Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.03 @ 14:50:13 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3244) 3244 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 6904 Bonus ------- High Alert Combat Kills 177 Friendly Fire -12 Cogmind --------- Core Integrity 640/700 Matter 8/300 Energy 300/300 System Corruption 1% Temperature Cool (42) Movement Treading (260) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Cooled Ion Engine Advanced Treads Advanced Treads Heat Shielding High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Improved Spread Laser Ion Cannon Ion Cannon Gauss Rifle Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Spread Laser Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Treads Advanced Treads Advanced Treads Heat Shielding High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Ion Cannon Ion Cannon Gauss Cannon Rocket Launcher Great Axe [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 . 2 2 Weapon . | . . . . . . . Parts Attached 174 | 1 16 6 46 2 68 35 Power 6 | . 1 1 2 . 1 1 Engine 4 | . 1 . 2 . 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 36 | . 4 . 12 . 16 4 Treads 27 | . 1 . 9 . 14 3 Leg . | . . . . . . . Wheel 9 | . 3 . 3 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 83 | 1 9 1 16 . 36 20 Device 41 | 1 4 . 7 . 20 9 Storage 12 | . 2 . 5 . 4 1 Processor 1 | . . . . . 1 . Hackware 4 | . . . . . . 4 Protection 25 | . 3 1 4 . 11 6 Artifact . | . . . . . . . Weapon 49 | . 2 4 16 2 15 10 Energy Gun 6 | . . . 2 . 2 2 Energy Cannon 11 | . . . 7 . 4 . Ballistic Gun 13 | . 1 4 4 1 3 . Ballistic Cannon 7 | . . . 1 . 1 5 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 6 | . 1 . 2 . 3 . Slashing Weapon 5 | . . . . . 2 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 2 Parts Lost 8 | . . 1 . . 5 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 . . 3 . Weapon 2 | . . . . . 2 . Highest Loss Streak 1 | . . 1 . . 1 1 Average Slot Usage (%) 99 | . 100 98 99 100 99 99 Engine 7 | . 14 10 4 11 9 3 Core 2 | . . 3 6 . . 4 Treads 17 | . 13 14 19 22 17 15 Wheel 11 | . 13 14 13 11 9 6 Device 14 | . 10 1 10 11 21 15 Storage 10 | . 14 14 12 11 9 7 Processor 2 | . . . . . 3 7 Hackware 2 | . . . . . . 17 Protection 8 | . 3 10 9 11 9 5 Energy Gun 2 | . 3 . 1 6 4 . Energy Cannon 4 | . . . 9 . 4 4 Ballistic Gun 9 | . 23 26 7 11 4 . Ballistic Cannon 1 | . . . 1 . 1 4 Impact Weapon 1 | . 1 1 2 . 2 . Slashing Weapon 1 | . . . . . 1 5 Naked Turns . | . . . . . . . Heaviest Build 58 | 13 32 32 45 39 57 58 Greatest Support 34 | 20 20 10 34 12 24 12 Greatest Overweight (x) 4 | . 3 3 3 3 4 4 Average Overweight (x) 2 | . 1 2 2 3 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 6 10 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 Class Distribution -------------------- 66% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Assassin 4% | Hacker-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3063 | 231 374 300 851 82 983 242 Remotely 110 | . 110 . . . . . Salvage Created 4482 | 111 511 244 1169 73 1879 495 Parts 253 | 5 31 18 73 1 104 21 Haulers Intercepted 8 | . 2 . 3 . 2 1 Recyclers Shooed 4 | . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 79 | . 10 7 23 4 28 7 Melee 5 | . . . . . 4 1 Guns 37 | . 10 7 9 1 10 . Cannons 33 | . . . 13 . 14 6 AOE 3 | . . . . 3 . . Classes Destroyed 14 | 2 6 . 2 1 2 1 Worker 4 | . 1 . 1 . 1 1 Builder 2 | . . . 1 . 1 . Tunneler 2 | 1 . . . 1 . . Hauler 8 | . 2 . 3 . 2 1 Recycler 8 | 1 . 2 2 . 2 1 Mechanic 1 | . . . . . 1 . Operator 7 | . 1 . 1 . 3 2 Watcher 7 | . 1 . . . 5 1 Swarmer 18 | . 3 7 8 . . . Grunt 34 | . 7 . 6 1 17 3 Duelist 2 | . . . . . 2 . Sentry 21 | . . . 9 . 9 3 Programmer 1 | . . . . . . 1 Assembled 3 | . . . . 3 . . Best Kill Streak 9 | 2 4 3 9 4 6 2 Combat Bots Only 7 | . 4 3 7 3 4 2 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3904 | . 472 106 833 135 1591 767 Core 544 | . 92 22 118 16 236 60 Absorbed by Shields 30 | . . . . . 30 . Core Remaining (%) 69 | 100 . 54 . 66 57 . Volleys Fired 292 | 7 45 25 90 10 96 19 Largest 2 | 2 2 2 2 2 2 2 Hottest 140 | 60 60 40 128 79 140 123 Shots Fired 543 | 14 90 50 166 16 169 38 Gun 329 | 14 90 50 66 12 93 4 Cannon 210 | . . . 100 . 76 34 Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 336 | 7 76 50 85 6 83 29 Thermal 182 | . . . 81 6 86 9 Explosive 4 | . . . . 4 . . Electromagnetic 21 | 7 14 . . . . . Robot Hit Streak 21 | 4 14 8 12 17 18 21 Robot Miss Streak 12 | 3 3 2 12 . 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 403 | 6 66 35 106 12 135 43 Core Hits 198 | 3 24 14 48 10 83 16 Critical Hits 11 | . . . 4 . 2 5 Critical Kills 4 | . . . 2 . 1 1 Critical Parts Destroyed 6 | . . . 1 . 1 4 Melee Attacks 67 | . 5 . 12 . 29 21 Impact 29 | . 5 . 12 . 12 . Slashing 38 | . . . . . 17 21 Piercing . | . . . . . . . Sneak Attacks 10 | . 1 . 2 . 4 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8902 | 78 866 315 2066 378 3613 1586 Guns 3158 | 78 817 315 452 166 1260 70 Cannons 3522 | . . . 1382 . 1374 766 Explosions 212 | . . . . 212 . . Melee 2010 | . 49 . 232 . 979 750 Ramming . | . . . . . . . Kinetic 3524 | 52 663 315 701 80 1062 651 Thermal 2976 | . . . 1133 86 1572 185 Explosive 212 | . . . . 212 . . Electromagnetic 180 | 26 154 . . . . . Impact 545 | . 49 . 232 . 264 . Slashing 1465 | . . . . . 715 750 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 Average Corruption 1 | . . . 1 1 . 1 Corruption Purged . | . . . . . . . Effects 3 | . . . 1 2 . . Message Errors 3 | . . . 1 2 . . Overload Shots . | . . . . . . . Overflow Damage 744 | . 19 . 94 . 382 249 Projectiles 44 | . . . 18 . 11 15 Explosions . | . . . . . . . Melee 700 | . 19 . 76 . 371 234 Knockbacks 35 | . 1 . 12 . 17 5 Impact 2 | . 1 . 1 . . . Kinetic 31 | . . . 10 . 16 5 Secondary 2 | . . . 1 . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 90 12 216 135 196 372 Average Temperature 65 | . 36 6 52 72 75 125 Received Heat Transfer 1509 | . 213 . 264 63 731 238 Effects 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . 2 . 2 . 6 . Impact Corruptions 9 | . 1 . 3 . 5 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . . . 6 . 3 . Heat Transferred 5245 | . . . 1924 222 2864 235 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 702 | 10 214 177 522 188 702 242 Initial 189 | . 6 12 21 88 72 189 Average 213 | 5 94 64 197 170 330 154 Maximum Alert Level 3 | . 1 . 2 . 3 1 Low Security (%) 57 | 100 94 100 49 100 29 70 Level 1 23 | . 5 . 42 . 23 29 Level 2 18 | . . . 7 . 46 . Level 3 . | . . . . . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 2 . 2 6 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 8 | . 1 . 1 . 2 4 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 9 | . . . 3 . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 20 9 42 7 69 27 Peak Tracking Total 7 | . 4 3 7 3 6 7 Tactical Retreats 31 | . 2 2 4 2 17 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . 1 . . 2 4 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 41 | . 7 2 13 . 13 6 Terminals 31 | . 6 1 11 . 9 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 1 . 1 . 1 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 120 | . 19 3 40 . 40 18 Successful 71 | . 13 2 25 . 21 10 Failed 49 | . 6 1 15 . 19 8 Catastrophic 8 | . 1 . 2 . 4 1 Database Lockouts . | . . . . . . . Manual 87 | . 16 2 31 . 28 10 Terminals 102 | . 18 2 36 . 32 14 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 8 | . 1 . 1 . 4 2 Scanalyzers 4 | . . . 3 . 1 . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 34 | . 7 2 10 . 11 4 Part Schematic 4 | . 2 . . . 1 1 Prototype ID Bank 3 | . . . 2 . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . . . 1 1 Fabricator Index 1 | . . . . . 1 . Alert Level 5 | . 2 . 1 . 2 . Unreport Threat 5 | . . . 2 . 2 1 Locate Traps 10 | . 3 1 4 . 2 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 1 1 Report Inventory 1 | . . . . . . 1 Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 28 | . 5 . 13 . 6 4 Terminals 25 | . 5 . 12 . 5 3 Track 11 | . 3 . 5 . 3 . Assimilate 1 | . . . . . . 1 Botnet 11 | . 2 . 5 . 2 2 Disrupt 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . 1 1 Mask 2 | . . . . . 1 1 Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 7 1 10 . 11 4 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 2 . 1 . 1 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 9 . . . 4 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . . . 3 . 1 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 10 Highest-Rated Ally 16 | . . . . 16 16 10 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 10 7 . Total Damage 178 | . . . . 104 74 . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 7688 | 75 800 733 1857 385 2783 1055 Spaces Moved 4515 | 43 515 552 1003 260 1537 605 Core . | . . . . . . . Treads . | . . . . . . . Legs 66 | 43 23 . . . . . Wheels 4449 | . 492 552 1003 260 1537 605 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 86 | 120 95 110 86 135 105 135 Average Speed 125 | 120 104 110 123 135 130 139 Slowest Speed 150 | 120 125 125 135 135 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 3 95 97 91 66 96 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug 32 | . 2 . 11 . 16 3 Terrain Destroyed 81 | . 2 . 17 36 20 6 Melee 26 | . 2 . 9 . 12 3 Projectile 19 | . . . 8 . 8 3 AOE 36 | . . . . 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5937 | 52 689 640 1447 278 2098 733 Wait 711 | . 73 46 241 6 311 34 Move 4509 | 42 514 551 1002 259 1536 605 Hop . | . . . . . . . Pick Up 71 | 2 19 4 17 . 20 9 Fast Attach 22 | 1 1 1 11 . 6 2 Attach 21 | . 4 . 3 . 9 5 Detach 1 | . . . . . 1 . Swap 131 | . 11 5 32 2 53 28 Drop 112 | . 17 8 39 1 37 10 Fire 292 | 7 45 25 90 10 96 19 Melee 67 | . 5 . 12 . 29 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 9) 876 | -10/Materials | Entered Mines 937 | -10/Mines | Discovered new exit (range 14) 1127 | -10/Mines | Learned Materials interactive machine intel 1191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1403 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1597 | -10/Mines | Discovered new exit (range 12) 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -9/Materials | Loaded intel: 18 interactive machine locations 1968 | -9/Materials | Discovered new exit (range 3) 2315 | -9/Materials | Destroyed 7 combat bots 2420 | -9/Materials | Discovered new exit (range 7) 2609 | -9/Materials | Discovered new exit (range 9) 3186 | -9/Materials | Discovered new exit (range 5) 3368 | -9/Materials | Discovered new exit (range 9) 3466 | -9/Materials | Entered Mines 3469 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3482 | -9/Mines | Assembled infested the area 3592 | -9/Mines | Build established: Scavenger-Mutant 3662 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3838 | -9/Mines | Discovered new exit (range 5) 3851 | -9/Mines | Entered Materials 3851 | -8/Materials | Accompanied by 3 allies 3851 | -8/Materials | Evolved 2 slots: Utility x2 3994 | -8/Materials | Build established: Mutant 4155 | -8/Materials | Discovered new exit (range 16) 4581 | -8/Materials | Repaired Arm. Wheel 5107 | -8/Materials | Build established: Scavenger-Mutant 5593 | -8/Materials | Discovered new exit (range 16) 6013 | -8/Materials | Build established: Mutant 6605 | -8/Materials | Discovered new exit (range 5) 6632 | -8/Materials | Identified exit to Factory 6634 | -8/Materials | Entered Factory 6634 | -7/Factory | Evolved 2 slots: Utility x2 6920 | -7/Factory | Build established: Scavenger-Assassin 7036 | -7/Factory | Identified exit to Storage 7036 | -7/Factory | Identified exit to Lower Caves 7545 | -7/Factory | Garrison activated, responded to threat 7612 | -7/Factory | Build established: Hacker-Mutant 7689 | -7/Factory | Self-destructed Last Messages --------------- 07553_ K-01 Serf collects debris. 07569_ Slug penetrates G-47 Trooper. 07569_ Lgt. Treads destroyed. 07570_ K-01 Serf collects debris. 07573_ Slug penetrates G-47 Trooper. 07573_ Destroyed Imp. Heat Sink. 07573_ G-47 Trooper knocked back. 07573_ G-47 Trooper destroyed. 07573_ U-05 Engineer builds a Wall. 07574_ K-01 Serf collects debris. 07578_ Acquired 19 matter. 07590_ O-16 Technician destroyed. 07593_ Acquired 5 matter. 07613_ Connecting with Garrison Access... >>Seal Access door sealed. 07639_ Acquired Gauss Rifle. 07647_ Dropped Gauss Cannon. 07673_ R-06 Scavenger collects Gauss Cannon. 07686_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????+ #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ######+##??????????????????? | | ??????????????# ? ???????????????? | | ??????????????# ??????????????? | | ??????????????# ? ?????????????? | | ??????????????# ?? ??????????????? | | ??????????????# ??? ????????????????? | | ??????????????# ????? ?????????????????? | | ???????????????? ??????? ??????????????????? | | ???????????????###+#########/####????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# """"""" #????????????????? | | ???????????????# """"""" #????????????????? | | ???????????????# """"""" #????????????????? | | ???????????????# """"""" #????????????????? | | ???????????????# #????????????????? | | ???????????????##########+#######????????????????? | | ????????????????????????# g ! #????????????????? | | ????????????????????????#g# #????????????????? | | ????????????????????????#@# """ #????????????????? | | ????????##########??????# # """ #????????????????? | | ????????# #????### # """ #????????????????? | | ????????# T ] #????# u # #????????????????? | | ????????? #????# + " #????????????????? | | ????????? """" #????# r # """ #????????????????? | | ????????# """" = #????# # G #????????????????? | | ????????# """" /###### # """ #????????????????? | | ????????# """ # # " #????????????????? | | ????????# # + #????????????????? | | ????????# [ + #######????????????????? | | ????????########## ######??????????????????????? | | ??????????# ## #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# =#???????????????????????????? | | ??????????# % ### ##???????????????????????????? | | ??????????## ####+######???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | #######=% ## """ #??????????????? #??????? | | %[ ## """ #?????????????? #??????? | | >! + """ ""#????????????? +??????? | | ## "" Y"#???????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketBladeKinecellerator Manual? 0 Play Time 02:02:13 Cumulative 1010.1 hours Start 2021.04.03 @ 08:06:44 End 2021.04.03 @ 14:50:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a6eb694-6d54-484b-b85f-10658e38a651