Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 19:58:24 Player: Morgweiler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2566) 2566 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 8330 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module > --- UTILITY (7) ------ System Backup Module > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Structural Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Improved Sensor Array Improved Focal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Force Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Advanced Treads Advanced Treads Gravmag System Combat Airjet Cooled Gravmag System Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster High-capacity Storage Unit Structural Scanner Particle Charger System Backup Module Particle Gun Pulse Rifle Autogun Gauss Rifle KE Penetrator Mini Grenade Launcher Improved Datajack [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 1 1 . . Utility 5 | . . . . . 3 1 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 122 | 7 8 3 4 . 38 18 5 29 1 9 Power 17 | 1 2 . . . 4 2 2 6 . . Engine 7 | 1 2 . . . 1 2 . 1 . . Core 10 | . . . . . 3 . 2 5 . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 . . . 13 6 1 11 . 3 Treads 17 | . 2 . . . 6 . . 9 . . Leg 8 | 2 . . . . 5 1 . . . . Wheel 1 | . . . . . . . . . . 1 Hover 1 | . . . . . . 1 . . . . Flight 11 | . . . . . 2 4 1 2 . 2 Utility 28 | 2 2 . 3 . 7 4 1 2 1 6 Device 19 | 1 1 . . . 4 4 . 2 1 6 Storage 6 | 1 1 . 3 . 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 2 | . . . . . 1 . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 2 3 1 . 14 6 1 10 . . Energy Gun 17 | 1 2 . 1 . 6 2 1 4 . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 10 | 1 . 1 . . 2 2 . 4 . . Ballistic Cannon 3 | . . . . . 3 . . . . . Launcher 5 | . . . . . 2 1 . 2 . . Special Weapon 2 | . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . 1 . 1 Parts Lost 51 | . . . . . 9 4 . 24 6 8 Power 9 | . . . . . 2 1 . 5 1 . Propulsion 15 | . . . . . 2 . . 8 3 2 Utility 15 | . . . . . 1 2 . 5 1 6 Weapon 12 | . . . . . 4 1 . 6 1 . Highest Loss Streak 18 | . . . . . 5 1 . 18 6 8 Average Slot Usage (%) 84 | . 99 100 95 85 86 91 89 59 27 39 Engine 6 | . 14 14 14 14 4 2 1 . . . Core 2 | . . . . . 3 4 11 7 4 . Treads 19 | . 14 28 28 28 18 20 . 13 9 . Leg 3 | . 13 . . . 8 6 . . . . Flight 2 | . . . . . . 3 29 8 2 10 Device 8 | . 4 . . . 9 18 14 5 . 25 Storage 13 | . 22 28 23 14 16 7 6 3 . . Processor 1 | . . . . . 5 3 . . . . Hackware 3 | . . . . . 3 7 11 7 4 . Energy Gun 7 | . 26 14 2 14 7 9 1 2 . . Ballistic Gun 6 | . 1 13 14 14 5 1 6 4 2 . Special Weapon 2 | . . . 11 . . . . . . . Naked Turns 11 | . . . . . . . . . 11 . Heaviest Build 54 | 12 19 19 26 16 54 23 25 36 18 11 Greatest Support 112 | 20 40 40 40 40 60 60 29 112 112 15 Greatest Overweight (x) 4 | . . . . . 4 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 32 | 6 8 8 24 24 32 24 24 24 4 4 Average Capacity 20 | 5 7 8 14 24 31 24 24 19 4 4 Most Carried 31 | 6 8 8 12 13 31 24 24 24 4 4 Average Carried 14 | 3 6 8 8 12 20 21 23 15 4 2 Final Capacity 24 | 6 8 8 24 24 24 24 24 4 4 4 Final Carried 24 | 6 8 8 12 13 22 21 24 4 4 2 Class Distribution -------------------- 60% | Hauler-Mutant 30% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Hauler-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1831 | 274 91 14 . 74 630 354 . 394 . . Remotely 175 | 175 . . . . . . . . . . Salvage Created 2417 | 87 274 . . 33 899 547 . 577 . . Parts 143 | 3 15 . . 4 43 52 . 26 . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 52 | . 4 . . 2 18 15 . 13 . . Melee 1 | . . . . . . . . 1 . . Guns 35 | . 3 . . 2 6 13 . 11 . . Cannons 6 | . . . . . 6 . . . . . AOE 9 | . . . . . 6 2 . 1 . . Classes Destroyed 13 | 1 2 . . 1 6 2 . 1 . . Worker 10 | . 1 . . . 3 5 . 1 . . Builder 10 | . . . . . 5 4 . 1 . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | 1 1 . . . 1 . . . . . Watcher 6 | . . . . . 3 . . 3 . . Swarmer 18 | . . . . 2 2 10 . 4 . . Grunt 25 | . 4 . . . 12 4 . 5 . . Brawler 2 | . . . . . 1 . . 1 . . Sentry 2 | . . . . . 2 . . . . . Demolisher 1 | . . . . . 1 . . . . . Hunter 3 | . . . . . . . . 3 . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 13 | 1 3 . . 2 13 10 . 5 . . Combat Bots Only 6 | . 2 . . 2 6 4 . 5 . . Max Kills in Single Turn 4 | 1 1 . . 1 3 4 . 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . 1 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Damage Taken 7148 | . 141 . . 116 1422 1000 . 3534 152 783 Core 1385 | . . . . 40 207 125 . 627 65 321 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 84 62 82 100 . . . Volleys Fired 231 | 5 10 1 2 5 85 42 4 77 . . Largest 2 | 2 2 2 1 2 2 2 2 2 . . Hottest 160 | 60 80 120 100 60 160 160 53 160 . . Shots Fired 392 | 10 20 2 2 10 156 82 6 104 . . Gun 300 | 10 20 1 . 10 94 65 4 96 . . Cannon 68 | . . . . . 51 17 . . . . Launcher 21 | . . . . . 11 . 2 8 . . Special 3 | . . 1 2 . . . . . . . Kinetic 183 | 5 . 1 . 5 102 8 4 58 . . Thermal 140 | . . 1 2 . 25 74 . 38 . . Explosive 21 | . . . . . 11 . 2 8 . . Electromagnetic 48 | 5 20 . . 5 18 . . . . . Robot Hit Streak 23 | 1 16 . . 4 21 23 5 15 . . Robot Miss Streak 6 | 2 2 . . 3 6 4 1 2 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 278 | 4 16 . . 5 114 68 5 66 . . Core Hits 173 | 2 9 . . 2 63 45 1 43 . 8 Critical Hits 5 | . . . . . 4 . . 1 . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 . . Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6800 | 50 296 . . 46 2264 1875 106 2136 . 27 Guns 3664 | 50 208 . . 46 969 1012 38 1341 . . Cannons 760 | . . . . . 627 133 . . . . Explosions 2345 | . 88 . . . 668 730 68 791 . . Melee . | . . . . . . . . . . . Ramming 31 | . . . . . . . . 4 . 27 Kinetic 2007 | 25 . . . 24 1117 44 38 759 . . Thermal 3122 | . 88 . . . 366 1831 . 837 . . Explosive 1167 | . . . . . 563 . 68 536 . . Electromagnetic 473 | 25 208 . . 22 218 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . . . 7 11 Average Corruption 1 | . 1 1 1 1 . . . . 7 7 Corruption Purged . | . . . . . . . . . . . Effects 14 | . . 1 2 1 . . . . 3 7 Message Errors 4 | . . 1 . 1 . . . . 1 1 Matter Fused 3 | . . . . . . . . . 1 2 Energy Discharges 4 | . . . 2 . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 421 | . . . . . 58 264 16 83 . . Projectiles 3 | . . . . . 2 1 . . . . Explosions 418 | . . . . . 56 263 16 83 . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . 12 . . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 173 | . 18 . . . 68 45 . 33 . 9 Shots 5 | . 1 . . . 2 1 . 1 . . Rammed 21 | . . . . . . . . 2 . 19 Targets Rammed 22 | . . . . . . . . 3 . 19 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 352 | . 48 25 48 15 352 . 2 182 . . Average Temperature 91 | . 26 13 25 8 144 . 2 63 . . Received Heat Transfer 1581 | . 66 . . . 495 90 . 930 . . Effects 5 | . . . . . 5 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . 5 . 3 . . Heat Transferred 4907 | . 50 . . . 718 2810 . 1329 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 601 | 5 103 39 . 50 374 601 309 228 56 26 Initial 249 | . 3 39 . . . 170 249 . 56 18 Average 143 | 1 49 39 . 10 145 298 208 139 38 22 Maximum Alert Level 2 | . . . . . 1 2 1 1 . . Low Security (%) 76 | 100 100 100 . 100 60 59 22 91 100 100 Level 1 13 | . . . . . 39 . 77 8 . . Level 2 10 | . . . . . . 40 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . . 8 2 . 5 . 1 Investigation 2 | . . . . . 1 . . . . 1 Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 6 | . . . . . 1 1 . 4 . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 10 . . 4 36 17 2 23 6 6 Peak Tracking Total 8 | . 6 . . 3 8 5 2 7 6 5 Tactical Retreats 10 | . . . . 2 7 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 5 | . 1 . . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 26 | . . . . . 2 17 . 7 . . Max in Single Turn 16 | . . . . . 1 16 . 7 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 17 | . 1 . 3 1 2 1 4 3 . 2 Terminals 9 | . 1 . . . 1 . 4 2 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 3 . 33 1 6 1 12 8 . 7 Successful 56 | . 2 . 33 1 3 1 10 4 . 2 Failed 15 | . 1 . . . 3 . 2 4 . 5 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 29 | . 3 . . . 3 . 12 7 . 4 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 52 | . 2 . 33 1 1 . 10 3 . 2 Record 35 | . . . 32 . . . 3 . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 3 | . . . . . 1 . 1 1 . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 3 . . . Locate Traps 2 | . . . . . . . . 1 . 1 Surveillance Status 1 | . . . . . . . 1 . . . Transport Status 2 | . 1 . . . . . 1 . . . Recall Assault 1 | . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 1 4 2 . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 1 . 2 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . . 35 . . . . . Total Damage 94 | . . . . . 94 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total 3 | . . . . . 1 . 1 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 13 | . . . . . 13 . . . . . Drone Recoveries 12 | . . . . . 12 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 4841 | 96 265 186 891 496 1008 976 107 523 65 228 Spaces Moved 2826 | 57 130 108 541 301 356 441 247 389 86 170 Core 92 | 6 . . . . . . . 1 66 19 Treads 1847 | . 61 108 541 301 298 398 . 120 20 . Legs 178 | 51 69 . . . 58 . . . . . Wheels 104 | . . . . . . . . . . 104 Hover . | . . . . . . . . . . . Flight 605 | . . . . . . 43 247 268 . 47 Fastest Speed 26 | 50 120 160 160 160 150 28 26 26 50 32 Average Speed 127 | 112 138 160 160 160 171 157 27 70 74 69 Slowest Speed 240 | 120 160 160 160 160 240 170 28 200 156 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 22 34 92 77 28 13 5 10 88 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 156 | . 2 . . . 40 63 11 40 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . 3 . 1 . . AOE 152 | . 2 . . . 40 60 11 39 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 3647 | 75 195 117 562 306 590 629 281 529 86 277 Wait 318 | 1 35 3 . . 69 104 13 14 . 79 Move 2815 | 56 129 107 540 300 355 440 244 389 85 170 Hop 1 | . . . . . . . 1 . . . Pick Up 82 | 6 6 1 11 1 24 14 9 10 . . Fast Attach 35 | 7 1 1 1 . 4 2 1 10 1 7 Attach 29 | . . . . . 10 4 1 12 . 2 Detach 1 | . . . . . . . . 1 . . Swap 58 | . 7 2 3 . 24 12 3 7 . . Drop 54 | . 7 2 5 . 18 11 5 6 . . Fire 231 | 5 10 1 2 5 85 42 4 77 . . Melee 1 | . . . . . 1 . . . . . Ram 19 | . . . . . . . . . . 19 Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 365 | -10/Mines | Received a Mining Laser from a helpful Derelict 503 | -10/Mines | Discovered new exit (range 14) 542 | -10/Mines | Discovered new exit (range 3) 548 | -10/Mines | Entered Exiles 548 | -10/Exiles | Accompanied by 1 ally 587 | -10/Exiles | Met 8R-AWN 616 | -10/Exiles | Met EX-HEX 710 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Visited The Gauntlet 1033 | -10/Exiles | Learned location of Zion (-6) 1068 | -10/Exiles | Met EX-BIN 1099 | -10/Exiles | Aligned with FarCom system 1100 | -10/Exiles | Given EX-Vault access code 1140 | -10/Exiles | Opened EX-Vault 1182 | -10/Exiles | Found Lightpack 2.0 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -10/Exiles | Discovered new exit (range 10) 1439 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1439 | -10/Exiles | Entered Mines 1477 | -9/Mines | Found the Drone Emporium 1486 | -9/Mines | Found Prototype Device 1491 | -9/Mines | Build established: Hauler-Mutant 1788 | -9/Mines | Discovered new exit (range 7) 1789 | -9/Mines | Learned location of Storage (-9) 1806 | -9/Mines | Learned Materials security intel 1916 | -9/Mines | Discovered new exit (range 4) 1935 | -9/Mines | Entered Materials 1935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1936 | -8/Materials | Identified Thief Drone Bay 1983 | -8/Materials | Repaired EM Pulse Gun 2301 | -8/Materials | Garrison activated, responded to threat 2390 | -8/Materials | Lost 3 parts (1p1u1w) 2713 | -8/Materials | Garrison activated, responded to threat 2769 | -8/Materials | Lost 5 parts (1p2n2w) 2886 | -8/Materials | Discovered new exit (range 16) 2943 | -8/Materials | Entered Factory 2943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3881 | -7/Factory | Discovered new exit (range 3) 3919 | -7/Factory | Entered another Factory area 3919 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3979 | -6/Factory | Identified exit to Lower Caves 3999 | -6/Factory | Discovered new exit (range 8) 4026 | -6/Factory | Entered another Factory area 4026 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4256 | -5/Factory | Lost 18 parts (3p7n4u4w) 4325 | -5/Factory | Lost 5 parts (2p1n2w) 4401 | -5/Factory | Core integrity fell below 50% 4549 | -5/Factory | Sucked down chute 4549 | -5/Factory | Entered Waste 4560 | -5/Waste | Spotted C-40 Crusher 4562 | -5/Waste | Spotted C-40 Crusher 4564 | -5/Waste | EMP discharged 4571 | -5/Waste | Spotted C-40 Crusher 4573 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4579 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4590 | -5/Waste | Spotted C-40 Crusher 4591 | -5/Waste | Spotted C-40 Crusher 4593 | -5/Waste | Spotted C-40 Crusher 4602 | -5/Waste | Crushed by Compactor (1 part destroyed) 4609 | -5/Waste | Discovered new exit (range 10) 4614 | -5/Waste | Entered Factory 4633 | -5/Factory | Lost 6 parts (1p3n1u1w) 4828 | -5/Factory | Core integrity fell below 20% 4842 | -5/Factory | System corruption reached 10% 4842 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04824_ Adv. Component Analysis Suite destroyed. 04824_ System corrupted by crushing effect (+1). 04825_ Slammed into S-27 Virus. 04826_ Wheel destroyed. 04827_ System corrupted: Energy discharge (-39). 04827_ Slammed into S-27 Virus. 04827_ Destabilizing: Core damaged (-20). 04829_ Slammed into S-27 Virus. 04834_ Imp. Maneuvering Thrusters destroyed. 04834_ Slammed into S-27 Virus. 04834_ Imp. Weapon Cycler permanently disabled. 04834_ Destabilizing: Short circuit. 04835_ Slammed into S-27 Virus. 04837_ Cld. Nuclear Pulse Thruster destroyed. 04838_ Broken Imp. Weapon Cycler destroyed. 04838_ Slammed into S-27 Virus. 04841_ Destabilizing: System corrupted (+2). 04841_ Adv. Cooling System destroyed. 04842_ Slammed into S-27 Virus. 04842_ Destabilizing: System corrupted (+1). 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