Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.07 @ 13:15:52 Player: Ms Vella Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (68) 340 Value Destroyed (2191) 2191 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1772) 1772 TOTAL SCORE: 10623 Bonus ------- Follower Combat Kills 945 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 205/210 System Corruption 9% Temperature Hot (262) Movement Hovering (106) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Gravmag Array Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter Improved Target Analyzer Reaction Control System Improved Dynamic Insulation System > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (10) --- Quantum Shading Machine Component Analysis Suite Z-Drone Bay (2/2) KE Penetrator Powered Hammer Peak State ------------ > --- POWER ------------ Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Medium Storage Unit Seismic Detector Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Improved Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Gravmag Array Quantum Shading Machine Component Analysis Suite Thermic Laser Thermic Laser Quantum Rifle Powered Hammer [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . . . Utility 6 | . . 1 1 1 . . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 115 | 3 3 6 14 11 1 4 . 2 4 1 4 2 2 8 3 25 22 Power 15 | . . . 5 2 . . . . 1 . . . . 1 . 2 4 Engine 8 | . . . 4 2 . . . . . . . . . 1 . . 1 Core 6 | . . . 1 . . . . . 1 . . . . . . 1 3 Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 32 | 3 . 3 5 2 . . . . 1 . 2 . . 2 . 10 4 Treads 6 | 2 . 3 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 4 4 Flight 17 | . . . 4 2 . . . . 1 . 2 . . 2 . 6 . Utility 39 | . 2 1 3 4 1 2 . 1 2 . 2 2 . 3 3 10 3 Device 20 | . 1 1 1 1 1 1 . . 1 . 2 1 . 2 2 4 2 Storage 4 | . 1 . 1 . . . . . 1 . . . . . . 1 . Processor 11 | . . . 1 2 . 1 . 1 . . . 1 . 1 1 2 1 Hackware 2 | . . . . . . . . . . . . . . . . 2 . Protection 2 | . . . . 1 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | . 1 2 1 3 . 2 . 1 . 1 . . 2 2 . 3 11 Energy Gun 8 | . 1 . 1 . . 2 . . . . . . . 1 . 1 2 Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . . Ballistic Gun 6 | . . 2 . 1 . . . . . 1 . . 1 . . . 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . . . 1 . . . . 1 1 . 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . Parts Lost 44 | . 1 . 9 1 . . . . . . 4 . . 11 . 6 12 Power 7 | . . . 2 1 . . . . . . . . . 2 . . 2 Propulsion 14 | . . . 2 . . . . . . . 1 . . 5 . 3 3 Utility 15 | . . . 3 . . . . . . . 3 . . 2 . 3 4 Weapon 8 | . 1 . 2 . . . . . . . . . . 2 . . 3 Highest Loss Streak 11 | . 1 . 5 1 . . . . . . 4 . . 11 . 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 94 88 82 81 77 84 85 92 93 79 88 93 84 6 51 79 Engine 6 | . 14 11 8 7 7 7 7 7 4 . . . . 2 . . . Core 1 | . . . . . . . . . 1 6 6 6 6 4 . . 3 Treads 11 | . 28 30 33 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 4 14 Flight 11 | . . . 1 30 30 30 30 30 33 33 31 33 33 24 . 5 1 Device 13 | . 13 19 17 6 7 8 15 15 20 20 8 11 13 13 5 6 15 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 4 . . 5 Processor 8 | . . . 1 13 15 15 15 15 13 13 13 17 20 20 . 12 11 Hackware 1 | . . . . . . . . . . . . . . . . 6 8 Energy Gun 8 | . 28 15 8 3 . 1 7 7 6 5 . . . . . 1 . Ballistic Gun 2 | . . 6 8 2 . . . . . . 6 6 6 4 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 6 Impact Weapon 1 | . . . . . . . . 1 6 6 6 6 6 4 . 2 . Naked Turns 24 | . . . . . . . . . . . . . . 21 3 . . Heaviest Build 46 | 14 30 33 41 20 20 20 17 20 23 24 24 22 22 24 3 26 46 Greatest Support 88 | 40 40 66 88 20 20 20 20 20 24 24 24 23 23 26 23 40 47 Greatest Overweight (x) 2 | 1 . . . . . . . . . . 1 . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 5 10 10 Average Capacity 10 | 8 12 15 14 8 8 8 8 8 8 8 8 8 8 7 5 5 10 Most Carried 15 | 6 12 15 15 8 8 8 7 8 8 8 8 8 8 8 5 8 10 Average Carried 8 | 3 5 13 13 7 8 7 7 7 7 8 7 7 8 7 4 5 8 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 5 5 10 10 Final Carried 13 | 2 12 13 8 8 8 7 7 8 8 8 7 8 8 5 5 8 5 Class Distribution -------------------- 44% | Mutant 19% | Hacker-Mutant 15% | Scout 10% | Sprinter 8% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 2053 | 200 255 102 224 . 43 15 . 97 40 30 67 15 30 103 . 247 585 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2736 | . 499 639 499 15 110 . . 22 61 71 76 . 42 166 . 233 303 Parts 151 | . 27 37 22 2 2 . . . 3 6 6 . 6 14 . 12 14 Haulers Intercepted 4 | . 1 3 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 2 . . 3 . 6 4 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 58 | . 11 9 12 . . . . . 1 3 3 . 2 4 . 7 6 Melee 3 | . . . . . . . . . . . . . . 1 . 2 . Guns 45 | . 8 9 12 . . . . . 1 3 3 . 2 3 . 3 1 Cannons 5 | . . . . . . . . . . . . . . . . . 5 AOE 3 | . 3 . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 4 3 . 1 . . . . 1 . . . . 1 . . 1 Worker 3 | . . 1 . . . . . . . . . . . 2 . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 3 . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 24 | . 3 . 2 . . . . . . 3 3 . 2 3 . 6 2 Grunt 23 | . 8 5 7 . . . . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . 3 3 . . . . . . . . . . . . 1 1 Programmer 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 3 3 3 1 . . . . 1 3 3 . 2 2 . 5 3 Combat Bots Only 5 | . 3 3 3 . . . . . 1 3 3 . 2 2 . 5 3 Max Kills in Single Turn 2 | . 2 2 1 1 . . . . 1 1 1 . 1 1 . 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Damage Taken 5552 | . 262 251 1257 97 48 . . 23 33 53 355 . . 834 . 767 1572 Core 1369 | . 41 17 171 18 24 . . . . 12 81 . . 367 . 250 388 Absorbed by Shields 26 | . . . . 26 . . . . . . . . . . . . . Redirected to Shielding 4 | . . . . 4 . . . . . . . . . . . . . Core Remaining (%) 88 | 100 83 95 68 . . . . 94 . . . . 89 . . . . Volleys Fired 246 | . 29 25 49 1 5 6 . 16 11 8 14 . 7 17 . 20 38 Largest 2 | . 2 2 2 1 1 1 . 1 1 1 1 . 1 1 . 1 2 Hottest 114 | . 80 80 86 65 65 85 . 85 85 85 30 . 30 75 . 94 114 Shots Fired 365 | . 56 50 82 1 5 6 . 16 11 8 14 . 7 17 . 20 72 Gun 298 | . 56 50 82 . . 6 . 16 11 8 14 . 7 17 . 12 19 Cannon 59 | . . . . 1 5 . . . . . . . . . . . 53 Launcher . | . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . 8 . Kinetic 163 | . . 14 43 . . . . . . . 14 . 7 13 . . 72 Thermal 97 | . . . 34 1 5 6 . 16 11 8 . . . 4 . 12 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 97 | . 56 36 5 . . . . . . . . . . . . . . Robot Hit Streak 50 | . 19 44 50 5 10 . . 11 5 6 7 . 1 4 . 6 13 Robot Miss Streak 5 | . 1 1 2 . . . . 5 1 1 2 . 3 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 Secondary Targets 6 | . 1 3 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 277 | . 51 45 72 1 5 . . 8 7 9 10 . 2 13 . 20 34 Core Hits 116 | . 22 24 24 1 1 . . 2 3 3 3 . 3 8 . 5 17 Critical Kills 4 | . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 1 5 Critical Strikes 21 | . 1 1 1 . . . . 2 1 . . . . . . 1 14 Burn 4 | . . . 1 . . . . 2 1 . . . . . . . . Destroy 12 | . . 1 . . . . . . . . . . . . . . 11 Blast 3 | . . . . . . . . . . . . . . . . . 3 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 16 | . . . . . . . . . 1 3 . . . 1 . 10 1 Impact 16 | . . . . . . . . . 1 3 . . . 1 . 10 1 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5894 | . 959 658 1181 26 136 . . 157 126 220 305 . 147 319 . 478 1182 Guns 4096 | . 686 558 1181 . . . . 157 126 132 305 . 147 257 . 214 333 Cannons 937 | . . . . 26 136 . . . . . . . . . . . 775 Explosions 447 | . 273 100 . . . . . . . . . . . . . . 74 Melee 414 | . . . . . . . . . . 88 . . . 62 . 264 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2419 | . . 146 556 . . . . . . . 305 . 147 157 . . 1108 Thermal 1897 | . 273 100 559 26 136 . . 157 126 132 . . . 100 . 214 74 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1164 | . 686 412 66 . . . . . . . . . . . . . . Impact 414 | . . . . . . . . . . 88 . . . 62 . 264 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . . 2 9 Average Corruption 4 | . . . . . . . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 . Effects 26 | . . . . . . . . . . . . . . . . 1 25 Message Errors 3 | . . . . . . . . . . . . . . . . . 3 Matter Fused 10 | . . . . . . . . . . . . . . . . 1 9 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 175 | . 3 . . . 41 . . . . 8 . . . . . 116 7 Projectiles 44 | . . . . . 41 . . . . . . . . . . . 3 Explosions 7 | . 3 . . . . . . . . . . . . . . . 4 Melee 124 | . . . . . . . . . . 8 . . . . . 116 . Knockbacks 8 | . . . . . . . . . . . . . . . . 1 7 Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 7 | . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 39 36 . . . . . . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 168 42 198 24 44 220 . 324 164 216 1 . . 24 . 234 585 Average Temperature 97 | . 48 16 55 16 21 138 . 164 60 115 1 . . 9 . 87 130 Received Heat Transfer 1505 | . 135 150 693 44 12 . . . 12 . 18 . . 9 . 156 276 Effects 14 | . . . . . . . . . . . . . . . . . 14 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 2 . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . 1 . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 1 . . . . . . 2 . . . . . 1 . Heat Transferred 3800 | . 400 100 1221 37 185 . . 600 450 350 . . . 148 . 259 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Peak Influence 412 | . 160 177 246 86 . . . . 234 . . . . 224 77 412 377 Initial 133 | . . 23 50 39 . . . . . . . . . 44 62 47 133 Average 115 | . 63 111 121 56 . . . . 40 . . . . 110 65 228 169 Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . 1 . 2 1 Low Security (%) 85 | 100 100 100 82 100 . . . . 98 . . . . 86 100 32 75 Level 1 14 | . . . 17 . . . . . 1 . . . . 13 . 64 24 Level 2 . | . . . . . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . . . . . . . . . . . 6 2 Investigation 5 | . 3 . . . . . . . . . . . . . . 2 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . . . . . . . . . . 4 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 7 | . . 1 . . . . . . . . . . . . . 3 3 Communications Jammed 11 | . . . . . . . . . . . . . . 11 . . . Distress Signals 10 | . . . . . . . . . . . . . . 10 . . . Times Spotted 167 | . 23 14 19 4 1 4 . 2 6 7 17 . 7 16 6 25 16 Peak Tracking Total 9 | . 4 5 5 3 1 4 . 1 3 2 8 . 7 8 6 9 4 Tactical Retreats 18 | . . . . . . 2 . . . 4 3 . 1 3 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 14 | . 2 1 1 2 . . . . . . . . . 1 . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 6 | . 1 . . . . . . . . . . . . . . 2 3 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 22 | . 5 4 1 4 1 1 2 . 2 . . . . . . 2 . Terminals 15 | . 5 3 1 4 . . . . 2 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 70 | . 12 13 4 8 1 1 22 . 6 . . . . . . 3 . Successful 45 | . 6 6 1 3 1 1 22 . 2 . . . . . . 3 . Failed 25 | . 6 7 3 5 . . . . 4 . . . . . . . . Catastrophic 7 | . 1 2 2 . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 4 7 4 7 . . . . 6 . . . . 7 . 13 7 Terminals 40 | . 12 10 4 8 . . . . 6 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 6 2 . 2 1 1 22 . 1 . . . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 1 . 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 1 . . . . 1 . . . . . . . . Terminals 4 | . . 1 1 1 . . . . 1 . . . . . . . . Botnet 4 | . . 1 1 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . Hacking Detections 16 | . 5 4 1 3 . . . . 2 . . . . . . 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . 6 . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . Combat 4 | . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . 7 . parse_system 4 | . . . . . . . . . . . . . . . . 4 . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . check_alert 2 | . . . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . 1 . . . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 21 | . . 1 . . . . . 1 . . . 4 . . . 5 10 Largest Group 7 | . . 1 . . . . . 1 1 . . 4 4 . . 5 7 Highest-Rated Group 312 | . . 13 . . . . . 96 96 . . 157 157 . . 312 235 Highest-Rated Ally 96 | . . 13 . . . . . 96 96 . . 42 42 . . 70 39 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 2 1 Light 1 | . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . 14 . . . . . 5 17 . . . 24 . . 49 93 Total Damage 4299 | . . 145 . . . . . 156 728 . . . 331 . . 1273 1666 Kills 43 | . . 3 . . . . . 2 6 . . . 3 . . 13 16 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 3 1 . 1 . 3 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . 3 . 8 . Traps 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access 10 | . . . . . . . . . . . . . . 3 . 7 . Zionite Intel Received 5 | . . . . . . . . . . . . . . 2 . 2 1 Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . 1 . 1 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 6932 | 24 1326 695 577 253 150 161 23 481 364 138 122 413 104 306 123 525 1147 Spaces Moved 7888 | 16 740 385 286 541 476 489 78 398 415 403 310 862 206 449 235 711 888 Core 343 | . . . . . . . . . . . . . . 66 235 42 . Treads 1384 | 7 740 385 252 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 9 | 9 . . . . . . . . . . . . . . . . . Hover 1061 | . . . . . . . . . . . . . . . . 173 888 Flight 5091 | . . . 34 541 476 489 78 398 415 403 310 862 206 383 . 496 . Fastest Speed 25 | 95 160 145 31 29 29 29 29 29 27 27 26 26 26 26 50 25 52 Average Speed 57 | 123 160 148 131 29 29 29 29 29 27 27 28 26 26 34 50 48 63 Slowest Speed 205 | 160 160 160 145 31 29 29 29 29 27 27 103 26 26 103 50 205 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 2 94 32 33 18 61 71 72 62 15 64 57 90 39 18 78 23 53 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 15 | . . . . . . . . . . . . . . 5 . 5 5 Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 1 . 2 . 3 3 3 . . . . . Spaces Dug 14 | . . . . . . . . . 1 . . . . . . 3 10 Terrain Destroyed 98 | . 27 5 . . . . . . 1 . . . . . . 6 59 Melee 5 | . . . . . . . . . 1 . . . . . . 3 1 Projectile 32 | . . . . . . . . . . . . . . . . 3 29 AOE 61 | . 27 5 . . . . . . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Total 9915 | 22 826 463 402 629 483 501 77 748 653 417 330 1050 248 583 238 850 1395 Wait 1475 | . 42 21 45 55 . . . 323 216 . . 184 32 102 . 71 384 Move 7868 | 15 739 384 283 540 475 488 77 397 414 402 309 861 205 449 234 710 886 Hop 1 | . . . 1 . . . . . . . . . . . . . . Pick Up 60 | . 12 12 5 3 . . . 6 4 1 1 2 . 3 1 4 6 Fast Attach 62 | . 1 5 4 9 . 2 . . 1 1 1 2 2 3 2 20 9 Attach 32 | 3 1 . 7 1 . 2 . 1 2 . 1 . . 2 1 4 7 Detach 8 | . . . . . . 1 . . . . . . . . . 4 3 Swap 21 | . 1 1 3 1 1 . . 1 1 . 2 . . 3 . 1 6 Drop 64 | 4 1 14 5 6 2 2 . 4 3 2 2 1 2 3 . 6 7 Fire 246 | . 29 25 49 1 5 6 . 16 11 8 14 . 7 17 . 20 38 Melee 16 | . . . . . . . . . 1 3 . . . 1 . 10 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . 13 . . . . . . . . . . . . 36 Rewire 13 | . . 1 . . . . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Discovered new exit (range 7) 1245 | -10/Materials | Discovered new exit (range 8) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -9/Materials | Identified exit to Mines 2036 | -9/Materials | Discovered new exit (range 6) 2046 | -9/Materials | Entered another Materials area 2046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -8/Materials | Discovered new exit (range 4) 2473 | -8/Materials | Discovered new exit (range 3) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2638 | -7/Factory | Lost 5 parts (2p1n1u1w) 2669 | -7/Factory | Identified exit to DSF 2825 | -7/Factory | Identified exit to Lower Caves 2876 | -7/Factory | Entered Lower Caves 2890 | -7/Lower Caves | Build established: Sprinter 2934 | -7/Lower Caves | Learned location of 1 exit from Factory 2952 | -7/Lower Caves | Learned location of 2 exits from Factory 2962 | -7/Lower Caves | Spotted B-75 Beast 2971 | -7/Lower Caves | Discovered new exit (range 15) 3016 | -7/Lower Caves | Learned 4 Factory zone layouts 3026 | -7/Lower Caves | Entered another Lower Caves area 3165 | -7/Lower Caves | Discovered new exit (range 5) 3166 | -7/Lower Caves | Identified exit to Data Miner 3187 | -7/Lower Caves | Entered Data Miner 3187 | -7/Data Miner | Discovered new exit (range 6) 3192 | -7/Data Miner | Met Data Miner 3203 | -7/Data Miner | Received God Mode back door access code from Data Miner 3209 | -7/Data Miner | Identified exit to Proximity Caves 3210 | -7/Data Miner | Entered Proximity Caves 3238 | -6/Proximity Caves | Escorted by Enhanced Grunt 3391 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3460 | -6/Proximity Caves | Build established: Scout 3499 | -6/Proximity Caves | Learned 4 Factory zone layouts 3608 | -6/Proximity Caves | Discovered new exit (range 19) 3622 | -6/Proximity Caves | Identified exit to Factory 3691 | -6/Proximity Caves | Entered Factory 3691 | -6/Factory | Accompanied by 1 ally 3691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -6/Factory | Identified exit to Factory 3795 | -6/Factory | Identified exit to Lower Caves 4055 | -6/Factory | Entered Lower Caves 4109 | -6/Lower Caves | Learned Factory stockpile data 4131 | -6/Lower Caves | Learned 8 Factory zone layouts 4187 | -6/Lower Caves | Discovered new exit (range 11) 4188 | -6/Lower Caves | Learned location of 1 exit from Factory 4191 | -6/Lower Caves | Identified exit to Lower Caves 4193 | -6/Lower Caves | Entered another Lower Caves area 4196 | -6/Lower Caves | Learned 4 Factory zone layouts 4199 | -6/Lower Caves | Learned Factory terminal intel 4266 | -6/Lower Caves | Lost 4 parts (1n3u) 4290 | -6/Lower Caves | Attacked by a faux Warlord 4314 | -6/Lower Caves | Discovered new exit (range 5) 4315 | -6/Lower Caves | Identified exit to Zion 4315 | -6/Lower Caves | Entered Zion 4330 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4330 | -6/Zion | Discovered new exit (range 16) 4347 | -6/Zion | Received a hallucinogenic algorithm 4413 | -6/Zion | Learned Factory trap positions 4454 | -6/Zion | Learned Factory terminal intel 4494 | -6/Zion | Imprinted 4496 | -6/Zion | Declared Zion's savior 4543 | -6/Zion | Identified exit to Proximity Caves 4710 | -6/Zion | Build established: Derelict-Sprinter 4728 | -6/Zion | Entered Proximity Caves 4728 | -5/Proximity Caves | Accompanied by 4 allies 4827 | -5/Proximity Caves | Discovered exit to Factory (range 10) 4832 | -5/Proximity Caves | Entered Factory 4832 | -5/Factory | Evolved 2 slots: Utility x2 4833 | -5/Factory | Identified exit to Extension 4836 | -5/Factory | Loaded intel: 93 trap records 4838 | -5/Factory | Loaded intel: 28 terminal locations 4857 | -5/Factory | Discovered new exit (range 18) 4918 | -5/Factory | Identified exit to Factory 4978 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 4980 | -5/Factory | Discovered exit to Factory (range 5) 5001 | -5/Factory | Discovered exit to Factory (range 12) 5040 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5103 | -5/Factory | Released all parts (7) 5138 | -5/Factory | Sucked down chute 5138 | -5/Factory | Entered Waste 5149 | -5/Waste | Lost 11 parts (2p5n2u2w) 5157 | -5/Waste | Spotted C-40 Crusher 5162 | -5/Waste | Spotted C-40 Crusher 5162 | -5/Waste | Spotted C-40 Crusher 5214 | -5/Waste | Spotted C-40 Crusher 5215 | -5/Waste | Spotted C-40 Crusher 5232 | -5/Waste | Spotted C-40 Crusher 5245 | -5/Waste | Discovered new exit (range 11) 5261 | -5/Waste | Entered Factory 5262 | -5/Factory | Loaded intel: 28 terminal locations 5308 | -5/Factory | Zion Light squad teleported in 5441 | -5/Factory | Retrieved Zion intel report: Guard Positions 5442 | -5/Factory | Zion Hacker squad teleported in 5479 | -5/Factory | Discovered exit to Factory (range 8) 5573 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5626 | -5/Factory | Incoming investigation squad redirected 5696 | -5/Factory | Core integrity fell below 50% 5741 | -5/Factory | Lost 6 parts (3n3u) 5751 | -5/Factory | Discovered exit to Extension (range 6) 5786 | -5/Factory | Entered Extension 5845 | -5/Extension | Rescued a captive Derelict 5846 | -5/Extension | Rescued a captive Derelict 5918 | -5/Extension | Build established: Hacker-Mutant 6566 | -5/Extension | Energy Cycler disabled 6566 | -5/Extension | Rescued a captive Derelict 6566 | -5/Extension | Rescued a captive Derelict 6567 | -5/Extension | Rescued a captive Derelict 6567 | -5/Extension | Rescued a captive Derelict 6575 | -5/Extension | Rescued a captive Derelict 6578 | -5/Extension | Rescued a captive Derelict 6619 | -5/Extension | Spotted B-75 Beast 6631 | -5/Extension | Core integrity fell below 20% 6683 | -5/Extension | Lost 4 parts (1p1n1u1w) 6694 | -5/Extension | Crushed by falling debris 6698 | -5/Extension | Crushed by falling debris 6749 | -5/Extension | Lost 6 parts (1p2n3u) 6762 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 6895 | -5/Extension | Zion Recon squad teleported in 6933 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06927_ G-67 Veteran knocked back. 06928_ HV Slug penetrates G-50 Soldier. 06928_ G-50 Soldier suffers critical hit (Destroy). 06928_ Destroyed Adv. Heat Sink. 06928_ HV Slug penetrates Wall. 06928_ HV Slug penetrates G-67 Veteran. 06928_ G-67 Veteran suffers critical hit (Destroy). 06928_ G-67 Veteran destroyed. 06929_ HV Slug penetrates G-50 Soldier. 06929_ G-50 Soldier suffers critical hit (Destroy). 06929_ G-50 Soldier destroyed. 06929_ Bore Cannon destroyed. 06929_ Critical hit (Burn: +37). 06931_ G-50 Soldier suffers critical hit (Destroy). 06931_ Destroyed Carbon-fiber Leg. 06932_ HV Slug penetrates Wall. 06933_ HV Slug penetrates G-50 Soldier. 06933_ G-50 Soldier suffers critical hit (Destroy). 06933_ Destroyed Carbon-fiber Leg. 06933_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????###?????????? | | ???????????????????# #????? % #?????????? | | ???????????????????# ##### #?????????? | | ???????????????????# h % g % ??????? | | #######????????????# @ !g=% ??????? | | #????????????# [%[ ??????? | | ##### #????????????# ##### %!%#???????? | | ????# #????????????# #????? #?????????? | | ??### ###????####### ^ #??????#+####?????????? | | ### #????# % ^^ #?????????????????????? | | ^ ###### #?????????????????????? | | #?????????????????????? | | ###### #?????????????????????? | | ### % #????# #?????????????????????? | | ??##%####????# #?????????????????????? | | ??#T #???????# #?????????????????????? | | ??## #???????# #?????????????????????? | | ???# #???????## ############?????????????????????? | | ???###????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 47 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 20 EM Shielding 3 Corruption Containment 8 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 32 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Micro-nuke Launcher | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Challenges ------------ None Game ------ Seed NavigationTrapArmor Manual? 0 Play Time 01:43:13 Cumulative 867.3 hours Start 2022.04.07 @ 11:20:40 End 2022.04.07 @ 13:15:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 166 Rogue 1 Adventurer 165 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: f0e9634b-bbd6-454b-8075-76c44905d7c1