Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 23:40:36 // Winter2019/RPGLIKE Player: Quartz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (3505) 3505 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7135 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/600 Matter 216/400 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON (4) ------- Shotgun Makeshift Shrapnel Gun Slug Cannon Scythe > --- INVENTORY (6) ---- Reaction Control System Improved Propulsion Shielding Makeshift System Restoration Module Sensor Drone Bay (20/20) Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Targeting Computer Makeshift System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Slug Cannon Scythe > --- INVENTORY -------- Reaction Control System Improved Propulsion Shielding Medium Armor Plating Makeshift System Restoration Module Sensor Drone Bay Plasma Cutter [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Battery Processor Signal Interpreter Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Slug Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 9 | 3 1 1 2 . . 1 1 Power . | . . . . . . . . Propulsion 2 | 1 . . . . . 1 . Utility 4 | 2 . 1 1 . . . . Weapon 3 | . 1 . 1 . . . 1 Parts Attached 48 | 5 10 1 12 3 4 4 9 Power 4 | 1 1 . . . 1 . 1 Engine 1 | 1 . . . . . . . Core 3 | . 1 . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 4 . . . 2 . 4 Treads . | . . . . . . . . Leg 12 | 2 4 . . . 2 . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 . 4 3 . 3 2 Device 5 | 1 1 . 1 1 . . 1 Storage 1 | . . . . . . 1 . Processor 4 | . 2 . 1 1 . . . Hackware 2 | . . . . . . 1 1 Protection 4 | . . . 2 1 . 1 . Artifact . | . . . . . . . . Weapon 16 | 1 2 1 8 . 1 1 2 Energy Gun 4 | . . . 4 . . . . Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 6 | 1 1 . 1 . 1 1 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 Parts Lost 1 | . . . 1 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 1 3 5 4 4 5 Power . | . . . . . . . . Propulsion . | . 1 1 . . . . . Utility 1 | . . . . 2 3 3 4 Weapon 1 | . . . 2 3 . 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . 1 . 3 2 . . 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . 1 . 1 . . . 3 Weapon 6 | . . . 2 2 . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 91 88 93 99 100 99 98 Engine 1 | . 7 . . . . . . Core 8 | . 5 11 9 9 9 8 7 Leg 20 | . 26 22 19 18 18 17 22 Device 9 | . 17 11 9 9 1 8 7 Processor 26 | . 14 22 27 34 36 27 24 Protection 3 | . . . 6 1 7 4 2 Energy Gun 2 | . . . 3 9 3 . . Energy Cannon 2 | . 11 1 . . . . . Ballistic Gun 8 | . 7 11 6 9 7 12 12 Ballistic Cannon 7 | . . 9 8 9 9 8 7 Slashing Weapon 2 | . . . 1 . 7 5 3 Peak Build Rating 36 | 7 15 18 27 33 33 34 36 Average Rating 23 | 4 12 16 21 28 29 32 34 On Entrance 20 | . 7 15 17 27 33 30 34 Naked Turns . | . . . . . . . . Heaviest Build 32 | 6 14 17 23 32 32 26 27 Greatest Support 47 | 20 26 26 26 26 30 35 47 Greatest Overweight (x) 2 | . 2 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 2 3 3 5 5 5 5 6 Average Capacity 4 | 2 2 3 4 5 5 5 5 Most Carried 6 | 2 3 3 5 5 5 5 6 Average Carried 3 | . 2 2 3 4 4 4 5 Final Capacity 6 | 2 3 3 5 5 5 5 6 Final Carried 6 | . 3 3 5 5 5 5 6 Class Distribution -------------------- 41% | Mutant 33% | Hacker-Mutant 19% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3494 | 327 384 165 1516 166 136 194 606 Remotely . | . . . . . . . . Salvage Created 4029 | 180 612 57 1477 151 540 74 938 Parts 254 | 13 41 17 106 8 14 8 47 Haulers Intercepted 10 | . 2 . 6 . . . 2 Recyclers Shooed 7 | 1 . 1 4 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 96 | . 19 8 45 4 1 4 15 Melee 1 | . . . . . 1 . . Guns 37 | . 2 2 16 4 . 4 9 Cannons 48 | . 15 6 21 . . . 6 AOE 10 | . 2 . 8 . . . . Classes Destroyed 14 | 2 6 . 4 1 1 . . Worker 8 | . . . 6 . . . 2 Builder 10 | . 2 1 4 . . . 3 Tunneler 6 | 5 . . . . . 1 . Hauler 10 | . 2 . 6 . . . 2 Recycler 4 | 1 1 . . . . . 2 Mechanic 2 | . 1 . 1 . . . . Operator 3 | . . . 2 . . . 1 Watcher 7 | . 3 . 3 . . . 1 Swarmer 27 | . 6 8 10 . . 3 . Grunt 53 | . 13 . 27 3 . 1 9 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . 1 . . . Sentry 11 | . . . 7 . . . 4 Hunter 3 | . . . . . 1 1 1 Best Kill Streak 7 | 3 6 4 7 2 1 3 6 Combat Bots Only 5 | . 5 3 4 2 1 3 4 Max Kills in Single Turn 3 | 1 3 1 3 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 428 | . 95 35 174 12 . 26 86 Missed 118 | . 24 11 41 5 . 14 23 Hits 310 | . 71 24 133 7 . 12 63 Melee 1 | . . . . . . . 1 Projectile 309 | . 71 24 133 7 . 12 62 Critical Strikes 10 | . . . 6 . . . 4 Damage Taken 3589 | . 833 215 1583 75 . 151 732 Core 2797 | . 678 172 1232 52 . 107 556 Absorbed by Shields . | . . . . . . . . Redirected to Core 2104 | . 504 143 888 42 . 98 429 Ignored by Resistances 191 | . . . 54 13 . 22 102 Regen/Repaired (Parts) 47 | . . . 47 . . . . Core Remaining (%) 87 | 100 . 92 . . . 71 . Volleys Fired 348 | 27 96 15 141 7 . 12 50 Largest 3 | 1 2 2 2 3 . 3 3 Hottest 118 | 20 88 88 95 118 . 92 92 Shots Fired 621 | 27 115 31 276 23 2 27 120 Gun 313 | 27 32 15 138 15 2 14 70 Cannon 303 | . 83 16 133 8 . 13 50 Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 458 | 27 32 26 209 15 2 27 120 Thermal 158 | . 83 5 62 8 . . . Explosive 5 | . . . 5 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 10 4 18 8 6 7 10 Robot Miss Streak 7 | 4 7 4 4 2 . 3 6 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 392 | 18 63 13 174 11 20 15 78 Core Hits 221 | 7 37 11 84 7 13 11 51 Critical Kills 5 | . . . 4 . . 1 . Critical Parts Destroyed 14 | . . . 6 . . 2 6 Critical Strikes 25 | . . . 15 . 1 3 6 Burn 4 | . . . 4 . . . . Destroy 20 | . . . 11 . . 3 6 Sever 1 | . . . . . 1 . . Melee Attacks 33 | . . . 6 . 19 1 7 Impact . | . . . . . . . . Slashing 33 | . . . 6 . 19 1 7 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 1 1 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11131 | 236 1568 321 4800 273 1360 367 2206 Guns 3697 | 232 213 102 1709 152 17 146 1126 Cannons 4356 | . 1009 212 2258 100 . 137 640 Explosions 1210 | . 308 . 782 . . . 120 Melee 1727 | . . . . . 1343 64 320 Ramming 141 | 4 38 7 51 21 . 20 . Kinetic 6053 | 232 213 252 3094 196 17 283 1766 Thermal 2412 | . 1312 62 982 56 . . . Explosive 673 | . . . 673 . . . . Electromagnetic 125 | . 5 . . . . . 120 Impact . | . . . . . . . . Slashing 1727 | . . . . . 1343 64 320 Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 5 5 5 5 . Average Corruption 3 | . 1 2 5 5 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 126 | . 11 11 34 18 36 16 . Message Errors 31 | . 3 4 5 3 11 5 . Matter Fused 22 | . . 5 8 3 5 1 . Heat Flow Errors 19 | . 2 . 2 4 7 4 . Energy Discharges 19 | . 1 . 7 4 5 2 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 15 | . 2 . 5 1 6 1 . Data Loss (major) 6 | . 3 1 1 1 . . . Misfires 8 | . . 1 1 2 2 2 . Alerts 2 | . . . 2 . . . . Weapon Failures 3 | . . . 2 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 447 | . 31 . 164 . 183 . 69 Projectiles 169 | . 15 . 133 . . . 21 Explosions 47 | . 16 . 31 . . . . Melee 231 | . . . . . 183 . 48 Knockbacks 28 | . . 1 16 2 . . 9 Impact . | . . . . . . . . Kinetic 26 | . . 1 16 2 . . 7 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 330 | . 155 . 150 . . . 25 Shots 5 | . 2 . 2 . . . 1 Rammed . | . . . . . . . . Targets Rammed 40 | 1 11 4 17 2 . 5 . Kicked 40 | 1 11 4 17 2 . 5 . Crushed . | . . . . . . . . Highest Temperature 226 | . 156 . 142 188 226 148 2 Average Temperature 88 | . 71 . 64 88 106 79 2 Received Heat Transfer 1227 | . 201 18 570 51 . . 387 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 . 4 . . . . Heat Transferred 4259 | . 2026 111 2011 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . 1 1 3 2 . . 1 Low Security (%) 44 | 100 20 97 20 3 . 100 62 Level 1 35 | . 79 2 21 80 . . 37 Level 2 8 | . . . 22 15 . . . Level 3 10 | . . . 35 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1019 | 5 359 214 1019 457 . 79 349 Initial 390 | . . 119 9 390 . . . Average 277 | 1 235 68 542 320 . 14 160 Influence Increases 3496 | 30 727 246 1601 133 42 126 591 Destroy 0b10 Robot/C 1960 | . 380 200 900 80 20 80 300 Destroy 0b10 Robot/NC 270 | 30 45 5 110 . 20 5 55 Destroy Leader 494 | . 90 30 238 20 . 20 96 Allied During Kill 9 | . . 7 . . 2 . . Successful Hack 71 | . 42 . 23 . . . 6 Select Force Hacks 90 | . . . 60 . . . 30 Disable Machine 270 | . 90 . 135 30 . . 15 Destroy Structure 197 | . 35 4 120 3 . 6 29 Lose Combat Pursuer 135 | . 45 . 15 . . 15 60 Influence Decreases 3153 | 30 420 527 626 945 231 126 248 Entered New Map 1005 | . . 188 17 611 189 . . Time Decay 2138 | 30 420 339 599 334 42 126 248 Lost Part 10 | . . . 10 . . . . Squads Dispatched 21 | . 4 . 11 . . . 6 Investigation 14 | . 4 . 6 . . . 4 Extermination . | . . . . . . . . Reinforcement 6 | . . . 4 . . . 2 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 2 . 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 32 11 65 4 . 5 27 Peak Tracking Total 6 | . 4 3 6 2 . 3 6 Tactical Retreats 6 | . 2 . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 8 | . 5 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 18 | . 6 . 9 2 . . 1 Max in Single Turn 6 | . 3 . 6 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 10 . 10 1 2 . 5 Terminals 19 | . 8 . 7 . . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 109 | . 37 . 34 1 10 . 27 Successful 68 | . 20 . 22 1 10 . 15 Failed 41 | . 17 . 12 . . . 12 Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 60 | . 21 . 19 . 1 . 19 Terminals 72 | . 28 . 24 . . . 20 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 9 | . 9 . . . . . . Scanalyzers 15 | . . . 8 . . . 7 Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 9 . 6 1 10 . 3 Record 12 | . 1 . 1 . 10 . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 3 | . 2 . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . Alert Level 3 | . 1 . 1 . . . 1 Hauler Manifests 1 | . . . . . . . 1 Registered Components 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 12 | . . . 6 . . . 6 Insert Component 6 | . . . 3 . . . 3 Analyze 6 | . . . 3 . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 9 . 8 . . . 5 Terminals 15 | . 5 . 6 . . . 4 Botnet 15 | . 5 . 6 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Reject 2 | . 2 . . . . . . Mask 2 | . 2 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Extract 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 9 . 6 . . . 5 Full Trace Events 11 | . 6 . 3 . . . 2 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . 14 . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 44 | . . . 44 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 19 . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 Part Schematics Acquired 5 | . . . 3 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 2 . . 2 . . Largest Group 2 | . . 2 . . 2 2 . Highest-Rated Group 47 | . . 47 . . 16 16 . Highest-Rated Ally 31 | . . 31 . . 8 8 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . 13 . . . 5 . Total Damage 212 | . . 167 . . . 45 . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 6305 | 32 1324 1008 2024 632 . 669 616 Terrain 6305 | 32 1324 1008 2024 632 . 669 616 ECM 38 | . 38 . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8002 | 180 1324 1008 2024 746 1425 677 618 Spaces Moved 4875 | 101 813 557 1134 518 1030 377 345 Core 13 | 12 1 . . . . . . Treads . | . . . . . . . . Legs 4862 | 89 812 557 1134 518 1030 377 345 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 90 Average Speed 121 | 111 120 120 120 127 128 120 112 Slowest Speed 190 | 120 150 120 190 190 190 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 6 98 85 78 80 93 69 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 6 | . . 2 . 2 . 2 . Spaces Dug 9 | . . . 6 . . . 3 Terrain Destroyed 212 | . 49 4 126 3 . 6 24 Melee 8 | . . . 6 . . . 2 Projectile 81 | . 2 4 44 3 . 6 22 AOE 123 | . 47 . 76 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6279 | 140 1047 866 1502 586 1103 573 462 Wait 652 | 4 45 278 79 44 13 169 20 Move 4868 | 100 812 556 1133 517 1029 376 345 Hop . | . . . . . . . . Pick Up 59 | 3 18 1 21 2 6 2 6 Fast Attach 26 | 2 4 2 8 2 . 2 6 Attach 12 | 3 3 . 5 . . . 1 Detach 1 | . . . 1 . . . . Swap 50 | . 7 . 20 3 8 3 9 Drop 62 | . 14 3 19 4 6 3 13 Fire 348 | 27 96 15 141 7 . 12 50 Melee 33 | . . . 6 . 19 1 7 Ram . | . . . . . . . . Kick 40 | 1 11 4 17 2 . 5 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . . . 14 . . Trap . | . . . . . . . . Miscellaneous 114 | . 37 7 52 5 8 . 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 9 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Reached level 2 638 | -10/Materials | Discovered new exit (range 4) 715 | -10/Materials | Upgraded with Weapon slot (x1) 833 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Identified exit to Materials 1293 | -10/Materials | Discovered new exit (range 14) 1326 | -10/Materials | Discovered exit to Materials (range 15) 1407 | -10/Materials | Identified exit to Subcaves 1505 | -10/Materials | Entered Mines 1507 | -10/Mines | Reached level 3 1507 | -10/Mines | Upgraded with Utility slot (x1) 1578 | -10/Mines | Discovered exit to Subcaves (range 5) 1601 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1856 | -10/Mines | Learned Materials garrison access intel 2221 | -10/Mines | Learned Materials garrison access intel 2249 | -10/Mines | Assembled infested the area 2254 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2431 | -10/Mines | Discovered exit to Materials (range 14) 2485 | -10/Mines | Reached level 4 2492 | -10/Mines | Discovered exit to Materials (range 14) 2513 | -10/Mines | Entered Materials 2515 | -9/Materials | Reached level 5 2515 | -9/Materials | Upgraded with Utility slot (x1) 2910 | -9/Materials | Reached level 6 2920 | -9/Materials | Core integrity fell below 50% 3014 | -9/Materials | Identified exit to Mines 3323 | -9/Materials | Reached level 7 3473 | -9/Materials | Discovered new exit (range 14) 3499 | -9/Materials | Identified exit to Materials 3566 | -9/Materials | Repaired Slug Cannon 3626 | -9/Materials | Build established: Hacker-Mutant 3691 | -9/Materials | Reached level 8 4114 | -9/Materials | Discovered exit to Materials (range 15) 4400 | -9/Materials | Reached level 9 4406 | -9/Materials | Upgraded with Weapon slot (x1) 4513 | -9/Materials | First assault squad dispatched 4537 | -9/Materials | Entered Mines 4600 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4686 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4793 | -9/Mines | Discovered exit to Materials (range 13) 4834 | -9/Mines | Discovered exit to Materials (range 8) 4925 | -9/Mines | Build established: Hacker-Gunner 5092 | -9/Mines | Found DCF Scrap (16 items) 5107 | -9/Mines | Discovered new exit (range 9) 5113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5159 | -9/Mines | Found the Drone Emporium 5174 | -9/Mines | Found Prototype Device 5175 | -9/Mines | Identified Sensor Drone Bay 5279 | -9/Mines | Identified exit to Exiles 5283 | -9/Mines | Entered Exiles 5283 | -9/Exiles | Found Exiles lab destroyed 5827 | -9/Exiles | Build established: Hacker-Mutant 6127 | -9/Exiles | Discovered new exit (range 11) 6684 | -9/Exiles | Discovered new exit (range 15) 6707 | -9/Exiles | Identified exit to Mines 6708 | -9/Exiles | Entered Mines 6708 | -8/Mines | Accompanied by 2 allies 7022 | -8/Mines | Build established: Scavenger-Mutant 7106 | -8/Mines | Reached level 10 7159 | -8/Mines | Discovered exit to Materials (range 9) 7184 | -8/Mines | Discovered exit to Materials (range 3) 7358 | -8/Mines | Upgraded with Propulsion slot (x1) 7385 | -8/Mines | Entered Materials 7386 | -8/Materials | Loaded intel: 1 garrison access location 7387 | -8/Materials | Reached level 11 7394 | -8/Materials | Discovered new exit (range 8) 7410 | -8/Materials | Build established: Hacker-Gunner 7419 | -8/Materials | Identified exit to Storage 7748 | -8/Materials | Core integrity fell below 50% 7832 | -8/Materials | Reached level 12 7910 | -8/Materials | Upgraded with Weapon slot (x1) 7974 | -8/Materials | Core integrity fell below 20% 8003 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 07967_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 07972_ U-05 Engineer builds a Wall. 07980_ Critical hit (Burn: +37). 07981_ Penetrated by Slug. 07991_ G-47 Trooper knocked back. 07993_ Slug penetrates Wall. 07994_ G-47 Trooper destroyed. 07996_ Slug penetrates Wall. 07997_ G-47 Trooper suffers critical hit (Destroy). 07997_ Destroyed Particle Gun. 07997_ G-47 Trooper knocked back. 08000_ U-05 Engineer builds a Door. 08002_ Atomic Centrifuge disabled. 08003_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | ????????????##?##?################?####??#######?? | | ??????????#???????#?# / #################??#### | | ????????????#?#?#?#?# #?#?# ####? ?? | | ?????????????##??####""" ##### "" #### ? ? | | ?????????????#?#??#?#""" ##### "T ####? ? ?? | | ????????#?????#?###?#""" ##### "" + + ? ? | | ????????#?##?#?##?##? ##?## ## ######### | | ?????????###?##?########+#######! ## ### | | ???????#?#?#?###?###### #########/"### ### | | ??????????####?#####?## " ###! =! | | ????????#####?######?## ####### !% ### = | | ????????##?#############+######## # ! | | ????????#???####?### "T" #### + | | ????????????####?### ] #### # | | ??????????########## #### # """ | | ?????????#?####?##?# = #### # "Y | | ?????????? ? ? ############## # """ | | ?????????? ? #### + # | | ????????#? ? """ #### # ##### # | | ????????## ? ""? #### """ # =[######## | | ?????????? ?" 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[####" #;####;###### ##=| ### | | ????????????# ??######+### !! ### ##!!!% ### | | ????????????# # ### !!! # # ##=%[% ### | | ????????????? ? ? ### !! ### ############# | | ?????????????? + ? #?# ### ###=[ #### | | ??????????????? ? ? ### # % #!% % #### | | ?????????????? ?? ? ? ########+##% %==#%% #### | | ?????????????????? ? / T!%"=== [#### | | ?????????????????#?#?##??######### %*=# = #### | | ????????????????????#?############ %#= ! #### | | ??????????????????#???############### ###"######## | | ?????????????????????################ ############ | | ??????????????????????## ############%############ | | ???????????????????????? ##########[############ | | ?????????????????????? ##########=############ | | ????????????????????? ? ##########=############ | | ?????????????????????? ? ?##########!############ | | ?????????????????????? ?########## ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 385 ECM Strength 1 Armor Coverage 225 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- Slug Cannon | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Shield Generator | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Mace | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Med. Armor Plating | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Slug Cannon | 71% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend Back For More Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Levels Raised 11 | . 1 2 5 . . 1 2 XP Earned 19710 | 3000 2875 1679 7532 557 145 1000 2922 XP Spent 18980 | 3000 1390 1430 9135 . . 1425 2600 Upgrades 49 | 10 4 3 25 . . 5 2 Propulsion Slot 2 | 1 . . . . . 1 . Utility Slot 4 | 2 . 1 1 . . . . Weapon Slot 3 | . 1 . 1 . . . 1 Heat Dissipation 8 | 5 . . 3 . . . . Energy Generation 1 | . . . . . . 1 . Energy Storage 3 | . . . 3 . . . . Matter Storage 2 | . . . 2 . . . . Mass Support 1 | . . . . . . 1 . Inventory Capacity 6 | 2 1 . 2 . . . 1 Sight Range 1 | . . . . . . 1 . Sensor Range 4 | . . . 3 . . 1 . Terrain Scan Density 3 | . 2 1 . . . . . Ranged Accuracy 1 | . . . 1 . . . . Hack Attack % 2 | . . 1 1 . . . . Hack Defense % 2 | . . . 2 . . . . KI Resistance % 2 | . . . 2 . . . . TH Resistance % 2 | . . . 2 . . . . EX Resistance % 2 | . . . 2 . . . . Protomatter Created 1074 | . 366 64 422 34 47 28 113 Integrity Restored 2399 | . 776 150 1110 102 141 . 120 Core 2192 | . 655 150 1024 102 141 . 120 Parts 207 | . 121 . 86 . . . . Protomatter Decayed 186 | . . 54 56 48 . 28 . Game ------ Seed SuspensionEnergySpecial Manual? 0 Play Time 01:04:22 Cumulative 28.0 hours Start 2025.05.06 @ 22:35:26 End 2025.05.06 @ 23:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 598126de-062f-4414-a2ee-83496945cc9f