Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 01:56:54 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2458) 2458 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 4725 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 190/550 Matter 192/300 Energy 37/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Improved Ion Engine High-capacity Battery (250) Structural Scanner Seismic Detector Particle Gun Particle Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery Seismic Detector Medium Laser Medium Laser Medium Laser Particle Gun Particle Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 10 9 31 9 Power 8 | 2 2 3 1 Engine 8 | 2 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 3 15 2 Treads . | . . . . Leg 22 | 2 3 15 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 4 2 5 2 Device 9 | 3 1 4 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 8 4 Energy Gun 14 | 2 2 7 3 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 . 16 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 3 | . 1 . 2 Weapon 5 | . . . 5 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes 1 | . . . 1 Average Backups 11 | 1 7 14 11 Power 1 | . 2 2 1 Propulsion . | . . 1 1 Utility 2 | . . 4 2 Weapon 6 | . 4 7 6 Tool/Special . | . . . . Unused Backups 12 | . 1 5 6 Power 4 | . 1 2 1 Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 84 Engine 11 | . 14 11 7 Leg 37 | . 28 43 25 Device 11 | . 11 11 17 Storage 11 | . 15 11 9 Processor 1 | . . . 8 Energy Gun 21 | . 28 20 12 Launcher 1 | . . 1 3 Peak Build Rating 25 | 7 8 17 25 Average Rating 12 | 5 7 14 18 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 35 | 15 24 34 35 Greatest Support 49 | 20 20 49 48 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 9 14 15 Most Carried 15 | 3 10 15 14 Average Carried 11 | 1 7 14 11 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 8 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1171 | 300 76 670 125 Remotely 122 | 122 . . . Salvage Created 2994 | 198 349 1725 722 Parts 140 | 15 18 85 22 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | . 10 36 14 Guns 41 | . 9 25 7 AOE 14 | . . 10 4 Classes Destroyed 13 | 2 3 7 1 Worker 2 | . . 1 1 Builder 3 | . 1 1 1 Tunneler 6 | 5 . 1 . Hauler 3 | . . 3 . Recycler 6 | 1 1 2 2 Operator 3 | . . 3 . Watcher 6 | . . 4 2 Swarmer 9 | . 6 3 . Grunt 37 | . 4 21 12 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 11 | . . 10 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 3 2 8 6 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 38 117 166 Missed 116 | . 10 42 64 Hits 205 | . 28 75 102 Projectile 205 | . 28 75 102 Critical Strikes 5 | . . . 5 Damage Taken 2958 | . 256 988 1714 Core 544 | . 22 162 360 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 91 59 . Volleys Fired 233 | 9 42 109 73 Largest 2 | 2 2 2 2 Hottest 130 | 100 100 130 121 Shots Fired 437 | 18 85 214 120 Gun 410 | 18 85 202 105 Cannon . | . . . . Launcher 27 | . . 12 15 Special . | . . . . Kinetic . | . . . . Thermal 410 | 18 85 202 105 Explosive 27 | . . 12 15 Electromagnetic . | . . . . Robot Hit Streak 19 | 3 7 19 18 Robot Miss Streak 4 | 2 4 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 310 | 9 47 153 101 Core Hits 170 | 7 18 103 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 18 | . 5 7 6 Burn 18 | . 5 7 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5784 | 112 579 3052 2041 Guns 3841 | 112 569 2064 1096 Cannons . | . . . . Explosions 1890 | . . 961 929 Melee . | . . . . Ramming 53 | . 10 27 16 Kinetic . | . . . . Thermal 3841 | 112 569 2064 1096 Explosive 1890 | . . 961 929 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 3 3 . Matter Fused 2 | . 1 1 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 38 | . . 30 8 Projectiles . | . . . . Explosions 38 | . . 30 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . . 53 104 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed 11 | . 6 3 2 Kicked 11 | . 6 3 2 Crushed . | . . . . Highest Temperature 341 | 156 247 341 268 Average Temperature 80 | 64 90 79 75 Received Heat Transfer 1266 | . 60 414 792 Effects 6 | . 3 . 3 Energy Bleed 1 | . 1 . . Interference 5 | . 2 . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 5 | . 1 1 3 Combat Hostiles 5 | . 1 1 3 Parts Melted 23 | 1 5 8 9 Heat Transferred 10853 | 333 2012 5178 3330 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 30 . Level 1 25 | . . 24 94 Level 2 26 | . . 44 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 632 | 15 173 632 410 Initial 260 | . 3 27 260 Average 257 | 4 104 331 296 Influence Increases 2050 | 30 413 1147 460 Destroy 0b10 Robot/C 1200 | . 200 720 280 Destroy 0b10 Robot/NC 145 | 30 10 75 30 Destroy Leader 338 | . 40 234 64 Successful Hack 20 | . 10 10 . Disable Machine 15 | . . 15 . Destroy Structure 137 | . 3 48 86 Lose Combat Pursuer 195 | . 150 45 . Influence Decreases 1696 | 25 353 594 724 Entered New Map 398 | . 2 38 358 Time Decay 1128 | 25 341 556 206 Lost Part 170 | . 10 . 160 Squads Dispatched 10 | . 1 7 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 8 | . 1 5 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 3 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 29 53 20 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 10 | . 7 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 6 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 9 19 . Successful 20 | . 7 13 . Failed 8 | . 2 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 9 10 . Terminals 25 | . 9 16 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Prototype ID Bank 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 7 9 . Terminals 16 | . 7 9 . Botnet 5 | . 1 4 . Operators 1 | . 1 . . Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2580 | 42 785 1373 380 Structural 2406 | . 653 1373 380 Seismic 174 | 42 132 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3616 | 119 947 2117 433 Spaces Moved 2030 | 65 520 1309 136 Core 2 | 2 . . . Treads . | . . . . Legs 2028 | 63 520 1309 136 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 117 124 120 144 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 63 94 20 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 153 | . . 42 111 Melee . | . . . . Projectile . | . . . . AOE 153 | . . 42 111 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2720 | 85 733 1654 248 Wait 281 | . 137 122 22 Move 2027 | 64 519 1308 136 Hop . | . . . . Pick Up 30 | 1 11 18 . Fast Attach 9 | 7 1 . 1 Attach 11 | . . 2 9 Detach . | . . . . Swap 68 | 3 8 52 5 Drop 50 | 1 9 40 . Fire 233 | 9 42 109 73 Melee . | . . . . Ram . | . . . . Kick 11 | . 6 3 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Discovered new exit (range 13) 895 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Learned 4 Recycling zone layouts 980 | -10/Materials | Learned location of 2 exits from Mines 999 | -10/Materials | Learned 2 Mines zone layouts 1010 | -10/Materials | Identified exit to Mines 1023 | -10/Materials | Identified exit to Materials 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Identified exit to Mines 1143 | -9/Materials | Build established: Scavenger-Mutant 1980 | -9/Materials | Discovered new exit (range 11) 2476 | -9/Materials | Build established: Mutant 2714 | -9/Materials | Discovered new exit (range 16) 2808 | -9/Materials | Build established: Scavenger-Mutant 2948 | -9/Materials | Identified exit to Materials 2950 | -9/Materials | Learned location of 2 exits from Materials 2951 | -9/Materials | Learned 4 Recycling zone layouts 2960 | -9/Materials | Learned location of Zion (-6) 2977 | -9/Materials | Learned 4 Recycling zone layouts 3004 | -9/Materials | Learned location of 3 exits from Materials 3184 | -9/Materials | Entered another Materials area 3184 | -8/Materials | Evolved 2 slots: Utility x2 3185 | -8/Materials | Identified exit to Factory 3394 | -8/Materials | Lost 4 parts (1p2n1w) 3611 | -8/Materials | Core integrity fell below 50% 3617 | -8/Materials | Self-destructed Last Messages --------------- 03559_ Aluminum Leg destroyed. 03560_ Med. Laser destroyed. 03577_ G-47 Trooper destroyed. 03577_ Switching to secondary target: Y-45 Defender. 03583_ R-06 Scavenger collects Aluminum Leg. 03583_ Imp. Ion Engine destroyed. 03586_ Heat Sink destroyed. 03586_ Critical hit (Burn: +37). 03592_ Imp. Aluminum Leg destroyed. 03594_ G-47 Trooper suffers critical hit (Burn). 03594_ Critical hit (Burn: +37). 03597_ G-47 Trooper suffers critical hit (Burn). 03597_ Imp. Heat Sink melted. 03597_ Aluminum Leg melted. 03597_ Particle Gun melted. 03597_ G-47 Trooper destroyed. 03601_ Aluminum Leg destroyed. 03607_ Med. Laser destroyed. 03607_ Adv. Heat Sink destroyed. 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Y % ""?? | | ???????????????????????## % ""?? | | ???????????????????????## % ?? | | ???????????????????????## ###+## ""?? | | ???????????????????????######### T ## "??? | | ???????????????????????#########??? ## ## "??? | | ??????????????????????????????????? ## ## ??? | | ?????????????????????????????????????? ##??????? | | ?????????????????????????????????????? ##??????? | | ??????????????????????????????????????? ##??????? | | ???????????????????????????????????????? ##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissilePhasingFlamer Manual? 0 Play Time 00:22:43 Cumulative 164.8 hours Start 2025.10.14 @ 01:37:11 End 2025.10.14 @ 01:56:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 289 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0cca187-e897-40e5-99f9-0771ae53fa30