Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 13:17:42 Player: L-470 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (1557) 1557 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10467 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 28/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Cooled VTOL Module [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 1 . . . . 1 . 2 Utility 11 | . . . 1 . . . 2 1 1 2 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 85 | 1 6 . 4 . 1 6 6 14 12 2 . 1 2 8 6 16 Power 9 | . 1 . . . . 1 . 2 1 . . . . 2 . 2 Engine 5 | . 1 . . . . 1 . 2 . . . . . 1 . . Core 2 | . . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 28 | . 3 . 2 . . 2 . 7 3 . . 1 . 2 3 5 Treads 6 | . 2 . 2 . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 18 | . . . . . . . . 7 3 . . 1 . 2 3 2 Utility 39 | 1 2 . 1 . 1 2 3 5 8 2 . . 2 4 3 5 Device 14 | 1 1 . . . . . 3 2 2 . . . . 2 2 1 Storage 2 | . 1 . . . 1 . . . . . . . . . . . Processor 7 | . . . . . . 1 . 2 1 . . . . . . 3 Hackware 12 | . . . . . . . . 1 3 2 . . 2 2 1 1 Protection 4 | . . . 1 . . 1 . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 9 | . . . 1 . . 1 3 . . . . . . . . 4 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 2 | . . . . . . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 53 | . 1 . 2 . . 6 2 1 . . . 1 1 7 8 24 Power 6 | . . . . . . 2 . . . . . . . 1 1 2 Propulsion 17 | . . . 1 . . 2 . . . . . 1 . 1 2 10 Utility 23 | . 1 . 1 . . 1 1 1 . . . . . 5 5 8 Weapon 7 | . . . . . . 1 1 . . . . . 1 . . 4 Highest Loss Streak 17 | . 1 . 1 . . 4 2 1 . . . 1 1 5 8 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 6 7 8 13 15 15 13 12 4 4 4 5 4 4 2 1 1 Power . | 1 1 2 1 1 1 . . 1 1 1 2 2 1 . . . Propulsion 3 | 4 3 3 5 7 7 6 6 2 1 2 2 1 1 1 . . Utility . | . . . . 1 1 1 1 . 1 . 1 1 2 . . . Weapon 2 | 1 2 3 5 6 6 5 4 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . 6 . 6 . 1 . . 1 4 . . . 2 2 . . Power 3 | . . . 1 . . . . . 1 . . . 1 . . . Propulsion 9 | . 4 . 2 . . . . . 2 . . . . 1 . . Utility 4 | . 2 . . . . . . . . . . . 1 1 . . Weapon 6 | . . . 3 . 1 . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 98 88 88 88 85 93 99 98 100 99 95 84 68 45 Engine 5 | . 14 14 11 11 11 9 . 7 5 . . . . . 4 1 Core 1 | . . . . . . . . . 1 5 5 5 5 7 1 . Treads 8 | . 7 14 21 22 22 21 18 . . . . . . . . . Wheel 4 | . 7 14 11 11 11 11 9 . . . . . . . . 2 Flight 14 | . . . . . . . . 29 33 29 29 28 26 23 19 8 Device 5 | . 11 14 10 . . . 14 13 . . . . . 1 4 2 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . Processor 7 | . . . . . . 2 9 14 13 11 11 11 10 9 5 7 Hackware 13 | . . . . . . . . 2 24 33 35 35 41 33 26 17 Protection 6 | . . . 10 11 11 10 9 6 6 5 5 5 5 2 . . Energy Gun 7 | . 28 28 21 22 22 11 1 . . . . . . . . . Ballistic Gun 2 | . . . . . . 10 14 . . . . . . . . . Launcher 1 | . . . . . . . . 6 6 5 5 5 1 . . . Slashing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 4 4 1 Peak Build Rating 120 | 7 7 7 12 11 12 14 23 41 58 65 65 65 73 91 90 120 Average Rating 38 | 6 6 7 11 11 11 11 18 35 50 64 65 64 71 85 76 56 On Entrance 36 | 6 7 7 7 11 11 11 13 20 37 58 65 65 65 72 85 83 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 41 | 14 29 29 36 35 35 31 30 34 20 16 16 16 16 21 17 41 Greatest Support 44 | 20 20 16 20 16 16 40 16 19 26 26 26 30 26 40 44 44 Greatest Overweight (x) 5 | . 1 1 2 2 2 1 1 1 . . . . . 5 . 4 Average Overweight (x) . | . . 1 1 2 2 . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 11 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 9 8 15 15 15 15 13 11 5 5 5 5 5 5 3 2 Average Carried 7 | 6 7 8 13 15 15 13 12 4 4 3 5 4 4 3 1 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 8 15 15 15 13 12 5 5 5 5 5 5 2 3 1 Class Distribution -------------------- 29% | Mutant 23% | Wizard-Sprinter 15% | Scavenger-Mutant 11% | Hacker-Sprinter 5% | Sprinter 4% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 1222 | 200 55 . 55 . . 125 134 220 70 . . 107 45 92 . 119 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2558 | 160 333 . 521 . . 219 158 143 186 . . 145 221 326 . 146 Parts 168 | 12 11 . 27 . . 15 10 9 15 . . 14 6 28 . 21 Haulers Intercepted 7 | . 1 . 2 . . . . 1 1 . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 41 | . 6 . 14 . . 9 6 . . . . 1 . 3 . 2 Melee 4 | . . . . . . . . . . . . 1 . 3 . . Guns 31 | . 5 . 13 . . 9 4 . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . 2 AOE 2 | . . . . . . . 2 . . . . . . . . . Classes Destroyed 13 | 2 4 . 1 . . 1 . . 1 . . 1 . 1 . 2 Worker 7 | . . . . . . . . . 1 . . 3 . 3 . . Builder 2 | . . . . . . . . . . . . . . . . 2 Tunneler 9 | 5 1 . . . . . . 2 . . . 1 . . . . Hauler 7 | . 1 . 2 . . . . 1 1 . . . 2 . . . Recycler 3 | 1 . . . . . . . 1 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 8 | . 1 . 1 . . . . . 3 . . . 1 2 . . Swarmer 19 | . 1 . 8 . . 6 3 . . . . 1 . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 11 | . 5 . 2 . . 2 2 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 5 | . . . 4 . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | 3 3 . 4 . . 4 4 2 3 . . 3 2 4 . 3 Combat Bots Only 4 | . 2 . 4 . . 4 4 . . . . 1 . 3 . 1 Max Kills in Single Turn 1 | 1 1 . 1 . . 1 1 1 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 498 | . 28 . 58 . . 69 25 22 . . . 32 6 28 2 228 Missed 197 | . 5 . 12 . . 17 11 19 . . . 17 2 15 2 97 Hits 301 | . 23 . 46 . . 52 14 3 . . . 15 4 13 . 131 Melee 6 | . . . . . . 1 . . . . . . . 5 . . Projectile 295 | . 23 . 46 . . 51 14 3 . . . 15 4 8 . 131 AOE 4 | . . . . . . . . . . . . . . 3 . 1 Critical Strikes 17 | . . . 1 . . 3 1 . . . . . . 2 . 10 Damage Taken 6434 | . 296 . 555 . . 640 158 92 . . . 201 42 782 579 3089 Core 2187 | . 69 . 55 . . 121 29 . . . . 46 . 150 92 1625 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 166 | . . . 69 . . . . 65 . . . 32 . . . . Core Remaining (%) 89 | 100 . 72 . . . 56 94 100 100 . . 95 100 88 93 . Volleys Fired 161 | 17 32 . 45 . . 28 16 3 . . . . . . . 20 Largest 2 | 2 2 . 2 . . 2 2 1 . . . . . . . 2 Hottest 120 | 90 90 . 90 . . 90 73 30 . . . . . . . 120 Shots Fired 295 | 33 64 . 90 . . 56 24 3 . . . . . . . 25 Gun 262 | 33 64 . 90 . . 56 19 . . . . . . . . . Cannon 21 | . . . . . . . . . . . . . . . . 21 Launcher 8 | . . . . . . . 5 3 . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . 4 Kinetic 53 | . . . . . . 25 14 . . . . . . . . 14 Thermal 234 | 33 64 . 90 . . 31 5 . . . . . . . . 11 Explosive 8 | . . . . . . . 5 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 11 . 15 . . 6 6 8 . . . . . . . 9 Robot Miss Streak 4 | 4 2 . 2 . . 3 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . Shots Hit Robots 217 | 18 42 . 65 . . 35 11 5 8 . . 6 8 12 . 7 Core Hits 103 | 7 17 . 26 . . 14 10 3 4 . . 5 3 9 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 1 . 4 . . 2 . . . . . . 1 . . 1 Burn 8 | 1 1 . 4 . . 2 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 204 | . . . . . . . 1 13 40 . . 21 51 51 18 9 Impact . | . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . 1 13 40 . . 21 51 51 18 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 3 2 . . 5 3 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5468 | 213 498 . 788 . . 537 338 405 534 . . 538 555 814 . 248 Guns 2161 | 213 498 . 779 . . 537 134 . . . . . . . . . Cannons 236 | . . . . . . . . . . . . . . . . 236 Explosions 286 | . . . . . . . 204 82 . . . . . . . . Melee 2764 | . . . . . . . . 323 534 . . 538 555 814 . . Ramming 12 | . . . 9 . . . . . . . . . . . . 3 Kinetic 484 | . . . . . . 255 96 . . . . . . . . 133 Thermal 1922 | 213 498 . 779 . . 282 38 . . . . . . . . 112 Explosive 286 | . . . . . . . 204 82 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2764 | . . . . . . . . 323 534 . . 538 555 814 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 . . . . . 15 22 25 Average Corruption 11 | . . . . . . . . 1 . . . . . 8 13 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 1 . . . . . 12 5 18 Message Errors 11 | . . . . . . . . 1 . . . . . 4 1 5 Matter Fused 12 | . . . . . . . . . . . . . . 5 2 5 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 1 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . . . . 103 111 . . 64 42 70 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . 16 . . . . . . . . Melee 374 | . . . . . . . . 87 111 . . 64 42 70 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . 4 . . . . 55 . . . . . . . 1 Shots 2 | . . . . . . . . 2 . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 324 | 120 324 . 180 . . 283 23 6 . . . 30 . 309 212 227 Average Temperature 78 | 43 126 . 63 . . 104 13 3 . . . 15 . 92 109 26 Received Heat Transfer 705 | . 168 . 150 . . 261 54 6 . . . 9 . . . 57 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . Parts Melted 11 | . 3 . 6 . . 2 . . . . . . . . . . Heat Transferred 5570 | 644 1364 . 2377 . . 950 111 . . . . . . . . 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 100 100 62 100 100 100 100 Level 1 2 | . . . . . . . . . . . . 37 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 282 | 10 65 18 88 31 . 82 84 55 69 . . 282 143 63 71 84 Initial 109 | . . 18 . 31 . . 10 . 23 . . . 109 . 21 10 Average 26 | 1 22 4 23 25 . 18 25 5 11 . . 115 54 15 25 32 Influence Increases 2690 | 30 188 . 397 . . 230 164 165 167 . . 439 135 286 152 337 Destroy 0b10 Robot/C 820 | . 120 . 280 . . 180 120 . . . . 20 . 60 . 40 Destroy 0b10 Robot/NC 180 | 30 15 . 15 . . . . 20 25 . . 25 10 30 . 10 Destroy Leader 204 | . 42 . 74 . . 20 30 2 2 . . . 4 10 . 20 Successful Hack 129 | . 11 . 28 . . . . 4 7 . . 8 6 18 41 6 Disable Machine 90 | . . . . . . . . 30 45 . . . . . . 15 Destroy Structure 262 | . . . . . . . 14 19 28 . . 26 40 48 21 66 Partial Spotted 180 | . . . . . . . . 15 . . . 75 . 60 15 15 Lose Combat Pursuer 825 | . . . . . . 30 . 75 60 . . 285 75 60 75 165 Influence Decreases 2675 | 30 140 48 317 59 21 202 192 116 216 . . 215 359 247 173 340 Entered New Map 285 | . . 30 . 49 21 . 18 . 26 . . . 115 . 18 8 Time Decay 2059 | 30 130 18 307 10 . 172 154 113 190 . . 177 234 207 97 220 Lost Part 303 | . 10 . 10 . . 30 20 3 . . . 10 10 40 58 112 Purge Threat 28 | . . . . . . . . . . . . 28 . . . . Squads Dispatched 42 | . 1 . 3 . . . 1 4 9 . . 3 3 9 2 7 Investigation 16 | . . . 1 . . . . 3 7 . . 1 1 1 1 1 Extermination 10 | . . . . . . . . 1 2 . . 1 1 2 1 2 Reinforcement 15 | . 1 . 2 . . . . . . . . 1 1 6 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 7 | . . . 1 . . . . . 1 . . 1 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 139 | . 13 . 26 . . 11 7 6 10 . 6 14 3 15 3 25 Peak Tracking Total 12 | . 5 . 4 . . 3 3 4 5 . 6 12 4 8 6 9 Tactical Retreats 27 | . . . . . . 1 . 3 2 . . 5 3 6 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 9 | . . . 1 . . . . 1 3 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . . . 2 3 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . 1 Garrison Access 8 | . . . . . . . . 2 1 1 . 1 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 70 | . 7 . 7 . 1 . 2 10 15 1 . 6 7 5 5 4 Terminals 42 | . 6 . 5 . . . 2 4 8 . . 3 3 5 4 2 Fabricators 8 | . . . . . . . . 2 3 . . 1 1 . 1 . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . 1 Scanalyzers 5 | . . . 1 . . . . 1 3 . . . . . . . Garrison Access 8 | . . . . . . . . 2 1 1 . 1 2 . . 1 Total Hacks 185 | . 14 . 22 . 1 . 3 18 49 1 . 18 21 14 12 12 Successful 112 | . 6 . 15 . 1 . 1 7 29 1 . 17 17 5 10 3 Failed 73 | . 8 . 7 . . . 2 11 20 . . 1 4 9 2 9 Catastrophic 9 | . . . 2 . . . . 1 3 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 117 | . 11 . 13 . 2 . 3 7 29 . . 9 14 14 9 6 Terminals 118 | . 11 . 13 . . . 3 6 29 . . 13 14 14 9 6 Fabricators 22 | . . . . . . . . 6 8 . . 2 3 . 3 . Repair Stations 7 | . . . 2 . . . . 3 . . . 2 . . . . Recycling Units 8 | . 3 . . . . . . . . . . . 2 . . 3 Scanalyzers 19 | . . . 7 . . . . 1 11 . . . . . . . Garrison Access 10 | . . . . . . . . 2 1 1 . 1 2 . . 3 Terminal Hacks 37 | . . . 2 . 1 . . . 8 . . 10 8 2 5 1 Record 1 | . . . . . . . . . . . . 1 . . . . Part Schematic 5 | . . . . . . . . . 2 . . 1 2 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . . . . . . . . . . . . 1 1 1 2 . Fabricator Index 3 | . . . . . . . . . . . . 1 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 1 . . . Recall Investigation 7 | . . . 1 . . . . . 4 . . 1 . . 1 . Recall Extermination 3 | . . . . . . . . . 2 . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 5 . . 2 2 . 2 . Load Schematic 8 | . . . . . . . . 2 3 . . 1 1 . 1 . Build 6 | . . . . . . . . 1 2 . . 1 1 . 1 . Repair Station Hacks 6 | . . . 2 . . . . 2 . . . 2 . . . . Scan Component 3 | . . . 1 . . . . 1 . . . 1 . . . . Repair 3 | . . . 1 . . . . 1 . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . 2 . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . 1 Scanalyzer 14 | . . . 6 . . . . . 8 . . . . . . . Insert Component 7 | . . . 3 . . . . . 4 . . . . . . . Analyze 7 | . . . 3 . . . . . 4 . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 2 1 1 . 1 2 . . 1 Seal Access 8 | . . . . . . . . 2 1 1 . 1 2 . . 1 Unauthorized Hacks 29 | . 5 . 5 . . . 1 . 7 . . 2 3 3 3 . Terminals 29 | . 5 . 5 . . . 1 . 7 . . 2 3 3 3 . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 28 | . 5 . 5 . . . 1 . 7 . . 2 2 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 . 6 . . . 1 9 13 . . 2 5 5 5 3 Full Trace Events 14 | . . . 1 . . . . 3 6 . . 1 1 . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . . . 4 . . 1 2 . . . Parts Built 8 | . . . . . . . . 1 2 . . 1 2 . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 364 | . . . . . . . . 99 178 . . 31 28 . 28 . Total Part Build Rating 31 | . . . . . . . . 2 8 . . 5 8 . 8 . Parts Repaired 3 | . . . 1 . . . . 1 . . . 1 . . . . Time 103 | . . . 26 . . . . 26 . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 2 . . 1 Parts Scanalyzed 6 | . . . 3 . . . . . 3 . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 . . . . . . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . 10 . . . . . Total Damage 189 | . . . . . . . . . . . 189 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 6197 | 18 392 121 1137 . . 167 527 905 890 23 37 424 682 651 111 112 Optics 1668 | . . . . . . 167 527 905 69 . . . . . . . Sensors 169 | . . . . . . . . . 57 . . . . . . 112 IFF 111 | . . . . . . . . . . . . . . 7 104 . Seismic 1668 | 18 392 121 1137 . . . . . . . . . . . . . Machine Analysis 3067 | . . . . . . . . 256 890 23 37 424 682 651 104 . ECM 248 | . . . . . . . . . . . . . . 223 10 15 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 7950 | 168 456 121 1165 39 338 747 527 905 890 23 37 424 682 651 235 542 Spaces Moved 9641 | 97 268 106 558 31 259 343 371 1685 1529 73 88 1045 848 1188 335 817 Core 145 | . . . . . . . . . . . . . . 6 . 139 Treads 160 | . . . 152 . . 8 . . . . . . . . . . Legs 211 | 97 114 . . . . . . . . . . . . . . . Wheels 1670 | . 154 106 406 31 259 335 371 . . . . . . . . 8 Hover 223 | . . . . . . . . . . . . . . . . 223 Flight 7232 | . . . . . . . . 1685 1529 73 88 1045 848 1182 335 447 Fastest Speed 19 | 120 115 115 115 130 130 115 115 27 26 26 26 19 26 19 27 25 Average Speed 50 | 120 117 115 159 130 130 117 115 28 26 26 26 25 26 26 28 48 Slowest Speed 300 | 120 190 115 240 130 130 240 115 105 26 26 26 28 26 300 31 250 Overloaded Moves 324 | . . . . . . . . . . . . 18 . 306 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 . . . . . . 3 Potential Cave-ins 53 | . . . . . . . . 4 . . . . 23 13 13 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . 1 3 1 Exploration Rate (%) 32 | 5 55 28 44 16 68 57 28 31 33 2 76 29 19 25 12 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 174 | . . . . . . . 1 15 28 . . 15 43 36 18 18 Terrain Destroyed 212 | . . . . . . . 26 23 28 . . 15 43 36 18 23 Melee 157 | . . . . . . . 1 9 28 . . 15 43 36 18 7 Projectile 16 | . . . . . . . . . . . . . . . . 16 AOE 39 | . . . . . . . 25 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 12219 | 115 343 105 747 30 262 630 444 2103 1981 77 101 1176 1258 1472 454 921 Wait 2018 | . 33 . 117 . . 252 49 359 378 . 14 106 351 216 93 50 Move 9615 | 96 267 105 557 30 258 342 370 1684 1526 73 87 1044 847 1186 332 811 Hop 4 | . . . . . . . . . 1 . . . . . . 3 Pick Up 50 | 1 2 . 15 . 1 1 1 7 8 2 . 1 4 3 3 1 Fast Attach 48 | 1 1 . 2 . 1 3 2 6 10 . . . 1 4 3 14 Attach 37 | . . . 2 . . 3 2 10 2 2 . 2 1 5 2 6 Detach 5 | . . . . . . . . 1 . . . 1 . . . 3 Swap 20 | . 5 . 1 . . 1 3 4 2 . . 1 . 2 1 . Drop 51 | . 3 . 7 . 2 . . 16 14 . . . 3 4 . 2 Fire 161 | 17 32 . 45 . . 28 16 3 . . . . . . . 20 Melee 204 | . . . . . . . 1 13 40 . . 21 51 51 18 9 Ram 3 | . . . 1 . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 1 2 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 169 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 615 | -10/Materials | Discovered new exit (range 6) 625 | -10/Materials | Entered Mines 685 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 699 | -10/Mines | Discovered new exit (range 6) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -9/Materials | Repaired Med. Laser 1446 | -9/Materials | Discovered new exit (range 16) 1865 | -9/Materials | Discovered new exit (range 14) 1911 | -9/Materials | Entered Mines 1945 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1945 | -9/Mines | Discovered new exit (range 5) 1950 | -9/Mines | Entered Exiles 1982 | -9/Exiles | Met 8R-AWN 2004 | -9/Exiles | Met EX-HEX 2040 | -9/Exiles | Met EX-BIN 2058 | -9/Exiles | Aligned with FarCom system 2060 | -9/Exiles | Given EX-Vault access code 2092 | -9/Exiles | Opened EX-Vault 2101 | -9/Exiles | Found Longsword +1 2125 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2163 | -9/Exiles | Met EX-DEC 2275 | -9/Exiles | Discovered new exit (range 10) 2288 | -9/Exiles | Left Exiles lab with Longsword +1 2288 | -9/Exiles | Entered Mines 2351 | -8/Mines | Lost 4 parts (2n1u1w) 2661 | -8/Mines | Build established: Scavenger-Mutant 3033 | -8/Mines | Discovered new exit (range 3) 3035 | -8/Mines | Entered Materials 3035 | -8/Materials | Evolved 2 slots: Utility x2 3095 | -8/Materials | Garrison activated, responded to threat 3376 | -8/Materials | Discovered new exit (range 20) 3499 | -8/Materials | Discovered new exit (range 19) 3562 | -8/Materials | Entered Factory 3562 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3767 | -7/Factory | Fabricated Imp. Flight Unit? 4103 | -7/Factory | Build established: Sprinter 4165 | -7/Factory | Repaired Lgt. Armor Plating 4199 | -7/Factory | Discovered new exit (range 5) 4232 | -7/Factory | Discovered new exit (range 20) 4245 | -7/Factory | Identified exit to Factory 4467 | -7/Factory | Entered another Factory area 4467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4518 | -6/Factory | Build established: Scout 4828 | -6/Factory | Build established: Hacker-Sprinter 4863 | -6/Factory | Fabricated Cld. VTOL Module? 5323 | -6/Factory | Fabricated Cld. VTOL Module? 5352 | -6/Factory | Discovered new exit (range 13) 5357 | -6/Factory | Identified exit to Factory 5357 | -6/Factory | Entered another Factory area 5357 | -5/Factory | Evolved 2 slots: Utility x2 5380 | -5/Factory | Sucked down chute 5380 | -5/Factory | Entered Waste 5381 | -5/Waste | Met a frightened Derelict 5382 | -5/Waste | Spotted C-40 Crusher 5392 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5412 | -5/Waste | Spotted C-40 Crusher 5414 | -5/Waste | Discovered new exit (range 14) 5417 | -5/Waste | Identified exit to Factory 5417 | -5/Waste | Entered Factory 5539 | -5/Factory | Spotted B-75 Beast 5553 | -5/Factory | Identified exit to Factory 5626 | -5/Factory | Build established: Wizard-Sprinter 5764 | -5/Factory | Repaired Imp. Flight Unit 5819 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 5841 | -5/Factory | Entered another Factory area 5841 | -4/Factory | Evolved 2 slots: Utility x2 6045 | -4/Factory | Identified exit to Research 6045 | -4/Factory | Identified exit to Upper Caves 6045 | -4/Factory | Identified exit to Armory 6053 | -4/Factory | Spotted B-86 Titan 6086 | -4/Factory | Fabricated Adv. ECM Suite? 6523 | -4/Factory | Entered Research 6523 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6701 | -3/Research | Identified exit to Research 6944 | -3/Research | Crushed by falling debris 6945 | -3/Research | System corruption reached 10% 6980 | -3/Research | Lost 5 parts (1p1n3u) 7174 | -3/Research | Entered another Research area 7174 | -2/Research | Evolved 2 slots: Utility x2 7179 | -2/Research | Identified exit to Access 7234 | -2/Research | Fabricated Adv. ECM Suite (x2) 7278 | -2/Research | Crushed by falling debris 7279 | -2/Research | System corruption reached 10% 7304 | -2/Research | Crushed by falling debris 7306 | -2/Research | Crushed by falling debris 7337 | -2/Research | Lost 8 parts (1p2n5u) 7365 | -2/Research | Spotted B-90 Cyclops 7409 | -2/Research | Entered Access 7409 | -1/Access | Evolved 2 slots: Propulsion x2 7420 | -1/Access | Identified exit to Surface 7541 | -1/Access | Crushed by falling debris 7541 | -1/Access | System corruption reached 10% 7598 | -1/Access | Spotted B-99 Colossus 7650 | -1/Access | Lost 17 parts (2p7n6u2w) 7680 | -1/Access | Core integrity fell below 50% 7884 | -1/Access | Build established: Hacker-Mutant 7924 | -1/Access | Lost 3 parts (2n1w) 7938 | -1/Access | Core integrity fell below 20% 7951 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07931_ P-80 Master resets P-80 Master, system corruption cleaned. 07934_ P-80 Master destroyed. 07934_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07935_ Hacking Suite destroyed. 07936_ P-80 Master resets P-80 Master, system corruption cleaned. 07938_ EWOCP0ACKJ45FTHHGOZDF0YR|:%&QPTK 07940_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07942_ Imp. Antigrav System destroyed. 07942_ P-80 Master resets W-44 Eye, system corruption cleaned. 07943_ Slug penetrates Wall. 07945_ Enh. Nova Cannon destroyed. 07946_ Slug penetrates Wall. 07949_ U-05 Engineer destroyed. 07950_ Slug penetrates P-80 Master. 07950_ Slug penetrates Wall. 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