Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.27 @ 02:23:42 Player: Emergency emh Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (434) 434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 1348 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 195/195 System Corruption 0% Temperature Cool (60) Movement Walking (100) Location -7/Recycling Parts ------- > --- POWER (2) -------- Deuterium-Ion Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Overtuned Pulse Rifle Rocket Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Overtuned Pulse Rifle Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 2 1 . 8 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . . . 3 Device 2 | . . . . 2 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 6 | 2 1 1 . 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . . . . 4 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 1 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 92 100 100 86 Engine 24 | . 17 25 25 25 Leg 25 | . 25 25 25 25 Device 3 | . . . . 6 Storage 11 | . 12 12 12 11 Protection 7 | . 12 12 12 4 Energy Gun 6 | . 12 12 12 1 Ballistic Gun 1 | . 12 . . . Launcher 5 | . . 11 12 1 Slashing Weapon 5 | . . . . 9 Peak Build Rating 36 | 7 8 9 9 36 Average Rating 12 | 5 7 8 9 17 On Entrance 6 | . 7 8 9 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 98 | 20 25 27 27 98 Greatest Support 38 | 20 20 20 20 38 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 10 10 10 10 25 Average Capacity 14 | 9 10 10 10 18 Most Carried 8 | 1 . . . 8 Average Carried 1 | . . . . 2 Final Capacity 10 | 10 10 10 10 5 Final Carried . | . . . . . Scrap Engine Consumption 4 | . . . . 4 Constructs Created 1 | . . . . 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 597 | 289 . 120 12 176 Remotely . | . . . . . Salvage Created 579 | 214 11 106 13 235 Parts 51 | 20 2 9 4 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 10 | . . 3 4 3 Melee 1 | . . . . 1 AOE 9 | . . 3 4 2 Classes Destroyed 11 | 3 1 3 2 2 Worker 2 | 2 . . . . Builder 1 | . . 1 . . Tunneler 6 | 5 . 1 . . Recycler 1 | 1 . . . . Turret 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 2 | . . 2 . . Sentry 1 | . . 1 . . Scientist 2 | . . . . 2 Scrapper 3 | . . . . 3 Best Kill Streak 6 | 6 1 4 5 3 Combat Bots Only 4 | . . 2 4 2 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 169 | . . 18 10 141 Missed 59 | . . 6 5 48 Hits 110 | . . 12 5 93 Projectile 110 | . . 12 5 93 Critical Strikes 2 | . . 1 . 1 Damage Taken 978 | . . 212 23 743 Core 252 | . . 56 5 191 Absorbed by Shields 76 | . . . . 76 Ignored by Resistances 665 | . . 131 18 516 Core Remaining (%) 100 | 100 . . . . Volleys Fired 30 | 11 1 7 3 8 Largest 2 | 2 2 2 2 1 Hottest 80 | 70 70 73 73 80 Shots Fired 51 | 22 2 14 6 7 Gun 34 | 22 2 7 3 . Cannon . | . . . . . Launcher 17 | . . 7 3 7 Special . | . . . . . Kinetic 12 | 11 1 . . . Thermal 12 | 11 1 . . . Explosive 17 | . . 7 3 7 Electromagnetic 10 | . . 7 3 . Robot Hit Streak 9 | 9 3 7 7 9 Robot Miss Streak 1 | 1 . 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 16 1 10 3 10 Core Hits 40 | 9 1 12 8 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1423 | 215 13 493 242 460 Guns 281 | 215 13 53 . . Cannons . | . . . . . Explosions 914 | . . 431 242 241 Melee 219 | . . . . 219 Ramming 9 | . . 9 . . Kinetic 127 | 114 13 . . . Thermal 101 | 101 . . . . Explosive 914 | . . 431 242 241 Electromagnetic 53 | . . 53 . . Impact . | . . . . . Slashing 219 | . . . . 219 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 147 | . . 117 . 30 Shots 8 | . . 6 . 2 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 270 | 63 18 270 4 68 Average Temperature 60 | 28 9 119 4 26 Received Heat Transfer 640 | . . 96 12 532 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 296 | 296 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 78 | 15 10 78 . 24 Initial 24 | . 4 . . 24 Average 4 | 3 2 9 . . Influence Increases 317 | 40 17 131 100 29 Destroy 0b10 Robot/C 160 | . . 60 100 . Destroy 0b10 Robot/NC 55 | 40 5 10 . . Destroy Leader 12 | . 2 10 . . Successful Hack 10 | . 10 . . . Disable Machine 8 | . . . . 8 Destroy Structure 72 | . . 51 . 21 Influence Decreases 309 | 30 27 131 30 91 Entered New Map 52 | . 6 . . 46 Time Decay 257 | 30 21 131 30 45 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 2 4 5 5 Peak Tracking Total 5 | . 1 2 5 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 6 | . . 1 3 2 Max in Single Turn 3 | . . 1 3 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 1 . . 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 . . 14 Successful 14 | . 1 . . 13 Failed 5 | . 4 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . . 10 Record 8 | . . . . 8 Zone Layout 1 | . 1 . . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 1 | . . . . 1 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1767 | 115 103 597 47 905 Spaces Moved 790 | 64 65 300 21 340 Core 7 | 7 . . . . Treads . | . . . . . Legs 783 | 57 65 300 21 340 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 100 Average Speed 207 | 112 151 190 190 252 Slowest Speed 400 | 120 190 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 22 60 3 61 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . 77 18 30 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . . 77 18 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 854 | 82 67 310 23 372 Wait . | . . . . . Move 786 | 63 64 299 20 340 Hop . | . . . . . Pick Up 4 | 1 . . . 3 Fast Attach 8 | 6 1 . . 1 Attach 7 | 1 . . . 6 Detach 5 | . . . . 5 Swap 7 | . 1 1 . 5 Drop 1 | . . . . 1 Fire 30 | 11 1 7 3 8 Melee 3 | . . . . 3 Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Power x1 185 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Discovered exit to Mines (range 9) 185 | -10/Materials | Discovered exit to Mines (range 16) 219 | -10/Materials | Entered Mines 234 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Hacker-Mutant 517 | -10/Mines | Learned 8 Materials zone layouts 563 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 791 | -10/Mines | Identified exit to Subcaves 791 | -10/Mines | Discovered exit to Subcaves (range 11) 816 | -10/Mines | Entered Subcaves 825 | -10/Subcaves | Identified exit to Recycling 825 | -10/Subcaves | Discovered exit to Recycling (range 15) 863 | -10/Subcaves | Entered Recycling 864 | -7/Recycling | Met a Zionite searching for Scraptown 1540 | -7/Recycling | Scanned before Scraplab entrance 1604 | -7/Recycling | Entered Scraplab 1616 | -7/Recycling | Angered Scraplab inhabitants 1620 | -7/Recycling | Found Prototype Device 1641 | -7/Recycling | Core integrity fell below 50% 1713 | -7/Recycling | Identified Scrap Engine 1753 | -7/Recycling | Core integrity fell below 20% 1768 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01714_ Acquired 10 matter. 01717_ Scrap Suit violently self-destructs. 01719_ Scrap Engine consumes Lgt. Deuterium Engine. 01724_ Scrap Engine consumes Aluminum Leg. 01726_ Scrap Engine consumes Ion Engine. 01728_ Scrap Engine consumes Aluminum Leg. 01732_ Acquired Rocket Launcher. 01734_ Acquired 10 matter. 01738_ The wall retracts into the floor. 01758_ Y-54 Guardian Imp. Light Armor Plating severed. 01758_ Lgt. Ion Engine destroyed. 01758_ Greatsword destroyed. 01759_ Scrap Engine constructs Deuterium-Ion Engine. [Achievement: There's More Where That Came From] 01761_ Lgt. Deuterium Engine destroyed. 01762_ Ovr. Pulse Rifle suddenly begins malfunctioning. 01764_ R-06 Scavenger collects Imp. Light Armor Plating. 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