Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 10:29:10 Player: SnowyImp Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (40) 200 Value Destroyed (1277) 1277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 7569 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 171 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 58/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Transport Network Coupler Improved System Shield > --- WEAPON (2) ------- Advanced Datajack > --- INVENTORY (5) ---- Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter VTOL Module VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Transport Network Coupler Advanced Melee Analysis Suite Armor Integrity Analyzer Improved System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Antigrav System Improved Cloaking Device [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . . Utility 8 | . . . . . 2 . 1 . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 5 . 2 1 1 12 12 13 . 4 7 2 13 18 5 Power 14 | 1 . 1 . . 1 1 1 . 1 . . 4 4 . Engine 8 | 1 . 1 . . . 1 1 . . . . 2 2 . Core 6 | . . . . . 1 . . . 1 . . 2 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 . 1 . . 3 7 5 . 2 2 1 5 8 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . 1 . . 1 . 1 . . . . . . 1 Hover 15 | . . . . . 2 2 . . 2 1 1 2 5 . Flight 16 | . . . . . . 5 4 . . 1 . 3 3 . Utility 33 | 1 . . . 1 4 4 7 . 1 4 1 2 5 3 Device 16 | . . . . . 3 1 4 . 1 3 1 . 1 2 Storage 1 | 1 . . . . . . . . . . . . . . Processor 11 | . . . . 1 1 2 1 . . . . 2 3 1 Hackware 4 | . . . . . . . 2 . . 1 . . 1 . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 1 . . 1 . 4 . . . . 1 . 2 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . 3 . . . . 1 . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . 3 . . . . . 1 . . Parts Lost 56 | . 2 . 1 . 1 1 7 . 12 5 1 5 7 14 Power 9 | . . . 1 . . . . . 3 . . 2 1 2 Propulsion 25 | . 1 . . . 1 . 4 . 5 2 . 3 5 4 Utility 17 | . . . . . . 1 3 . 4 1 1 . . 7 Weapon 5 | . 1 . . . . . . . . 2 . . 1 1 Highest Loss Streak 15 | . 2 . 1 . 1 1 5 . 12 5 1 2 5 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 70 7 13 11 72 98 91 92 80 20 6 30 64 36 Engine 5 | . 14 3 8 . . 8 15 15 9 . . 2 3 . Core 1 | . . . . . 2 . . . 2 . . 1 3 . Treads 1 | . 28 . . . . . . . . . . . . . Wheel 1 | . . 3 1 . 7 4 1 . . . . . . 2 Hover 5 | . . . . . 15 13 . . 4 . . 1 7 2 Flight 9 | . . . . . . 16 25 30 18 2 . 3 13 2 Device 10 | . . . . . 14 17 16 23 24 4 3 6 10 4 Processor 9 | . . . . . 17 18 9 . . . . 7 15 15 Hackware 1 | . . . . . . . 6 7 4 2 2 . 1 5 Slashing Weapon 7 | . . . . . 10 18 15 15 15 8 . 4 2 . Peak Build Rating 56 | 5 5 2 3 4 29 34 39 35 39 17 7 29 56 49 Average Rating 23 | 3 4 . 1 2 22 30 32 35 31 9 3 17 41 28 On Entrance 15 | . 5 . 2 2 4 26 28 35 35 10 5 5 19 49 Naked Turns 88 | . 2 56 . . . . . . . . 30 . . . Heaviest Build 26 | 12 12 3 3 3 12 15 26 24 25 6 2 17 22 17 Greatest Support 40 | 40 40 10 3 3 17 33 25 25 25 7 3 18 39 17 Greatest Overweight (x) 1 | . . . . . 1 . 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 2 5 5 5 4 4 5 5 5 5 2 Average Carried 3 | . . . 1 1 4 4 3 4 3 4 4 4 3 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 1 4 5 4 4 3 4 5 4 2 1 Class Distribution -------------------- 64% | Mutant 14% | Sprinter 10% | Scavenger-Sprinter 5% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Gladiator | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Matter Collected 931 | 103 62 84 . . 40 195 105 . . 30 . 6 306 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1730 | . 166 . 94 . 141 261 361 . . 30 . 148 529 . Parts 102 | . 6 . 2 . 6 19 24 . . 2 . 10 33 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 28 | . 5 . 2 . 3 5 5 . . . . 2 6 . Melee 21 | . . . 1 . 2 5 5 . . . . 2 6 . Guns 4 | . 4 . . . . . . . . . . . . . Classes Destroyed 8 | . 2 . 1 . . . 4 . . . . . 1 . Worker 1 | . . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . 2 . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 6 | . . . . . . . 2 . . 1 . 2 1 . Swarmer 10 | . 2 . . . . . 4 . . . . 1 3 . Grunt 12 | . 3 . 1 . 2 2 1 . . . . . 3 . Sentry 6 | . . . 1 . 1 3 . . . . . 1 . . Best Kill Streak 7 | . 4 . 2 . 2 1 7 . . 1 . 2 4 . Combat Bots Only 4 | . 4 . 2 . 2 1 4 . . . . 2 3 . Max Kills in Single Turn 1 | . 1 . 1 . 1 1 1 . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Hostile Shots Fired 765 | . 64 9 22 . 25 26 30 . 180 54 3 129 69 154 Missed 311 | . 10 3 6 . 12 12 8 . 82 15 . 67 28 68 Damage Taken 6693 | . 585 78 212 . 217 208 669 . 937 416 141 750 700 1780 Core 3171 | . 145 64 143 . 53 80 75 . 412 259 141 395 242 1162 Absorbed by Shields 21 | . . . . . . . . . . . . . . 21 Core Remaining (%) 52 | 100 . 16 . 64 . 75 . . 30 . . 6 75 . Volleys Fired 33 | . 33 . . . . . . . . . . . . . Largest 1 | . 1 . . . . . . . . . . . . . Hottest 50 | . 50 . . . . . . . . . . . . . Shots Fired 33 | . 33 . . . . . . . . . . . . . Gun 33 | . 33 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 33 | . 33 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 119 | . 24 . 5 . 7 14 19 . 16 5 . 9 16 4 Core Hits 46 | . 8 . . . 2 5 10 . 1 1 . 5 12 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . Critical Strikes 13 | . 2 . 1 . 3 1 1 . 3 . . 2 . . Burn 2 | . 2 . . . . . . . . . . . . . Smash 2 | . . . 1 . 1 . . . . . . . . . Sever 9 | . . . . . 2 1 1 . 3 . . 2 . . Melee Attacks 161 | . . . 10 . 15 22 37 . 20 8 . 19 25 5 Impact 12 | . . . 10 . 2 . . . . . . . . . Slashing 122 | . . . . . 13 22 37 . 20 8 . 17 5 . Piercing 24 | . . . . . . . . . . . . 2 20 2 Sneak Attacks 11 | . . . . . . 1 4 . 1 . . 1 3 1 Combat Hostiles 4 | . . . . . . 1 1 . 1 . . . 1 . Follow-up Attacks 9 | . . . . . . 2 1 . 4 . . 2 . . Damage Inflicted 3689 | . 307 2 194 . 216 521 755 . 543 167 . 308 620 56 Guns 301 | . 301 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 3359 | . . . 194 . 216 521 755 . 543 167 . 308 620 35 Ramming 29 | . 6 2 . . . . . . . . . . . 21 Kinetic . | . . . . . . . . . . . . . . . Thermal 301 | . 301 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 246 | . . . 194 . 52 . . . . . . . . . Slashing 2484 | . . . . . 164 521 755 . 543 167 . 254 80 . Piercing 629 | . . . . . . . . . . . . 54 540 35 Highest Corruption 31 | . . 1 . . . . 22 31 31 . 6 7 . 9 Average Corruption 11 | . . 1 . . . . 22 26 31 . 6 6 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . . . . . . . 3 4 7 . 2 8 . 5 Message Errors 6 | . . . . . . . . . 1 . 1 3 . 1 Matter Fused 6 | . . . . . . . . . . . 1 2 . 3 Heat Flow Errors 5 | . . . . . . . 2 1 1 . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . 1 . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 195 | . . . 61 . 22 17 22 . 14 35 . 24 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 195 | . . . 61 . 22 17 22 . 14 35 . 24 . . Knockbacks 3 | . . . 1 . . . . . . . . . . 2 Impact 2 | . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 10 | . . 1 . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . Rammed 12 | . 4 2 . . . . . . . . . . . 6 Targets Rammed 12 | . 4 2 . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 311 | . 311 . 1 . . 1 223 . 267 . . 1 7 99 Average Temperature 129 | . 147 . 1 . . 1 100 . 112 . . 1 7 56 Received Heat Transfer 1304 | . 240 . 105 . 108 90 . . 258 12 . 174 108 209 Effects 1 | . 1 . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . Parts Fried 4 | . . . 3 . 1 . . . . . . . . . Impact Corruptions 4 | . . . 2 . 2 . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 1036 | . 1036 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Peak Influence 601 | . 165 60 172 66 271 601 461 206 159 55 7 234 467 187 Initial 273 | . . 60 23 66 25 114 273 161 144 18 7 . 105 163 Average 176 | . 53 60 86 66 113 331 342 173 123 27 2 113 263 114 Maximum Alert Level 2 | . . . . . 1 2 2 1 . . . 1 2 . Low Security (%) 64 | 100 100 100 100 100 82 23 . 90 100 100 100 75 45 100 Level 1 27 | . . . . . 17 50 79 10 . . . 24 36 . Level 2 8 | . . . . . . 26 20 . . . . . 17 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 1 5 3 . 1 1 . 3 2 2 Investigation 6 | . . . . . . 2 3 . . . . . . 1 Extermination 2 | . . . . . . . . . . . . 1 1 . Reinforcement 9 | . 1 . . . 1 1 . . 1 1 . 2 1 1 Assault 2 | . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Distress Signals 5 | . 2 . 1 . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 147 | . 10 16 5 . 17 14 8 4 5 7 6 19 27 9 Peak Tracking Total 10 | . 8 9 7 . 8 4 4 4 6 3 6 5 10 10 Tactical Retreats 20 | . 1 1 1 . 3 2 1 . . . . 4 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Traps Triggered 5 | . . . . . . . 3 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Machines Disabled 3 | . . . . . . 3 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Machines Accessed 24 | . . . 3 . 3 5 3 . . . . 4 3 3 Terminals 14 | . . . 2 . 2 5 1 . . . . 2 2 . Fabricators 3 | . . . . . . . 1 . . . . . 1 1 Repair Stations 2 | . . . . . . . . . . . . 1 . 1 Recycling Units 2 | . . . . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 56 | . . . 7 . 7 13 7 . . . . 7 6 9 Successful 18 | . . . 4 . 2 3 3 . . . . 1 1 4 Failed 38 | . . . 3 . 5 10 4 . . . . 6 5 5 Catastrophic 9 | . . . 1 . 2 4 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . . . . 4 . . . . . . 4 4 . Terminals 31 | . . . 4 . 4 13 2 . . . . 4 4 . Fabricators 6 | . . . . . . . 2 . . . . . 2 2 Repair Stations 6 | . . . . . . . . . . . . 1 . 5 Recycling Units 5 | . . . . . . . 3 . . . . 2 . . Scanalyzers 8 | . . . 3 . 3 . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 3 . . . . . . 1 . Part Schematic 2 | . . . . . . 1 . . . . . . 1 . Open Door 2 | . . . . . . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . 2 Load Schematic 2 | . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . 1 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 . . Report Inventory 2 | . . . . . . . 1 . . . . 1 . . Scanalyzer 5 | . . . 3 . 2 . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 3 . 3 4 3 . . . . 3 3 2 Full Trace Events 6 | . . . . . . 3 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 1 1 . . . . . . 1 . Parts Built 4 | . . . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 119 | . . . . . . . 95 . . . . . . 24 Total Part Build Rating 16 | . . . . . . . 10 . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . Time 86 | . . . . . . . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Total Allies 2 | . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . 15 . . . . . . . . Total Damage 228 | . . . . . . 228 . . . . . . . . Kills 5 | . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Turns Passed 2822 | 60 158 78 139 43 292 364 371 30 101 151 68 391 383 193 Spaces Moved 3906 | 37 54 129 193 56 235 495 551 116 134 244 128 663 536 335 Core 1126 | 5 5 110 193 56 22 . . . 12 104 128 334 . 157 Treads 81 | 32 49 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 39 | . . 19 . . . . 20 . . . . . . . Hover 916 | . . . . . 213 224 . . 28 23 . 139 289 . Flight 1744 | . . . . . . 271 531 116 94 117 . 190 247 178 Fastest Speed 26 | 50 50 50 50 50 50 26 26 26 26 35 50 32 26 32 Average Speed 46 | 145 149 54 50 50 60 37 30 26 47 48 50 47 48 44 Slowest Speed 160 | 160 160 80 50 50 125 65 112 26 120 115 50 120 70 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 4 2 . 3 3 . 1 10 10 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 30 | 3 20 43 25 17 34 66 19 84 6 7 93 25 10 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 21 | . . . . . 7 . 6 . . 2 . 3 3 . Terrain Destroyed 21 | . . . . . 7 . 6 . . 2 . 3 3 . Melee 21 | . . . . . 7 . 6 . . 2 . 3 3 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Fac Fac Total 4617 | 41 95 135 218 70 358 636 721 115 157 262 131 708 605 365 Wait 393 | . 5 3 9 14 92 98 96 . 7 1 . 12 33 23 Move 3830 | 36 53 128 192 55 234 486 547 115 127 238 127 660 515 317 Hop 31 | . . . . . . 4 2 . 3 3 . 1 10 8 Pick Up 25 | . . . 4 . 4 6 6 . . 2 1 1 1 . Fast Attach 68 | 5 . 2 . . 9 9 8 . 2 4 1 9 14 5 Attach 22 | . . . 1 1 1 1 5 . 1 3 1 4 4 . Detach 8 | . . . . . . . 1 . . 2 1 2 2 . Swap 5 | . . . . . 2 2 . . 1 . . . . . Drop 26 | . . . 2 . 2 10 7 . . 1 . 2 1 1 Fire 33 | . 33 . . . . . . . . . . . . . Melee 146 | . . . 10 . 14 20 31 . 16 8 . 17 25 5 Ram 8 | . . 2 . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 216 | -10/Materials | Core integrity fell below 50% 217 | -10/Materials | Released all parts (3) 219 | -10/Materials | Entered Mines 247 | -10/Mines | Assembled infested the area 252 | -10/Mines | Assisted by a Guerilla fighting off Assembled 286 | -10/Mines | Discovered new exit (range 9) 295 | -10/Mines | Core integrity fell below 20% 297 | -10/Mines | Entered Materials 297 | -9/Materials | Evolved 2 slots: Propulsion x2 334 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 9) 426 | -9/Materials | Met 8R-AWN 436 | -9/Materials | Entered Mines 462 | -9/Mines | Discovered new exit (range 5) 479 | -9/Mines | Entered Materials 479 | -8/Materials | Evolved 2 slots: Utility x2 754 | -8/Materials | Discovered new exit (range 7) 770 | -8/Materials | Identified exit to Storage 771 | -8/Materials | Entered Storage 1015 | -8/Storage | Met a pair of Derelict thieves 1053 | -8/Storage | Discovered new exit (range 19) 1131 | -8/Storage | Identified exit to Factory 1135 | -8/Storage | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1269 | -7/Factory | Build established: Sprinter 1319 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x2) 1362 | -7/Factory | Crushed by falling debris 1362 | -7/Factory | System corruption reached 10% 1393 | -7/Factory | Lost 5 parts (2n3u) 1506 | -7/Factory | Sucked down chute 1506 | -7/Factory | Entered Waste 1509 | -7/Waste | Spotted C-40 Crusher 1520 | -7/Waste | Spotted C-40 Crusher 1521 | -7/Waste | EMP discharged 1521 | -7/Waste | System corruption reached 30% 1525 | -7/Waste | Spotted C-40 Crusher 1528 | -7/Waste | Spotted C-40 Crusher 1529 | -7/Waste | Spotted C-40 Crusher 1532 | -7/Waste | Spotted C-40 Crusher 1533 | -7/Waste | Discovered new exit (range 13) 1536 | -7/Waste | Entered Factory 1612 | -7/Factory | Discovered new exit (range 15) 1629 | -7/Factory | Core integrity fell below 50% 1637 | -7/Factory | Entered another Factory area 1637 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -6/Factory | Lost 12 parts (3p5n4u) 1786 | -6/Factory | Discovered new exit (range 15) 1787 | -6/Factory | Lost 5 parts (2n1u2w) 1788 | -6/Factory | Sucked down chute 1788 | -6/Factory | Entered Waste 1803 | -6/Waste | EMP discharged 1807 | -6/Waste | Spotted C-40 Crusher 1811 | -6/Waste | Spotted C-40 Crusher 1811 | -6/Waste | Spotted C-40 Crusher 1813 | -6/Waste | Spotted C-40 Crusher 1816 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1827 | -6/Waste | Spotted C-40 Crusher 1830 | -6/Waste | Spotted C-40 Crusher 1842 | -6/Waste | Discovered new exit (range 15) 1856 | -6/Waste | Entered Factory 1925 | -6/Factory | Build established: Mutant 1930 | -6/Factory | Core integrity fell below 50% 2122 | -6/Factory | Core integrity fell below 20% 2243 | -6/Factory | Discovered new exit (range 9) 2247 | -6/Factory | Entered another Factory area 2247 | -5/Factory | Evolved 2 slots: Utility x2 2266 | -5/Factory | Discovered new exit (range 8) 2397 | -5/Factory | Spotted B-75 Beast 2453 | -5/Factory | Lost 5 parts (1p3n1w) 2547 | -5/Factory | Search patrols dispatched 2630 | -5/Factory | Entered another Factory area 2630 | -4/Factory | Evolved 2 slots: Utility x2 2659 | -4/Factory | Fabricated Imp. Signal Interpreter (x2) 2800 | -4/Factory | Lost 15 parts (2p6n6u1w) 2800 | -4/Factory | Core integrity fell below 50% 2820 | -4/Factory | Core integrity fell below 20% 2823 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02793_ Dropped Adv. Shield Generator. 02799_ Slammed into G-67 Veteran. 02799_ G-67 Veteran knocked back. 02800_ Slammed into G-67 Veteran. 02810_ Acquired Adv. Datajack. 02813_ Sneak attack on O-24 Administrator. 02813_ Jacked O-24 Administrator... >>check_alert Querying alert level: Low Security 02817_ Jacked P-70 Sage... >>parse_system Reading system data... 02817_ Jacked P-70 Sage... 02817_ P-70 Sage resets O-24 Administrator, system corruption cleaned. 02818_ Slammed into P-70 Sage. 02818_ Imp. Signal Interpreter destroyed. 02819_ Slammed into P-70 Sage. 02819_ Destabilizing: Core damaged (-46). 02820_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????##############???????# | | ????????????????# * #???????# | | ????????????????# #???????# | | ????????????????# #???????# | | ????????????????#! #???????# | | ????????????????# """" """" #???????# | | ????????????????# """" """" #???????# | | ##############??# """" """" #???????# | | # #??# """" """" #???????# | | # "" #??# """" """" #???????? | | # "" #??# """" """" #???????? | | # "T #??# """" """" #??###### | | # "" #??# #??# | | # "" ##########+######??# | | # # #?????# | | # # g #?????# | | # # g g """ #?????# | | # / p%%% """ #?????# """" | | # # p""" """ #?????# """" | | # #pg""% F" #?????# """" | | ############## p""% !""" #?????# """" | | ??????# "" #?????###### | | ??????# @ """ #??????????? | | ??????# """ #??????##### | | ??????# """ #??????# """ | | ??????# %"" #??????# "R | | ??????# #??????# " " | | ??????# """ """ ###+#### | | ??????######## """ """ # | | ?????????????# %"" """ # | | ?????????????# %"" """ + " | | ?????????????# # " | | ?????????????# + " | | ??????????####+#+############/#### | | ??????????#[ ## # | | ??????????# !!! ## ! # | | ??????????# !!! ## ##### | | ??????????# ! " #???? | | ??????????# " #???? | | ??????????# #" #???? | | ??????????# # ! #???? | | ??????????# # #???? | | ??????????# #???? | | ??????????# #########???? | | ??????????# #???????????? | | ??????????# #??????????? | | ??????????#################??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 72 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -8/Storage | Hacked Imp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory Imp. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed DerelictLightBank Manual? 0 Play Time 01:21:10 Cumulative 37.0 hours Start 2024.08.31 @ 09:07:07 End 2024.08.31 @ 10:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24bed353-f5dc-4634-b8e6-03988cb0ab33