Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 09:45:11 Player: Zemdu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (326) 326 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 1717 Bonus ------- Follower Combat Kills 25 Friendly Fire -19 Cogmind --------- Core Integrity 301/400 Matter 203/300 Energy 125/125 System Corruption 12% Temperature Cool (20) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Light Treads Light Treads Signal Interpreter Medium Armor Plating Light Assault Rifle Rocket Launcher Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Bore Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Signal Interpreter Medium Armor Plating Light Assault Rifle Rocket Launcher Mining Laser Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 21 | 6 . 4 8 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 3 | . . . 2 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 2 3 1 Device 5 | . . 2 2 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 5 4 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 2 1 Weapon 4 | . . 2 1 1 Highest Loss Streak 5 | . . 5 2 2 To Critical Strikes . | . . . . . Average Backups 6 | . 2 7 6 6 Power . | . . . . . Propulsion . | . . . 1 1 Utility 1 | . 1 1 2 1 Weapon 3 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 9 | . . 2 . 7 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 85 98 57 94 Engine 12 | . 14 14 9 11 Treads 9 | . . . 9 29 Leg 15 | . 28 28 3 . Device 8 | . . 13 2 9 Storage 12 | . 14 14 11 11 Processor 4 | . . . 5 11 Energy Gun 7 | . 14 13 . . Ballistic Gun 2 | . 14 . 2 . Ballistic Cannon 4 | . . . 8 11 Launcher 9 | . . 13 5 10 Peak Build Rating 20 | 6 6 16 14 20 Average Rating 13 | 4 6 13 10 18 On Entrance 5 | . 6 6 3 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 11 11 16 22 22 Greatest Support 66 | 20 20 20 46 66 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | . 5 8 8 8 Average Carried 6 | . 3 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 5 8 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 557 | 224 40 70 19 204 Remotely 50 | . . 50 . . Salvage Created 224 | . 109 74 41 . Parts 19 | . 2 9 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 10 | . 2 4 4 . Guns 5 | . 1 3 1 . Cannons 1 | . . . 1 . AOE 4 | . 1 1 2 . Classes Destroyed 5 | . 2 1 2 . Worker 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 6 | . . 3 3 . Grunt 3 | . 2 1 . . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 3 3 4 . Combat Bots Only 3 | . 2 3 3 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 100 | . 4 30 39 27 Missed 36 | . 1 10 16 9 Hits 64 | . 3 20 23 18 Melee 7 | . . . . 7 Projectile 57 | . 3 20 23 11 AOE 13 | . . 13 . . Critical Strikes 1 | . . 1 . . Part Disruptions 1 | . . . . 1 Damage Taken 1364 | . 57 468 503 336 Core 231 | . 13 119 34 65 Absorbed by Shields 19 | . . . 19 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 33 | . 4 9 20 . Largest 2 | . 2 2 2 . Hottest 78 | . 60 70 78 . Shots Fired 50 | . 8 14 28 . Gun 19 | . 8 9 2 . Cannon 20 | . . . 20 . Launcher 11 | . . 5 6 . Special . | . . . . . Kinetic 26 | . 4 . 22 . Thermal . | . . . . . Explosive 11 | . . 5 6 . Electromagnetic 13 | . 4 9 . . Robot Hit Streak 6 | . 3 4 6 . Robot Miss Streak 5 | . 2 2 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . 5 9 11 . Core Hits 20 | . 4 9 7 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 833 | . 138 224 470 1 Guns 127 | . 58 60 9 . Cannons 138 | . . . 138 . Explosions 567 | . 80 164 323 . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 162 | . 15 . 147 . Thermal 283 | . 80 . 203 . Explosive 284 | . . 164 120 . Electromagnetic 103 | . 43 60 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 7 12 Average Corruption 7 | . . . 5 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 217 | . . 2 215 . Projectiles . | . . . . . Explosions 217 | . . 2 215 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 334 | . 22 18 294 . Shots 9 | . 1 2 6 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 136 | . 49 24 48 136 Average Temperature 21 | . 23 10 21 58 Received Heat Transfer 252 | . 21 6 45 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 250 | . 100 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 76 100 Level 1 4 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 221 | . 53 78 221 74 Initial 74 | . . 18 . 74 Average 28 | . 16 18 79 16 Influence Increases 538 | . 69 148 321 . Destroy 0b10 Robot/C 220 | . 40 100 80 . Destroy 0b10 Robot/NC 15 | . 5 . 10 . Destroy Leader 54 | . 12 20 22 . Allied During Kill 3 | . . 3 . . Successful Hack 16 | . 6 . 10 . Disable Machine 90 | . . . 90 . Destroy Structure 125 | . 6 25 94 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 538 | . 20 197 130 191 Entered New Map 148 | . . 31 . 117 Time Decay 317 | . 20 133 90 74 Lost Part 73 | . . 33 40 . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 4 6 10 20 Peak Tracking Total 18 | . 3 3 4 18 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . . . 6 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . 7 . Successful 5 | . 2 . 3 . Failed 5 | . 1 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 21 | . . 21 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 916 | . . 420 133 363 Optics 496 | . . . 133 363 Sensors 420 | . . 420 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1378 | 47 116 602 250 363 Spaces Moved 920 | 30 74 467 130 219 Core 13 | 13 . . . . Treads 303 | . . . 84 219 Legs 604 | 17 74 467 46 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 133 | 128 120 120 145 160 Slowest Speed 200 | 200 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 33 87 29 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 140 | . 5 31 104 . Melee . | . . . . . Projectile 12 | . . . 12 . AOE 128 | . 5 31 92 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1014 | 35 94 495 160 230 Wait 19 | . 12 7 . . Move 916 | 29 73 466 129 219 Hop . | . . . . . Pick Up 14 | . 5 5 . 4 Fast Attach 15 | 6 . 1 6 2 Attach 7 | . . 2 4 1 Detach 3 | . . 1 1 1 Swap 1 | . . 1 . . Drop 4 | . . 3 . 1 Fire 33 | . 4 9 20 . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 9) 213 | -10/Mines | Received a Mining Laser from a helpful Derelict 326 | -10/Mines | Build established: Mutant 327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 330 | -10/Mines | Found Prototype Device 330 | -10/Mines | Identified Exp. Sensor Array 528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 563 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 586 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Learned 4 Materials zone layouts 748 | -10/Mines | Discovered new exit (range 11) 765 | -10/Mines | Core integrity fell below 50% 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Identified exit to Materials 767 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Lost 5 parts (1p1n1u2w) 984 | -9/Materials | Discovered exit to Mines (range 16) 1016 | -9/Materials | Entered Mines 1017 | -9/Mines | Learned location of Storage (-8) 1033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1301 | -9/Mines | Learned 8 Materials zone layouts 1350 | -9/Mines | Assembled infested the area 1355 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1366 | -9/Mines | System corruption reached 10% 1379 | -9/Mines | Self-destructed Last Messages --------------- 01355_ Searching scrap... 01355_ Found Lgt. Ion Engine. 01355_ Found Mining Claw. 01355_ Found 49 Matter. 01356_ Acquired 49 matter. 01361_ 5U-07Q(h): "I'll hold them off! Go on ahead or try to find another way!" 01361_ HV Slug penetrates as-65242. 01361_ as-65242 suffers critical hit (Destroy). 01361_ as-65242 destroyed. 01362_ 5U-07Q(h) system corrupted by crushing effect. 01362_ 5U-07Q(h) knocked back. 01363_ 5U-07Q(h) system terminally corrupted. 01363_ as-19185 destroyed. 01363_ Acquired 48 matter. 01365_ System corrupted: Energy discharge (-43). 01365_ Imp. Heat Sink destroyed. 01365_ System corrupted by crushing effect (+5). 01375_ Bore Cannon destroyed. 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