Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 01:07:00 Player: dumbaq Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (255) 255 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1280 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 203/300 Energy 550/550 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Battery Improved Terrain Scanner > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Signal Interpreter Core Shielding Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Battery Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 98 | . 98 . Engine 14 | . 14 . Treads 28 | . 28 . Device 14 | . 14 . Storage 14 | . 14 . Energy Gun 17 | . 17 . Launcher 9 | . 9 . Naked Turns . | . . . Heaviest Build 15 | 14 15 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 . Average Capacity 4 | 5 4 . Most Carried 4 | 3 4 . Average Carried 2 | . 3 . Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 343 | 235 108 . Remotely . | . . . Salvage Created 359 | 196 163 . Parts 38 | 18 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 7 . AOE 7 | . 7 . Classes Destroyed 7 | 3 4 . Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 8 | 3 8 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 503 | . 503 . Core 55 | . 55 . Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 43 | 10 33 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 57 | 20 37 . Gun 41 | 20 21 . Cannon . | . . . Launcher 16 | . 16 . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 16 | . 16 . Electromagnetic 41 | 20 21 . Robot Hit Streak 7 | 7 6 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 9 20 . Core Hits 26 | 7 19 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | 127 892 . Guns 328 | 127 201 . Cannons . | . . . Explosions 691 | . 691 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 691 | . 691 . Electromagnetic 328 | 127 201 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions 24 | . 24 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 110 | . 110 . Shots 6 | . 6 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 90 144 . Average Temperature 63 | 41 86 . Received Heat Transfer 123 | . 123 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 196 | 30 196 . Average Influence 82 | 9 103 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 10 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 545 | 120 425 . Spaces Moved 231 | 39 192 . Core 21 | 21 . . Treads 210 | 18 192 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 152 | 116 160 . Slowest Speed 250 | 250 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 56 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 46 | . 46 . Melee . | . . . Projectile . | . . . AOE 46 | . 46 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 367 | 94 273 . Wait 72 | 31 41 . Move 229 | 38 191 . Hop . | . . . Pick Up 13 | 8 5 . Fast Attach . | . . . Attach 8 | 7 1 . Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 43 | 10 33 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Self-destructed Last Messages --------------- is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. >>Query(Lightweight Power Sources) Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. 00516_ EXIT=FOUND 00518_ Triggered Alarm Trap. 00518_ An alarm sounds. 00518_ ALERT: Alarm triggered, dispatching investigation squad. 00519_ EM Pulse Gun destroyed. 00526_ G-34 Mercenary destroyed. 00534_ Destroyed Sml. Laser. 00536_ Atomic Centrifuge disabled. 00538_ G-34 Mercenary destroyed. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????###############???????????? | | ???????????# o????????? | | ???????????# @ T????????? | | ???????????# ????????? | | ???????????###############???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 550 Matter Stores 273 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingImpactTerminator Manual? 0 Play Time 00:06:34 Cumulative 3.3 hours Start 2020.07.24 @ 01:00:39 End 2020.07.24 @ 01:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a27b699-dd4c-446d-8f4a-ab242cdcb4e0