Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 15:32:09 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (311) 1555 Value Destroyed (13593) 13593 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (7904) 7904 TOTAL SCORE: 34352 Bonus ------- High Alert Combat Kills 2138 Follower Combat Kills 746 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Win 3000 Friendly Fire -1074 Cogmind --------- Core Integrity 1545/1600 Matter 226/300 Energy 633/650 System Corruption 6% Temperature Cool (9) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION (8) --- Thunder Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Transmission Jammer Cloaking Device Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Centrium Light Armor Plating Advanced Force Field > --- WEAPON (3) ------- Cooled Plasma Rifle Advanced Plasma Cannon Railgun > --- INVENTORY (25) --- Improved Quantum Reactor Vortex Chain Reactor Centrium Leg Heavy Shield Leg Potential Leg Potential Leg Experimental Energy Well (600) Improved Matter Compressor (300) Centrium Light Armor Plating Experimental EM Disruption Field Improved Remote Shield Advanced Point Defense System Hacking Drone Bay (1/1) Dimensional Node Initializer Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Proton Cannon Heavy Autocannon Enhanced Hardcell Cannon Heavy Rocket Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Thunder Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Transmission Jammer Improved Medium Armor Plating Centrium Light Armor Plating Advanced Force Field Advanced Point Defense System Hacking Drone Bay > --- WEAPON ----------- Cooled Plasma Rifle Advanced Plasma Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Myomer Leg Heavy Shield Leg Potential Leg Potential Leg High-density Centrium Wheel Experimental Energy Well Improved Matter Compressor Layered Light Armor Plating Centrium Light Armor Plating Experimental EM Disruption Field Improved Remote Shield Dimensional Node Initializer Cooled Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Proton Cannon Railgun Heavy Autocannon Heavy Rocket Launcher [Rating: 205] Favorites ----------- Power Light Neutrino Core Engine Light Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Experimental Myomer Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 1 Utility 10 | . . . . . 4 . . 1 . . . . 2 . . . . . . . . . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 231 | 7 13 6 . 1 22 13 18 4 5 10 5 15 2 2 3 1 4 2 5 6 17 3 15 18 7 20 7 Power 34 | 1 1 2 . . 1 3 3 1 . 1 2 1 . . 1 . 1 . 1 1 4 1 1 3 1 4 . Engine 15 | 1 1 2 . . 1 3 2 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . Core 7 | . . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 . . 1 . 1 . Reactor 12 | . . . . . . . . . . . 2 . . . . . . . . . 3 1 . 2 1 3 . Propulsion 48 | 2 3 . . . 6 2 5 . 2 1 . 1 1 . . . 1 . 1 1 . . 9 3 . 9 1 Treads 18 | 2 1 . . . 4 1 3 . 2 1 . . . . . . . . 1 . . . 1 2 . . . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 1 Wheel 16 | . 2 . . . 2 1 2 . . . . 1 1 . . . 1 . . 1 . . 4 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 4 2 . . 7 6 4 2 2 5 3 8 1 2 2 1 . 2 2 2 11 . 4 8 5 7 5 Device 50 | 1 1 2 . . 2 3 2 . 2 3 3 5 1 1 1 . . 1 1 1 6 . . 5 4 3 2 Storage 7 | 1 3 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Processor 12 | . . . . . 1 1 . 2 . . . . . 1 1 . . 1 1 . 2 . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . . . . . 4 2 2 . . 2 . 2 . . . 1 . . . 1 2 . 2 3 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 5 2 . 1 8 2 6 1 1 3 . 5 . . . . 2 . 1 2 2 2 1 4 1 . 1 Energy Gun 16 | . 4 1 . . 3 . . . . . . 2 . . . . 1 . . 2 . 1 . 1 1 . . Energy Cannon 12 | . . 1 . . 3 2 2 1 . . . 1 . . . . . . . . . . 1 1 . . . Ballistic Gun 11 | 2 . . . . 2 . 2 . . 2 . 1 . . . . 1 . . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Launcher 7 | . . . . 1 . . 2 . 1 . . 1 . . . . . . 1 . . 1 . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 . 1 . . . 2 6 . . 1 . . . . . 6 . . . . 4 . Parts Lost 34 | . 3 1 . . 1 4 4 . 1 7 . 1 . . . . 4 . . . . . 2 2 3 . 1 Power 9 | . 1 1 . . 1 . 1 . . 2 . . . . . . 1 . . . . . 1 . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . . 3 3 . 1 5 . 1 . . . . 3 . . . . . 1 2 2 . 1 Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 1 . . 1 1 2 . 1 6 . 1 . . . . 2 . . . . . 2 1 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 5 15 23 24 24 24 24 23 21 21 20 21 22 22 22 22 23 22 23 23 22 23 21 20 22 22 21 21 Power 1 | . 1 1 1 1 1 2 1 . . . . 1 1 2 1 1 1 1 1 1 . 1 1 1 2 2 2 Propulsion 8 | 2 6 8 8 10 9 8 10 11 10 9 10 8 8 8 8 8 7 8 7 7 7 7 5 7 8 5 4 Utility 4 | . 4 7 7 4 3 3 2 2 3 2 2 3 3 3 3 4 3 4 5 6 6 7 7 6 5 6 5 Weapon 7 | 1 2 6 7 8 9 9 8 8 8 8 8 8 9 9 10 10 10 10 8 7 6 5 5 6 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 1 1 3 1 19 7 11 . 2 . 2 2 . . . . . 2 2 . 5 . 1 3 1 2 12 Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 31 | . 1 . . . 8 4 7 . . . 1 1 . . . . . 1 1 . 1 . . 1 1 . 4 Utility 17 | . . . 3 1 3 . . . 1 . 1 1 . . . . . . . . 3 . 1 1 . . 2 Weapon 22 | . . 1 . . 8 2 3 . 1 . . . . . . . . 1 1 . 1 . . . . 1 3 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 97 100 100 85 99 91 89 91 77 85 91 91 92 91 93 86 86 89 92 82 81 84 95 87 93 95 Engine 6 | . 13 12 14 14 8 9 8 7 7 6 5 5 6 6 6 6 6 10 11 7 4 . 1 . . . . Core 3 | . . . . . . . . 7 7 2 . 4 5 6 10 12 10 5 5 8 6 5 5 6 4 1 . Reactor 2 | . . . . . . . . . . . 2 4 . . . . . . . . 4 10 7 6 7 10 11 Treads 4 | . 25 17 14 14 2 2 2 . . . . . . . . . . . 1 7 . . 9 9 8 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 28 25 Wheel 9 | . 1 10 14 14 15 15 9 7 6 6 7 6 6 6 6 6 5 11 9 8 11 11 9 14 13 . . Device 19 | . 9 13 14 14 16 17 25 22 21 17 22 22 31 32 31 30 27 27 22 21 13 11 10 12 15 20 21 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 5 9 . 5 15 15 15 14 6 6 6 6 1 3 10 11 13 16 15 15 11 8 7 Protection 9 | . . . . . 9 17 17 15 7 3 6 7 13 13 12 12 15 11 11 9 11 10 9 8 7 5 11 Energy Gun 5 | . 9 23 14 14 2 . . . . . . 4 6 6 6 6 5 6 4 5 4 7 10 7 7 4 3 Energy Cannon 3 | . . 4 14 13 9 10 12 7 7 3 . 2 . . . . . . . . . . . . 1 4 3 Ballistic Gun 5 | . 18 . . . 6 7 5 7 6 10 7 6 6 6 6 6 6 3 5 5 4 . . 1 3 4 1 Peak Build Rating 205 | 7 9 10 12 13 31 36 41 45 50 49 61 71 83 79 84 85 85 96 93 95 113 113 129 137 146 186 205 Average Rating 69 | 5 7 9 10 12 22 31 37 44 49 44 51 60 81 78 82 84 78 89 89 89 99 108 115 128 135 171 198 On Entrance 67 | . 7 8 10 12 12 30 32 41 45 47 49 60 71 74 79 84 85 80 89 93 89 112 108 127 130 144 183 Avg Prop Armor Cover (%) 11 | . 13 13 13 13 13 . . . . . . . . . . . . . 12 7 4 . 9 12 11 13 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 88 92 92 92 100 107 112 114 113 111 117 128 134 134 137 140 140 134 145 150 214 215 172 180 167 181 195 Greatest Support 219 | 40 40 40 16 16 40 40 40 28 28 28 28 28 28 28 28 28 40 56 56 40 56 56 56 93 93 184 219 Greatest Overweight (x) 6 | . 5 5 5 5 5 6 3 4 4 3 4 4 4 4 4 4 4 2 5 5 3 3 5 4 3 3 . Average Overweight (x) 3 | . 1 4 5 5 2 2 2 4 3 3 3 3 4 4 4 4 3 2 2 3 2 2 3 2 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 16 24 24 24 24 24 24 24 24 23 24 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Matter Collected 10248 | 334 476 172 . 70 670 840 709 . 154 336 176 758 191 108 80 . 481 10 261 293 423 1041 335 1226 356 300 448 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14585 | 177 915 379 . 58 1806 1159 1375 . 208 465 . 676 29 238 105 . 882 10 254 133 196 464 1507 1173 1063 391 922 Parts 545 | 14 51 16 . 13 87 58 70 . 6 16 . 8 5 1 7 . 26 5 2 3 8 26 38 31 25 6 23 Haulers Intercepted 16 | . 2 . . . 6 . 5 . . . . 1 . . . . . . . . . . . . . 2 . Recyclers Shooed 15 | . 2 2 . . 3 . 1 . . . . . 1 . . . 1 1 . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 7 9 4 16 . . . . 19 . 1 1 . 19 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Combat Hostiles Destroyed 229 | . 13 8 . 7 19 29 22 . 4 4 . 11 . . . . 14 . 5 1 5 13 15 36 15 1 7 Guns 82 | . 13 6 . . 3 7 . . 1 2 . 2 . . . . 7 . 1 1 . 2 13 10 9 1 4 Cannons 67 | . . . . . 16 14 14 . 3 2 . 2 . . . . . . . . 5 6 . 2 1 . 2 AOE 69 | . . . . 7 . 8 8 . . . . 7 . . . . 7 . 4 . . 5 . 21 2 . . Classes Destroyed 24 | 2 6 . . . 3 2 1 . . 2 . . . . 1 . . . . . 1 4 . 1 1 . . Worker 11 | . 2 . . . 2 . 1 . . . . . 2 . . . . . . . . . 2 . . . 2 Builder 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 6 . 5 . . . . 1 . . . . . . . . . . . . . 2 . Recycler 24 | 1 4 1 . . 8 . 3 . . . . . . . . . . . . . . . 4 . . 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 9 | . 3 . . . 1 . 2 . . . . . . . . . . . . . . . 2 . . . 1 Swarmer 60 | . 6 . . 7 5 8 7 . 1 . . . . . . . . . 1 . . 5 4 16 . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Grunt 99 | . 7 8 . . 9 11 8 . 3 . . 10 . . . . 11 . 1 . 2 2 2 13 10 1 1 Brawler 6 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 1 . 1 Duelist 6 | . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 23 | . . . . . 4 5 4 . . 1 . 1 . . . . 1 . 1 1 . . 2 2 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 13 | . . . . . 1 2 3 . . . . . . . . . 2 . . . 1 2 . . . . 2 Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . 2 7 . 2 . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 4 5 . 7 5 5 4 . 3 2 . 6 1 . . . 6 1 5 1 5 5 5 7 13 1 6 Combat Bots Only 11 | . 3 4 . 7 4 5 3 . 3 2 . 5 . . . . 6 . 5 1 5 5 4 7 11 1 4 Max Kills in Single Turn 4 | 1 2 1 . 4 1 3 3 . 1 1 . 2 1 1 1 . 2 1 2 1 1 3 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 3 3 . . . . 2 . . . . 2 . 2 . . 3 . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Hostile Shots Fired 1213 | . 62 41 . 5 59 86 93 . 30 87 . 60 16 . . . 94 . 10 3 45 77 127 156 88 4 70 Missed 346 | . 16 10 . 1 17 27 25 . 7 24 . 25 2 . . . 34 . 3 . 7 26 39 48 22 2 11 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 867 | . 46 31 . 4 42 59 68 . 23 63 . 35 14 . . . 60 . 7 3 38 51 88 108 66 2 59 Melee 31 | . . . . . . 6 . . . 5 . . . . . . . . . . 6 . . 5 1 . 8 Projectile 836 | . 46 31 . 4 42 53 68 . 23 58 . 35 14 . . . 60 . 7 3 32 51 88 103 65 2 51 Critical Strikes 41 | . . . . . 2 . 6 . . 5 . 2 . . . . 2 . . . 2 2 6 9 4 . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 12817 | . 463 432 . 53 592 923 871 . 304 936 . 538 165 . . . 953 . 94 32 542 459 1749 1872 1073 50 716 Core 1198 | . 50 106 . 8 88 77 89 . 24 120 . 69 71 . . . 37 . . . 69 54 146 51 72 12 55 Absorbed by Shields 3023 | . . . . . . 7 104 . 92 136 . 46 85 . . . 254 . 99 33 354 433 . 428 394 18 540 Reduced by Siege Mode 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . Regen/Repaired (Parts) 431 | . 85 . . . 235 . 24 . . . . . 62 . . . . . . . 25 . . . . . . Core Remaining (%) 80 | 100 . . . 34 . . 53 . . . . 69 . . . . 87 . . . . 87 . 82 94 99 96 Volleys Fired 1303 | 16 76 31 . 3 101 137 90 1 13 49 . 42 25 57 13 . 47 11 19 43 20 48 117 214 52 30 48 Largest 3 | 2 2 2 . 1 2 2 2 1 2 2 . 2 2 1 2 . 2 1 2 2 1 2 2 2 3 3 3 Hottest 179 | 40 100 115 . 30 140 120 120 60 85 85 . 113 113 88 113 . 113 88 113 113 76 112 160 163 179 157 157 Shots Fired 2071 | 32 149 62 . 3 190 205 163 1 26 73 . 62 36 57 18 . 90 11 21 51 20 57 200 275 119 48 102 Gun 1384 | 32 148 62 . . 83 51 27 . 13 44 . 37 36 57 18 . 80 11 12 51 . 31 200 225 94 18 54 Cannon 610 | . . . . . 104 149 128 1 13 29 . 15 . . . . . . . . 20 23 . 27 23 30 48 Launcher 71 | . . . . 3 . 5 8 . . . . 10 . . . . 10 . 9 . . 3 . 23 . . . Special 6 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 591 | 32 121 . . . 52 51 27 . 13 44 . 18 11 13 5 . 53 . 2 8 20 23 . 9 36 8 45 Thermal 1392 | . 19 62 . . 132 149 128 1 13 29 . 34 25 44 13 . 27 11 10 43 . 31 200 243 81 40 57 Explosive 70 | . . . . 3 . 5 8 . . . . 10 . . . . 10 . 6 . . 3 . 23 2 . . Electromagnetic 18 | . 9 . . . 6 . . . . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 24 | 6 14 18 . . 8 18 20 . 11 24 . 24 19 8 4 . 12 15 4 7 4 7 20 12 18 9 11 Robot Miss Streak 5 | 4 5 2 . 1 3 3 3 . 3 5 . 3 2 3 1 . 3 . 3 1 2 2 4 2 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 15 | . 3 1 . . . . . . . . . . . . . . 1 . . . . 1 3 2 4 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . Shots Hit Robots 1079 | 14 86 49 . . 122 91 96 . 16 51 . 38 17 11 11 . 60 3 10 14 13 28 116 82 77 19 55 Core Hits 590 | 7 40 19 . 7 57 44 53 . 8 20 . 35 4 6 5 . 45 1 17 7 6 18 47 73 37 8 26 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Critical Strikes 35 | . 2 1 . . 3 . . . . . . 1 . 1 . . 1 1 . 1 1 1 12 5 3 1 1 Burn 32 | . 2 1 . . 3 . . . . . . 1 . 1 . . 1 1 . . . 1 12 5 2 1 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34450 | 156 1017 663 . 290 2504 2305 2691 . 330 1206 . 2273 374 231 246 . 2115 84 853 336 885 1851 3482 5628 2726 512 1692 Guns 15634 | 156 1017 643 . . 776 518 295 . 102 585 . 398 374 231 246 . 1156 84 202 336 . 367 3435 1592 1849 315 957 Cannons 9375 | . . . . . 1728 1244 1757 . 228 621 . 250 . . . . . . . . 885 1012 . 578 195 197 680 Explosions 9247 | . . . . 290 . 543 639 . . . . 1625 . . . . 959 . 651 . . 472 36 3458 574 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 98 | . . 20 . . . . . . . . . . . . . . . . . . . . 11 . 12 . 55 Kinetic 7779 | 156 765 . . . 436 518 295 . 102 585 . 230 152 147 58 . 653 . 36 109 885 1012 . 283 612 173 572 Thermal 17078 | . 177 643 . . 1991 1244 1757 . 228 621 . 418 222 84 188 . 503 84 166 227 . 367 3435 1887 1432 339 1065 Explosive 9211 | . . . . 290 . 543 639 . . . . 1625 . . . . 959 . 651 . . 472 . 3458 574 . . Electromagnetic 188 | . 75 . . . 77 . . . . . . . . . . . . . . . . . 36 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . . . . . . . . . . . . . . 96 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 2 3 . . 9 9 . . . . . . . . . . 2 17 17 5 . 6 Average Corruption 7 | . . . . . . 2 2 . . 8 9 . . . . . . . . . . 1 13 17 4 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . . . 21 39 . . 23 2 . . . . . . . . . . 13 34 94 7 . 12 Message Errors 44 | . . . . . . 3 10 . . 7 . . . . . . . . . . . 3 3 16 1 . 1 Matter Fused 55 | . . . . . . 4 5 . . 6 . . . . . . . . . . . 2 6 24 2 . 6 Heat Flow Errors 32 | . . . . . . 4 4 . . 2 . . . . . . . . . . . 1 5 13 2 . 1 Energy Discharges 23 | . . . . . . 2 9 . . 1 . . . . . . . . . . . 3 2 4 . . 2 Parts Rejected 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 2 1 . 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Data Loss (minor) 32 | . . . . . . 4 4 . . 3 1 . . . . . . . . . . 2 8 10 . . . Data Loss (major) 11 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 6 . . 1 Misfires 10 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 5 . . . Alerts 5 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 21 | . . . . . . 1 4 . . 2 . . . . . . . . . . . 1 2 10 1 . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 4 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 652 | . . . . 5 16 35 12 . . 32 . 55 . . . . 3 . 13 . 16 163 . 235 4 1 62 Projectiles 298 | . . . . . 16 19 12 . . 32 . 20 . . . . . . . . 16 131 . . 4 1 47 Explosions 339 | . . . . 5 . 16 . . . . . 35 . . . . 3 . 13 . . 32 . 235 . . . Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . . . 26 . 77 . . . . . 55 . . . . 47 . 41 . . . . 124 . . . Shots 10 | . . . . 1 . 3 . . . . . 1 . . . . 1 . 1 . . . . 3 . . . Rammed 6 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Targets Rammed 7 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 45 387 . . 63 231 249 . 193 544 . 200 277 236 216 . 352 42 176 198 328 212 266 385 133 . 121 Average Temperature 80 | . 13 131 . . 16 27 34 . 89 168 . 56 81 87 84 . 145 15 63 49 168 73 86 102 44 . 19 Received Heat Transfer 3151 | . 180 240 . . 279 117 405 . 85 436 . 177 41 . . . 165 . 12 4 154 40 117 481 196 6 16 Effects 11 | . . 3 . . . . . . . 3 . . 1 2 . . 1 . . . 1 . . . . . . Shutdowns 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Interference 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 13 | . . 2 . . . . . . . . . . . . . . . . . . . . 4 3 3 . 1 Combat Hostiles 11 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 3 3 . 1 Parts Melted 88 | . 1 6 . . 6 3 4 . 1 . . 1 . . . . 2 . . . . 1 23 19 10 1 10 Heat Transferred 34175 | . 630 1924 . . 3811 2109 2812 . 370 999 . 770 400 250 400 . 1000 250 300 400 . 800 7280 4100 2970 700 1900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Maximum Alert Level 5 | . . . . . 1 5 3 1 . . . . . . . . . . . . . . 1 5 4 3 1 Low Security (%) 47 | 100 100 100 . 100 65 12 . 40 . . . . 100 . . . . 100 . . . . 73 . . . 22 Level 1 12 | . . . . . 34 9 . 59 . . . . . . . . . . . . . . 26 7 . . 77 Level 2 15 | . . . . . . 22 68 . . . . . . . . . . . . . . . . 9 . 75 . Level 3 11 | . . . . . . 12 31 . . . . . . . . . . . . . . . . 40 26 24 . Level 4 9 | . . . . . . 34 . . . . . . . . . . . . . . . . . 22 73 . . Level 5 3 | . . . . . . 7 . . . . . . . . . . . . . . . . . 19 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1988 | 15 74 85 . 196 239 1764 896 295 . . . . 56 . . . . 17 . . . . 337 1988 1370 768 286 Initial 1118 | . . . . . . 135 859 295 . . . . 56 . . . . . . . . . 12 227 1118 765 277 Average 432 | 1 19 10 . 35 161 863 690 219 . . . . 9 . . . . . . . . . 117 1130 1180 614 223 Influence Increases 9501 | 30 462 220 . 196 783 1689 873 19 180 90 . 332 42 . . . 320 38 105 65 335 284 677 1821 588 84 268 Destroy 0b10 Robot/C 4960 | . 260 160 . 140 440 620 440 . 80 80 . 280 . . . . 280 . 100 20 220 240 300 820 320 20 140 Destroy 0b10 Robot/NC 405 | 30 60 5 . . 100 . 70 . . . . 15 10 . . . . 5 5 . . 10 40 5 5 15 30 Destroy Leader 688 | . 60 40 . 20 124 20 134 . 10 10 . 20 . . . . 40 . . . . 30 54 30 60 4 32 Allied During Kill 230 | . . . . . 14 13 . . . . . 17 . . . . . . . . 70 4 . 112 . . . Successful Hack 141 | . 21 . . . 19 35 28 4 . . . . 4 . . . . 6 . . . . 12 . . 12 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . 15 . . 15 30 15 60 15 . . . . 15 . . . . 15 . . . . 75 90 15 . . Anti-Garrison Action 1200 | . . . . . . 750 . . . . . . . . . . . . . . . . . 450 . . . Destroy Structure 857 | . 1 . . 21 11 221 81 . . . . . 13 . . . . 12 . . . . 76 269 68 33 51 Lose Combat Pursuer 630 | . 15 15 . . 45 15 60 . 90 . . . . . . . . . . 45 45 . 120 45 120 . 15 Influence Decreases 9322 | 30 462 220 . 196 574 134 1987 515 266 158 . 241 132 1 . . 320 38 49 121 68 531 372 158 1214 983 552 Entered New Map 3479 | . . . . . . 74 905 355 58 14 . . 35 1 . . . . . 11 . 267 8 98 870 597 186 Time Decay 4845 | 30 379 220 . 196 524 . 592 160 198 114 . 184 97 . . . 294 38 49 110 28 252 344 . 294 386 356 Lost Part 276 | . 30 . . . 10 40 40 . 10 30 . 10 . . . . 26 . . . . . 20 20 30 . 10 Lost Ally 219 | . . . . . 40 20 . . . . . 47 . . . . . . . . 40 12 . 40 20 . . Purge Threat 503 | . 53 . . . . . 450 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 5 . 7 2 . . . . 5 . . . . 1 . . . . 6 . 4 2 6 Investigation 7 | . 2 . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . 1 Extermination 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . 1 . 2 Reinforcement 15 | . 1 . . . 2 . 4 1 . . . . 2 . . . . . . . . . 2 . 1 2 . Assault 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison 8 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Distress Signals 26 | . 1 . . . 4 . 4 . . . . . . . . . . . . . . . 6 . 1 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 25 8 . 5 46 29 41 1 8 4 . 15 5 . 1 . 14 2 7 2 35 13 34 38 27 11 12 Peak Tracking Total 19 | . 3 2 . 4 6 5 6 1 9 3 . 5 3 . 1 . 6 1 4 3 19 5 8 5 5 6 4 Tactical Retreats 26 | . 1 1 . . 2 1 4 . 1 . . . . . 1 . . . . 1 2 . 4 3 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Traps Triggered 22 | . 2 . . . . 8 3 . . . . . 1 . . . . . . . . . 1 6 . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Machines Disabled 37 | . 1 . . 1 2 8 4 1 . . . . 1 . . . . 1 . 1 . . 5 11 1 . . Max in Single Turn 3 | . 1 . . 1 1 2 1 1 . . . . 1 . . . . 1 . 1 . . 3 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . 5 . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Machines Accessed 49 | . 8 . 1 . 7 3 11 1 1 1 . . 2 . 2 4 . 2 1 . 1 . 2 . 1 1 . Terminals 22 | . 5 . . . 4 3 9 . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 134 | . 18 . 1 . 19 6 31 1 1 1 . . 4 . 2 34 . 5 1 . 1 . 3 . 4 2 . Successful 90 | . 10 . 1 . 8 3 20 1 1 1 . . 2 . 2 34 . 1 1 . 1 . 2 . 1 1 . Failed 44 | . 8 . . . 11 3 11 . . . . . 2 . . . . 4 . . . . 1 . 3 1 . Catastrophic 6 | . . . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 12 . 1 . 2 . 11 . . . . . . . . . . 4 . . 1 . . . . . . Terminals 58 | . 13 . . . 11 6 24 . . . . . . . . . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 . . . 5 . 2 . . . . . 2 . . . . 1 . . . . 2 . 4 . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . . Terminal Hacks 62 | . 4 . 1 . 2 3 12 . 1 1 . . . . 2 34 . . 1 . 1 . . . . . . Record 13 | . . . . . . . 1 . . . . . . . 1 11 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . 2 . . . . . . . . 3 . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . 1 1 . . . . 1 . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . 4 . 2 . . . . . 2 . . . . . . . . . 1 . 1 . . Scan Component 7 | . 1 . . . 2 . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . Repair 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Unlock Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 4 . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . Terminals 7 | . 3 . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Botnet 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . . 5 3 9 . . . . . 2 . . . . 2 . . . . 2 . 1 1 . Full Trace Events 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Time 160 | . 26 . . . 52 . 38 . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . 20 . . . . . . . . . . . . . . . . . 20 . 2 . Machine Destruction 42 | . . . . . . 20 . . . . . . . . . . . . . . . . . 20 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 . . . . . . 1 . . . . . . . 5 . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Total Allies 18 | . . . . 3 . 2 . . . . 3 . 1 . . . . 1 . . 5 . . 3 . . . Largest Group 5 | . . . . 3 3 2 . . . . 3 3 1 . . . . 1 1 . 5 3 . 3 1 . . Highest-Rated Group 295 | . . . . 40 40 78 . . . . 76 76 32 . . . . 10 10 . 295 154 . 138 46 . . Highest-Rated Ally 68 | . . . . 16 16 39 . . . . 31 31 32 . . . . 10 10 . 68 64 . 46 46 . . Initial Warlord ECA Mod 13 | . . . . . . . 10 9 9 9 9 8 8 8 8 8 7 7 6 6 6 5 5 5 13 12 11 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 33 | . . . . . . 4 . . . . . . 2 . . . . . 2 . 9 . 2 7 3 . 4 STAY 11 | . . . . . . 2 . . . . . . . . . . . . 1 . 4 . . 3 1 . . FOLLOW 12 | . . . . . . 2 . . . . . . . . . . . . 1 . 5 . . 3 1 . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . 4 Ally Attacks 124 | . . . . . 29 15 . . . . . 18 3 . . . . . . . 20 5 . 33 1 . . Total Damage 3080 | . . . . . 256 151 . . . . . 213 124 . . . . . . . 1205 114 . 977 40 . . Kills 21 | . . . . . 3 3 . . . . . 3 . . . . . . . . 6 1 . 5 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Active Infowar (turns) 24369 | 62 1243 1096 583 . 1058 2230 . . 284 97 330 1164 . 1753 1608 133 1506 718 678 1822 1347 1095 1244 1951 644 906 817 Optics 7404 | . . . . . . . . . . . . . . . . . . . . . 747 1095 1244 1951 644 906 817 Sensors 11631 | . . . . . . . . . . . 330 1163 . 1753 1608 133 1506 718 678 1822 966 916 38 . . . . Terrain 285 | . . . . . . . . . 284 . . 1 . . . . . . . . . . . . . . . Seismic 2984 | 62 1243 1096 583 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 3288 | . . . . . 1058 2230 . . . . . . . . . . . . . . . . . . . . . Cloaking 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Jamming 948 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 817 ECM 99 | . . . . . . . . . . 97 . . . . . . . . . . . . . . 2 . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . . 1 . 1 . 3 1 . 2 . 2 1 . 2 . . . . . Drone Launches 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . 4 Drone Recoveries 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Turns Passed 33541 | 204 1845 1264 586 1111 1840 2282 1870 334 781 742 2141 1355 469 1768 1612 135 1807 718 820 1849 1351 1095 1244 1951 644 906 817 Spaces Moved 17302 | 92 596 450 331 606 785 1073 866 203 475 399 1411 774 208 978 971 84 833 510 504 930 779 646 532 807 259 671 529 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 682 | 87 472 64 . . 6 7 5 . . . . . . . . . 1 . 1 . . . . 10 29 . . Legs 1195 | . . . . . . . . . . . . . . . . . . . . . . . . . . 666 529 Wheels 15420 | . 124 386 331 606 779 1066 861 203 475 399 1411 774 208 978 971 84 832 510 503 930 779 646 532 797 230 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 175 130 145 145 160 145 145 145 145 160 160 160 160 160 130 130 140 130 130 145 130 130 105 108 Average Speed 150 | 154 220 195 175 175 142 146 146 160 146 145 147 150 160 160 160 160 160 130 135 152 132 144 145 149 159 106 108 Slowest Speed 410 | 160 320 320 175 175 325 330 330 160 160 145 160 160 160 160 160 160 330 130 410 175 145 145 175 410 240 150 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 84 91 70 94 61 83 68 3 69 53 84 81 5 96 82 71 80 11 56 89 85 74 16 90 17 24 15 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 12 | . 1 2 . . . . . . 1 . 3 . . 1 . 1 1 . . . . 2 . . . . . Known Exits Taken 18 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Scrap Searched 28 | . . 3 . 2 . . . . 2 1 4 1 . 4 3 . . . 2 3 . 3 . . . . . Spaces Dug 75 | . . . . . 4 . . . . . . 4 8 12 1 . . 1 . 9 . 4 14 2 4 6 6 Terrain Destroyed 1032 | . . . . 28 8 104 96 . . . . 100 13 31 1 . 105 6 66 26 7 54 44 251 55 18 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 290 | . . . . . 8 . 13 . . . . 11 13 31 1 . 3 6 2 26 7 16 44 48 24 18 19 AOE 742 | . . . . 28 . 104 83 . . . . 89 . . . . 102 . 64 . . 38 . 203 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Total 22808 | 123 985 765 340 653 1326 1581 1328 211 543 501 1475 910 312 1129 1013 84 1240 557 627 1314 1092 742 793 1264 387 826 687 Wait 2899 | . 258 256 . 39 309 232 246 . 32 24 31 23 38 92 19 . 304 18 84 311 172 28 92 106 51 59 75 Move 17276 | 91 595 449 330 605 785 1072 865 202 474 398 1410 773 207 977 970 83 832 509 503 929 778 645 532 805 259 670 528 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 266 | 9 22 3 3 3 36 13 31 3 7 8 8 13 3 1 1 . 11 9 4 5 18 2 13 12 3 18 7 Fast Attach 111 | 6 5 2 . . 10 3 9 . 3 5 5 10 4 . 5 . 3 . 1 4 5 1 7 10 7 4 2 Attach 112 | 1 5 4 2 . 5 3 15 2 3 8 2 9 1 1 1 . 13 4 2 1 2 2 5 8 3 8 2 Detach 26 | . 3 2 1 . 2 . 8 . . . . 1 1 . . . 4 . . . . . . 3 1 . . Swap 304 | . 13 11 . 2 35 51 24 2 1 6 5 18 1 1 . 1 13 1 8 10 16 13 14 20 7 14 17 Drop 308 | . 8 5 4 1 43 18 40 1 10 3 14 21 3 . 4 . 13 5 6 11 32 3 11 18 4 23 7 Fire 1303 | 16 76 31 . 3 101 137 90 1 13 49 . 42 25 57 13 . 47 11 19 43 20 48 117 214 52 30 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . . . Escape Stasis 90 | . . . . . . 48 . . . . . . . . . . . . . . . . . 42 . . . Rewire 107 | . . . . . . 4 . . . . . . 29 . . . . . . . 49 . . 25 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 205 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Repaired Lgt. Treads 1173 | -10/Materials | Discovered new exit (range 3) 1498 | -10/Materials | Discovered new exit (range 6) 1745 | -10/Materials | Discovered new exit (range 5) 2050 | -10/Materials | Entered Mines 2442 | -10/Mines | Discovered new exit (range 13) 2451 | -10/Mines | Core integrity fell below 50% 2588 | -10/Mines | Assembled infested the area 2593 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2611 | -10/Mines | Build established: Scavenger-Mutant 2883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2885 | -10/Mines | Discovered new exit (range 5) 3055 | -10/Mines | Learned location of Storage (-9) 3107 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3132 | -10/Mines | Discovered new exit (range 13) 3314 | -10/Mines | Entered Exiles 3358 | -10/Exiles | Met 8R-AWN 3386 | -10/Exiles | Met EX-HEX 3437 | -10/Exiles | Met EX-BIN 3503 | -10/Exiles | Met EX-DEC 3568 | -10/Exiles | Aligned with FarCom system 3570 | -10/Exiles | Given EX-Vault access code 3610 | -10/Exiles | Opened EX-Vault 3623 | -10/Exiles | Found Potential Leg 3626 | -10/Exiles | Found Potential Leg 3660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3874 | -10/Exiles | Discovered new exit (range 14) 3900 | -10/Exiles | Left Exiles lab with Potential Leg 3900 | -10/Exiles | Entered Mines 3904 | -9/Mines | Discovered new exit (range 15) 3927 | -9/Mines | Destroyed 7 combat bots 3988 | -9/Mines | Learned Materials emergency access door positions 4196 | -9/Mines | Learned Materials stockpile data 4525 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4670 | -9/Mines | Discovered new exit (range 5) 5011 | -9/Mines | Entered Materials 5011 | -8/Materials | Accompanied by 3 allies 5011 | -8/Materials | Evolved 4 slots: Utility x4 5119 | -8/Materials | Repaired Lgt. Treads 5146 | -8/Materials | Repaired Lgt. Treads 5475 | -8/Materials | Garrison activated, responded to threat 5700 | -8/Materials | Build established: Mutant 5971 | -8/Materials | Discovered new exit (range 12) 6021 | -8/Materials | Build established: Scavenger-Mutant 6125 | -8/Materials | Discovered new exit (range 16) 6821 | -8/Materials | Discovered new exit (range 8) 6851 | -8/Materials | Identified exit to Garrison 6851 | -8/Materials | Entered Garrison 6898 | -8/Garrison | Spotted B-75 Beast 6898 | -8/Garrison | Spotted B-75 Beast 7218 | -8/Garrison | Triggered checkpoint 7223 | -8/Garrison | Triggered checkpoint 7388 | -8/Garrison | Discovered new exit (range 11) 7423 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Triggered checkpoint 7757 | -8/Garrison | Garrison Relay disabled 7826 | -8/Garrison | Triggered checkpoint 7940 | -8/Garrison | Spotted B-75 Beast 8019 | -8/Garrison | Discovered new exit (range 10) 8031 | -8/Garrison | Spotted B-75 Beast 8070 | -8/Garrison | Garrison Relay disabled 8141 | -8/Garrison | Triggered checkpoint 8171 | -8/Garrison | Garrison Relay disabled 8323 | -8/Garrison | Triggered checkpoint 8438 | -8/Garrison | Garrison Relay disabled 8474 | -8/Garrison | Garrison Relay disabled 8671 | -8/Garrison | Phase Generator disabled 8835 | -8/Garrison | Discovered new exit (range 11) 8847 | -8/Garrison | Discovered new exit (range 13) 8847 | -8/Garrison | Discovered new exit (range 70) 8847 | -8/Garrison | Discovered new exit (range 57) 9019 | -8/Garrison | Triggered checkpoint 9133 | -8/Garrison | Entered Materials 9316 | -8/Materials | Discovered new exit (range 16) 9842 | -8/Materials | Discovered new exit (range 16) 10333 | -8/Materials | First assault squad dispatched 10428 | -8/Materials | Build established: Mutant 10645 | -8/Materials | Repaired Hardlight Generator 11003 | -8/Materials | Entered Factory 11003 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11166 | -7/Factory | Discovered new exit (range 9) 11233 | -7/Factory | Identified exit to Garrison 11332 | -7/Factory | Identified exit to Lower Caves 11337 | -7/Factory | Entered Lower Caves 11415 | -7/Lower Caves | Met a Warlord Commander 11416 | -7/Lower Caves | Learned location of Warlord (-5) 11417 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11418 | -7/Lower Caves | Found Encrypted Comm Array 12033 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12109 | -7/Lower Caves | Discovered new exit (range 7) 12116 | -7/Lower Caves | Identified exit to Lower Caves 12118 | -7/Lower Caves | Entered another Lower Caves area 12277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12312 | -7/Lower Caves | Spotted B-75 Beast 12438 | -7/Lower Caves | Destroyed B-75 Beast 12464 | -7/Lower Caves | Lost 6 parts (2p4u) 12606 | -7/Lower Caves | Discovered new exit (range 10) 12680 | -7/Lower Caves | Encountered a Warlord checkpoint 12815 | -7/Lower Caves | Identified exit to Zion 12860 | -7/Lower Caves | Entered Zion 12943 | -7/Zion | System corruption cleaned by Quarantine Array 13004 | -7/Zion | Discovered new exit (range 15) 13258 | -7/Zion | Found GAL Module 13384 | -7/Zion | Gained Derelict followers 13686 | -7/Zion | Given A8's code to call for help 13857 | -7/Zion | Given the Hacking Drone Bay 13942 | -7/Zion | Found Prototype Device 13957 | -7/Zion | Identified Hacking Drone Bay 14009 | -7/Zion | Found Prototype Device 14009 | -7/Zion | Identified Bomb Factory No. 2 14987 | -7/Zion | Identified exit to Proximity Caves 15001 | -7/Zion | Entered Proximity Caves 15001 | -6/Proximity Caves | Accompanied by 3 allies 15456 | -6/Proximity Caves | Found Prototype Device 15456 | -6/Proximity Caves | Identified Exp. EM Disruption Field 15813 | -6/Proximity Caves | Discovered new exit (range 10) 16077 | -6/Proximity Caves | Learned Factory stockpile data 16249 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16354 | -6/Proximity Caves | Identified exit to Factory 16356 | -6/Proximity Caves | Entered Factory 16356 | -6/Factory | Evolved 2 slots: Utility x2 16588 | -6/Factory | Repaired Hvy. Rocket Launcher 16690 | -6/Factory | Discovered new exit (range 8) 16708 | -6/Factory | Garrison activated, responded to threat 16823 | -6/Factory | Identified exit to Lower Caves 16825 | -6/Factory | Entered Lower Caves 16998 | -6/Lower Caves | Learned location of 1 exit from Factory 17010 | -6/Lower Caves | Learned Factory trap positions 17020 | -6/Lower Caves | Encountered a Warlord checkpoint 18478 | -6/Lower Caves | Discovered new exit (range 16) 18500 | -6/Lower Caves | Identified exit to Lower Caves 18593 | -6/Lower Caves | Entered another Lower Caves area 18693 | -6/Lower Caves | Learned Factory trap positions 18750 | -6/Lower Caves | Found Alien Artifact 18750 | -6/Lower Caves | Identified Core Expander 18750 | -6/Lower Caves | Installed Core Expander, added new Power slot 19504 | -6/Lower Caves | Discovered new exit (range 13) 19729 | -6/Lower Caves | Entered a destroyed Warlord outpost 20202 | -6/Lower Caves | Identified exit to Data Miner 20205 | -6/Lower Caves | Entered Data Miner 20205 | -6/Data Miner | Discovered new exit (range 6) 20236 | -6/Data Miner | Met Data Miner 20271 | -6/Data Miner | Learned location of Section 7 (-2) 20271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20300 | -6/Data Miner | Received God Mode back door access code from Data Miner 20337 | -6/Data Miner | Identified exit to Proximity Caves 20340 | -6/Data Miner | Entered Proximity Caves 21038 | -5/Proximity Caves | Learned Factory garrison access intel 21585 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21684 | -5/Proximity Caves | Discovered new exit (range 7) 21918 | -5/Proximity Caves | Build established: Scavenger-Mutant 21947 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22147 | -5/Proximity Caves | Entered Factory 22147 | -5/Factory | Evolved 2 slots: Propulsion x2 22148 | -5/Factory | Identified exit to Upper Caves 22149 | -5/Factory | Identified exit to Factory 22150 | -5/Factory | Loaded intel: 92 trap records 22151 | -5/Factory | Loaded intel: 4 garrison access locations 22333 | -5/Factory | Discovered exit to Factory (range 6) 22668 | -5/Factory | Build established: Skirmisher 22742 | -5/Factory | Joined by Warlord Infantry squad 22865 | -5/Factory | Entered Upper Caves 22865 | -5/Upper Caves | Accompanied by 1 ally 23165 | -5/Upper Caves | Build established: Mutant 23530 | -5/Upper Caves | Identified exit to Upper Caves 23585 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23636 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23685 | -5/Upper Caves | Entered another Upper Caves area 23903 | -5/Upper Caves | Discovered exit to Factory (range 7) 24532 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25095 | -5/Upper Caves | Learned Factory terminal intel 25488 | -5/Upper Caves | Discovered new exit (range 8) 25518 | -5/Upper Caves | Found Alien Artifact 25531 | -5/Upper Caves | Identified exit to Warlord 25534 | -5/Upper Caves | Entered Warlord 26011 | -5/Warlord | Build established: Commander-Mutant 26109 | -5/Warlord | Opened Warlord's prototype stash 26129 | -5/Warlord | Found Prototype Device 26130 | -5/Warlord | Identified System Purifier 26137 | -5/Warlord | Found Prototype Processor 26138 | -5/Warlord | Identified Spectral Analyzer 26158 | -5/Warlord | Found Prototype Processor 26159 | -5/Warlord | Identified Exp. Targeting Computer 26165 | -5/Warlord | Found Prototype Reactor 26216 | -5/Warlord | Found Prototype Special Weapon 26216 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 26263 | -5/Warlord | Visited the Vortex Lab 26278 | -5/Warlord | Warlord's base attacked by MAIN.C 26348 | -5/Warlord | Met Warlord 26412 | -5/Warlord | Build established: Commander-Skirmisher 26628 | -5/Warlord | Warlord forces counterattacked 26656 | -5/Warlord | Spotted Striker 26670 | -5/Warlord | Found Prototype Ballistic Cannon 26670 | -5/Warlord | Identified Hvy. Autocannon 26696 | -5/Warlord | Found Hvy. Autocannon 26708 | -5/Warlord | Lost 7 allies 26720 | -5/Warlord | Spotted Striker 26723 | -5/Warlord | Spotted Executioner 26736 | -5/Warlord | Allies destroyed Executioner 26773 | -5/Warlord | Lost 3 allies 26777 | -5/Warlord | Discovered new exit (range 16) 26778 | -5/Warlord | Spotted Striker 26780 | -5/Warlord | Spotted Striker 26783 | -5/Warlord | Spotted Striker 26786 | -5/Warlord | Destroyed Striker 26811 | -5/Warlord | Destroyed Striker 26843 | -5/Warlord | Identified exit to Proximity Caves 26866 | -5/Warlord | Lost 14 allies 26885 | -5/Warlord | Entered Proximity Caves 26885 | -4/Proximity Caves | Accompanied by 3 allies 26915 | -4/Proximity Caves | Lost 6 allies 26962 | -4/Proximity Caves | P-70 Sage assimilated allied Disruptor 6a 27422 | -4/Proximity Caves | Spotted B-86 Titan 27479 | -4/Proximity Caves | Learned location of Quarantine (-2) 27512 | -4/Proximity Caves | Learned location of Armory (-3) 27641 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 27980 | -4/Proximity Caves | Entered Factory 27980 | -4/Factory | Evolved 2 slots: Propulsion x2 27981 | -4/Factory | Loaded intel: 115 trap records 27982 | -4/Factory | Loaded intel: 26 terminal locations 28267 | -4/Factory | Build established: Scavenger-Mutant 28318 | -4/Factory | Found Quantum Capacitor 28461 | -4/Factory | System corruption reached 10% 28626 | -4/Factory | Discovered new exit (range 13) 28650 | -4/Factory | Identified exit to Upper Caves 29224 | -4/Factory | Identified exit to Garrison 29224 | -4/Factory | Entered Garrison 29423 | -4/Garrison | Destroyed 7 combat bots 29438 | -4/Garrison | Triggered checkpoint 29449 | -4/Garrison | Garrison Relay disabled 29559 | -4/Garrison | Triggered checkpoint 29640 | -4/Garrison | Garrison Relay disabled 29655 | -4/Garrison | Triggered checkpoint 29659 | -4/Garrison | Discovered new exit (range 20) 29738 | -4/Garrison | Identified exit to Research 29783 | -4/Garrison | Triggered checkpoint 29887 | -4/Garrison | Garrison Relay disabled 30238 | -4/Garrison | Triggered checkpoint 30245 | -4/Garrison | Discovered exit to Research (range 11) 30345 | -4/Garrison | Garrison Relay disabled 30348 | -4/Garrison | Triggered checkpoint 30707 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30787 | -4/Garrison | Triggered checkpoint 30822 | -4/Garrison | Spotted B-86 Titan 30832 | -4/Garrison | Triggered checkpoint 30864 | -4/Garrison | Allies destroyed B-86 Titan 30900 | -4/Garrison | Triggered checkpoint 31011 | -4/Garrison | Discovered exit to Research (range 22) 31088 | -4/Garrison | Triggered checkpoint 31120 | -4/Garrison | Garrison Relay disabled 31175 | -4/Garrison | Entered Research 31175 | -3/Research | Accompanied by 1 ally 31175 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 31425 | -3/Research | First assault squad dispatched 31539 | -3/Research | Build established: Scavenger-Tank 31648 | -3/Research | Incoming assault squad redirected 31677 | -3/Research | Destroyed 11 combat bots 31701 | -3/Research | Incoming assault squad redirected 31743 | -3/Research | Cargo convoy interrupted 31754 | -3/Research | Discovered new exit (range 5) 31770 | -3/Research | Identified exit to Research 31819 | -3/Research | Entered another Research area 31819 | -2/Research | Warlord forces began assault on 0b10 31819 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31844 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 31844 | -2/Research | Distinguished unit "Metalheads" dispatched to help 31929 | -2/Research | Research machine network offline 32219 | -2/Research | Spotted Executioner 32462 | -2/Research | Borebot progress halted 32484 | -2/Research | Lost 6 allies 32558 | -2/Research | Discovered new exit (range 15) 32573 | -2/Research | Identified exit to Access 32638 | -2/Research | Found Prototype Processor 32638 | -2/Research | Identified Exp. Melee Analysis Suite 32725 | -2/Research | Entered Access 32725 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32767 | -1/Access | Garrison activated, responded to threat 33535 | -1/Access | Discovered new exit (range 7) 33540 | -1/Access | Identified exit to Surface 33542 | *** | Escaped! Last Messages --------------- 33474_ Dropped Prototype Wheel. 33474_ Acquired Cloaking Device. 33476_ K-01 Serf collects debris. 33477_ U-05 Engineer lays Concrete. 33483_ K-01 Serf collects debris. 33492_ Hacking Drone released from Hacking Drone Bay. 33492_ System corrupted: Matter fused (-6). 33495_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 33496_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 33516_ System corrupted: Matter fused (-10). 33531_ System corrupted: Matter fused (-7). 33532_ Connecting with Terminal... 33535_ The Access Shell folds into the floor. 33535_ EXIT=FOUND 33540_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# #???????????????????????# "" | | ??????????#% #???????????????????????# """""" | | ??????????# #???????#+#?????????????# """""" | | ??????????# ######## #?????????????# "" | | ??????????# """"" #?????????????# "" | | ??????????# ""T"" #?????????????#"########### | | ??????????# #?????????????###?????????? | | ?######???# ^ #?????????????????????????? | | ?# ??# ^ #?????????????????????????? | | ?# ??# ##????????????????????????? | | ?# " ?# #????????????????????????? | | ?# """ ?# #????????????????????????? | | ?# """ # #????????????????????????? | | ?# " # = #????????????????????????? | | ?# + ############????????????????????????? | | ?# # #???????????????????????????????????? | | ?# * # #???????????????????????????????????? | | ?########?# #???????????????????????????????????? | | ??????????#H #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????#/##???????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 57 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 1050 Resistance: EM 20 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Lgt. Treads | 13% | -8/Materials Lgt. Treads | 18% | -8/Materials Hardlight Generator | 20% | -8/Materials Hvy. Rocket Launcher | 27% | -6/Factory Studied --------- Enh. Quantum Rifle | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed SurveybotDecoyInsulator Manual? 0 Play Time 04:15:12 Cumulative 488.2 hours Start 2026.08.25 @ 14:12:04 End 2026.09.27 @ 15:32:09 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 122 Adventurer 0 Explorer 6 Win Type 0 Total 37 Types 18/2/7/1/2/1/2/2/1/1 Lore% 91 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f3de78-9e47-45ec-89a2-825c0a53da4c