Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.20 @ 13:25:27 Player: Sara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3491) 3491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 7879 Bonus ------- Follower Combat Kills 453 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 282/290 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Ripper Ripper > --- INVENTORY (4) ---- Reinforced Deuterium Engine Cooled Airjet Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Cooled Airjet > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Energy Filter Weapon Cycler Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Fission Core Armored Treads Cooled Airjet Cooled Airjet Cooled Airjet Advanced Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer High-powered Tractor Beam Flak Gun Flak Gun Datajack [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Hacking Suite Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 7 | . . 2 2 2 1 . Weapon . | . . . . . . . Parts Attached 135 | . 18 21 24 24 15 33 Power 11 | . 1 1 2 1 2 4 Engine 8 | . . 1 2 1 2 2 Core 2 | . 1 . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 50 | . 5 11 8 5 5 16 Treads 34 | . . 11 8 3 3 9 Leg 6 | . 5 . . . 1 . Wheel . | . . . . . . . Hover 7 | . . . . 2 1 4 Flight 3 | . . . . . . 3 Utility 32 | . 6 3 6 8 3 6 Device 19 | . 2 1 5 6 1 4 Storage 5 | . 4 . . . 1 . Processor 3 | . . . 1 . . 2 Hackware 5 | . . 2 . 2 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 42 | . 6 6 8 10 5 7 Energy Gun 9 | . 6 . . 2 . 1 Energy Cannon 7 | . . 2 3 2 . . Ballistic Gun 22 | . . 4 5 6 4 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 6 | . . 2 1 3 . . Parts Lost 42 | . 3 5 2 2 2 28 Power 7 | . 1 1 1 . 1 3 Propulsion 14 | . . 1 . . 1 12 Utility 11 | . . . 1 1 . 9 Weapon 10 | . 2 3 . 1 . 4 Highest Loss Streak 8 | . 2 3 1 1 2 8 Average Slot Usage (%) 96 | . 98 99 99 99 96 86 Engine 6 | . 6 9 8 7 5 2 Core 1 | . 6 1 . . . 2 Treads 13 | . . 21 17 14 13 11 Leg 5 | . 28 . . . 2 1 Device 15 | . 10 11 17 17 20 20 Storage 9 | . 17 11 9 7 6 3 Processor 5 | . . . 9 7 6 11 Hackware 17 | . . 22 18 27 25 14 Energy Gun 5 | . 25 3 . . . 1 Energy Cannon 2 | . . 7 . 6 . . Ballistic Gun 8 | . 2 9 17 7 12 6 Naked Turns . | . . . . . . . Heaviest Build 60 | 10 55 46 56 60 56 55 Greatest Support 97 | 20 20 46 40 40 70 97 Greatest Overweight (x) 3 | . 2 2 2 3 2 1 Average Overweight (x) . | . 1 . . 1 . . Largest Inventory Capacity 18 | . 18 12 12 12 12 12 Average Capacity 11 | . 12 12 12 12 12 8 Most Carried 16 | . 16 12 12 12 12 12 Average Carried 10 | . 11 11 11 11 11 6 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 12 | 6 12 12 12 12 12 2 Class Distribution -------------------- 42% | Scavenger-Mutant 42% | Hacker-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 2856 | 200 187 535 492 370 340 732 Remotely . | . . . . . . . Salvage Created 5485 | . 828 1814 710 604 461 1068 Parts 307 | . 66 108 48 21 14 50 Haulers Intercepted 8 | . 2 4 1 . . 1 Recyclers Shooed 11 | . 1 7 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 85 | . 16 24 16 9 8 12 Melee 3 | . . . . . . 3 Guns 61 | . 16 11 16 1 8 9 Cannons 19 | . . 11 . 8 . . AOE 2 | . . 2 . . . . Classes Destroyed 14 | . 7 3 1 2 . 1 Worker 7 | . 2 3 . 1 . 1 Builder 2 | . 1 1 . . . . Hauler 8 | . 2 4 1 . . 1 Recycler 12 | . . 6 1 2 . 3 Operator 5 | . 3 1 1 . . . Watcher 4 | . 2 2 . . . . Swarmer 23 | . 6 4 7 . . 6 Grunt 39 | . 10 14 4 2 6 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 11 | . . 5 4 1 . 1 Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 4 2 . Behemoth 2 | . . . . . . 2 Best Kill Streak 9 | . 9 5 5 2 3 5 Combat Bots Only 6 | . 6 4 4 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 7195 | . 661 1007 607 635 966 3319 Core 1238 | . 108 105 82 89 153 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 56 73 85 87 . . Volleys Fired 337 | . 70 99 54 36 32 46 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 80 136 160 160 56 69 Shots Fired 655 | . 134 191 108 72 64 86 Gun 545 | . 134 142 100 19 64 86 Cannon 110 | . . 49 8 53 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 362 | . 17 81 100 19 64 81 Thermal 177 | . 35 76 8 53 . 5 Explosive . | . . . . . . . Electromagnetic 116 | . 82 34 . . . . Robot Hit Streak 50 | . 7 16 29 14 50 17 Robot Miss Streak 9 | . 4 5 2 2 3 9 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 502 | . 83 133 86 52 62 86 Core Hits 255 | . 41 55 29 21 29 80 Critical Hits 12 | . . 10 2 . . . Critical Kills 8 | . . 7 1 . . . Critical Parts Destroyed 3 | . . 2 1 . . . Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9579 | . 1276 2488 1376 1219 1186 2034 Guns 7164 | . 1152 1614 1327 217 1186 1668 Cannons 1814 | . . 763 49 1002 . . Explosions 235 | . 124 111 . . . . Melee 366 | . . . . . . 366 Ramming . | . . . . . . . Kinetic 5443 | . 40 1100 1327 217 1186 1573 Thermal 2589 | . 415 1028 49 1002 . 95 Explosive . | . . . . . . . Electromagnetic 1181 | . 821 360 . . . . Impact . | . . . . . . . Slashing 366 | . . . . . . 366 Piercing . | . . . . . . . Highest Corruption 8 | . 2 . . 8 . 1 Average Corruption 3 | . 1 . . 5 . 1 Corruption Purged . | . . . . . . . Effects 40 | . 1 . . 35 . 4 Message Errors 13 | . . . . 12 . 1 Matter Fused 11 | . . . . 11 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 5 | . 1 . . 2 . 2 Data Loss (minor) 4 | . . . . 3 . 1 Misfires 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 77 | . 8 37 . 15 . 17 Projectiles 15 | . . . . 15 . . Explosions 45 | . 8 37 . . . . Melee 17 | . . . . . . 17 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . 76 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | . 376 236 87 232 . 40 Average Temperature 76 | . 99 65 44 74 . 16 Received Heat Transfer 1776 | . 252 354 180 39 345 606 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 1 . 10 . . Heat Transferred 4886 | . 956 1795 100 1850 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 361 | . 354 336 278 155 175 361 Initial 133 | . . 76 133 74 4 85 Average 146 | . 205 191 164 74 59 140 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 69 | . 57 46 60 100 100 67 Level 1 30 | . 42 53 39 . . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 5 5 1 9 2 3 Investigation 6 | . 2 1 . . 1 2 Extermination 5 | . . . . 4 1 . Reinforcement 11 | . 3 4 1 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 13 | . 4 4 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 178 | . 36 39 28 18 8 49 Peak Tracking Total 10 | . 6 6 4 4 3 10 Tactical Retreats 10 | . 3 1 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 9 | . 3 1 3 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts 1 | . . . . . 1 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 6 | . 2 2 . . . 2 Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 20 | . 6 2 . 3 3 6 Terminals 16 | . 4 2 . 2 2 6 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 53 | . 15 12 . 6 8 12 Successful 26 | . 10 7 . 2 3 4 Failed 26 | . 5 4 . 4 5 8 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts 1 | . . 1 . . . . Manual 23 | . 10 6 . 3 2 2 Terminals 42 | . 10 12 . 5 3 12 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 4 . 1 1 4 Robot Analysis 4 | . 3 1 . . . . Open Door 5 | . . . . . 1 4 Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 3 . 1 . . Terminals 4 | . 1 3 . . . . Track 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Operators 2 | . 1 1 . . . . Fabricators 1 | . . . . 1 . . Siphon 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 2 . 2 1 5 Full Trace Events 3 | . 1 . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 7 | . . . . . . 7 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 12 | . . . . . . 12 Largest Group 8 | . . . . . . 8 Highest-Rated Group 225 | . . . . . . 225 Highest-Rated Ally 37 | . . . . . . 37 Total Orders . | . . . . . . . Ally Attacks 60 | . . . . . . 60 Total Damage 1376 | . . . . . . 1376 Kills 13 | . . . . . . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total 4 | . 3 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 7486 | . 1439 1487 1219 1402 737 1202 Spaces Moved 3486 | 1 677 570 480 619 334 805 Core 3 | . . . . . . 3 Treads 2385 | . . 561 480 618 332 394 Legs 689 | 1 677 9 . . 2 . Wheels . | . . . . . . . Hover 57 | . . . . 1 . 56 Flight 352 | . . . . . . 352 Fastest Speed 30 | 120 120 160 160 180 163 30 Average Speed 157 | 120 163 171 179 182 181 100 Slowest Speed 230 | 120 180 180 200 230 185 185 Overloaded Moves 25 | . . . . . . 25 Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 84 50 25 18 7 60 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 19 | . 3 10 6 . . . Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 13 | . 3 10 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 4849 | . 886 895 726 827 411 1104 Wait 708 | . 84 178 151 113 25 157 Move 3474 | . 676 569 479 618 333 799 Hop 3 | . . . . . . 3 Pick Up 63 | . 18 11 7 11 2 14 Fast Attach 45 | . 6 7 7 14 3 8 Attach 29 | . 2 4 2 3 2 16 Detach 2 | . . . . . 1 1 Swap 61 | . 10 10 15 7 10 9 Drop 80 | . 20 17 11 25 2 5 Fire 337 | . 70 99 54 36 32 46 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire 31 | . . . . . . 31 Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 15) 1370 | -10/Materials | Discovered new exit (range 16) 1393 | -10/Materials | Build established: Scavenger-Mutant 1432 | -10/Materials | Repaired EM Pulse Gun 1440 | -10/Materials | Entered another Materials area 1440 | -9/Materials | Evolved 2 slots: Utility x2 1733 | -9/Materials | Lost 3 parts (1p2w) 1736 | -9/Materials | Build established: Hacker-Mutant 1827 | -9/Materials | Central database locked down 2096 | -9/Materials | Discovered new exit (range 15) 2368 | -9/Materials | Build established: Scavenger-Mutant 2888 | -9/Materials | Discovered new exit (range 16) 2927 | -9/Materials | Entered another Materials area 2927 | -8/Materials | Evolved 2 slots: Utility x2 3720 | -8/Materials | Discovered new exit (range 13) 4144 | -8/Materials | Identified exit to Factory 4146 | -8/Materials | Entered Factory 4146 | -7/Factory | Evolved 2 slots: Utility x2 4445 | -7/Factory | Build established: Hacker-Mutant 4709 | -7/Factory | Garrison activated, responded to threat 5424 | -7/Factory | Identified exit to Lower Caves 5495 | -7/Factory | Discovered new exit (range 7) 5546 | -7/Factory | Identified exit to Factory 5548 | -7/Factory | Entered another Factory area 5548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6271 | -6/Factory | Discovered new exit (range 6) 6276 | -6/Factory | Identified exit to Extension 6285 | -6/Factory | Entered Extension 6491 | -6/Extension | Spotted B-75 Beast 6550 | -6/Extension | Destroyed B-75 Beast 6560 | -6/Extension | Disrupted transfer network 6604 | -6/Extension | Lost 8 parts (3n3u2w) 6698 | -6/Extension | Lost 3 parts (1p2n) 6868 | -6/Extension | Spotted B-75 Beast 6894 | -6/Extension | Core integrity fell below 50% 6926 | -6/Extension | Lost 7 parts (1p2n2u2w) 6951 | -6/Extension | Rescued a captive Derelict 6971 | -6/Extension | Build established: Scavenger-Mutant 6985 | -6/Extension | Rescued a captive Derelict 6986 | -6/Extension | Rescued a captive Derelict 7081 | -6/Extension | Rescued a captive Derelict 7082 | -6/Extension | Rescued a captive Derelict 7311 | -6/Extension | Destroyed B-75 Beast 7336 | -6/Extension | Discovered new exit (range 4) 7340 | -6/Extension | Lost 4 parts (1p3u) 7342 | -6/Extension | Identified exit to Factory 7438 | -6/Extension | Core integrity fell below 20% 7487 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07401_ Acquired Lgt. Treads. 07402_ Acquired 10 matter. 07409_ Dropped VTOL Module. 07409_ Acquired Rnf. Deuterium Engine. 07410_ C-30 ARC bursts open, deploying its payload. 07410_ S-27 Virus unfolds itself. 07410_ 80-2FH(l) destroyed. 07412_ Weapon Cycler destroyed. 07425_ S-27 Virus destroyed. 07426_ U-05 Engineer lays Concrete. 07433_ Destroyed VTOL Module. 07435_ S-27 Virus destroyed. 07439_ K-01 Serf destroyed. 07442_ Lgt. Treads destroyed. 07443_ U-05 Engineer lays Concrete. 07448_ System corrupted: Component data lost. 07457_ Lgt. Treads destroyed. 07479_ System corrupted: Energy discharge (-69). 07480_ Lgt. Treads destroyed. 07483_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??#???????????????#??????????????????????????????? | | ???#????????#????????????????????????????????????? | | #???#??#?????????????????????????????????????????? | | ######???#?##??#?????????????????????????????????? | | =%%* #????#??????????????????????????????????????? | | ! *% #?????##????????????????????????????????????? | | [!*! #????#??????????????????????????????????????? | | %! ##???????#??????????????????????????????????? | | [! ##??#???#??????????#"#?????#????????????????? | | = * #??????#???????????# T???? #????????????????? | | ##+###########???????#### ##### #????????????????? | | %%[%=! ##???????# #????????????????? | | =!######## #????????# #????????????????? | | =##?????# #????#???#*! #????????????????? | | #??????# ###??????#!! @ #????????????????? | | % #??????# ##???????#! #????????????????? | | = #????#?# #????????# s # #?????????? | | #??????# #????????#s s g u/ ***[#?????????? | | ##/#??????# #???#????# ########## * b #?????????? | | ?# ??????# #????????#g#??????????? #?????????? | | ?# ??????# #?????#??# #?????????????###?????????? | | ?# ??????# ###?#???## #?????????????????????????? | | ## ?##???# #??????#?# #?????????????????????????? | | #? ?????#!#????#???# #?????????????????????????? | | ?? ??#??#=#??#?????# ##????????????????????????? | | ?? ?????#*#?????#??# #?????????????????????????? | | ?? ?????#%###??????# #?????????????????????????? | | ?? ?????#!#????????# #?????????????????????????? | | ??####????#%#???#????# #?????????????????????????? | | ??????????#*#????????# #?????????????????????????? | | ????#?????#=#?######## #?????????????????????????? | | ????#?#?###%### ## ### ###???????????????????????? | | ????????# %*" "" ""#???????????????????????? | | ????????#]%!!% " " #???????????????????????? | | ????????#!!*= ! #???????????????????????? | | ????????# /*= %= =#???????????????????????? | | ######### = *[%######################??? | | %" %" / = [%* "%" | | " " %% = " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 63 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Imp. Medium Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionTargetingSteel Manual? 0 Play Time 01:01:11 Cumulative 87.9 hours Start 2022.01.20 @ 12:23:09 End 2022.01.20 @ 13:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334d0619-c2cf-4dab-a464-98f43ce352e6