Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:26:30 Player: GreyJackal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1398) 1398 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 4694 Bonus ------- High Alert Combat Kills 211 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Machine Analyzer Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Visual Processing Unit Recoil Stabilizer Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Matter Pod Machine Analyzer Targeting Computer Advanced ECM Suite Light Armor Plating [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Shield Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 36 | 5 5 12 10 3 1 Power 10 | 1 2 2 4 1 . Engine 6 | 1 . 2 3 . . Core 4 | . 2 . 1 1 . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 1 5 3 2 1 Device 4 | . . 1 1 1 1 Storage 1 | . . 1 . . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 10 | 2 2 5 1 . . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 4 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 15 | . . 2 11 . 2 Power 5 | . . 1 3 . 1 Propulsion 2 | . . . 2 . . Utility 4 | . . . 3 . 1 Weapon 4 | . . 1 3 . . Highest Loss Streak 11 | . . 1 11 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 76 98 90 24 28 Engine 8 | . 4 9 12 . . Core 3 | . 9 1 2 1 1 Treads 20 | . 28 22 16 . . Device 9 | . . 10 15 . 3 Processor 10 | . 6 11 9 23 23 Protection 6 | . . 10 7 . . Ballistic Gun 22 | . 15 28 24 . . Launcher 4 | . 12 3 . . . Naked Turns . | . . . . . . Heaviest Build 28 | 9 10 20 28 6 6 Greatest Support 56 | 40 40 40 56 3 3 Greatest Overweight (x) 2 | . . . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 20 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 3 2 Average Carried 2 | 1 2 2 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 1 2 4 3 2 1 Class Distribution -------------------- 38% | Scavenger-Tank 35% | Mutant 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1814 | 252 269 740 553 . . Remotely . | . . . . . . Salvage Created 2017 | 116 425 891 585 . . Parts 135 | 6 26 67 36 . . Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 34 | . 9 16 9 . . Guns 26 | . 3 14 9 . . AOE 8 | . 6 2 . . . Classes Destroyed 12 | 2 7 2 1 . . Worker 15 | . 8 3 4 . . Builder 3 | . 1 1 1 . . Tunneler 1 | 1 . . . . . Hauler 3 | . . 1 2 . . Recycler 6 | 1 2 3 . . . Mechanic 2 | . 1 . 1 . . Operator 2 | . 1 1 . . . Watcher 7 | . 3 4 . . . Swarmer 15 | . 3 8 4 . . Grunt 12 | . 6 4 2 . . Sentry 4 | . . 4 . . . Specialist 3 | . . . 3 . . Best Kill Streak 14 | 2 14 8 5 . . Combat Bots Only 4 | . 3 4 4 . . Max Kills in Single Turn 4 | 1 4 2 2 . . Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 340 | . 11 67 190 . 72 Missed 110 | . 3 26 63 . 18 Damage Taken 2823 | . 103 471 1442 . 807 Core 1114 | . 10 48 347 . 709 Absorbed by Shields 418 | . . 190 199 . 29 Regen/Repaired (Parts) 75 | . . . 75 . . Core Remaining (%) 80 | 100 96 88 36 . . Volleys Fired 128 | 7 32 53 36 . . Largest 3 | 2 2 3 3 . . Hottest 70 | 40 50 70 66 . . Shots Fired 314 | 14 57 145 98 . . Gun 273 | 14 30 131 98 . . Cannon . | . . . . . . Launcher 41 | . 27 14 . . . Special . | . . . . . . Kinetic 273 | 14 30 131 98 . . Thermal . | . . . . . . Explosive 41 | . 27 14 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 3 15 6 . . Robot Miss Streak 7 | 2 3 6 7 . . Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 133 | 9 11 63 50 . . Core Hits 113 | 3 38 41 30 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | 1 . . 2 . . Critical Strikes 3 | 1 . . 2 . . Destroy 3 | 1 . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3751 | 118 1586 1197 837 . 13 Guns 1955 | 118 120 880 837 . . Cannons . | . . . . . . Explosions 1775 | . 1466 309 . . . Melee . | . . . . . . Ramming 21 | . . 8 . . 13 Kinetic 1955 | 118 120 880 837 . . Thermal . | . . . . . . Explosive 1775 | . 1466 309 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 129 | . 129 . . . . Projectiles . | . . . . . . Explosions 129 | . 129 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . 18 161 . . 5 Shots 8 | . 2 6 . . . Rammed 7 | . . 2 . . 5 Targets Rammed 7 | . . 2 . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . 5 45 240 . . Average Temperature 37 | . 3 12 71 . . Received Heat Transfer 557 | . 36 102 197 . 222 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 802 | 10 623 802 538 130 135 Initial 274 | . 6 262 274 130 100 Average 457 | 5 378 614 411 130 117 Maximum Alert Level 3 | . 2 3 2 . . Low Security (%) 16 | 100 30 . . 100 100 Level 1 20 | . 10 12 50 . . Level 2 46 | . 59 49 50 . . Level 3 16 | . . 38 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 4 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 13 24 23 . 11 Peak Tracking Total 11 | . 3 7 11 . 8 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 16 | . 9 7 . . . Max in Single Turn 3 | . 3 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 12 | . 2 4 2 3 1 Terminals 8 | . 2 4 1 . 1 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 3 13 3 3 2 Successful 14 | . 3 7 3 1 . Failed 10 | . . 6 . 2 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 3 13 1 . 2 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 3 7 1 . . Record 5 | . . 5 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . 1 2 . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 1 2 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1878 | 66 379 802 502 40 89 Spaces Moved 994 | 30 175 374 233 66 116 Core 224 | 12 . . 30 66 116 Treads 770 | 18 175 374 203 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 137 | 116 160 160 149 53 61 Slowest Speed 160 | 160 160 160 160 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 64 37 19 4 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 285 | . 196 89 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 285 | . 196 89 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1240 | 47 217 461 310 71 134 Wait 17 | . . 2 14 . 1 Move 990 | 29 174 373 232 66 116 Hop . | . . . . . . Pick Up 36 | 6 5 13 11 1 . Fast Attach . | . . . . . . Attach 23 | 5 3 6 5 3 1 Detach 1 | . . . . 1 . Swap 13 | . 2 6 5 . . Drop 14 | . 1 6 7 . . Fire 128 | 7 32 53 36 . . Melee . | . . . . . . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 18) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Discovered new exit (range 5) 1239 | -9/Materials | Build established: Scavenger-Tank 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1431 | -8/Materials | Discovered new exit (range 6) 1515 | -8/Materials | Repaired Hvy. Assault Rifle 1688 | -8/Materials | Discovered new exit (range 9) 1740 | -8/Materials | Core integrity fell below 50% 1750 | -8/Materials | Entered Factory 1750 | -7/Factory | Evolved 2 slots: Utility x2 1774 | -7/Factory | Lost 11 parts (3p2n3u3w) 1790 | -7/Factory | Identified exit to Garrison 1790 | -7/Factory | Entered Garrison 1808 | -7/Garrison | Triggered checkpoint 1838 | -7/Garrison | Triggered checkpoint 1868 | -7/Garrison | Core integrity fell below 50% 1876 | -7/Garrison | Core integrity fell below 20% 1879 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 44. Field strength at 38. Field strength at 32. Field strength at 18. Field strength at 12. G-47 Trooper suffers critical hit (Burn). Stasis field depleted. Adv. ECM Suite destroyed. Slammed into G-47 Trooper. Destabilizing: System interference. Targeting Computer temporarily disabled. Machine Analyzer temporarily disabled. Targeting Computer temporarily disabled. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. 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"???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed TransportPowerStick Manual? 0 Play Time 00:23:14 Cumulative 6.0 hours Start 2024.04.04 @ 20:04:48 End 2024.04.04 @ 20:26:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7eef485e-59c0-46ac-b090-1c88c524fd71