Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 16:34:17 Player: MrWaffler Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2527 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (2) ------ Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Huge Storage Unit Utility Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Utility Shielding Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Utility Shielding Storage Huge Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 39 | 6 7 5 3 18 Power 4 | . 1 . . 3 Engine 1 | . 1 . . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 12 | 2 . 4 1 5 Treads 5 | 2 . 1 1 1 Leg 2 | . . 2 . . Wheel 1 | . . 1 . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 6 | 1 5 . . . Device . | . . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 17 | 3 1 1 2 10 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 . . 1 7 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 1 2 17 Power 3 | . . . 1 2 Propulsion 7 | . . . . 7 Utility . | . . . . . Weapon 10 | . . 1 1 8 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Backups 11 | 4 11 11 12 8 Power 1 | 1 1 1 1 1 Propulsion 6 | 3 6 6 7 4 Utility . | . . 1 1 . Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 5 | . 1 1 . 3 Power 3 | . 1 1 . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 86 98 91 69 Engine 7 | . 6 11 8 . Treads 30 | . 28 23 39 19 Leg 4 | . . 19 4 . Storage 11 | . 14 11 11 5 Protection 9 | . 7 11 11 9 Energy Gun 4 | . 10 6 . . Ballistic Gun 12 | . 14 11 9 19 Launcher 5 | . 3 4 6 7 Peak Build Rating 24 | 5 8 10 11 24 Average Rating 9 | 3 6 9 9 14 On Entrance 6 | . 5 8 9 10 Avg Prop Armor Cover (%) 6 | . . 9 5 . Naked Turns . | . . . . . Heaviest Build 93 | 8 89 91 91 93 Greatest Support 83 | 40 40 60 83 83 Greatest Overweight (x) 4 | 1 2 2 1 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 13 25 25 16 Most Carried 15 | 7 15 14 13 14 Average Carried 11 | 4 11 11 12 8 Final Capacity 25 | 8 25 25 25 5 Final Carried 15 | 7 15 12 13 1 Class Distribution -------------------- 90% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 757 | 243 89 118 183 124 Remotely . | . . . . . Salvage Created 575 | . 112 157 63 243 Parts 59 | . 13 12 9 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 5 5 5 11 Guns 15 | . 5 2 . 8 Cannons 3 | . . . . 3 AOE 8 | . . 3 5 . Classes Destroyed 5 | . 2 2 1 . Recycler 1 | . . 1 . . Swarmer 16 | . 3 3 3 7 Grunt 7 | . 2 1 1 3 Brawler 1 | . . . 1 . Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 4 3 3 4 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 283 | . 50 53 12 168 Missed 92 | . 15 20 3 54 Hits 191 | . 35 33 9 114 Projectile 191 | . 35 33 9 114 AOE 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Damage Taken 2761 | . 398 301 175 1887 Core 684 | . 57 16 39 572 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . 3 . . 4 Regen/Repaired (Parts) 102 | . . 102 . . Core Remaining (%) 87 | 100 77 . 86 . Volleys Fired 50 | . 10 9 6 25 Largest 3 | . 2 2 2 3 Hottest 83 | . 60 60 50 83 Shots Fired 89 | . 16 17 8 48 Gun 69 | . 16 13 2 38 Cannon 10 | . . . . 10 Launcher 10 | . . 4 6 . Special . | . . . . . Kinetic 68 | . 10 9 2 47 Thermal 10 | . 6 4 . . Explosive 10 | . . 4 6 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 18 | . 5 18 4 5 Robot Miss Streak 10 | . 3 1 2 10 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 57 | . 8 14 5 30 Core Hits 42 | . 7 8 6 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1261 | . 106 285 352 518 Guns 608 | . 103 128 15 362 Cannons 156 | . . . . 156 Explosions 486 | . . 157 329 . Melee . | . . . . . Ramming 11 | . 3 . 8 . Kinetic 646 | . 49 87 15 495 Thermal 95 | . 54 41 . . Explosive 486 | . . 157 329 . Electromagnetic 23 | . . . . 23 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 12 . Message Errors 2 | . . . 2 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 21 | . . 17 4 . Projectiles . | . . . . . Explosions 21 | . . 17 4 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 92 | . . . 92 . Shots 3 | . . . 3 . Rammed 4 | . 3 . 1 . Targets Rammed 4 | . 3 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 136 | . 12 3 136 52 Average Temperature 22 | . 7 2 73 17 Received Heat Transfer 498 | . 162 33 12 291 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . 125 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | . 100 145 93 125 Initial 44 | . . 6 44 12 Average 22 | . 16 43 18 33 Influence Increases 822 | . 151 215 161 295 Destroy 0b10 Robot/C 520 | . 100 100 100 220 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 100 | . 20 30 20 30 Disable Machine 30 | . . 30 . . Destroy Structure 92 | . 1 50 41 . Partial Spotted 30 | . 15 . . 15 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 767 | . 135 116 243 273 Entered New Map 102 | . . 10 71 21 Time Decay 485 | . 135 96 152 102 Lost Part 180 | . . 10 20 150 Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 9 | . 3 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 15 13 5 23 Peak Tracking Total 11 | . 5 7 3 11 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 2 . . Successful 4 | . 2 2 . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2486 | 68 823 370 902 323 Spaces Moved 1175 | 38 462 103 367 205 Core 68 | 10 . . . 58 Treads 1013 | 28 462 103 367 53 Legs . | . . . . . Wheels . | . . . . . Hover 94 | . . . . 94 Flight . | . . . . . Fastest Speed 48 | 50 160 240 240 48 Average Speed 189 | 140 166 299 240 103 Slowest Speed 480 | 160 320 320 240 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 68 15 77 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 50 51 . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . 50 51 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1350 | 50 500 147 378 275 Wait 41 | . 1 27 . 13 Move 1172 | 37 462 102 366 205 Hop . | . . . . . Pick Up 17 | 6 8 . 1 2 Fast Attach 24 | 6 6 1 1 10 Attach 10 | . . 2 1 7 Detach 9 | 1 4 . . 4 Swap 10 | . 2 4 2 2 Drop 14 | . 5 2 . 7 Fire 50 | . 10 9 6 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 10) 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Propulsion x2 942 | -9/Materials | Repaired Lgt. Treads 1236 | -9/Materials | Discovered new exit (range 12) 1262 | -9/Materials | Entered Mines 2137 | -9/Mines | Discovered new exit (range 9) 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Weapon x2 2355 | -8/Materials | Lost 3 parts (3n) 2451 | -8/Materials | Lost 9 parts (1p4n4w) 2464 | -8/Materials | Core integrity fell below 50% 2484 | -8/Materials | Core integrity fell below 20% 2487 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. Slug penetrates Wall. Lgt. Assault Rifle destroyed. Knocked back. Acquired 9 matter. Slug penetrates Wall. Penetrated by Slug. Knocked back. K-01 Serf collects debris. Acquired EM Pulse Cannon. Lgt. Assault Rifle destroyed. EM Pulse Cannon blasted off. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. S-10 Pest destroyed. K-01 Serf collects debris. Acquired Adv. Treads. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ????????????????????????????????###+# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????? "" | | ????????????????????????????????? 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Treads | 27% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearImpulseReconfigurator Manual? 0 Play Time 00:32:50 Cumulative 8.8 hours Start 2026.02.17 @ 15:58:24 End 2026.02.17 @ 16:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef63dfa8-5850-4e91-b23e-6d9fd757611b