Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.10 @ 04:40:19 Player: wobb Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (298) 298 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3573 Bonus ------- None Cogmind --------- Core Integrity 729/850 Matter 236/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (8) --- VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Cooling System Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Mining Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 6 | . . . 2 . 2 2 Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 36 | 7 1 1 11 1 8 7 Power 6 | 1 . . . 1 1 3 Engine 5 | 1 . . . 1 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 4 . 5 4 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 13 | . . . 4 . 5 4 Utility 6 | 2 . . 2 . 2 . Device 4 | 2 . . 1 . 1 . Storage 2 | . . . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 1 5 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 1 4 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 11 | . . . . . . 11 Power . | . . . . . . . Propulsion 7 | . . . . . . 7 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 96 81 98 92 Engine 12 | . 14 14 11 9 14 12 Leg 4 | . 28 28 3 . . . Flight 38 | . . . 36 36 46 45 Device 16 | . 28 28 22 18 15 12 Storage 4 | . . . . . 6 6 Ballistic Gun 16 | . 23 28 21 18 15 12 Naked Turns . | . . . . . . . Heaviest Build 29 | 9 9 9 13 13 24 29 Greatest Support 31 | 20 20 20 20 16 27 31 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 8 8 Average Capacity 6 | 5 5 5 5 5 7 8 Most Carried 8 | 5 2 2 5 5 8 8 Average Carried 5 | 1 2 2 4 4 4 7 Final Capacity 8 | 5 5 5 5 5 8 8 Final Carried 8 | 2 2 2 5 5 8 8 Class Distribution -------------------- 81% | Sprinter 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 574 | 282 . 28 77 . 91 96 Remotely . | . . . . . . . Salvage Created 357 | 96 . 44 77 . 44 96 Parts 22 | 8 . 3 3 . 4 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 8 | . . 3 2 . 1 2 Guns 8 | . . 3 2 . 1 2 Classes Destroyed 5 | 2 . 1 1 . 1 . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 3 | . . 3 . . . . Grunt 2 | . . . 2 . . . Programmer 3 | . . . . . 1 2 Best Kill Streak 3 | 3 . 3 2 . 1 1 Combat Bots Only 3 | . . 3 2 . 1 1 Max Kills in Single Turn 1 | 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 778 | . . 47 33 12 245 441 Core 146 | . . 8 17 . . 121 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . 96 95 100 100 . Volleys Fired 47 | 6 1 8 13 . 5 14 Largest 2 | 2 1 2 2 . 2 2 Hottest 100 | 40 100 40 100 . 43 43 Shots Fired 89 | 12 1 16 22 . 10 28 Gun 84 | 12 . 16 18 . 10 28 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | . 1 . 4 . . . Kinetic 84 | 12 . 16 18 . 10 28 Thermal 5 | . 1 . 4 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 7 . 10 12 . 5 16 Robot Miss Streak 2 | 1 . 2 2 . 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 64 | 10 . 12 11 . 7 24 Core Hits 24 | 6 . 5 4 . 3 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 690 | 80 . 103 83 . 107 317 Guns 685 | 80 . 98 83 . 107 317 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 685 | 80 . 98 83 . 107 317 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 1 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . 3 . . . . Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 220 | . 20 . 69 . 220 6 Average Temperature 59 | . 10 . 24 . 74 2 Received Heat Transfer 234 | . . 15 24 9 36 150 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 331 | 15 76 109 165 82 331 80 Initial 61 | . 8 24 35 59 31 61 Average 58 | 5 50 69 72 73 118 33 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 78 100 Level 1 4 | . . . . . 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 1 . 3 2 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 1 6 7 5 19 13 Peak Tracking Total 11 | . 4 3 5 5 7 11 Tactical Retreats 7 | . 1 1 . . 5 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 11 | . 1 . 1 2 6 1 Terminals 9 | . 1 . 1 2 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 18 | . 2 . 4 2 9 1 Successful 8 | . 2 . 3 2 1 . Failed 10 | . . . 1 . 8 1 Catastrophic 7 | . . . 1 . 5 1 Database Lockouts . | . . . . . . . Manual 9 | . 1 . 2 1 5 . Terminals 16 | . 2 . 4 2 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 8 | . 2 . 3 2 1 . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 1 2 6 1 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 2267 | 90 179 87 398 53 422 1038 Spaces Moved 1884 | 55 116 49 166 170 1035 293 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 258 | 45 116 49 48 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1616 | . . . 118 170 1035 293 Fastest Speed 17 | 50 120 120 29 26 20 17 Average Speed 35 | 107 120 120 55 28 20 21 Slowest Speed 120 | 120 120 120 120 29 20 104 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . . 5 3 12 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 24 16 18 26 31 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 1 . 4 . . . Terrain Destroyed 5 | . 1 . 4 . . . Melee . | . . . . . . . Projectile 5 | . 1 . 4 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 3366 | 76 152 63 437 172 1227 1239 Wait 1364 | . 35 3 238 . 167 921 Move 1827 | 54 115 48 155 163 1010 282 Hop 25 | . . . 5 3 12 5 Pick Up 34 | 9 . . 10 2 7 6 Fast Attach . | . . . . . . . Attach 18 | 7 . . 2 1 4 4 Detach 2 | . . . . 1 . 1 Swap 18 | . 1 1 9 . 4 3 Drop 10 | . . . 5 2 . 3 Fire 47 | 6 1 8 13 . 5 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 91 | -11/Junkyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 286 | -10/Mines | Learned Materials stockpile data 289 | -10/Mines | Discovered new exit (range 8) 310 | -10/Mines | Build established: Mutant 357 | -10/Mines | Entered Materials 357 | -9/Materials | Evolved 2 slots: Propulsion x2 369 | -9/Materials | Identified exit to Mines 725 | -9/Materials | Build established: Sprinter 751 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 775 | -8/Materials | Identified exit to Factory 808 | -8/Materials | Entered Factory 808 | -7/Factory | Evolved 2 slots: Propulsion x2 1230 | -7/Factory | Discovered new exit (range 4) 1230 | -7/Factory | Entered another Factory area 1230 | -6/Factory | Evolved 2 slots: Propulsion x2 2268 | -6/Factory | Self-destructed Last Messages --------------- 02218_ P-60 Hacker destroyed. 02221_ Acquired 49 matter. 02221_ Acquired Mic. Nuclear Core. 02224_ Dropped Ion Engine. 02233_ Acquired Imp. Signal Interpreter. 02238_ K-01 Serf cleans the Terminal. 02239_ Dropped VTOL Module. 02240_ Acquired Imp. Deuterium Engine. 02243_ Autogun destroyed. 02245_ Cesium-ion Thruster destroyed. 02246_ VTOL Module destroyed. 02247_ Identified Cld. VTOL Module. 02248_ Acquired VTOL Module. 02250_ Cesium-ion Thruster destroyed. 02250_ Cooling System destroyed. 02250_ Lgt. Assault Rifle destroyed. 02251_ Acquired VTOL Module. 02252_ Cesium-ion Thruster destroyed. 02252_ Seismic Detector destroyed. 02253_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? g ????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# @ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ?????#####+############# #?????????????????? | | ?????# b #?????????????????? | | ?????# #?????????????????? | | ?????# +?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# #??######## ###########?????????????????? | | ?????# #?????????# #################???????????? | | ?????# #?????????# # = #???????????? | | ###??# #?????????# # #???????????? | | #??# #?????????# # #???????????? | | " #### ##????????# # #???????????? | | # #????????# # *!* #???????????? | | # #????????# # *! #???????????? | | # #????????# # *! #???????????? | | + #????????# # [ #???????????? | | # #????????+ " #???????????? | | # #????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed LinkedFissionSabre Manual? 0 Play Time 00:37:18 Cumulative 28.4 hours Start 2024.01.10 @ 04:01:20 End 2024.01.10 @ 04:40:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 5 Adventurer 2 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a011df44-68f4-48b4-8c9b-2a0de811b014