Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 15:15:17 Player: Tereza Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (102) 510 Value Destroyed (2883) 2883 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (563) 563 TOTAL SCORE: 13676 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/1600 Matter 16/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Micro-nuke Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Advanced Reaction Control System Phase Shifter Cloak of Protection Experimental Propulsion Shielding Hacking Suite > --- WEAPON ----------- Railgun Chainsword > --- INVENTORY -------- Light Fission Core Impulse Thruster Array Reaction Control System Hypervelocity Gauss Cannon [Rating: 120] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . . 4 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 1 . . . . . . 1 . Utility 14 | . . 2 . . . 1 . . . 3 1 . . . . 2 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 4 9 23 . 4 . 34 1 . 16 3 15 4 5 1 6 11 16 10 Power 15 | 1 . . 3 . 1 . 4 . . 1 . 1 . . . 1 . 3 . Engine 9 | 1 . . 3 . 1 . 4 . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . Propulsion 50 | 2 . 4 7 . . . 13 1 . 7 . 8 1 3 . . 2 1 1 Treads 20 | 2 . 3 7 . . . 6 1 . . . 1 . . . . . . . Leg 3 | . . . . . . . . . . . . 3 . . . . . . . Wheel 7 | . . 1 . . . . 5 . . . . . 1 . . . . . . Hover 9 | . . . . . . . 1 . . 6 . 2 . . . . . . . Flight 11 | . . . . . . . 1 . . 1 . 2 . 3 . . 2 1 1 Utility 53 | 1 2 2 4 . . . 5 . . 6 3 3 3 2 . 2 7 10 3 Device 27 | . 1 1 3 . . . 2 . . 3 . 2 1 . . 2 4 5 3 Storage 6 | 1 1 1 . . . . . . . 1 . 1 . 1 . . . . . Processor 11 | . . . 1 . . . 2 . . 1 2 . 1 . . . 3 1 . Hackware 4 | . . . . . . . . . . . 1 . . . . . . 3 . Protection 5 | . . . . . . . 1 . . 1 . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 3 9 . 3 . 12 . . 2 . 3 . . 1 3 2 2 6 Energy Gun 16 | 2 1 1 4 . . . 1 . . 1 . 2 . . . 2 1 . 1 Energy Cannon 6 | . . 1 1 . . . 4 . . . . . . . . . . . . Ballistic Gun 6 | . . 1 1 . . . 2 . . . . . . . . . 1 . 1 Ballistic Cannon 10 | . 1 . 2 . 2 . 3 . . . . 1 . . . 1 . . . Launcher 6 | . . . 1 . 1 . 2 . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 . . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . . . . . . 6 . . . . . . 5 . . 1 1 . Parts Lost 65 | . . 4 7 . 1 . 9 . . 3 . 14 . . . . . 17 10 Power 6 | . . . . . 1 . 1 . . . . 1 . . . . . 3 . Propulsion 21 | . . 1 3 . . . 4 . . 1 . 7 . . . . . 3 2 Utility 29 | . . 1 2 . . . 2 . . 2 . 5 . . . . . 10 7 Weapon 9 | . . 2 2 . . . 2 . . . . 1 . . . . . 1 1 Highest Loss Streak 15 | . . 2 2 . 1 . 3 . . 3 . 14 . . . . . 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 73 80 79 99 81 93 100 100 85 79 71 89 90 77 73 77 76 40 Engine 6 | . 14 11 11 11 11 9 8 9 9 4 . . . . . . . . . Treads 12 | . 28 21 21 22 22 18 11 18 18 4 . . . . . . . . . Wheel 3 | . . . . . . . 13 9 9 2 . . 4 4 . . . . . Hover 2 | . . . . . . . . . . 16 23 12 . . . . . . . Flight 2 | . . . . . . . . . . 1 . 1 5 9 23 21 15 12 3 Device 15 | . 12 8 15 22 22 18 24 18 18 15 11 11 9 11 11 11 14 16 . Storage 7 | . 14 11 11 11 11 9 9 9 9 6 5 3 5 3 . . . . . Processor 9 | . . . . 11 11 9 6 9 9 7 11 14 15 17 17 15 23 25 19 Hackware 2 | . . . . . . . . . . . 3 5 5 5 5 5 4 9 13 Protection 3 | . . . . . . . 2 9 9 8 5 2 4 4 5 5 4 3 . Energy Gun 3 | . 20 10 11 . . . . . . 3 5 2 5 5 5 4 1 . . Energy Cannon 3 | . . 1 4 . . . 7 9 9 4 . . . . . . . . . Ballistic Cannon 5 | . 7 9 4 2 20 18 6 9 9 2 . . 5 4 . . . . . Peak Build Rating 120 | 6 9 15 18 18 20 20 31 29 29 50 58 61 68 75 70 78 113 120 52 Average Rating 35 | 4 8 11 13 16 19 20 25 28 29 39 51 48 65 68 66 71 98 104 48 On Entrance 38 | . 6 9 13 18 16 20 20 29 29 29 45 58 51 68 66 70 72 113 44 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 69 | 13 32 52 53 51 53 53 69 63 63 66 27 43 54 54 20 22 32 34 11 Greatest Support 60 | 40 40 44 44 44 44 44 44 16 16 34 32 60 60 22 22 22 35 42 16 Greatest Overweight (x) 8 | 1 . 1 2 1 1 1 4 3 3 4 . 3 3 8 . . 1 . 3 Average Overweight (x) . | . . . 1 1 1 1 2 3 3 . . . 2 2 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 10 15 15 15 5 5 5 5 5 Average Capacity 15 | 6 14 17 20 20 20 20 20 20 20 13 10 8 15 12 5 5 5 5 5 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 10 10 14 15 5 5 5 5 5 Average Carried 15 | 4 11 16 19 19 18 20 19 19 20 13 10 8 12 11 4 5 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 10 10 15 15 5 5 5 5 5 5 Final Carried 20 | 6 15 18 19 20 20 20 20 20 20 10 10 9 14 5 5 5 5 4 3 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Mutant 11% | Commander-Mutant 9% | Hacker-Mutant 4% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2287 | 212 89 53 443 . 47 . 666 212 . 220 . 119 112 . 54 . . 5 55 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3277 | . 96 333 625 . 31 . 1043 417 . 330 . 298 104 . . . . . . Parts 204 | . 5 31 39 . 7 . 70 16 . 13 . 13 10 . . . . . . Haulers Intercepted 4 | . . . . . . . 4 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 13 6 . . . . . . Prevented 7 | . . . . . . . . . . . . 3 4 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 81 | . 2 11 18 . 5 . 21 4 . 7 . 9 4 . . . . . . Melee 3 | . . . . . . . . . . 2 . 1 . . . . . . . Guns 22 | . 1 5 7 . . . 1 . . 1 . 3 4 . . . . . . Cannons 34 | . . 5 6 . 1 . 15 4 . 3 . . . . . . . . . AOE 19 | . 1 . 5 . 4 . 5 . . . . 4 . . . . . . . Classes Destroyed 13 | . 2 3 2 . 1 . 3 1 . 1 . . . . . . . . . Worker 4 | . . 2 1 . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . . . . . . . 4 . . . . . . . . . . . . Recycler 6 | . . . 1 . . . 1 4 . . . . . . . . . . . Watcher 4 | . 1 2 . . . . 1 . . . . . . . . . . . . Swarmer 32 | . . 6 7 . 4 . 4 . . . . 7 4 . . . . . . Grunt 32 | . 2 3 10 . . . 10 . . 5 . 2 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . 2 1 . . . . . . . . . . . Sentry 9 | . . 2 . . . . 5 2 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | . 2 5 6 . 4 . 10 4 . 2 . 6 4 . . . . . . Combat Bots Only 8 | . 1 4 4 . 4 . 8 2 . 2 . 6 4 . . . . . . Max Kills in Single Turn 5 | . 2 1 5 . 2 . 3 1 . 1 . 4 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . 2 . 2 . . . . 4 . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1005 | . 20 81 110 . 26 . 96 19 . 33 . 217 35 . . . . 210 158 Missed 403 | . 7 30 35 . 8 . 18 5 . 10 . 83 14 . . . . 114 79 Damage Taken 10838 | . 201 608 1141 . 257 . 1076 196 . 404 . 2036 316 . . . . 2265 2338 Core 3839 | . 53 51 215 . 30 . 134 47 . 25 . 882 18 . . . . 771 1613 Absorbed by Shields 12 | . . . . . . . . . . 12 . . . . . . . . . Redirected to Shielding 335 | . . . . . . . . 10 . 5 . 35 . . . . . 285 . Core Remaining (%) 69 | 100 78 . . . 26 . . . 67 97 . . . . 9 100 100 46 . Volleys Fired 239 | . 13 41 55 . 8 . 59 20 . 19 . 10 9 . . . 1 . 4 Largest 2 | . 2 2 2 . 2 . 2 2 . 2 . 2 2 . . . 1 . 1 Hottest 143 | . 100 116 125 . 74 . 104 112 . 143 . 130 126 . . . 65 . 35 Shots Fired 464 | . 26 79 107 . 14 . 118 40 . 38 . 19 18 . . . 1 . 4 Gun 199 | . 18 39 69 . . . 31 . . 9 . 19 9 . . . 1 . 4 Cannon 259 | . 8 40 37 . 12 . 84 40 . 29 . . 9 . . . . . . Launcher 6 | . . . 1 . 2 . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 190 | . 8 37 26 . 12 . 64 20 . 10 . . 9 . . . . . 4 Thermal 210 | . 13 42 56 . . . 51 20 . 28 . . . . . . . . . Explosive 6 | . . . 1 . 2 . 3 . . . . . . . . . . . . Electromagnetic 58 | . 5 . 24 . . . . . . . . 19 9 . . . 1 . . Robot Hit Streak 22 | . 6 9 14 . 3 . 9 22 . 7 . 5 4 . . . . . 1 Robot Miss Streak 7 | . 2 5 3 . 3 . 3 7 . 3 . 2 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . . . . . . . Shots Hit Robots 302 | . 18 41 72 . 8 . 71 32 . 38 . 14 7 . . . . . 1 Core Hits 173 | . 5 19 30 . 7 . 45 28 . 23 . 10 4 . . . . . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 12 | . 1 3 2 . . . 1 . . 2 . . 3 . . . . . . Burn 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . 3 . . . . . . Blast 3 | . . 1 1 . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 43 | . . . . . . . . . . 11 2 6 . . . . 6 10 8 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . 11 2 6 . . . . 6 10 8 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7519 | . 374 746 1325 . 345 . 2024 799 . 1057 . 674 128 . . . . . 47 Guns 1913 | . 176 336 518 . . . 310 . . 128 . 333 84 . . . . . 28 Cannons 3680 | . 124 410 507 . 96 . 1147 794 . 558 . . 44 . . . . . . Explosions 1453 | . 74 . 300 . 249 . 567 . . . . 263 . . . . . . . Melee 436 | . . . . . . . . . . 371 . 65 . . . . . . . Ramming 37 | . . . . . . . . 5 . . . 13 . . . . . . 19 Kinetic 2415 | . 124 366 229 . 96 . 817 482 . 229 . . 44 . . . . . 28 Thermal 2897 | . 207 380 638 . . . 640 312 . 457 . 263 . . . . . . . Explosive 1066 | . . . 250 . 249 . 567 . . . . . . . . . . . . Electromagnetic 668 | . 43 . 208 . . . . . . . . 333 84 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 436 | . . . . . . . . . . 371 . 65 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 1 1 1 . . . . . . . . . . . . 2 16 Average Corruption 1 | . . 1 1 1 1 . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . . 1 12 3 2 . . . . . . . . . . . . . 9 Message Errors 3 | . . . 2 . . . . . . . . . . . . . . . 1 Matter Fused 7 | . . . 2 2 1 . . . . . . . . . . . . . 2 Energy Discharges 6 | . . . 2 . 1 . . . . . . . . . . . . . 3 Data Loss (minor) 5 | . . 1 2 1 . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . 3 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 91 | . . 2 . . 3 . 44 18 . 15 . 9 . . . . . . . Projectiles 29 | . . 2 . . . . 2 18 . 7 . . . . . . . . . Explosions 45 | . . . . . 3 . 42 . . . . . . . . . . . . Melee 17 | . . . . . . . . . . 8 . 9 . . . . . . . Knockbacks 32 | . 4 . 4 . 2 . 10 8 . 3 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 4 . 4 . 2 . 10 7 . 3 . . 1 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 73 | . 44 . . . . . 14 2 . . . 5 . . . . . . 8 Shots 2 | . 1 . . . . . 1 . . . . . . . . . . . . Rammed 9 | . . . . . . . . 1 . . . 4 . . . . . . 4 Targets Rammed 9 | . . . . . . . . 1 . . . 4 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 302 184 166 . . . 220 7 . 228 . 238 324 . . . . . . Average Temperature 73 | . 117 57 29 . . . 40 4 . 82 . 95 142 . . . . . . Received Heat Transfer 1473 | . 87 180 339 . . . 432 27 . 162 . 111 . . . . . 90 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . . . . . . . . Parts Melted 11 | . . 4 3 . . . 1 . . 1 . 2 . . . . . . . Heat Transferred 5520 | . 421 999 1386 . . . 1074 576 . 814 . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . . . . . . . 2 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 805 | . 150 276 260 . 169 65 283 171 . 106 13 . . . . . 81 805 497 Initial 482 | . . 63 63 . . 65 27 51 . . 9 . . . . . . 45 482 Average 131 | . 49 170 129 . 164 65 134 77 . 26 10 . . . . . 51 253 331 Maximum Alert Level 3 | . . 1 1 . . . 1 . . . . . . . . . . 3 2 Low Security (%) 80 | 100 100 53 87 . 100 100 75 100 . 100 100 . . . . 100 100 37 29 Level 1 14 | . . 46 12 . . . 24 . . . . . . . . . . 36 35 Level 2 4 | . . . . . . . . . . . . . . . . . . 22 34 Level 3 . | . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 . . . . 2 . . 7 . . . . . . . 4 5 Investigation 4 | . 1 . . . . . . . . 1 . . . . . . . 1 1 Extermination 4 | . . . . . . . . . . 2 . . . . . . . 1 1 Reinforcement 11 | . . 2 . . . . . . . 4 . . . . . . . 2 3 Assault 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 14 | . 1 3 . . . . . . . . . . . . . . . 9 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 12 . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 12 . Times Spotted 252 | . 6 18 21 . 5 . 25 5 . 13 . 37 5 . . . 2 79 36 Peak Tracking Total 37 | . 3 6 4 . 4 . 10 2 . 5 . 10 5 . . . 1 37 11 Tactical Retreats 32 | . 2 . 1 . . . . . . 1 . 7 1 . . . . 12 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 12 | . . 1 . . . . 5 . . 2 . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 8 | . . . 3 . 2 . 1 . . 2 . . . . . . . . . Max in Single Turn 2 | . . . 2 . 2 . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 32 | . 2 . . 2 . . 6 7 1 1 1 1 . 5 . . 1 2 3 Terminals 14 | . 1 . . . . . 6 . . 1 1 . . . . . 1 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 74 | . 3 . . 6 . . 17 10 1 1 1 1 . 18 . . 2 5 9 Successful 48 | . 2 . . 6 . . 9 7 1 . . 1 . 18 . . 1 2 1 Failed 26 | . 1 . . . . . 8 3 . 1 1 . . . . . 1 3 8 Catastrophic 6 | . . . . . . . . . . 1 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . 1 . . 1 . . 3 10 . 1 . . . . . . . . . Terminals 34 | . 2 . . . . . 17 . . 1 1 . . . . . 2 5 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . . . 10 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 1 . . 6 . . 9 . 1 . . 1 . 18 . . 1 2 1 Record 12 | . . . . 5 . . . . 1 . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 1 . . . . . 2 . . . . . . 4 . . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . . 7 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . 7 . . . . . . . . . . . Tunnel 8 | . 1 . . . . . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . . 5 . . 1 1 . . . . . 1 1 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 8 | . . . . . . . 2 6 . . . . . . . . . . . Largest Group 6 | . . . . . . . 2 6 5 5 . . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 61 46 46 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 16 16 16 . . . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . . . . . 1 ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 33 | . . . . . . . 20 7 . 6 . . . . . . . . . Total Damage 350 | . . . . . . . 212 88 . 50 . . . . . . . . . Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . . . . 2 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 9894 | 70 315 494 1467 483 317 86 1113 1175 847 834 110 385 250 198 53 64 395 461 777 Spaces Moved 7336 | 37 162 170 549 214 128 39 568 639 560 710 180 568 149 151 192 198 715 907 500 Core 66 | 5 . . . . . . . . . . . 24 . . . . . . 37 Treads 1334 | 32 162 167 549 214 128 39 43 . . . . . . . . . . . . Legs 79 | . . . . . . . . . . . . 47 32 . . . . . . Wheels 2018 | . . 3 . . . . 525 639 560 91 . . 117 83 . . . . . Hover 1278 | . . . . . . . . . . 619 180 479 . . . . . . . Flight 2561 | . . . . . . . . . . . . 18 . 68 192 198 715 907 463 Fastest Speed 26 | 50 160 115 225 225 225 225 110 145 145 38 38 38 140 26 26 26 26 28 35 Average Speed 99 | 150 160 194 228 225 225 225 138 145 145 57 38 51 143 118 26 26 32 33 39 Slowest Speed 620 | 160 160 240 305 225 225 225 225 145 145 160 38 200 145 620 26 26 99 45 200 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . . . . . . . . 3 46 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 4 24 25 90 60 45 5 57 95 51 19 7 78 34 62 36 8 23 40 15 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 13 | . 1 . 1 1 . . . 7 . . . . . 3 . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . . . . . . . . . . Scrap Searched 11 | . . . 2 . 1 . . . 3 . . 1 2 . 2 . . . . Spaces Dug 22 | . . . . . . . . . . 1 2 . . . . . 6 10 3 Terrain Destroyed 138 | . 7 . 35 . 14 . 56 . . 1 2 4 . . . . 6 10 3 Melee 22 | . . . . . . . . . . 1 2 . . . . . 6 10 3 Projectile 12 | . . . 2 . 1 . 9 . . . . . . . . . . . . AOE 104 | . 7 . 33 . 13 . 47 . . . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 9373 | 49 191 261 655 218 143 38 800 848 595 1083 217 623 165 170 194 211 865 993 1054 Wait 1264 | . 4 19 11 . 1 . 49 76 34 292 31 12 . . . . 102 102 531 Move 7213 | 36 161 169 548 213 127 38 567 638 559 709 179 567 148 150 191 197 708 826 482 Hop 45 | . . . . . . . . . . . . . . . . . 3 34 8 Pick Up 101 | 7 6 12 10 1 3 . 29 1 1 7 1 5 4 3 1 1 4 1 4 Fast Attach 94 | 5 4 2 9 . . . 14 . . 3 3 10 4 7 1 5 10 13 4 Attach 46 | 1 . 4 8 . 3 . 11 . . 5 . 5 . . . . 1 2 6 Detach 18 | . 3 1 . 2 . . 3 . . 2 . 1 . 1 . . 1 2 2 Swap 30 | . . 3 6 . 1 . 9 1 . 8 . . . . . 1 . 1 . Drop 109 | . . 10 8 2 . . 35 2 1 16 1 3 . 9 1 7 11 2 1 Fire 239 | . 13 41 55 . 8 . 59 20 . 19 . 10 9 . . . 1 . 4 Melee 43 | . . . . . . . . . . 11 2 6 . . . . 6 10 8 Ram 9 | . . . . . . . . 1 . . . 4 . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 24 . . 11 . . . . . . 18 . . Rewire 109 | . . . . . . . . 109 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 692 | -9/Materials | Discovered new exit (range 16) 880 | -9/Materials | Entered Mines 1049 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1309 | -9/Mines | Core integrity fell below 50% 1725 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1790 | -9/Mines | Discovered new exit (range 12) 1940 | -9/Mines | Discovered new exit (range 9) 2026 | -9/Mines | Learned location of 1 exit from Materials 2310 | -9/Mines | Discovered new exit (range 11) 2347 | -9/Mines | Identified exit to Exiles 2347 | -9/Mines | Entered Exiles 2401 | -9/Exiles | Met 8R-AWN 2443 | -9/Exiles | Met EX-HEX 2509 | -9/Exiles | Met EX-BIN 2533 | -9/Exiles | Aligned with FarCom system 2536 | -9/Exiles | Given EX-Vault access code 2594 | -9/Exiles | Opened EX-Vault 2613 | -9/Exiles | Found Cloak of Protection 2659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2724 | -9/Exiles | Met EX-DEC 2740 | -9/Exiles | Learned location of Zion (-6) 2805 | -9/Exiles | Discovered new exit (range 14) 2827 | -9/Exiles | Identified exit to Mines 2830 | -9/Exiles | Left Exiles lab with Cloak of Protection 2830 | -9/Exiles | Entered Mines 3113 | -8/Mines | Discovered new exit (range 13) 3144 | -8/Mines | Identified exit to Materials 3147 | -8/Mines | Entered Materials 3147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -8/Materials | Identified exit to Storage 3233 | -8/Materials | Entered Storage 3274 | -8/Storage | Identified exit to Recycling 3454 | -8/Storage | Lost 3 parts (2n1w) 3653 | -8/Storage | Build established: Scavenger-Mutant 3901 | -8/Storage | Met a pair of Derelict thieves 4086 | -8/Storage | Lost 3 parts (1p1n1u) 4089 | -8/Storage | Destroyed 8 combat bots 4340 | -8/Storage | Used back door to open Recycling access 4346 | -8/Storage | Entered Recycling 4519 | -8/Recycling | Discovered new exit (range 9) 5437 | -8/Recycling | Scanned before Scraplab entrance 5457 | -8/Recycling | Entered Scraplab 5469 | -8/Recycling | Discovered new exit (range 3) 5521 | -8/Recycling | Entered Scraptown 5521 | -8/Scraptown | Accompanied by 5 allies 5542 | -8/Scraptown | Build established: Commander-Mutant 5675 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5888 | -8/Scraptown | Discovered new exit (range 11) 5969 | -8/Scraptown | Visited Cyclists 6066 | -8/Scraptown | Visited Symbiants 6089 | -8/Scraptown | Visited The Evicted 6127 | -8/Scraptown | Turned away by UFD registrar 6152 | -8/Scraptown | Visited Junk Repository 6200 | -8/Scraptown | Visited Red Mages 6368 | -8/Scraptown | Entered Factory 6368 | -6/Factory | Accompanied by 5 allies 6368 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6660 | -6/Factory | Lost 4 allies 7190 | -6/Factory | Discovered new exit (range 15) 7195 | -6/Factory | Identified exit to Factory 7202 | -6/Factory | Entered another Factory area 7202 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7209 | -5/Factory | Lost 3 parts (1n2u) 7310 | -5/Factory | Discovered new exit (range 4) 7311 | -5/Factory | Identified exit to Upper Caves 7312 | -5/Factory | Entered Upper Caves 7329 | -5/Upper Caves | Spotted B-75 Beast 7463 | -5/Upper Caves | Learned Factory interactive machine intel 7514 | -5/Upper Caves | Learned Factory stockpile data 7547 | -5/Upper Caves | Core integrity fell below 50% 7574 | -5/Upper Caves | Core integrity fell below 20% 7599 | -5/Upper Caves | Lost 14 parts (1p7n5u1w) 7666 | -5/Upper Caves | Discovered new exit (range 3) 7667 | -5/Upper Caves | Identified exit to Upper Caves 7697 | -5/Upper Caves | Entered another Upper Caves area 7760 | -5/Upper Caves | Learned Factory emergency access door positions 7895 | -5/Upper Caves | Encountered a Warlord checkpoint 7927 | -5/Upper Caves | Discovered new exit (range 15) 7946 | -5/Upper Caves | Identified exit to Zhirov 7947 | -5/Upper Caves | Entered Zhirov 7947 | -5/Zhirov | Discovered new exit (range 3) 7974 | -5/Zhirov | Met Zhirov 7983 | -5/Zhirov | Build established: Derelict-Mutant 8024 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8138 | -5/Zhirov | Found Alien Artifact 8138 | -5/Zhirov | Identified Integrated Dissipator 8138 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8143 | -5/Zhirov | Found Alien Artifact 8143 | -5/Zhirov | Identified Transdimensional Reconstructor 8143 | -5/Zhirov | Warped through subspace 8145 | -5/Zhirov | Identified exit to Proximity Caves 8145 | -5/Zhirov | Entered Proximity Caves 8163 | -4/Proximity Caves | Learned 4 Research zone layouts 8187 | -4/Proximity Caves | Learned Research stockpile data 8193 | -4/Proximity Caves | Discovered new exit (range 7) 8195 | -4/Proximity Caves | Identified exit to Factory 8198 | -4/Proximity Caves | Entered Factory 8198 | -4/Factory | Evolved 2 slots: Utility x2 8201 | -4/Factory | Loaded intel: 52 interactive machine locations 8259 | -4/Factory | Discovered new exit (range 13) 8261 | -4/Factory | Identified exit to Research 8262 | -4/Factory | Entered Research 8262 | -3/Research | Evolved 2 slots: Utility x2 8299 | -3/Research | Identified exit to Testing 8390 | -3/Research | Build established: Sprinter 8656 | -3/Research | Discovered new exit (range 2) 8656 | -3/Research | Identified exit to Research 8657 | -3/Research | Entered another Research area 8657 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8793 | -2/Research | Spotted B-90 Cyclops 8813 | -2/Research | Identified exit to Access 9107 | -2/Research | Spotted B-90 Cyclops 9114 | -2/Research | Core integrity fell below 50% 9118 | -2/Research | Entered Access 9118 | -1/Access | Evolved 2 slots: Utility x2 9142 | -1/Access | Lost 15 parts (3p3n8u1w) 9234 | -1/Access | Build established: Hacker-Mutant 9368 | -1/Access | Search patrols dispatched 9723 | -1/Access | Crushed by falling debris 9754 | -1/Access | Lost 4 parts (3u1w) 9771 | -1/Access | Found Gamma Bomb Array 9796 | -1/Access | Core integrity fell below 50% 9869 | -1/Access | System corruption reached 10% 9883 | -1/Access | Core integrity fell below 20% 9895 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09869_ Imp. Reaction Control System severed. 09870_ System corrupted: Matter fused (-10). 09871_ The unstable cave ceiling collapses. 09872_ Micro-nuke Launcher severed. 09872_ Acquired Micro-nuke Launcher. 09872_ Adv. Signal Interpreter severed. 09878_ Core Analyzer severed. 09879_ Slammed into C-57 Dissector. 09882_ Acquired Enh. Quantum Rifle. 09883_ Enh. Quantum Rifle severed. 09884_ Slammed into C-57 Dissector. 09884_ Enh. Optical Array severed. 09885_ Slammed into C-57 Dissector. 09885_ Adv. Terrain Scan Processor broken. 09885_ Destabilizing: Short circuit. 09886_ System corrupted: Energy discharge (-30). 09886_ Slammed into P-80 Master. 09888_ Broken Adv. Terrain Scan Processor severed. 09890_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####################?????? | | ???????????????????????# # """"" #?????? | | ???????????????????????# # """"" #????? | | ???????????????????????# + ""^F" #????? | | ???????????????????????# c # * #???? " | | ???????????????????????# c #c #???? | | ???????????????????????# @ #p ! #??? | | ???????????????????????######## #??? | | ??????????????????????????????# p #### *? | | ??????????????????????????????# p # ### | | ??????????????????????????????# | | ????????????????????????????#####/######## | | ????????????????????????????# # | | ????????????????????????????# # ! | | ????????????????????????????# [[[ # ## | | ???? ??????????????????????# [[[ # #? | | ??? ######### # [[[ # ## | | ??? ##+######################## | | ?? !! | | ?? ! | | ?? ] # | | ? ##################### | | ? ##############??????? | | # #?##????? | | # #?# ????? | | + #?# ????? | | ? ############## #### ###+######## | | ??????????? # #??# ## | | ??????????? # #?##+############# | | ??????????? # #?# #????????# """"" | | ??????????? " # ### "" ########## ""R"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dodgeball, But With Guns Subspace Traveler Challenges ------------ None Game ------ Seed VortexStructuralExtractor Manual? 0 Play Time 01:32:06 Cumulative 92.3 hours Start 2024.10.28 @ 13:47:25 End 2024.10.28 @ 15:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52175e21-b202-4375-b867-9000ebbaf256