Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 20:49:03 Player: applejuice Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (7510) 7510 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2122) 2122 TOTAL SCORE: 17187 Bonus ------- Follower Combat Kills 1025 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 565/600 System Corruption 20% Temperature Cool (12) Movement Walking (112) Location -4/Extension Parts ------- > --- POWER (3) -------- Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Targeting Computer > --- WEAPON (3) ------- Heavy Beamcaster Disruptor Cannon KE Penetrator > --- INVENTORY (5) ---- Disruptor Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Encrypted Comm Array Advanced Targeting Computer Improved Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Cooled Plasma Rifle Dispersion Rifle KE Penetrator > --- INVENTORY -------- Myomer Leg Long-range Proton Cannon Disruptor Cannon Coil Gun Heavy Shock Bomb Launcher [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 . . . 2 . 2 . 2 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . 1 . . . 1 . . . . 1 . . 1 . Utility 5 | . . 1 . . . 1 . 1 . 1 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 186 | 6 3 5 1 . . 14 7 8 9 11 32 12 . 28 50 Power 36 | 1 . 1 . . . 1 1 3 2 1 8 3 . 5 10 Engine 16 | 1 . . . . . . . 2 2 1 6 3 . . 1 Core 17 | . . 1 . . . 1 1 1 . . 2 . . 3 8 Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 61 | 1 1 2 . . . 6 3 . 3 3 10 3 . 10 19 Treads 9 | . . 2 . . . . . . . . . . . 4 3 Leg 48 | 1 1 . . . . 6 3 . 3 3 10 3 . 5 13 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 39 | 1 2 1 . . . 2 . 4 2 3 6 3 . 6 9 Device 25 | . . . . . . 1 . 1 2 3 4 3 . 5 6 Storage 2 | 1 . . . . . 1 . . . . . . . . . Processor 11 | . 2 1 . . . . . 3 . . 2 . . 1 2 Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 3 . 1 1 . . 5 3 1 2 4 8 3 . 7 12 Energy Gun 27 | 1 . 1 1 . . 3 1 1 2 4 4 3 . 2 4 Energy Cannon 9 | . . . . . . 1 . . . . 3 . . 4 1 Ballistic Gun 8 | 2 . . . . . 1 1 . . . . . . 1 3 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 2 | . . . . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 2 . . . 2 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 13 | . . . . . . . . . . . . . . . 13 Parts Lost 122 | . . 2 . . 1 5 4 . 11 6 23 10 . 23 37 Power 24 | . . . . . . 1 1 . 2 1 6 2 . 4 7 Propulsion 48 | . . 1 . . 1 3 3 . 5 2 8 4 . 8 13 Utility 18 | . . . . . . . . . 1 . 3 2 . 5 7 Weapon 32 | . . 1 . . . 1 . . 3 3 6 2 . 6 10 Highest Loss Streak 19 | . . 2 . . 1 2 1 . 8 2 8 6 . 6 19 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 8 | 1 3 4 4 4 5 6 13 14 11 11 13 13 10 6 4 Power . | . . . 1 1 1 . 1 1 . . 2 . . . . Propulsion . | . . . . . . . 1 1 . . 2 1 . . . Utility 2 | . 1 2 2 2 3 2 4 4 5 6 3 4 3 1 . Weapon 4 | . 1 1 1 1 1 2 6 7 5 4 5 7 7 5 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 . . . . 1 . . 2 5 2 . 8 . Power 3 | . 1 . . . . . . . . . 2 . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . . . Utility 6 | . . . . . . . 1 . . 1 1 . . 3 . Weapon 9 | . . . . . . . . . . 1 1 2 . 5 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 86 100 100 94 88 98 99 83 87 96 98 100 84 76 Engine 5 | . 14 1 . . . . . 12 10 8 8 10 11 3 . Core 4 | . . 9 11 11 11 8 9 2 2 . 1 . . 6 7 Treads 4 | . . 7 22 22 22 7 . . . . . . . 6 5 Leg 21 | . 28 18 11 11 5 18 35 30 17 19 27 27 29 15 15 Device 12 | . . . . . . 5 . 6 5 12 10 18 23 22 16 Storage 3 | . 6 . . . . 3 9 7 7 6 5 5 5 2 . Processor 17 | . 15 32 33 33 33 27 27 23 23 20 22 14 11 8 5 Energy Gun 12 | . 14 10 22 22 22 14 13 7 13 19 12 17 17 8 5 Energy Cannon 1 | . . . . . . 1 . . . . 3 . . 3 . Ballistic Gun 2 | . 14 6 . . . 2 4 7 1 . . . . 2 3 Peak Build Rating 112 | 5 7 13 15 16 16 29 27 41 46 65 74 85 82 112 103 Average Rating 56 | 4 6 12 15 15 15 23 23 35 37 55 66 79 81 88 68 On Entrance 37 | . 5 7 13 15 16 15 24 25 41 45 65 74 81 82 95 Avg Prop Armor Cover (%) 7 | . . 8 7 7 . 13 . . . . . 4 4 9 8 Naked Turns 71 | . . . . . . . . . . . . . . . 71 Heaviest Build 79 | 14 14 11 13 13 13 34 34 49 52 57 66 63 56 79 72 Greatest Support 130 | 10 20 40 40 40 40 49 52 47 49 70 85 85 65 125 130 Greatest Overweight (x) 4 | 2 . . . . . 1 1 1 3 2 1 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 15 15 15 15 15 15 15 15 15 5 Average Capacity 10 | 7 6 5 5 5 5 9 15 15 15 15 15 15 15 9 5 Most Carried 15 | 3 5 5 4 5 5 12 15 15 15 15 15 15 11 12 5 Average Carried 8 | 1 3 4 4 4 5 6 13 14 11 11 13 13 10 6 4 Final Capacity 15 | 8 5 5 5 5 5 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 5 5 4 5 5 12 14 15 13 14 14 10 11 4 1 Class Distribution -------------------- 48% | Scavenger-Gunner 26% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Matter Collected 2963 | 158 119 124 20 . . 243 230 . 60 222 294 203 6 629 655 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9653 | . 119 294 20 . . 619 807 . 581 1128 2173 1121 235 1913 643 Parts 375 | . 5 15 2 . . 43 39 . 26 27 90 42 4 58 24 Haulers Intercepted 14 | . . 1 . . . 1 4 . . 1 3 . . 3 1 Recyclers Shooed 5 | . . . . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 27 3 . . Prevented 14 | . . . . . . . . . . . . 14 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 151 | . 4 4 1 . . 18 10 . 10 16 31 21 4 25 7 Guns 125 | . 4 4 1 . . 17 9 . 10 12 22 18 2 21 5 Cannons 7 | . . . . . . 1 . . . . 3 . . 3 . AOE 3 | . . . . . . . . . . . 2 1 . . . Classes Destroyed 16 | . 2 3 . . . 2 2 . 3 1 1 . . . 2 Worker 3 | . . . . . . 1 . . . 1 . . . . 1 Builder 6 | . . . . . . 1 2 . . 1 . . . . 2 Hauler 14 | . . 1 . . . 1 4 . . 1 3 . . 3 1 Recycler 3 | . . . . . . . 1 . . . 1 . . 1 . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 8 | . . 1 . . . 2 . . . . 4 . . 1 . Swarmer 41 | . 3 . 1 . . 10 . . . . 11 6 . 7 3 Grunt 56 | . 1 . . . . 5 5 . 5 12 11 12 3 1 1 Brawler 5 | . . . . . . . . . 1 1 1 1 1 . . Duelist 2 | . . . . . . . . . . 2 . . . . . Sentry 21 | . . 4 . . . 3 4 . . 1 2 2 . 3 2 Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 13 | . . . . . . . 1 . . . 2 . . 10 . Programmer 8 | . . . . . . . . . . . 4 . . 4 . Heavy 1 | . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 3 1 . . 6 3 . 6 6 8 7 4 5 3 Combat Bots Only 8 | . 2 1 1 . . 6 2 . 6 5 8 7 4 4 3 Max Kills in Single Turn 3 | . 1 1 1 . . 2 2 . 1 2 2 3 2 2 2 Gunslinging 2 | . . . . . . 1 . . . . . 2 1 1 1 Exploded 2 | . . . . . . . . . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Hostile Shots Fired 1193 | . 28 28 . . 11 91 58 . 71 103 183 74 5 283 258 Missed 380 | . 7 13 . . 5 18 14 . 27 44 49 21 1 104 77 Hits 813 | . 21 15 . . 6 73 44 . 44 59 134 53 4 179 181 Melee 8 | . . . . . . . . . . 3 2 1 2 . . Projectile 805 | . 21 15 . . 6 73 44 . 44 56 132 52 2 179 181 AOE 8 | . . . 7 . . . . . . . . . . 1 . Critical Strikes 30 | . 1 2 . . . 1 . . 3 4 4 2 1 4 8 Damage Taken 15148 | . 209 226 146 . 95 814 697 . 972 1061 2541 1132 102 3124 4029 Core 2271 | . 8 29 16 . 16 77 95 . 149 231 328 144 20 296 862 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 96 . . . 84 . 68 . 78 72 . . 50 . . Volleys Fired 459 | . 17 23 3 . . 48 48 . 34 33 76 31 7 87 52 Largest 3 | . 2 2 2 . . 2 2 . 2 3 3 3 3 3 3 Hottest 250 | . 60 83 126 . . 126 126 . 143 225 231 180 180 250 210 Shots Fired 1096 | . 34 45 6 . . 90 96 . 67 93 197 87 21 247 113 Gun 986 | . 34 45 6 . . 85 96 . 67 93 151 87 21 224 77 Cannon 108 | . . . . . . 5 . . . . 44 . . 23 36 Launcher 2 | . . . . . . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 187 | . 17 22 . . . 22 28 . 5 . . . . 46 47 Thermal 741 | . . 23 6 . . 68 68 . 62 93 124 51 21 178 47 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 168 | . 17 . . . . . . . . . 73 36 . 23 19 Robot Hit Streak 66 | . 9 16 5 . . 23 22 . 39 43 66 25 11 12 9 Robot Miss Streak 8 | . 8 2 3 . . 3 1 . 1 1 3 2 1 5 6 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 1 Secondary Targets 26 | . 1 1 1 . . 5 1 . 1 3 1 7 1 2 2 Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 . 1 1 1 2 1 1 1 Shots Hit Robots 797 | . 18 33 3 . . 67 77 . 59 80 152 72 17 148 71 Core Hits 354 | . 6 11 1 . . 33 27 . 27 40 64 45 5 68 27 Critical Kills 8 | . . . . . . . 1 . . . . . . 4 3 Critical Parts Destroyed 13 | . . . . . . 1 1 . . . . . . 5 6 Critical Strikes 64 | . . 1 . . . 4 6 . 1 10 8 5 1 14 14 Burn 40 | . . 1 . . . 3 4 . 1 10 7 5 1 5 3 Destroy 22 | . . . . . . 1 2 . . . . . . 9 10 Corrupt 2 | . . . . . . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18920 | . 222 438 51 . . 1287 1544 . 1246 1803 4040 1832 408 4132 1917 Guns 16344 | . 222 438 51 . . 1206 1544 . 1246 1803 2975 1716 408 3533 1202 Cannons 2121 | . . . . . . 81 . . . . 775 . . 594 671 Explosions 349 | . . . . . . . . . . . 233 116 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 106 | . . . . . . . . . . . 57 . . 5 44 Kinetic 2680 | . 125 116 . . . 428 446 . 81 . . . . 659 825 Thermal 12666 | . . 322 51 . . 859 1098 . 1165 1803 2424 1039 408 2874 623 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 3468 | . 97 . . . . . . . . . 1559 793 . 594 425 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 10 18 18 6 20 Average Corruption 12 | . . . . . . . . . . . 2 13 18 4 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 154 | . . . . . . . . . . . 7 43 10 28 66 Message Errors 46 | . . . . . . . . . . . 1 10 4 6 25 Matter Fused 32 | . . . . . . . . . . . 2 7 2 9 12 Heat Flow Errors 17 | . . . . . . . . . . . 1 6 2 3 5 Energy Discharges 14 | . . . . . . . . . . . 1 4 . 3 6 Parts Rejected 5 | . . . . . . . . . . . . . . 1 4 Parts Fused 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 17 | . . . . . . . . . . . 1 5 2 5 4 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . 2 Misfires 6 | . . . . . . . . . . . 1 2 . . 3 Alerts 2 | . . . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . 1 . . 2 Weapon Failures 7 | . . . . . . . . . . . . 5 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 68 | . . . . . . . . . . . 9 46 . 12 1 Projectiles 19 | . . . . . . . . . . . 7 . . 12 . Explosions 48 | . . . . . . . . . . . 2 46 . . . Melee 1 | . . . . . . . . . . . . . . . 1 Knockbacks 3 | . . . . . . . . . . . . . . 1 2 Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . . . . 17 56 . . . Shots 2 | . . . . . . . . . . . 1 1 . . . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 13 | . . 1 . . 1 . . . . . 6 . . 2 3 Kicked 12 | . . 1 . . . . . . . . 6 . . 2 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 790 | . 54 191 126 . . 276 360 . 264 364 396 384 277 790 277 Average Temperature 123 | . 34 84 54 . . 98 142 . 58 115 119 138 103 169 69 Received Heat Transfer 3216 | . 54 108 . . 54 207 288 . 225 441 357 324 18 84 1056 Effects 35 | . . . . . . 1 1 . . 1 2 3 . 27 . Shutdowns 17 | . . . . . . . . . . 1 2 2 . 12 . Energy Bleed 5 | . . . . . . 1 1 . . . . . . 3 . Interference 1 | . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . 1 . 3 . Damage (major) 7 | . . . . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Robots Corrupted 7 | . . . . . . . . . . . 2 1 . 1 3 Combat Hostiles 5 | . . . . . . . . . . . 1 1 . 1 2 Parts Fried 20 | . . . . . . . . . . . 7 1 . 7 5 Impact Corruptions 2 | . . . . . . . . . . . 1 . . . 1 Robots Melted 11 | . . . . . . . 1 . . 4 3 1 2 . . Combat Hostiles 11 | . . . . . . . 1 . . 4 3 1 2 . . Parts Melted 67 | . . 3 . . . 4 6 . 3 18 15 2 2 12 2 Heat Transferred 27855 | . . 777 120 . . 2072 2516 . 2591 5100 5171 2266 831 5116 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . 1 Low Security (%) 81 | 100 100 100 100 . 100 100 100 100 100 100 59 . . 100 35 Level 1 18 | . . . . . . . . . . . 40 . . . 64 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 379 | . 55 40 35 . . 180 199 79 160 138 379 . . 178 353 Initial 84 | . . 18 . . . . 57 79 3 84 63 . . 84 48 Average 109 | . 31 12 8 . . 88 94 26 102 68 146 . . 99 205 Influence Increases 5223 | . 115 140 35 . . 461 363 5 230 390 962 450 127 784 1161 Destroy 0b10 Robot/C 3540 | . 80 80 20 . . 360 200 . 200 320 620 420 100 560 580 Destroy 0b10 Robot/NC 180 | . . 10 . . . 25 35 . . 15 40 . . 25 30 Destroy Leader 632 | . 20 44 . . . 76 68 . 30 52 124 30 10 128 50 Allied During Kill 258 | . . . . . . . . . . . . . 17 30 211 Successful Hack 52 | . . 6 . . . . . 5 . . 29 . . 12 . Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . Disable Machine 30 | . . . . . . . . . . . 30 . . . . Destroy Structure 81 | . . . . . . . . . . 3 14 . . 14 50 Lose Combat Pursuer 420 | . 15 . 15 . . . 60 . . . 75 . . 15 240 Influence Decreases 5063 | . 70 185 35 . . 324 326 174 75 420 731 639 164 820 1100 Entered New Map 618 | . . 27 . . . . 80 95 2 76 67 135 34 51 51 Time Decay 3041 | . 70 138 35 . . 264 206 79 . 300 434 404 130 515 466 Lost Part 1025 | . . 20 . . . 50 40 . 73 44 230 100 . 214 254 Lost Ally 379 | . . . . . . 10 . . . . . . . 40 329 Squads Dispatched 30 | . . 1 . . . 2 . . 2 3 8 . . 11 3 Investigation 5 | . . . . . . 1 . . . . 2 . . 1 1 Extermination 6 | . . . . . . . . . . 1 2 . . 3 . Reinforcement 12 | . . 1 . . . 1 . . 2 2 1 . . 3 2 Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . 3 . . 4 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Distress Signals 17 | . . 4 . . . 4 1 . . . 1 . . . 7 Communications Jammed 7 | . . . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . 7 . Times Spotted 238 | . 5 5 8 . 3 23 17 . 10 18 43 22 5 33 46 Peak Tracking Total 9 | . 3 1 7 . 3 7 7 . 3 5 9 7 3 5 8 Tactical Retreats 21 | . 1 . 1 . . . 3 . . . 4 . . 1 11 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Traps Triggered 10 | . . . . . . 1 1 . 2 1 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Machines Disabled 2 | . . . . . . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Machines Accessed 18 | . 1 2 . 1 . . 1 2 . 3 5 . . 3 . Terminals 9 | . 1 1 . . . . 1 1 . 2 2 . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . . . . 1 1 . . 1 . Scanalyzers 2 | . . . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 39 | . 2 5 . 1 . . 2 6 . 7 10 . . 6 . Successful 18 | . 1 2 . 1 . . 1 4 . 3 4 . . 2 . Failed 20 | . 1 3 . . . . 1 1 . 4 6 . . 4 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 12 | . 2 4 . 1 . 1 . . . 3 1 . . . . Terminals 18 | . 2 2 . . . . 2 1 . 5 5 . . 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . 3 . . . . . . . 2 1 . . 2 . Scanalyzers 8 | . . . . . . . . 5 . . . . . 3 . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 7 | . . . . 1 . . 1 1 . 1 2 . . 1 . Record 1 | . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . . 1 . 1 1 . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 3 . . . . . 1 . Retrieve Study 4 | . . . . . . . . 3 . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 1 1 . . . . . . . 2 1 . . . . Terminals 4 | . 1 1 . . . . . . . 2 . . . . . Track 1 | . . . . . . . . . . 1 . . . . . Operators 3 | . 1 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . . 1 1 . 3 4 . . 3 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 3 . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . 2 . . 19 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Total Allies 21 | . . . . . . . . . . . . 2 . . 19 Largest Group 6 | . . . . . . . . . . . . 2 2 2 6 Highest-Rated Group 261 | . . . . . . . . . . . . 58 58 58 261 Highest-Rated Ally 51 | . . . . . . . . . . . . 29 29 29 51 Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 8 7 7 Total Orders 1 | . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 171 | . . . . . . . . . . . . . 14 16 141 Total Damage 4158 | . . . . . . . . . . . . . 169 249 3740 Kills 27 | . . . . . . . . . . . . . 1 3 23 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Active Infowar (turns) 292 | . . . . . . . . . . . . . . 292 . Jamming 292 | . . . . . . . . . . . . . . 292 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Turns Passed 8591 | 63 167 429 157 373 18 659 425 264 252 692 1073 970 279 1443 1327 Spaces Moved 4641 | 35 83 262 88 232 11 370 200 144 73 376 565 660 215 656 671 Core 62 | 11 . . . . . . . . . . . . . . 51 Treads 653 | . . 89 88 232 11 58 . . . . . . . 29 146 Legs 3926 | 24 83 173 . . . 312 200 144 73 376 565 660 215 627 474 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 105 113 122 105 120 120 120 120 105 50 Average Speed 135 | 151 120 133 160 160 160 127 120 174 168 136 123 124 120 147 131 Slowest Speed 360 | 190 120 160 160 160 160 186 190 192 360 260 193 195 120 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 19 26 36 61 9 31 36 6 69 13 20 88 43 13 55 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 1 2 . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 4 | . . . . . . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . 1 . . . 8 7 . 9 16 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 1 . . . 1 . . 9 16 AOE 14 | . . . . . . . . . . . 7 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Ext Total 6039 | 42 116 301 98 234 11 464 287 155 130 480 788 751 226 953 1003 Wait 398 | . 9 . 7 . . 14 18 . 2 45 77 24 4 140 58 Move 4627 | 34 82 261 87 231 11 369 199 143 72 375 564 659 214 655 671 Hop . | . . . . . . . . . . . . . . . . Pick Up 83 | 2 3 3 . 2 . 8 3 2 4 10 20 9 1 14 2 Fast Attach 115 | 5 2 4 . . . 10 4 . 6 4 9 1 . 25 45 Attach 75 | . 1 1 1 . . 6 5 2 6 5 19 10 . 12 7 Detach 19 | . 1 2 . . . 4 3 . 1 . 3 . . 3 2 Swap 40 | 1 . 1 . . . 1 5 6 2 2 6 4 . 6 6 Drop 54 | . 1 5 . 1 . 4 1 2 3 6 8 6 . 9 8 Fire 459 | . 17 23 3 . . 48 48 . 34 33 76 31 7 87 52 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 12 | . . 1 . . . . . . . . 6 . . 2 3 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 157 | . . . . . . . 1 . . . . 7 . . 149 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 507 | -9/Materials | Met 8R-AWN 549 | -9/Materials | Discovered new exit (range 6) 660 | -9/Materials | Entered Mines 661 | -9/Mines | Assembled infested the area 661 | -9/Mines | Followed 8R-AWN into the Mines 810 | -9/Mines | Discovered new exit (range 5) 817 | -9/Mines | Entered Exiles 856 | -9/Exiles | Welcomed by 8R-AWN 888 | -9/Exiles | Met EX-HEX 934 | -9/Exiles | Met EX-BIN 953 | -9/Exiles | Aligned with FarCom system 955 | -9/Exiles | Given EX-Vault access code 993 | -9/Exiles | Opened EX-Vault 1003 | -9/Exiles | Found Supersonic Drone Bay 1036 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1086 | -9/Exiles | Met EX-DEC 1177 | -9/Exiles | Discovered new exit (range 10) 1190 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1190 | -9/Exiles | Entered Mines 1190 | -8/Mines | Discovered new exit (range 10) 1208 | -8/Mines | Entered Materials 1208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -8/Materials | Discovered new exit (range 49) 1375 | -8/Materials | Discovered new exit (range 82) 1867 | -8/Materials | Entered Storage 2274 | -8/Storage | Discovered new exit (range 16) 2292 | -8/Storage | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2314 | -7/Factory | Build established: Scavenger-Mutant 2410 | -7/Factory | Central database locked down 2556 | -7/Factory | Identified exit to DSF 2556 | -7/Factory | Entered DSF 2593 | -7/DSF | Additional patrols routed to DSF 2673 | -7/DSF | Lost 8 parts (1p4n3w) 2707 | -7/DSF | Sterilization system engaged 2727 | -7/DSF | Ambient heat levels rising (+10) 2742 | -7/DSF | Ambient heat levels rising (+10) 2757 | -7/DSF | Ambient heat levels rising (+10) 2772 | -7/DSF | Ambient heat levels rising (+10) 2781 | -7/DSF | Discovered new exit (range 15) 2787 | -7/DSF | Ambient heat levels rising (+10) 2802 | -7/DSF | Ambient heat levels rising (+10) 2808 | -7/DSF | Entered Factory 2808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3425 | -6/Factory | Discovered new exit (range 16) 3500 | -6/Factory | Entered another Factory area 3500 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3522 | -5/Factory | Build established: Scavenger-Gunner 3599 | -5/Factory | Lost 4 parts (2p1n1u) 3735 | -5/Factory | Garrison activated, responded to threat 3774 | -5/Factory | Identified exit to Garrison 3998 | -5/Factory | Lost 3 parts (2n1u) 4156 | -5/Factory | Destroyed 8 combat bots 4190 | -5/Factory | Lost 4 parts (1n1u2w) 4422 | -5/Factory | Discovered new exit (range 15) 4498 | -5/Factory | Destroyed 7 combat bots 4504 | -5/Factory | System corruption reached 10% 4526 | -5/Factory | Lost 8 parts (3p3n2w) 4573 | -5/Factory | Entered Upper Caves 4579 | -5/Upper Caves | Met a Warlord Commander 4580 | -5/Upper Caves | Learned location of Warlord (-4) 4581 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4596 | -5/Upper Caves | Found Encrypted Comm Array 5146 | -5/Upper Caves | Destroyed 7 combat bots 5147 | -5/Upper Caves | Lost 4 parts (2n2u) 5241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5442 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5496 | -5/Upper Caves | Lost 6 parts (2p2n2w) 5533 | -5/Upper Caves | Discovered new exit (range 6) 5543 | -5/Upper Caves | Entered another Upper Caves area 5543 | -5/Upper Caves | Accompanied by 2 allies 5795 | -5/Upper Caves | Discovered new exit (range 12) 5822 | -5/Upper Caves | Entered Factory 5822 | -4/Factory | Accompanied by 2 allies 5822 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5934 | -4/Factory | Garrison activated, responded to threat 6003 | -4/Factory | Lost 5 parts (2n1u2w) 6369 | -4/Factory | Lost 6 parts (2p3n1w) 6519 | -4/Factory | Lost 3 parts (3u) 6770 | -4/Factory | Garrison activated, responded to threat 6815 | -4/Factory | Lost 4 parts (1p1u2w) 6962 | -4/Factory | Discovered new exit (range 12) 7042 | -4/Factory | Identified exit to Extension 7265 | -4/Factory | Entered Extension 7328 | -4/Extension | System corruption reached 10% 7352 | -4/Extension | Core integrity fell below 50% 7352 | -4/Extension | Released all parts (4) 7382 | -4/Extension | Lost 19 parts (3p7n3u6w) 7463 | -4/Extension | Core integrity fell below 20% 7464 | -4/Extension | Lost 4 allies 7498 | -4/Extension | Lost 6 parts (1p4n1w) 7820 | -4/Extension | Lost 4 allies 7959 | -4/Extension | Lost 4 allies 8211 | -4/Extension | Spotted B-86 Titan 8265 | -4/Extension | Lost 3 allies 8529 | -4/Extension | Spotted B-86 Titan 8552 | -4/Extension | Destroyed B-86 Titan 8572 | -4/Extension | Build established: Scavenger-Skirmisher 8592 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08570_ Penetrated by Slug. 08570_ Flexi-carbon Leg destroyed. 08571_ Slug penetrates B-86 Titan. 08573_ B-86 Titan activates siege mode. 08573_ Flexi-carbon Leg destroyed. 08574_ Slug penetrates B-86 Titan. 08580_ Slug penetrates K-01 Serf. 08580_ K-01 Serf destroyed. 08582_ Imp. Medium Armor Plating destroyed. 08582_ Knocked back. 08583_ G-67 Veteran destroyed. 08584_ U-05 Engineer builds a Wall. 08585_ System corrupted: Energy discharge (-175). 08586_ Slug penetrates G-67 Veteran. 08587_ Cld. Proton Cannon destroyed. 08587_ Penetrated by Slug. 08587_ Adv. Heat Sink destroyed. 08590_ U-05 Engineer destroyed. 08591_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | + #??????# #??# ## #????????? | | ##+########## #???????# #?# ## #????????? | | #???????# [=#?########### #????????? | | #???????# == #?# + = #????????? | | #???????# #?# ## %| #????????? | | #???????########?# ##% #????????? | | #????????????????############[ #????????? | | #####???????????????????????????# #????????? | | ????????????????????????????????#/!! =% #????????? | | ????????????????????????????????#/!!%%/ #????????? | | ????????????????????????????????#!! %% #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# % ##???????? | | ????????????????????????????????# ##???????? | | ????????????????????????????????####### #????????? | | ??????????????????????????????????????#%"#???????? | | ?????????????????????????????????????## "#???????? | | ?????????????????????????????????????#"=" #?#????? | | ????????????????????????????????????###!""" ## ### | | ????????????????????????????????????#"%%% * "" | | ?????????????lll????????????????????#* = ==! " | | ????????????????????????????????????#% =!!%/! | | ?????????????????????#####?###??????" !/= | | #####################################= = | | !%*!%= / | | %@[ % %g* %% | | % ! ! g=% | | % ! !%/% %|g%=% | | k % =!/% R *u!u* BB | | ##################################### BB | | ?????????????????????????????##???# # % | | ??????????????????????????????????### | | ????????????????????????????????????# | | ????????????????????????????????????# ?? | | ????????????????????????????????????#"####T#""???? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 225 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 32 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Gun Specialist Gunslinger Challenges ------------ None Game ------ Seed AssembledDeliveryShielding Manual? 0 Play Time 01:46:38 Cumulative 21.3 hours Start 2026.01.21 @ 19:03:05 End 2026.01.21 @ 20:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca3c5bb-8ac4-448b-b2fb-d16ab54b57bf