Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 14:44:56 Player: Mertly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (2078) 2078 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6038 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 74/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Compact Matter Pod (150) Structural Scanner Improved Sensor Array Advanced Signal Interpreter Makeshift Hacking Suite System Shield System Restoration Module Beamcaster Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Weapon Shielding Improved Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Coolant Injector Compact Matter Pod Structural Scanner Advanced Signal Interpreter Makeshift Hacking Suite System Shield System Restoration Module Beamcaster Beamcaster Spear Spear [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Hardlight Generator Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 6 3 9 . 42 21 15 1 19 Power 15 | 1 . . . 7 1 . 1 5 Engine 8 | 1 . . . 4 . . 1 2 Core 7 | . . . . 3 1 . . 3 Reactor . | . . . . . . . . . Propulsion 33 | 2 . 8 . 11 2 4 . 6 Treads . | . . . . . . . . . Leg 24 | 2 . 1 . 9 2 4 . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . 7 . 2 . . . . Utility 45 | 1 3 1 . 15 15 7 . 3 Device 29 | . 1 1 . 8 11 6 . 2 Storage 6 | 1 2 . . 2 1 . . . Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . . 1 . . . Protection 7 | . . . . 5 1 1 . . Artifact . | . . . . . . . . . Weapon 23 | 2 . . . 9 3 4 . 5 Energy Gun 13 | . . . . 6 1 2 . 4 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | 2 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 5 | . . . . . 2 2 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 27 | . . 1 . 1 3 3 . 19 Power 5 | . . . . . . . . 5 Propulsion 12 | . . 1 . 1 2 1 . 7 Utility 6 | . . . . . 1 2 . 3 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 10 | . . 1 . 1 1 1 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 95 100 98 96 90 100 77 Engine 3 | . 14 11 11 1 1 . 2 5 Core 5 | . . . . 7 5 7 4 4 Leg 25 | . 28 4 . 31 28 28 30 19 Flight 3 | . . 35 44 4 . . . . Device 13 | . . 10 11 18 23 12 15 10 Storage 9 | . 26 11 11 10 7 7 7 6 Processor 4 | . . . . . 1 7 7 11 Hackware 3 | . . . . . 4 7 7 1 Protection 4 | . . . . 7 7 2 7 3 Energy Gun 6 | . . . . 13 11 5 . 7 Ballistic Gun 4 | . 28 22 22 2 . . . . Piercing Weapon 4 | . . . . . 3 9 15 4 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 10 13 13 11 36 48 53 44 56 Greatest Support 80 | 20 20 30 16 48 58 55 55 80 Greatest Overweight (x) 13 | . . 2 . 1 1 1 . 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 14 15 15 15 Most Carried 15 | 3 8 8 8 10 15 15 15 15 Average Carried 11 | 1 5 7 8 9 14 14 14 13 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 Final Carried 15 | 1 8 8 8 10 15 14 15 10 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Mutant 26% | Gladiator 8% | Sprinter 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1473 | 255 73 . . 534 336 155 10 110 Remotely . | . . . . . . . . . Salvage Created 2201 | . 73 47 . 465 380 518 251 467 Parts 93 | . 3 1 . 29 14 19 10 17 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 4 | . . . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 40 | . 2 . . 10 5 12 4 7 Melee 14 | . . . . . 5 4 4 1 Guns 26 | . 2 . . 10 . 8 . 6 Classes Destroyed 13 | . 1 1 . 4 3 2 . 2 Worker 2 | . . . . . 1 . . 1 Hauler 1 | . . 1 . . . . . . Recycler 4 | . . . . . 3 . . 1 Mechanic 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 1 | . . . . . . 1 . . Grunt 21 | . 2 . . 6 3 8 . 2 Brawler 1 | . . . . . . 1 . . Duelist 4 | . . . . 1 1 2 . . Sentry 3 | . . . . 3 . . . . Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . 1 . . 1 Heavy 1 | . . . . . . . . 1 Thug 4 | . . . . . . . 4 . Best Kill Streak 7 | . 2 1 . 4 7 6 4 3 Combat Bots Only 6 | . 2 . . 4 4 6 4 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 382 | . 15 18 . 40 94 54 15 146 Missed 113 | . 5 9 . 7 28 21 3 40 Damage Taken 4510 | . 141 151 . 582 695 489 181 2271 Core 1045 | . 37 33 . 45 73 66 15 776 Absorbed by Shields 504 | . . . . . 101 157 72 174 Redirected to Shielding 83 | . . . . 4 . . 10 69 Regen/Repaired (Parts) 14 | . 14 . . . . . . . Core Remaining (%) 89 | 100 85 . 91 91 . . 78 . Volleys Fired 111 | . 13 14 . 38 . 15 . 31 Largest 2 | . 2 2 . 2 . 2 . 2 Hottest 150 | . 40 40 . 150 . 150 . 150 Shots Fired 204 | . 26 28 . 65 1 30 . 54 Gun 204 | . 26 28 . 65 1 30 . 54 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 65 | . 26 28 . 11 . . . . Thermal 139 | . . . . 54 1 30 . 54 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 18 19 . 12 1 14 . 9 Robot Miss Streak 11 | . 1 2 . 4 2 6 . 11 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 214 | . 20 19 . 40 21 45 16 53 Core Hits 173 | . 6 2 . 56 8 42 8 51 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 . . 1 2 1 . . Destroy 2 | . 1 . . 1 . . . . Impale 3 | . . . . . 2 1 . . Melee Attacks 66 | . . . . 1 25 20 16 4 Impact . | . . . . . . . . . Slashing 1 | . . . . 1 . . . . Piercing 65 | . . . . . 25 20 16 4 Sneak Attacks 2 | . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 9 | . . . . . 4 3 2 . Damage Inflicted 5342 | . 164 167 . 850 1373 1162 493 1133 Guns 2801 | . 164 167 . 844 . 617 . 1009 Cannons . | . . . . . . . . . Explosions 769 | . . . . . 769 . . . Melee 1766 | . . . . . 604 545 493 124 Ramming 6 | . . . . 6 . . . . Kinetic 388 | . 164 167 . 57 . . . . Thermal 3182 | . . . . 787 769 617 . 1009 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1766 | . . . . . 604 545 493 124 Highest Corruption 2 | . . . . 2 1 1 . . Average Corruption 1 | . . . . 2 1 1 . . Corruption Purged 2 | . . . . . 1 1 . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . 3 5 2 . . Message Errors 2 | . . . . . 1 1 . . Matter Fused 2 | . . . . 1 1 . . . Heat Flow Errors 3 | . . . . 1 1 1 . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 275 | . . . . . 259 16 . . Projectiles . | . . . . . . . . . Explosions 192 | . . . . . 192 . . . Melee 83 | . . . . . 67 16 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . . . . 53 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 428 | . 18 10 . 391 88 428 . 259 Average Temperature 111 | . 9 5 . 120 36 180 . 96 Received Heat Transfer 823 | . 87 30 . 306 57 168 72 103 Effects 5 | . . . . 4 . 1 . . Shutdowns 3 | . . . . 2 . 1 . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . 3 . . . 2 Heat Transferred 2750 | . . . . 650 450 510 . 1140 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 227 | . 60 124 48 227 188 . . 180 Initial 102 | . . . 48 18 102 . . . Average 78 | . 22 56 48 115 109 . . 48 Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 91 | 100 100 100 100 71 100 . . 100 Level 1 8 | . . . . 28 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 . 2 2 . . 5 Investigation 2 | . . . . 1 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 1 1 . 1 1 . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 5 | . 1 1 . 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 7 11 . 15 14 16 4 18 Peak Tracking Total 9 | . 3 9 . 4 7 7 4 8 Tactical Retreats 10 | . . 1 . . 1 3 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 4 | . . . . 2 2 . . . Max in Single Turn 2 | . . . . 2 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 12 | . 4 1 . 2 3 1 . 1 Terminals 8 | . 2 1 . 2 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 10 2 . 4 5 1 . 3 Successful 15 | . 7 1 . 3 2 1 . 1 Failed 10 | . 3 1 . 1 3 . . 2 Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . 3 2 . 4 4 . . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 6 | . 5 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 1 . 3 1 1 . 1 Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 Registered Components 2 | . 1 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 1 . 1 3 . . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 1 . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . 21 . . . . Total Damage 254 | . . . . 254 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 4202 | 52 433 270 37 780 668 1276 171 515 Spaces Moved 2933 | 36 284 352 51 513 455 916 107 219 Core 16 | 7 . . . . . . . 9 Treads . | . . . . . . . . . Legs 2404 | 29 284 20 . 383 455 916 107 210 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 513 | . . 332 51 130 . . . . Fastest Speed 26 | 50 120 26 26 26 120 122 122 120 Average Speed 107 | 106 120 33 26 96 120 123 122 152 Slowest Speed 700 | 120 120 215 26 190 195 195 122 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . 3 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 48 30 12 35 16 86 13 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 78 | . . . . 49 29 . . . Melee 1 | . . . . 1 . . . . Projectile . | . . . . . . . . . AOE 77 | . . . . 48 29 . . . Terrain Rammed 1 | . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3703 | 49 355 479 72 732 541 1009 126 340 Wait 364 | 1 45 95 23 88 22 34 . 56 Move 2917 | 35 283 345 48 512 454 915 106 219 Hop 4 | . . 3 1 . . . . . Pick Up 74 | 7 10 6 . 20 14 7 3 7 Fast Attach 12 | . . 2 . 6 2 . . 2 Attach 41 | 6 1 3 . 7 3 9 . 12 Detach 7 | . . . . 2 2 3 . . Swap 63 | . 2 4 . 29 16 6 1 5 Drop 56 | . 1 7 . 28 10 4 2 4 Fire 111 | . 13 14 . 38 . 15 . 31 Melee 53 | . . . . 1 18 16 14 4 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Repaired Tractor Beam 304 | -10/Materials | Build established: Mutant 416 | -10/Materials | Identified exit to Mines 422 | -10/Materials | Discovered new exit (range 13) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x2 688 | -9/Materials | Discovered new exit (range 13) 756 | -9/Materials | Entered Mines 757 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 769 | -9/Mines | Learned 4 Materials zone layouts 771 | -9/Mines | Discovered new exit (range 5) 793 | -9/Mines | Entered Materials 793 | -8/Materials | Accompanied by 3 allies 793 | -8/Materials | Evolved 2 slots: Utility x2 823 | -8/Materials | Build established: Sprinter 1175 | -8/Materials | Build established: Scavenger-Mutant 1539 | -8/Materials | Discovered new exit (range 6) 1573 | -8/Materials | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Utility x2 2228 | -7/Factory | Discovered new exit (range 11) 2241 | -7/Factory | Entered Lower Caves 2242 | -7/Lower Caves | Encountered a Warlord checkpoint 2533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2556 | -7/Lower Caves | Build established: Mutant 2659 | -7/Lower Caves | Learned Factory interactive machine intel 2967 | -7/Lower Caves | Build established: Gladiator 3200 | -7/Lower Caves | Learned Factory stockpile data 3457 | -7/Lower Caves | Discovered new exit (range 15) 3517 | -7/Lower Caves | Entered another Lower Caves area 3528 | -7/Lower Caves | Learned 4 Factory zone layouts 3590 | -7/Lower Caves | Ambushed by wild Derelicts 3685 | -7/Lower Caves | Discovered new exit (range 2) 3688 | -7/Lower Caves | Entered Factory 3688 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3691 | -6/Factory | Loaded intel: 50 interactive machine locations 4148 | -6/Factory | Lost 10 parts (2p3n2u3w) 4149 | -6/Factory | Build established: Mutant 4164 | -6/Factory | Core integrity fell below 50% 4200 | -6/Factory | Core integrity fell below 20% 4203 | -6/Factory | Self-destructed Last Messages --------------- 04137_ Lrg. Matter Pod melted. 04137_ Adv. Heat Sink melted. 04137_ X-67 Chaingunner destroyed. 04147_ Acquired 30 matter. 04154_ Triggered Blade Trap. 04154_ Massive razor-sharp blades shoot up from within the floor. 04154_ Beamcaster severed. 04154_ Mic. Nuclear Core severed. 04161_ Acquired Flexi-carbon Leg. 04165_ Beamcaster destroyed. 04165_ Mic. Nuclear Core destroyed. 04168_ Acquired Beamcaster. 04169_ Knocked back. 04175_ U-05 Engineer lays Concrete. 04178_ U-05 Engineer builds a Wall. 04179_ K-01 Serf collects debris. 04188_ ALERT: Rogue bot located, Programmers report to Factory Zone 5W. 04189_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###########???? | | ????????????????????????############ #???? | | ????????????????????????# # #???? | | ????????????????????????# # """ "" #???? | | ????????????????????????# # """ """#???? | | ????????????????????????# # """ S"#???? | | ?????????????????????####+###### # """#???? | | ?????????????????????# """ # # """#???? | | ?????????????????????# "T" # # #???? | | ?????????????????????# # #####+######### | | ?????????????????????# !# #### | | ?????????????????????########### * | | ??????????????????????# ! # ^^% | | ??????????????????????# """ # ^ %""" ######## | | ??????????????????????# """ !# "" F"" # #?? | | ??????????????????????# """ # """""" # ### | | ??????????????????????# + """" + # | | ??????????????????????# s""" # % # # " | | ??????????????????????#!s""" # [ # # " | | ??????????????????????# s""" ! # %%! ###### # " | | ??????????????????????# g # ! #????# # " | | ??????????????????????###s####+# !#????# # " | | ????????????????????????#@#??# # !%##???# # " | | ????????????????????????# #??# # %!*########### " | | ????????????????????????# #### # % #?????# | | ????????????????????????# # #?????### | | ????????????????????????# # %% #?????# | | ????????????????????????# ### ### #?????# | | ????????????????????????#### #?# ##" % ##????# | | ???????????????????????????# ### ## %%!##???# " | | ???????????????????????????# ## # =%"##### " | | ??????????????????????????## # %% ## " | | ??????????????????????????## #### # ### #### | | ?????????????????????????? #??##### #?# #### | | ??????????????????????????####??????#######?# | | ??????????????????????????########??????????# #### | | ???????????????????????????# #?????######+#### | | ??????????????????????????## #?????# % # | | ?????????????????????????? # #?????# # | | ?????????????????????????? # #?????# % # | | ?????????????????????????? + #?????# # | | ?????????????????????????? # #?????# """""" + | | ?????????????????????????? # #?????# """""" # | | ??????????????????????????## #?????# """""" # | | ???????????????????????????# #?????# """""" # | | ??????????????????????????#########????########### | | ?????????????????????????? #???############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 334 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed DeepExperimentalGuard Manual? 0 Play Time 01:59:55 Cumulative 31.0 hours Start 2024.04.17 @ 12:39:30 End 2024.04.17 @ 14:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231cfff5-e870-4b4a-ab91-9d3d08ed1471