Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.30 @ 00:34:34 Player: CalmDownMonkey Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (69) 345 Value Destroyed (2397) 2397 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 10996 Bonus ------- Follower Combat Kills 213 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Arc Projector Makeshift Shrapnel Gun Heavy Machine Gun Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Advanced Weight Redist. System Advanced Targeting Computer Cloaking Device Experimental Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Gyrokinetic Inverter Energy Filter Heavy Laser KE Penetrator Enhanced Gauss Cannon [Rating: 96] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . 1 . Utility 6 | . . 2 . . . 1 2 . . 1 . . . . . . . . . Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . Parts Attached 133 | 7 1 4 . 1 . 5 10 6 . 6 21 2 . 5 13 2 35 3 12 Power 16 | 1 . . . . . 1 1 1 . . 3 . . . 2 . 3 1 3 Engine 9 | 1 . . . . . 1 . 1 . . 2 . . . 1 . 1 . 2 Core 5 | . . . . . . . 1 . . . 1 . . . 1 . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 27 | 2 . 2 . . . . . . . 1 6 . . 2 5 1 5 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 2 . . 1 2 . . . . Wheel 10 | 2 . 2 . . . . . . . . 4 . . 1 . . . . 1 Hover 12 | . . . . . . . . . . 1 . . . . 3 1 5 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 . 2 . . . 1 4 3 . 2 4 1 . 1 2 . 13 . 3 Device 23 | . . 1 . . . . 2 1 . 2 2 . . . 2 . 11 . 2 Storage 6 | 1 . . . . . . 1 1 . . . 1 . . . . 2 . . Processor 5 | 1 . 1 . . . 1 1 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . . 1 . 3 5 2 . 3 8 1 . 2 4 1 14 1 4 Energy Gun 24 | 2 . . . 1 . . 3 2 . 2 3 . . 1 . . 8 . 2 Energy Cannon 6 | . . . . . . . . . . . . . . 1 3 1 1 . . Ballistic Gun 7 | . . . . . . 1 . . . . 2 . . . . . 2 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Launcher 4 | . . . . . . 1 1 . . . 1 1 . . . . . . . Special Weapon 6 | . 1 . . . . 1 1 . . . 1 . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . . . . . . 2 . 1 . . Parts Lost 61 | . . . . . . 2 . . . 2 7 . . 9 . 4 8 . 29 Power 6 | . . . . . . . . . . . 1 . . . . . . . 5 Propulsion 10 | . . . . . . . . . . . 1 . . 2 . . 1 . 6 Utility 21 | . . . . . . . . . . . 2 . . 3 . 3 3 . 10 Weapon 24 | . . . . . . 2 . . . 2 3 . . 4 . 1 4 . 8 Highest Loss Streak 14 | . . . . . . 2 . . . 2 6 . . 4 . 4 6 . 14 Average Slot Usage (%) 96 | . 100 99 100 100 100 99 100 100 100 92 94 100 100 98 100 91 95 92 74 Engine 5 | . 14 11 11 11 11 9 1 4 7 6 5 6 6 6 8 4 1 . 2 Core 2 | . . . . . . . 5 2 . . . . . . 1 5 8 10 8 Wheel 10 | . 28 22 22 22 22 18 15 15 15 1 3 13 13 10 4 . . . 3 Hover 4 | . . . . . . . . . . 4 2 . . . 2 17 17 21 9 Device 18 | . . 11 11 11 11 9 15 7 7 17 23 26 26 20 23 20 29 21 15 Storage 11 | . 14 11 11 11 11 9 9 15 15 13 13 13 13 13 11 10 8 10 5 Processor 14 | . 14 21 22 22 22 27 28 29 30 21 10 6 6 6 5 5 5 5 4 Protection 2 | . . . . . . . . . . . 4 6 6 11 5 4 . . 3 Energy Gun 11 | . 25 11 11 17 22 11 12 15 15 17 11 13 13 12 4 . 9 10 . Energy Cannon 2 | . . . . . . . . . . . . . . 5 5 15 7 . . Ballistic Gun 2 | . . . . . . 6 2 . . . 3 6 6 . . . 1 8 12 Launcher 3 | . . . . . . 6 6 7 7 6 2 1 6 6 5 4 . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 72 | 13 13 13 13 15 15 16 30 30 30 39 51 61 61 63 72 72 58 59 63 Greatest Support 87 | 32 32 32 24 24 24 24 24 24 24 28 30 24 24 24 43 58 87 69 69 Greatest Overweight (x) 5 | . . . . . . . 1 1 1 1 2 2 2 5 4 1 1 . 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 2 2 2 1 . . . 1 Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 7 6 8 7 Most Carried 8 | 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 3 5 5 5 5 5 5 5 6 8 7 7 7 8 6 4 7 5 7 5 Final Capacity 8 | 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 4 8 8 4 Final Carried 8 | 6 6 6 6 6 6 6 6 8 8 7 8 8 8 8 8 3 8 8 4 Class Distribution -------------------- 18% | Skirmisher 17% | Mutant 11% | Gunner 8% | Scavenger-Mutant 7% | Scout 7% | Derelict-Bomber 4% | Derelict-Mutant 3% | Derelict-Tank 3% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Bomber | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Derelict-Skirmisher | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Matter Collected 2484 | 262 . 58 . . 10 40 27 183 . 40 346 48 . 196 118 . 827 . 329 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2578 | 110 . . . . . 138 27 129 . 44 406 29 . 194 227 . 937 . 337 Parts 127 | 7 . . . . . 10 3 4 . 6 11 4 . 11 15 . 39 . 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 2 . . 5 4 . 11 . . . . 17 Prevented 6 | . . . . . . . . 2 . . 4 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 54 | . . . . . . 4 . 3 . 4 5 3 . 13 4 . 8 . 10 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 20 | . . . . . . 2 . 2 . . 3 1 . 2 . . 3 . 7 Cannons 8 | . . . . . . 1 . . . . . . . . . . 4 . 3 AOE 23 | . . . . . . 1 . 1 . 4 . 2 . 11 4 . . . . Classes Destroyed 10 | 2 . . . . . 4 . . . . 2 . . 1 . . 1 . . Worker 5 | . . . . . . 1 . . . . . . . . 1 . 3 . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . . . . 3 . . Watcher 2 | . . . . . . 1 . . . . . . . . 1 . . . . Swarmer 29 | . . . . . . 3 . . . 4 . 3 . 12 . . . . 7 Grunt 15 | . . . . . . 1 . 3 . . 2 . . . 3 . 4 . 2 Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . . . . . . . . . . 1 1 . . . . Programmer 5 | . . . . . . . . . . . . . . . . . 4 . 1 Savage 3 | . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 5 | 2 . . . . . 4 1 3 . 4 2 3 . 5 4 . 4 . 4 Combat Bots Only 5 | . . . . . . 3 . 3 . 4 2 3 . 5 3 . 4 . 4 Max Kills in Single Turn 4 | 1 . . . . . 3 1 1 . 3 1 1 . 4 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 1 . 3 . 1 . 4 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Damage Taken 7268 | . . 32 17 . 102 151 48 168 . 197 867 35 . 835 . 85 1570 . 3161 Core 2048 | . . . . . 29 15 . 7 . 30 172 12 . 87 . . 546 . 1150 Absorbed by Shields 251 | . . . . . . . . . . 71 138 14 . 28 . . . . . Core Remaining (%) 85 | 100 100 . . . 92 97 . . 99 . . . . 64 . . 45 . . Volleys Fired 213 | 4 2 16 . . 4 12 2 7 . 3 24 3 . 25 3 . 85 . 23 Largest 4 | 2 2 2 . . 2 3 2 3 . 1 3 3 . 4 4 . 4 . 4 Hottest 274 | 80 140 140 . . 85 185 95 130 . 30 168 188 . 268 274 . 255 . 183 Shots Fired 381 | 8 4 17 . . 8 28 3 18 . 3 50 5 . 40 8 . 106 . 83 Gun 219 | 8 3 1 . . 8 24 2 14 . . 46 3 . 13 . . 28 . 69 Cannon 100 | . . . . . . . . . . . . . . 7 5 . 74 . 14 Launcher 32 | . . . . . . . . 4 . 3 . 2 . 20 3 . . . . Special 30 | . 1 16 . . . 4 1 . . . 4 . . . . . 4 . . Kinetic 126 | . . . . . . 1 . . . . 20 1 . . . . 33 . 71 Thermal 97 | . 1 16 . . . 4 . . . . 13 2 . 20 . . 41 . . Explosive 32 | . . . . . . . . 4 . 3 . 2 . 20 3 . . . . Electromagnetic 121 | 8 3 1 . . 8 23 2 14 . . 13 . . . 5 . 32 . 12 Robot Hit Streak 18 | 3 1 . . . 3 6 2 8 . 2 18 5 . 12 12 . 10 . 7 Robot Miss Streak 4 | 2 1 . . . 2 2 1 3 . 1 2 1 . 4 1 . 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 176 | 4 1 . . . 6 6 2 11 . 2 49 2 . 21 7 . 33 . 32 Core Hits 109 | 3 . . . . 2 7 1 7 . 6 16 3 . 19 11 . 20 . 14 Critical Hits 7 | . . . . . . . . . . . 2 . . . . . 1 . 4 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 Melee Attacks 16 | . . . . . . . . . . . 16 . . . . . . . . Impact 16 | . . . . . . . . . . . 16 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6115 | 66 34 . . . 97 244 27 346 . 362 721 307 . 1310 602 . 1126 . 873 Guns 2210 | 66 34 . . . 97 126 27 119 . . 428 23 . 189 . . 465 . 636 Cannons 1137 | . . . . . . . . . . . . . . 110 129 . 661 . 237 Explosions 2451 | . . . . . . 94 . 227 . 362 . 284 . 1011 473 . . . . Melee 293 | . . . . . . . . . . . 293 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1194 | . . . . . . 9 . . . . 90 . . . . . 260 . 835 Thermal 992 | . . . . . . 118 . . . . 251 23 . 299 . . 301 . . Explosive 2357 | . . . . . . . . 227 . 362 . 284 . 1011 473 . . . . Electromagnetic 1279 | 66 34 . . . 97 117 27 119 . . 87 . . . 129 . 565 . 38 Impact 293 | . . . . . . . . . . . 293 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 4 4 4 4 . 15 16 . 3 Average Corruption 7 | . . . . . . . . . . . 4 4 4 4 . 9 12 . 2 Corruption Purged 9 | . . . . . . . . . . . . . . . . . 9 . . Effects 188 | . . . . . . . . . . . 24 8 3 21 . 8 113 . 11 Message Errors 42 | . . . . . . . . . . . 7 1 2 6 . 3 22 . 1 Matter Fused 27 | . . . . . . . . . . . 4 2 1 4 . 1 13 . 2 Heat Flow Errors 16 | . . . . . . . . . . . 3 1 . 1 . . 8 . 3 Energy Discharges 19 | . . . . . . . . . . . 4 2 . 3 . . 8 . 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Data Loss (minor) 21 | . . . . . . . . . . . 3 2 . 4 . . 12 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 4 . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 31 | . . . . . . . . . . . . . . . . 2 29 . . Targeting Errors 18 | . . . . . . . . . . . 2 . . 3 . . 10 . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . . 30 . . . 26 12 15 . 70 21 . 179 . 7 Projectiles 10 | . . . . . . . . . . . . . . 3 . . . . 7 Explosions 338 | . . . . . . 30 . . . 26 . 15 . 67 21 . 179 . . Melee 12 | . . . . . . . . . . . 12 . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . . . . . . 37 . . . 153 . . . 50 . . 257 . . Shots 9 | . . . . . . 1 . . . 3 . . . 2 . . 3 . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | 36 40 25 . . 60 122 18 144 . 4 559 144 . 387 183 . 633 . 574 Average Temperature 137 | 11 19 9 . . 31 47 12 77 . 2 157 63 . 119 62 . 155 . 222 Received Heat Transfer 1005 | . . 9 9 . . 45 12 72 . . 291 . . 81 . . 225 . 261 Effects 49 | . . . . . . . . . . . 7 . . 1 . . 28 . 13 Shutdowns 20 | . . . . . . . . . . . 1 . . 1 . . 11 . 7 Energy Bleed 5 | . . . . . . . . . . . 1 . . . . . 3 . 1 Interference 6 | . . . . . . . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 3 | . . . . . . . . . . . 1 . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . 4 . . . . . 2 . 1 Damage (core) 4 | . . . . . . . . . . . . . . . . . 3 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Fried 13 | . . . . . . 1 . 1 . . 2 . . . . . 9 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Heat Transferred 1634 | . . . . . . 200 . . . . 550 50 . 612 . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Peak Influence 195 | 15 39 46 17 . 15 108 25 . . 127 . . . . 195 73 114 39 . Initial 68 | . 9 16 17 . . . 20 . . 6 . . . . 37 68 30 39 . Average 36 | 7 29 30 17 . 12 29 9 . . 45 . . . . 62 64 49 39 . Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . 100 . . . . 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . 1 1 . . . . . . 1 . . 5 . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . . . . . . 2 . . Reinforcement 5 | . 1 . . . . 1 . . . . . . . . . . 3 . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Distress Signals 2 | . . . . . . 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 117 | . 4 3 1 . 1 11 1 8 2 4 10 3 . 25 4 6 16 . 18 Peak Tracking Total 12 | . 2 4 2 . 1 5 1 4 3 4 5 3 . 12 4 6 4 . 7 Tactical Retreats 12 | . . . . . . 1 . 3 . . . . . 2 1 . 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Traps Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Machines Disabled 12 | . . . . . . 1 . . . 2 . . . . 2 . 7 . . Max in Single Turn 4 | . . . . . . . . . . 2 . . . . 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Machines Accessed 22 | . 1 1 . 5 . 1 . 1 . 2 1 . 4 . 2 . 4 . . Terminals 5 | . . 1 . . . 1 . . . 2 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 1 1 . 50 . 1 . 1 . 5 1 . 24 . 2 . 7 . . Successful 85 | . . 1 . 50 . . . 1 . 1 1 . 24 . 1 . 6 . . Failed 8 | . 1 . . . . 1 . . . 4 . . . . 1 . 1 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . . Terminals 9 | . . 1 . . . 1 . . . 5 . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . . . . . . . . . . 1 . 3 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . . 1 . 50 . . . 1 . 1 1 . 24 . . . 2 . . Record 61 | . . . . 49 . . . . . . . . 11 . . . 1 . . Part Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . . . 2 . . . . 1 . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 67 | . . . . . . . . . . . . . . . . . 67 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Total Allies 6 | . . . . . 1 . 1 . . . 3 . . 1 . . . . . Largest Group 3 | . . . . . 1 1 1 1 . . 3 1 . 1 . . . . . Highest-Rated Group 94 | . . . . . 21 21 32 32 . . 81 21 . 94 . . . . . Highest-Rated Ally 94 | . . . . . 21 21 32 32 . . 38 21 . 94 . . . . . Total Orders 4 | . . . . . . . . . . . 3 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 48 | . . . . . . 3 . 2 . . 29 . . 14 . . . . . Total Damage 1278 | . . . . . . 51 . 114 . . 552 . . 561 . . . . . Kills 7 | . . . . . . . . 1 . . 2 . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 1 . . . 3 . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . . 3 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Turns Passed 10932 | 77 221 358 87 549 483 796 887 1115 112 229 1235 544 119 878 623 144 1859 78 538 Spaces Moved 8958 | 50 130 218 83 607 387 411 695 1025 80 188 870 474 109 640 378 152 1942 152 367 Core 1 | 1 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 494 | . . . . . . . . . . . 192 . . . 302 . . . . Wheels 5247 | 49 130 218 83 607 387 411 695 1025 80 21 289 474 109 640 . . . . 29 Hover 3216 | . . . . . . . . . . 167 389 . . . 76 152 1942 152 338 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 90 90 90 90 90 90 90 100 100 100 110 110 110 102 58 52 48 48 Average Speed 93 | 99 100 90 90 90 90 90 92 98 100 108 118 110 110 118 140 91 57 48 110 Slowest Speed 280 | 100 100 100 90 90 90 90 100 100 100 110 180 110 110 140 280 114 111 48 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 27 17 21 92 85 33 18 87 14 6 75 72 74 79 10 89 26 1 57 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 17 | . . . . . 3 . . 3 . . 1 4 . 3 . . . . 3 Spaces Dug 182 | . 1 15 . . . . . . . . . . . 87 . . 79 . . Terrain Destroyed 480 | . 1 15 . . . 6 . 21 . 20 . 14 . 274 19 . 92 . 18 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 90 | . 1 15 . . . . . . . . . . . . . . 56 . 18 AOE 390 | . . . . . . 6 . 21 . 20 . 14 . 274 19 . 36 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Total 11139 | 66 215 330 95 609 514 806 932 1120 112 211 1008 493 108 729 464 155 2570 156 446 Wait 1672 | . 77 89 11 . 120 366 213 71 33 8 66 10 . 52 48 . 469 . 39 Move 8939 | 49 129 217 82 606 386 410 694 1024 79 187 869 473 108 639 378 151 1940 151 367 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 82 | 6 3 2 1 1 1 7 7 5 . 3 6 2 . 6 11 . 14 2 5 Fast Attach 48 | 7 . . . . . 1 1 2 . 2 9 1 . . 4 1 17 1 2 Attach 50 | . . 2 . . . 3 3 . . 4 7 . . 4 8 . 8 2 9 Detach 16 | . . . . . . . 1 . . 2 2 . . . 3 . 8 . . Swap 35 | . 1 2 . 1 . 1 6 4 . . 5 1 . 1 1 1 10 . 1 Drop 63 | . 3 2 1 1 1 5 5 7 . 2 4 3 . 2 8 2 17 . . Fire 213 | 4 2 16 . . 4 12 2 7 . 3 24 3 . 25 3 . 85 . 23 Melee 16 | . . . . . . . . . . . 16 . . . . . . . . Ram 2 | . . . . . . 1 . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . Rewire 2 | . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 372 | -9/Materials | Discovered new exit (range 3) 657 | -9/Materials | Entered Mines 704 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 706 | -9/Mines | Found Prototype Device 715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -9/Mines | Discovered new exit (range 5) 744 | -9/Mines | Entered Exiles 759 | -9/Exiles | Discovered new exit (range 15) 782 | -9/Exiles | Met 8R-AWN 798 | -9/Exiles | Met EX-HEX 832 | -9/Exiles | Met EX-BIN 903 | -9/Exiles | Aligned with FarCom system 904 | -9/Exiles | Given EX-Vault access code 925 | -9/Exiles | Opened EX-Vault 966 | -9/Exiles | Found Field Lobotomy Kit 987 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1015 | -9/Exiles | Met EX-DEC 1022 | -9/Exiles | Learned location of Zion (-7) 1109 | -9/Exiles | Visited The Gauntlet 1282 | -9/Exiles | Discovered new exit (range 14) 1293 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1293 | -9/Exiles | Entered Mines 1599 | -8/Mines | Build established: Skirmisher 1760 | -8/Mines | Discovered new exit (range 8) 1776 | -8/Mines | Entered Materials 1776 | -8/Materials | Accompanied by 1 ally 1776 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2545 | -8/Materials | Discovered new exit (range 10) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Utility x2 2572 | -7/Factory | Identified Exp. Sensor Array 3297 | -7/Factory | Discovered new exit (range 10) 3341 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 3409 | -7/Factory | Discovered new exit (range 15) 3459 | -7/Factory | Entered Lower Caves 3459 | -7/Lower Caves | Accompanied by 1 ally 3572 | -7/Lower Caves | Learned Factory emergency access door positions 3842 | -7/Lower Caves | Build established: Gunner 4496 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4549 | -7/Lower Caves | Discovered new exit (range 8) 4574 | -7/Lower Caves | Entered another Lower Caves area 4675 | -7/Lower Caves | Discovered new exit (range 10) 4686 | -7/Lower Caves | Entered Factory 4686 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4852 | -6/Factory | Discovered new exit (range 18) 4915 | -6/Factory | Entered Lower Caves 5054 | -6/Lower Caves | Assimilated JR-W1V(g) with FLK Orb 5059 | -6/Lower Caves | Assimilated MH-E2G(b) with FLK Orb 5063 | -6/Lower Caves | Attacked by a faux Warlord 5084 | -6/Lower Caves | Assimilated RH-UK5(M) with FLK Orb 5381 | -6/Lower Caves | Build established: Mutant 5531 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 5677 | -6/Lower Caves | Encountered a Warlord checkpoint 5761 | -6/Lower Caves | Learned 12 Factory zone layouts 5878 | -6/Lower Caves | Learned Factory garrison access intel 5879 | -6/Lower Caves | Learned Factory security intel 6117 | -6/Lower Caves | Discovered new exit (range 7) 6150 | -6/Lower Caves | Entered another Lower Caves area 6150 | -6/Lower Caves | Accompanied by 1 ally 6322 | -6/Lower Caves | Encountered a Warlord checkpoint 6345 | -6/Lower Caves | Build established: Derelict-Tank 6347 | -6/Lower Caves | Learned 4 Factory zone layouts 6648 | -6/Lower Caves | Discovered new exit (range 15) 6694 | -6/Lower Caves | Entered Data Miner 6694 | -6/Data Miner | Discovered new exit (range 6) 6721 | -6/Data Miner | Met Data Miner 6724 | -6/Data Miner | Build established: Derelict-Bomber 6755 | -6/Data Miner | Learned location of Section 7 (-3) 6755 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6775 | -6/Data Miner | Received God Mode back door access code from Data Miner 6813 | -6/Data Miner | Entered Proximity Caves 6929 | -5/Proximity Caves | Spotted B-75 Beast 6931 | -5/Proximity Caves | Escorted by Enhanced Grunt 6966 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7093 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7122 | -5/Proximity Caves | Identified exit to Factory 7431 | -5/Proximity Caves | Found Prototype Device 7680 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7691 | -5/Proximity Caves | Entered Factory 7691 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7692 | -5/Factory | Identified exit to Factory 7694 | -5/Factory | Loaded intel: 4 garrison access locations 7694 | -5/Factory | Identified Exp. Thermal Shield 7719 | -5/Factory | Lost 4 parts (2u2w) 8003 | -5/Factory | Build established: Scavenger-Assassin 8296 | -5/Factory | Discovered new exit (range 16) 8314 | -5/Factory | Sucked down chute 8314 | -5/Factory | Entered Waste 8329 | -5/Waste | EMP discharged 8344 | -5/Waste | Spotted C-40 Crusher 8352 | -5/Waste | Spotted C-40 Crusher 8383 | -5/Waste | Spotted C-40 Crusher 8418 | -5/Waste | Spotted C-40 Crusher 8422 | -5/Waste | Spotted C-40 Crusher 8429 | -5/Waste | EMP discharged 8429 | -5/Waste | System corruption reached 10% 8430 | -5/Waste | Spotted C-40 Crusher 8430 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8437 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8444 | -5/Waste | Discovered new exit (range 16) 8458 | -5/Waste | Entered Factory 8468 | -5/Factory | Lost 4 parts (3u1w) 8744 | -5/Factory | Build established: Scout 9252 | -5/Factory | Lost 6 parts (1n2u3w) 9773 | -5/Factory | Build established: Scavenger-Mutant 10223 | -5/Factory | Crushed by falling debris 10263 | -5/Factory | Core integrity fell below 50% 10311 | -5/Factory | Discovered exit to Factory (range 4) 10317 | -5/Factory | Entered another Factory area 10317 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10326 | -4/Factory | Discovered new exit (range 10) 10395 | -4/Factory | Entered Upper Caves 10461 | -4/Upper Caves | Lost 9 parts (1p3n3u2w) 10775 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10865 | -4/Upper Caves | Lost 6 parts (2p3u1w) 10918 | -4/Upper Caves | Core integrity fell below 50% 10928 | -4/Upper Caves | Core integrity fell below 20% 10933 | -4/Upper Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 10915_ Med. Storage Unit destroyed. 10918_ Penetrated by Slug. 10918_ Slug penetrates Wall. 10920_ G-67 Veteran heat damages Unknown Leg. 10921_ G-67 Veteran overheating. 10921_ Penetrated by Slug. 10921_ Slug penetrates Wall. 10922_ Gyrokinetic Inverter destroyed. 10924_ G-67 Veteran heat damages Unknown Leg, Unknown Leg, Broken Plasma Rifle. 10924_ Penetrated by Slug. 10925_ System corrupted: Heat flow error (+226). 10927_ G-67 Veteran heat damages Adv. Heat Sink, Broken Plasma Rifle, Unknown Leg, Lgt. Antimatter Reactor. 10927_ Penetrated by Slug. 10927_ Adv. Weight Redist. System destroyed. 10928_ G-67 Veteran overheating. 10930_ Penetrated by Slug. 10930_ Slug penetrates Earth. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????########;###???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# ##;#;;;# #???????????????????? | | ????????????????????#" g# #???????????????????? | | ????????????????????#" l g# #???????????????????? | | ????????????????????#" @"# #???????????????????? | | ??????????????????#?###; # #???????????????????? | | ??????????????????# # + "# #####???????????????? | | ??????????????????# #% "# ###?????????????? | | ??????????????????# ;Y;## #?????????????? | | ????????????? % ## #?????????? | | ????????????? ! #### ##? ####?????##??? | | ?????????????? #;## #??## ##?? ##???#### ??? | | ????????????? "??#%!##??## ##?? ##??# ?? | | ????????????? ????! ##??## #??# #?? ?? | | ?????????????????## #???# #??# ### ?? | | ????????????????## #???# #??# #? | | ????????????????# #???# #### #? | | ??????????####?## ##### #? | | ??????????# "## ## # | | ??????????#"" ####### | | ??????????#""" #????# ### ? | | ??????????# "" ##### #??## #??????? | | ??????????#" ## ##???????????# #??????? | | ??????????##?# #???????????## #??????? | | ?????????????# ##???????????### % #??????? | | ????????????## ##???????####?## ##???? ?? | | ???????????## ##?????## #### ##??? | | ??????????## ###???# ## ##?? | | ?????????## #### ##??# ""## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 160 Cloak Strength 2 Additional Mass Support 27 Armor Coverage 375 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Explorer I'm Back, Baby! Leap Before You Look Omniscient Cartographer Safety First The Oracle Challenges ------------ None Game ------ Seed Let's Do It Manual? 1 Play Time 04:25:44 Cumulative 22.0 hours Start 2021.12.28 @ 22:21:52 End 2021.12.30 @ 00:34:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1270a0a9-571e-43e4-8e85-9669488e96db