Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 06:02:33 Player: Berg Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (221) 1105 Value Destroyed (7496) 7496 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 15892 Bonus ------- High Alert Combat Kills 512 Registered with UFD 300 Met Imprinter 300 Friendly Fire -81 Cogmind --------- Core Integrity 0/1150 Matter 218/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Energy Well (350) Advanced ECM Suite Matter Neutralizer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Cold Fusion Reactor Advanced Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Cooling System Energy Well Large Matter Pod Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Shield Generator Hacking Drone Bay Phasing AFG Precision Beam Rifle Improved Spread Laser Flak Gun Heavy Missile Launcher DRS Beacon [Rating: 73] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Experimental Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . . 4 . . . 4 . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . . . . . 2 Utility 5 | . . . 2 . . . 2 . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 189 | 7 3 10 46 15 . 2 43 3 10 26 7 1 3 13 Power 18 | 1 . 3 6 . . . 2 . . 2 1 . . 3 Engine 11 | 1 . 3 4 . . . 1 . . . 1 . . 1 Core 3 | . . . 2 . . . . . . . . . . 1 Reactor 4 | . . . . . . . 1 . . 2 . . . 1 Propulsion 61 | 2 . 2 10 4 . . 19 2 5 7 2 1 2 5 Treads 42 | 2 . . 5 4 . . 18 2 5 6 . . . . Leg 4 | . . . 1 . . . 1 . . . . 1 . 1 Wheel 6 | . . 2 4 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 2 . . 2 Flight 5 | . . . . . . . . . . 1 . . 2 2 Utility 52 | 2 2 2 10 4 . 2 11 1 1 10 4 . 1 2 Device 25 | 1 . . 4 1 . 1 6 1 . 7 1 . 1 2 Storage 7 | 1 2 . 2 . . . 1 . . . 1 . . . Processor 7 | . . 1 2 . . 1 . . . 2 1 . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 12 | . . 1 2 3 . . 4 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 1 3 20 7 . . 11 . 4 7 . . . 3 Energy Gun 24 | 1 1 1 9 4 . . 4 . . 4 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 25 | 1 . 1 10 3 . . 5 . 3 2 . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . 1 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 3 . . 2 . . 2 . . 1 1 Parts Lost 66 | . . 7 10 1 . . 4 1 3 29 6 . . 5 Power 7 | . . 1 1 . . . . . . 3 . . . 2 Propulsion 20 | . . 3 2 . . . 2 . . 8 3 . . 2 Utility 16 | . . 1 . 1 . . 2 1 1 7 3 . . . Weapon 23 | . . 2 7 . . . . . 2 11 . . . 1 Highest Loss Streak 20 | . . 5 9 1 . . 2 1 2 20 5 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 92 96 99 100 95 97 100 100 85 28 11 12 11 Engine 2 | . 14 13 7 . . . 2 . . . 2 . . . Core 3 | . . . 1 9 9 9 . . . . . . . . Reactor 1 | . . . . . . . 3 6 6 5 . . . . Treads 19 | . 28 18 12 18 18 18 25 26 26 22 . . . . Device 11 | . 14 1 9 9 9 8 17 20 20 14 4 . . 1 Storage 8 | . 14 14 9 9 9 9 6 6 6 5 . . . . Processor 7 | . . 4 9 9 9 9 6 6 6 8 9 11 10 3 Protection 5 | . . 8 7 8 9 5 5 6 6 5 . . . . Energy Gun 12 | . 14 13 9 14 18 18 13 13 11 5 . . . . Ballistic Gun 16 | . 14 10 24 21 18 18 10 13 12 16 . . . . Peak Build Rating 73 | 7 9 12 36 40 37 44 71 71 73 73 42 21 20 44 Average Rating 42 | 5 8 10 31 36 37 38 63 70 71 59 24 12 15 17 On Entrance 30 | . 7 9 10 36 37 37 44 71 70 73 16 12 13 15 Naked Turns 188 | . . . . . . . . . . 151 . . . 37 Heaviest Build 81 | 15 51 53 65 66 66 66 81 78 81 78 15 . . 19 Greatest Support 108 | 40 40 40 45 45 45 45 108 108 108 106 18 30 5 20 Greatest Overweight (x) 18 | . 1 5 18 1 1 1 1 . . 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 18 5 5 5 5 Most Carried 20 | 4 14 18 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 18 | 3 10 15 18 19 20 19 19 19 19 17 3 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 14 15 20 20 20 20 19 20 20 5 4 5 5 4 Class Distribution -------------------- 41% | Tank 27% | Scavenger-Tank 14% | Mutant 11% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Matter Collected 5869 | 233 214 211 1214 665 16 10 1283 122 932 851 . . . 118 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8904 | 75 338 225 1823 1488 178 . 2451 189 833 1160 . . . 144 Parts 474 | 7 20 11 98 80 7 . 101 9 89 45 . . . 7 Haulers Intercepted 11 | . 1 . 4 2 1 . 3 . . . . . . . Recyclers Shooed 6 | . 1 . . 2 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 2 . . . . . 8 2 38 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 144 | . 7 5 30 20 2 . 41 4 9 23 . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . Guns 122 | . 7 5 29 19 2 . 28 4 6 22 . . . . Cannons 1 | . . . 1 . . . . . . . . . . . AOE 19 | . . . . 1 . . 12 . 3 . . . . 3 Classes Destroyed 23 | 1 5 1 4 2 1 . 3 1 3 1 . . . 1 Worker 13 | . . . 5 1 . . 7 . . . . . . . Builder 8 | . . . 2 . 1 . 5 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 2 1 . 3 . . . . . . . Recycler 13 | . 1 . 3 5 . . 3 . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 8 | . 2 . 4 . . . 2 . . . . . . . Swarmer 20 | . 3 . 7 3 . . . . . 7 . . . . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 58 | . 4 . 14 6 . . 26 . . 8 . . . . Brawler 3 | . . . . . . . 2 . . 1 . . . . Duelist 3 | . . . . . . . 1 . . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 26 | . . . 8 10 1 . 4 1 . 2 . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 6 | . . . 1 1 . . . 2 . 2 . . . . Programmer 7 | . . . . . 1 . 6 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . Zionite 41 | . . . . . . . . . 41 . . . . . Tinkerer 2 | . . . . . . . . . 2 . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . Mutant 5 | . . . . . . . . . 5 . . . . . Best Kill Streak 10 | 2 6 2 6 5 4 . 8 2 10 5 . . . 3 Combat Bots Only 5 | . 4 2 5 5 2 . 5 2 4 5 . . . 3 Max Kills in Single Turn 3 | 1 1 1 2 3 2 . 2 1 3 1 . . . 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . Exploded 3 | . . . . 1 . . 2 . 1 . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 1103 | . 42 39 137 58 7 . 180 30 176 236 102 . 3 93 Missed 335 | . 7 9 33 17 . . 58 12 75 47 39 . 2 36 Damage Taken 12747 | . 321 699 1609 688 109 . 1581 205 1047 3605 1199 . 33 1651 Core 3274 | . 29 173 348 43 . . 92 . 95 394 947 . . 1153 Absorbed by Shields 922 | . . . . . . . 277 64 397 184 . . . . Redirected to Shielding 22 | . . . . . . . . . . 22 . . . . Ignored by Resistances 58 | . . . . . . . 21 12 25 . . . . . Core Remaining (%) 36 | 100 . 19 . . . 28 . . . 31 . . 5 . Volleys Fired 556 | 16 32 41 95 81 2 . 119 9 95 63 . . . 3 Largest 4 | 1 2 2 4 4 4 . 4 4 4 4 . . . 1 Hottest 239 | 50 76 90 200 160 160 . 239 203 203 210 . . . 105 Shots Fired 1500 | 16 64 69 294 215 8 . 331 36 246 218 . . . 3 Gun 1434 | 16 64 61 278 215 8 . 313 36 226 217 . . . . Cannon 26 | . . 8 16 . . . . . . . . . . 2 Launcher 40 | . . . . . . . 18 . 20 1 . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 823 | . 32 37 198 131 4 . 143 18 110 150 . . . . Thermal 604 | 16 32 17 78 84 4 . 170 18 116 67 . . . 2 Explosive 40 | . . . . . . . 18 . 20 1 . . . 1 Electromagnetic 33 | . . 15 18 . . . . . . . . . . . Robot Hit Streak 19 | 4 9 18 19 15 2 . 16 8 11 13 . . . 3 Robot Miss Streak 9 | 1 4 3 4 4 1 . 6 4 9 3 . . . 1 Penetration Max 1 | . . . 1 . . . . . . 1 . . . . Secondary Targets 17 | . . 1 2 2 1 . 1 1 5 4 . . . . Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 1 2 1 . . . . Shots Hit Robots 1018 | 12 37 53 187 123 4 . 240 29 174 157 . . . 2 Core Hits 672 | 4 18 12 81 47 4 . 236 35 141 90 . . . 4 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 2 1 . . 1 . 1 2 . . . . Critical Strikes 28 | . . 2 9 4 . . 4 . 1 8 . . . . Burn 16 | . . 2 4 3 . . 3 . . 4 . . . . Destroy 9 | . . . 2 1 . . 1 . 1 4 . . . . Blast 3 | . . . 3 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23885 | 153 519 783 3630 2552 157 . 7525 602 4424 3240 . . . 300 Guns 17848 | 153 498 783 3243 2294 153 . 4571 602 2594 2957 . . . . Cannons 337 | . . . 262 . . . . . . . . . . 75 Explosions 5524 | . . . 84 239 . . 2949 . 1830 197 . . . 225 Melee . | . . . . . . . . . . . . . . . Ramming 176 | . 21 . 41 19 4 . 5 . . 86 . . . . Kinetic 9472 | . 282 409 2338 1185 70 . 1692 210 1259 2027 . . . . Thermal 8692 | 153 216 188 1023 1109 83 . 3188 392 1335 930 . . . 75 Explosive 5131 | . . . . 239 . . 2640 . 1830 197 . . . 225 Electromagnetic 414 | . . 186 228 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 1 1 . . . 3 Average Corruption 1 | . . . . . . . 1 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . 13 5 4 16 . . . 1 Message Errors 11 | . . . . . . . 6 1 1 3 . . . . Matter Fused 10 | . . . . . . . 3 1 1 5 . . . . Heat Flow Errors 3 | . . . . . . . 1 1 1 . . . . . Energy Discharges 3 | . . . . . . . 1 . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . 2 . 3 . . . 1 Data Loss (major) 3 | . . . . . . . 1 . . 2 . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 248 | . . . 15 80 . . 76 . 30 . . . . 47 Projectiles 15 | . . . 15 . . . . . . . . . . . Explosions 233 | . . . . 80 . . 76 . 30 . . . . 47 Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . 110 127 . . 98 . 17 . . . . 67 Shots 6 | . . . 1 2 . . 1 . 1 . . . . 1 Rammed 37 | . 6 . 6 4 2 . 1 . . 18 . . . . Targets Rammed 38 | . 6 . 6 4 2 . 2 . . 18 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 375 | 80 234 . 375 258 115 . 277 215 147 69 . . . 92 Average Temperature 63 | 37 77 . 79 73 65 . 64 73 16 16 . . . 50 Received Heat Transfer 3323 | . 102 189 621 225 48 . 635 27 297 975 72 . . 132 Effects 5 | . . . 2 3 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 23 | 2 . 3 3 4 1 . 5 . 1 4 . . . . Heat Transferred 13824 | 444 555 629 2579 2405 148 . 3907 310 1067 1706 . . . 74 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Peak Influence 1092 | 20 230 . 408 332 205 . 1092 . . . 127 44 120 310 Initial 118 | . 13 . . 20 118 . . . . . 37 44 30 58 Average 226 | 7 71 . 209 203 117 . 358 . . . 63 44 67 162 Maximum Alert Level 3 | . 1 . 2 1 1 . 3 . . . . . . 1 Low Security (%) 57 | 100 89 . 46 43 62 . 64 . . . 100 100 100 60 Level 1 30 | . 10 . 49 56 37 . . . . . . . . 39 Level 2 3 | . . . 4 . . . 7 . . . . . . . Level 3 8 | . . . . . . . 28 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 3 5 . . 10 . . 1 2 . 1 3 Investigation 3 | . . . 1 . . . . . . . 1 . . 1 Extermination 3 | . . . . . . . 3 . . . . . . . Reinforcement 14 | . 1 . 2 3 . . 4 . . . 1 . 1 2 Assault 3 | . . . . . . . 2 . . 1 . . . . Garrison 3 | . . . . 2 . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Distress Signals 11 | . 1 . 4 5 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 276 | . 12 6 47 32 3 . 50 4 54 33 15 . 5 15 Peak Tracking Total 8 | . 4 2 5 6 2 . 5 2 8 6 8 . 4 7 Tactical Retreats 19 | . . 1 2 1 . . . . 4 6 3 . . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Traps Triggered 9 | . . . . 3 . . 4 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Machines Disabled 20 | . . . 1 7 . . 7 . 3 1 . . . 1 Max in Single Turn 2 | . . . 1 2 . . 2 . 2 1 . . . 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Machines Accessed 51 | . 3 2 12 6 6 10 9 . 1 . 1 . . 1 Terminals 27 | . 2 . 10 4 3 . 7 . . . . . . 1 Fabricators 2 | . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 171 | . 9 3 34 15 25 61 17 . 2 . 3 . . 2 Successful 126 | . 5 3 19 10 19 61 6 . 2 . 1 . . . Failed 44 | . 4 . 14 5 6 . 11 . . . 2 . . 2 Catastrophic 7 | . . . 2 2 1 . . . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 72 | . 9 . 29 8 13 1 10 . . . . . . 2 Terminals 70 | . 5 . 28 9 12 . 14 . . . . . . 2 Fabricators 4 | . . . . . . . 1 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 19 | . 4 . 6 6 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 103 | . 3 3 11 5 15 61 3 . 2 . . . . . Record 71 | . . 1 1 . 9 60 . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Open Door 3 | . . 1 . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . . . . . Alert Level 5 | . . . 2 1 2 . . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . Release Object 2 | . . 1 . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 2 . 7 4 4 . 2 . . . . . . . Terminals 8 | . . . 4 . 2 . 2 . . . . . . . Botnet 8 | . . . 4 . 2 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 3 4 2 . . . . . . . . . Reject 6 | . 1 . 2 2 1 . . . . . . . . . Mask 5 | . 1 . 1 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 9 3 4 . 7 . . . 1 . . 1 Full Trace Events 4 | . 1 . . 1 . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 1 . . . . Drone Launches 8 | . . . . 8 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 85 | . . . . . . . 85 . . . . . . . Traps 15 | . . . . . . . 15 . . . . . . . Emergency Access 8 | . . . . . . . 8 . . . . . . . Items 51 | . . . . . . . 51 . . . . . . . Machines 6 | . . . . . . . 6 . . . . . . . Patrols 1 | . . . . . . . 1 . . . . . . . Guards 3 | . . . . . . . 3 . . . . . . . Exits 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Turns Passed 20998 | 141 809 1088 3378 1859 607 5310 2937 456 1907 1948 177 38 98 245 Spaces Moved 10502 | 61 346 488 1340 621 218 2280 1361 265 998 1366 315 70 253 520 Core 821 | 4 . . 9 . . . . . . 361 156 69 117 105 Treads 8201 | 57 346 252 923 621 218 2280 1361 265 998 880 . . . . Legs 2 | . . . 1 . . . . . . . . 1 . . Wheels 643 | . . 236 407 . . . . . . . . . . . Hover 147 | . . . . . . . . . . . 134 . . 13 Flight 688 | . . . . . . . . . . 125 25 . 136 402 Fastest Speed 25 | 50 160 110 115 232 232 232 152 156 156 40 40 50 25 25 Average Speed 170 | 152 182 184 210 232 232 232 156 156 157 121 52 51 36 38 Slowest Speed 950 | 160 240 240 950 232 232 232 235 156 162 255 120 120 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 47 31 88 79 48 95 37 27 79 98 12 75 16 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 1 . . . . . 1 1 1 . . . 1 . Scrap Searched 12 | . . 3 . . . 1 . 1 2 5 . . . . Spaces Dug 10 | . . 1 . . . . . . 9 . . . . . Terrain Destroyed 291 | . . 1 46 21 . . 154 . 38 17 . . . 14 Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . 1 2 . . . . . 1 2 . . . . AOE 285 | . . . 44 21 . . 154 . 37 15 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Fac Total 12627 | 89 456 607 1745 941 314 2306 1992 288 1166 1524 326 71 253 549 Wait 1123 | 2 55 62 192 185 93 8 411 11 48 43 2 . . 11 Move 10466 | 60 345 487 1339 620 217 2279 1360 264 997 1365 315 69 246 503 Hop 11 | . . . . . . . . . . . . . 3 8 Pick Up 94 | 4 11 4 26 7 . 5 20 1 7 6 . . . 3 Fast Attach 70 | 7 . 2 12 6 . 2 16 . 1 7 4 1 3 9 Attach 54 | . . 5 12 1 . . 7 1 3 18 3 . . 4 Detach 20 | . . 1 6 . . 3 3 . . . 2 1 . 4 Swap 65 | . 3 3 22 8 . . 20 2 6 1 . . . . Drop 119 | . 4 1 35 20 . 8 34 . 9 3 . . 1 4 Fire 556 | 16 32 41 95 81 2 . 119 9 95 63 . . . 3 Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . 5 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 33 | . 6 . 1 4 2 . 2 . . 18 . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . Rewire 2 | . . . . 1 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . 1 . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Discovered new exit (range 3) 907 | -10/Materials | Discovered new exit (range 11) 951 | -10/Materials | Entered Subcaves 1041 | -10/Subcaves | Disturbed a concealed Subdweller 1138 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1248 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1360 | -10/Subcaves | Discovered new exit (range 10) 1463 | -10/Subcaves | Discovered new exit (range 15) 1580 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1602 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1703 | -10/Subcaves | Lost 5 parts (2n1u2w) 1735 | -10/Subcaves | Identified exit to Materials 1820 | -10/Subcaves | Released subatomizers from SUBCON Basin 1944 | -10/Subcaves | Core integrity fell below 50% 1965 | -10/Subcaves | Core integrity fell below 20% 2039 | -10/Subcaves | Entered Materials 2039 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2365 | -8/Materials | Lost 9 parts (1p2n6w) 2689 | -8/Materials | Core integrity fell below 50% 2996 | -8/Materials | Central database locked down 3013 | -8/Materials | Build established: Scavenger-Tank 3224 | -8/Materials | Discovered new exit (range 7) 3239 | -8/Materials | Identified exit to Factory 3992 | -8/Materials | Build established: Tank 4252 | -8/Materials | Discovered new exit (range 7) 4281 | -8/Materials | Identified exit to Storage 4332 | -8/Materials | Discovered exit to Factory (range 16) 5417 | -8/Materials | Entered Storage 6887 | -8/Storage | Discovered exit to Factory (range 16) 6947 | -8/Storage | Met 01-MTF 7129 | -8/Storage | Garrison activated, responded to threat 7257 | -8/Storage | Discovered new exit (range 8) 7269 | -8/Storage | Identified exit to Recycling 7276 | -8/Storage | Entered Recycling 7276 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7277 | -8/Recycling | Met a Zionite searching for Scraptown 7754 | -8/Recycling | Scanned before Scraplab entrance 7876 | -8/Recycling | Discovered new exit (range 3) 7878 | -8/Recycling | Identified exit to Scraptown 7883 | -8/Recycling | Entered Scraptown 8039 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8714 | -8/Scraptown | Visited UFD Registry 8747 | -8/Scraptown | Visited Supply Room 8807 | -8/Scraptown | Visited Symbiants 8863 | -8/Scraptown | Visited The Evicted 8966 | -8/Scraptown | Visited Cave Peace 9040 | -8/Scraptown | Visited Comm Corps 9218 | -8/Scraptown | Visited Cyclists 9321 | -8/Scraptown | Visited Fellowship of the Rings 9929 | -8/Scraptown | Discovered new exit (range 5) 9943 | -8/Scraptown | Identified exit to Factory 10781 | -8/Scraptown | Registered with UFD as "Flashmachine" 10874 | -8/Scraptown | Entered Cyclist Reading Room 11038 | -8/Scraptown | Visited Scrap Suit Storage 11082 | -8/Scraptown | Found Scrap Suit 11141 | -8/Scraptown | Found Scrap Suit 11184 | -8/Scraptown | Visited Chapter 10 11366 | -8/Scraptown | Build established: Gunner 11707 | -8/Scraptown | Visited Botcube Research 11765 | -8/Scraptown | Visited Infowarlord's Domain 12011 | -8/Scraptown | Visited Science Guys 12264 | -8/Scraptown | Discovered exit to Factory (range 3) 12370 | -8/Scraptown | Visited Derelict Rescue Squad 12390 | -8/Scraptown | Found DRS Beacon 12445 | -8/Scraptown | Visited A0-MCA Data Center 12459 | -8/Scraptown | Given a B- rating by A0-MCA 12518 | -8/Scraptown | Visited Scrapoid Research Area 12830 | -8/Scraptown | Found Botcube 13193 | -8/Scraptown | Entered Factory 13193 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13499 | -6/Factory | Build established: Tank 14023 | -6/Factory | Identified exit to Factory 14654 | -6/Factory | Build established: Scavenger-Tank 15074 | -6/Factory | Garrison activated, responded to threat 15293 | -6/Factory | First assault squad dispatched 15905 | -6/Factory | Discovered new exit (range 5) 16130 | -6/Factory | Entered Lower Caves 16132 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16537 | -6/Lower Caves | Spotted B-75 Beast 16545 | -6/Lower Caves | Destroyed B-75 Beast 16580 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16586 | -6/Lower Caves | Entered Zion 16610 | -6/Zion | Given the Hacking Drone Bay 16610 | -6/Zion | Found Prototype Device 16633 | -6/Zion | System corruption cleaned by Quarantine Array 16804 | -6/Zion | Given A8's code to call for help 17047 | -6/Zion | Found Prototype Device 17058 | -6/Zion | Learned location of Quarantine (-2) 17356 | -6/Zion | Turned away by Imprinter 17385 | -6/Zion | Attempted to imprint without authorization 17385 | -6/Zion | Attacked by Zionites 18011 | -6/Zion | Spotted 1M-GA9(B) 18047 | -6/Zion | Destroyed 1M-GA9(B) 18085 | -6/Zion | Spotted VC-2LO(B) 18119 | -6/Zion | Destroyed VC-2LO(B) 18236 | -6/Zion | Discovered new exit (range 15) 18493 | -6/Zion | Entered Proximity Caves 18791 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19024 | -5/Proximity Caves | Learned Factory stockpile data 19248 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19620 | -5/Proximity Caves | Build established: Scavenger-Gunner 20052 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20142 | -5/Proximity Caves | Core integrity fell below 50% 20150 | -5/Proximity Caves | Identified Phasing AFG 20151 | -5/Proximity Caves | Identified Hacking Drone Bay 20180 | -5/Proximity Caves | Lost 20 parts (2p5n4u9w) 20206 | -5/Proximity Caves | Released all parts (6) 20237 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 20378 | -5/Proximity Caves | Build established: Mutant 20441 | -5/Proximity Caves | Entered Factory 20441 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20569 | -5/Factory | Lost 5 parts (3n2u) 20592 | -5/Factory | Core integrity fell below 50% 20601 | -5/Factory | Core integrity fell below 20% 20618 | -5/Factory | Sucked down chute 20618 | -5/Factory | Entered Waste 20618 | -5/Waste | The area was eerily silent 20639 | -5/Waste | Discovered new exit (range 22) 20649 | -5/Waste | Identified exit to Factory 20656 | -5/Waste | Entered Factory 20721 | -5/Factory | Spotted B-75 Beast 20752 | -5/Factory | Discovered new exit (range 9) 20754 | -5/Factory | Entered another Factory area 20754 | -4/Factory | Evolved 2 slots: Propulsion x2 20807 | -4/Factory | Spotted B-86 Titan 20915 | -4/Factory | Core integrity fell below 50% 20948 | -4/Factory | Core integrity fell below 20% 20999 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20961_ K-01 Serf pushes I-47 Archangel. 20961_ U-05 Engineer builds a Wall. 20962_ K-01 Serf pushes I-47 Archangel. 20962_ U-05 Engineer lays Concrete. 20962_ K-01 Serf pushes I-47 Archangel. 20965_ Slug penetrates Wall. 20969_ R-10 Processor collects Carbide Saw. 20978_ System corrupted: Component data lost. 20988_ U-05 Engineer lays Concrete. 20989_ Slug penetrates Manufacturing Mainframe. 20989_ Manufacturing Mainframe disabled. 20993_ U-05 Engineer lays Concrete. 20995_ U-05 Engineer builds a Wall. 20995_ U-05 Engineer lays Concrete. 20996_ U-05 Engineer builds a Wall. 20997_ K-01 Serf collects debris. 20998_ Mic. Nuclear Core destroyed. 20998_ Critical hit (Burn: +37). 20998_ Slug penetrates U-05 Engineer. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????#################?????????????????? | | ???????????????# #?????????????????? | | ?????########### #?????????????????? | | ?????# # #?????????????????? | | ?????# / """" #?????????????????? | | ?????# === # """" #?????????????????? | | ?????# ==! # """" #?????????????????? | | ?????# = # """ """ #?????????????????? | | ?????# # R" #?????????????????? | | ?????# # g """ #?????????????????? | | ?????# # g ###??????????###### | | ?????######+###########/###Y#### ##########?# | | ???????# # # # u #?# """ | | ???????# # #?# """ | | ???????# % T # #?# """ | | ???????# " + #?# | | ???????# [ u @ # #?#" """ | | ???????# # ## # #?#T """ | | ???????# ## #u% k # ## #######+##?#" """ | | ######### ######## ### ###?????# #??# | | # #????### # #?????# #??###### | | ? "" "" # #??????# k# = ####### ######## | | ??""F"" + #??????# # + | | ? """ # #??????# # """" ################ | | ! ??# #??????#Rk # """" #?????????####### | | ####????# #??????# # """" #?????????# | | ?????######+#######??# + """" #?????????# | | ?????# #??# # "??????????????# | | ?????# """ #??# # ???????????????# | | ?????# """" "Y" #??#R # ???????????????# | | ?????# """" #??# # ???????????????# | | ?????# """" #??# ###???????????????# | | ?????# """" #??? ??????????????????# ! | | ?????#[ """" #????????????????????????#####/# | | ?????# """" #??????????#########+####### | | ?????# * #???????? | | ?????# #???????? | | ?????# ] #???????? | | ?????# #?????????################## | | ?????##############??????????????????????????### # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Adv. Target Analyzer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed TacticalMinesnifferWell Manual? 0 Play Time 03:16:36 Cumulative 87.8 hours Start 2024.12.30 @ 02:07:37 End 2024.12.31 @ 06:02:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd9006bb-cb86-49e1-8abe-90f7b80c0d08