Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.24 @ 18:27:20 Player: FrakkingUsername Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (5556) 5556 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1313) 1313 TOTAL SCORE: 12994 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 407 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 1038/1150 Matter 256/300 Energy 200/515 System Corruption 2% Temperature Warm (129) Movement Walking (122) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Experimental Signal Interpreter Improved Transmission Jammer > --- WEAPON (3) ------- Improved Arc Projector Plasma Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Micro Fission Core Micro Fission Core Light Antimatter Reactor Advanced Power Amplifier Advanced Cooling System Improved Target Analyzer Improved Core Shielding Improved EM Pulse Cannon Long-range Proton Cannon Disruptor Cannon Neutron Cannon Neutron Cannon Neutron Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Precision Matter Filter Improved Kinecellerator Improved Transmission Jammer Relay Coupler [Hunter] > --- WEAPON ----------- Neutron Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Backup Power I Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Neutrino Core Micro Fission Core Micro Fission Core Advanced Cooling System Backup Plating I Improved Arc Projector Improved EM Pulse Cannon Long-range Proton Cannon Disruptor Cannon Neutron Cannon Neutron Cannon Magnetic Acceleration Cannon Improved Remote Datajack Improved Plasma Cutter [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Backup Propulsion I Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Slots Evolved 12 | . . . 4 2 . 2 . . . 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 7 | . . . 2 1 . 1 . . . 2 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 102 | 6 1 1 11 12 6 6 10 7 11 21 10 Power 19 | 1 . . 2 2 1 1 3 . 3 4 2 Engine 11 | 1 . . 2 2 1 1 2 . . 1 1 Core 8 | . . . . . . . 1 . 3 3 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . . 3 4 2 2 2 3 2 3 3 Treads . | . . . . . . . . . . . . Leg 26 | 2 . . 3 4 2 2 2 3 2 3 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 1 . 4 2 1 3 1 3 3 10 2 Device 17 | . 1 . 1 . 1 3 1 1 2 7 . Storage 5 | 1 . . 1 . . . . . . 2 1 Processor 2 | . . . . 1 . . . . . . 1 Hackware 3 | . . . 1 1 . . . . . 1 . Protection 4 | . . . 1 . . . . 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 1 2 4 2 . 4 1 3 4 3 Energy Gun 6 | 2 . . 1 . 1 . . . . . 2 Energy Cannon 6 | . . . 1 1 1 . . . 2 1 . Ballistic Gun 2 | . . . . 1 . . 1 . . . . Ballistic Cannon 7 | . . . . 1 . . 3 . . 3 . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 3 | . . . . 1 . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 1 . 4 1 Parts Lost 31 | . . . 1 3 2 . 2 . 10 5 8 Power 9 | . . . 1 1 . . 1 . 4 . 2 Propulsion 6 | . . . . . . . 1 . 2 1 2 Utility 12 | . . . . 1 2 . . . 3 4 2 Weapon 4 | . . . . 1 . . . . 1 . 2 Highest Loss Streak 5 | . . . 1 2 1 . 1 . 5 4 5 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 13 | 2 4 5 8 14 14 14 14 15 14 13 16 Power 2 | . 1 1 . 1 3 3 3 1 . 5 4 Propulsion 2 | . 2 2 2 3 3 3 3 3 3 . . Utility 2 | . . . 1 2 3 1 2 5 4 1 3 Weapon 4 | 1 1 2 3 5 5 5 5 4 3 5 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . 2 . 1 . . 3 . 10 2 13 Power 7 | . . . . . . . 1 . 2 1 3 Propulsion 5 | . . 2 . . . . 1 . 2 . . Utility 7 | . . . . . . . . . 4 . 3 Weapon 12 | . . . . 1 . . 1 . 2 1 7 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 93 95 96 96 99 100 92 84 68 Engine 8 | . 14 14 16 11 15 13 6 13 1 1 1 Core 3 | . . . . . . . 5 . 9 8 8 Leg 25 | . 28 28 27 29 29 26 25 26 25 21 14 Device 16 | . 7 14 10 7 10 17 20 20 15 18 20 Storage 6 | . 14 14 9 7 7 6 6 6 6 5 5 Processor 2 | . . . . 4 7 6 6 . . . 1 Hackware 6 | . . . 5 14 9 6 6 6 6 4 . Protection 2 | . . . 7 1 . . . 5 5 3 . Energy Gun 3 | . 28 25 9 . . 6 . . . 3 5 Energy Cannon 7 | . . . 1 10 14 11 6 6 15 4 3 Ballistic Cannon 6 | . . . . . . . 9 13 4 8 5 Peak Build Rating 97 | 6 9 12 26 46 49 60 70 77 73 97 94 Average Rating 59 | 4 7 9 21 41 45 54 68 73 65 72 74 On Entrance 35 | . 6 9 12 26 44 44 60 69 73 2 76 Naked Turns 10 | . . . . . . . . . 6 4 . Heaviest Build 101 | 11 12 13 40 52 56 56 60 67 67 101 93 Greatest Support 109 | 20 20 20 40 66 66 63 73 81 81 87 109 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 8 8 12 15 15 15 15 15 14 18 20 Most Carried 20 | 5 6 6 15 15 15 15 15 15 15 19 20 Average Carried 13 | 2 4 5 8 14 14 13 14 15 14 13 16 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 5 20 20 Final Carried 18 | 4 6 6 15 15 15 15 15 15 5 18 18 Class Distribution -------------------- 21% | Hacker-Mutant 20% | Scavenger-Tank 16% | Gunner 15% | Scavenger-Gunner 9% | Mutant 7% | Tank 4% | Hacker-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Hacker-Tank | -6/Extension Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Matter Collected 2785 | 214 32 34 105 189 142 40 670 452 270 351 286 Remotely . | . . . . . . . . . . . . Salvage Created 4813 | . 115 141 342 667 730 192 755 671 357 414 429 Parts 237 | . 11 10 13 35 30 9 34 39 10 22 24 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Combat Hostiles Destroyed 100 | . 1 3 8 13 13 3 16 18 3 11 11 Melee 10 | . . 2 8 . . . . . . . . Guns 9 | . 1 1 . 1 . . 3 . . . 3 Cannons 74 | . . . . 12 12 3 12 18 2 9 6 AOE 4 | . . . . . . . . . . 2 2 Classes Destroyed 13 | . 3 1 2 3 2 . . . 2 . . Worker 4 | . 1 . 1 1 . . . . . . 1 Builder 2 | . . . . 1 . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . Watcher 16 | . 2 . 1 1 1 . 1 4 2 2 2 Swarmer 26 | . . . 4 4 1 . 3 4 . 5 5 Grunt 40 | . 1 . 2 6 8 3 7 8 1 . 4 Brawler 3 | . . . . . 2 . . 1 . . . Duelist 2 | . . . . . 1 . 1 . . . . Sentry 18 | . . . 2 2 1 . 5 2 2 4 . Programmer 8 | . . . . 1 . . . 3 . 2 2 Subdweller 3 | . . 3 . . . . . . . . . Best Kill Streak 8 | . 2 2 4 8 4 3 5 4 2 5 6 Combat Bots Only 8 | . 1 2 4 8 4 3 5 3 2 5 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 2 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 2 Melee 1 | . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Hostile Shots Fired 1000 | . 3 26 38 121 91 9 117 87 352 77 79 Missed 345 | . 2 8 10 46 34 2 37 27 135 29 15 Hits 655 | . 1 18 28 75 57 7 80 60 217 48 64 Melee 9 | . . . . . 8 . 1 . . . . Projectile 646 | . 1 18 28 75 49 7 79 60 217 48 64 Critical Strikes 18 | . . 2 . 4 1 . 3 1 1 1 5 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 7122 | . 8 315 252 758 739 102 533 576 1666 1162 1011 Core 748 | . . 55 42 49 85 . 42 8 277 78 112 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2111 | . 3 89 77 225 216 28 168 168 530 315 292 Regen/Repaired (Parts) 473 | . . . . 104 159 . . . . 70 140 Core Remaining (%) 83 | 100 . 78 92 . 80 . . . 61 92 . Volleys Fired 267 | . 5 6 5 37 40 5 46 46 23 20 34 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 Hottest 230 | . 80 80 120 165 155 220 182 174 230 170 188 Shots Fired 677 | . 9 12 6 67 80 13 138 137 69 59 87 Gun 127 | . 9 12 5 21 . 4 25 . . 7 44 Cannon 541 | . . . 1 40 80 9 113 137 67 52 42 Launcher 2 | . . . . . . . . . 2 . . Special 7 | . . . . 6 . . . . . . 1 Kinetic 289 | . . . . 21 . . 89 91 23 32 33 Thermal 328 | . 4 6 6 46 80 9 46 46 38 27 20 Explosive . | . . . . . . . . . . . . Electromagnetic 59 | . 5 6 . . . 4 3 . 8 . 33 Robot Hit Streak 22 | . 2 14 1 21 21 10 17 22 11 21 18 Robot Miss Streak 4 | . 2 . 3 1 3 3 4 2 3 2 3 Penetration Max 1 | . . . . 1 . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 470 | . 5 15 20 45 60 10 68 95 50 42 60 Core Hits 207 | . 4 4 12 24 24 8 31 35 15 21 29 Critical Kills 5 | . . . . . . . 5 . . . . Critical Parts Destroyed 5 | . . . . . . . 5 . . . . Critical Strikes 29 | . . . 2 . . . 12 9 2 2 2 Burn 1 | . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . 1 . . . . Destroy 11 | . . . . . . . 11 . . . . Blast 14 | . . . . . . . . 9 2 2 1 Sever 2 | . . . 2 . . . . . . . . Melee Attacks 22 | . . 3 19 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 22 | . . 3 19 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14027 | . 80 244 675 1369 1714 239 1882 2891 1735 1412 1786 Guns 1523 | . 80 131 33 301 . 52 337 . . 62 527 Cannons 10881 | . . . 25 808 1714 187 1545 2891 1377 1212 1122 Explosions 893 | . . . . 260 . . . . 358 138 137 Melee 730 | . . 113 617 . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5362 | . . . . 301 . . 1094 1932 401 692 942 Thermal 6874 | . 23 66 58 1068 1714 187 743 959 878 681 497 Explosive . | . . . . . . . . . . . . Electromagnetic 1061 | . 57 65 . . . 52 45 . 456 39 347 Impact . | . . . . . . . . . . . . Slashing 730 | . . 113 617 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . . . 2 2 Average Corruption 1 | . . . . . 1 . . . . 1 1 Corruption Purged 1 | . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . . 12 27 10 . 2 104 11 24 26 Projectiles 142 | . . . . 1 10 . 2 104 . . 25 Explosions 62 | . . . . 26 . . . . 11 24 1 Melee 12 | . . . 12 . . . . . . . . Knockbacks 25 | . . . . . . . 3 10 . 1 11 Impact . | . . . . . . . . . . . . Kinetic 24 | . . . . . . . 3 10 . 1 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 399 | . . . . 42 . . . . 3 276 78 Shots 8 | . . . . 1 . . . . 1 4 2 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 435 | . 42 . 12 108 408 201 204 435 395 37 129 Average Temperature 104 | . 23 . 8 36 164 85 60 98 162 12 50 Received Heat Transfer 2124 | . 6 . 117 282 321 63 237 261 549 126 162 Effects 13 | . . . . . 3 3 . 3 4 . . Shutdowns 3 | . . . . . 1 . . 1 1 . . Energy Bleed 4 | . . . . . 1 . . . 3 . . Interference 5 | . . . . . . 3 . 2 . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 . 1 . . Combat Hostiles 3 | . . . . . 1 . 1 . 1 . . Parts Melted 8 | . . . . 2 4 . 2 . . . . Heat Transferred 9083 | . 50 150 125 1748 2511 298 900 1258 1184 309 550 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 2 2 Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Maximum Alert Level 3 | . . . . . . . 3 2 . . . Low Security (%) 68 | 100 100 . 100 100 100 100 11 8 100 100 100 Level 1 18 | . . . . . . . 16 75 . . . Level 2 9 | . . . . . . . 47 16 . . . Level 3 3 | . . . . . . . 24 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 828 | . 27 . 95 156 137 103 828 433 112 167 179 Initial 376 | . . . . 27 10 41 50 376 56 10 57 Average 165 | . 5 . 32 70 41 74 486 328 39 20 90 Influence Increases 3795 | . 39 . 232 474 322 82 798 579 403 510 356 Destroy 0b10 Robot/C 2180 | . 20 . 160 260 260 60 380 360 240 220 220 Destroy 0b10 Robot/NC 125 | . 15 . 10 20 5 . 5 25 20 10 15 Destroy Leader 400 | . 4 . 32 62 32 10 10 118 34 64 34 Allied During Kill 68 | . . . . . . . 18 10 40 . . Successful Hack 160 | . . . . 42 5 12 10 24 31 26 10 Disable Machine 135 | . . . . 36 9 . . 18 9 54 9 Anti-Garrison Action 300 | . . . . . . . 300 . . . . Destroy Structure 292 | . . . . 24 11 . 45 24 14 136 38 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 120 | . . . 30 30 . . 30 . 15 . 15 Influence Decreases 3721 | . 39 . 160 518 243 106 53 1272 512 399 419 Entered New Map 789 | . . . . 45 18 66 33 452 79 16 80 Time Decay 2421 | . 39 . 150 330 215 40 . 780 275 333 259 Lost Part 266 | . . . 10 30 10 . 20 . 66 50 80 Lost Ally 132 | . . . . . . . . 40 92 . . Purge Threat 113 | . . . . 113 . . . . . . . Squads Dispatched 26 | . 1 . 2 3 2 2 . 8 2 3 3 Investigation 8 | . 1 . . 1 . 2 . 1 1 1 1 Extermination 8 | . . . . 1 1 . . 3 . 2 1 Reinforcement 7 | . . . 2 1 1 . . 1 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Distress Signals 2 | . . . 1 . . . . 1 . . . Communications Jammed 2 | . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 158 | . 8 4 14 16 16 3 20 21 19 18 19 Peak Tracking Total 7 | . 4 2 6 7 4 3 4 3 7 6 5 Tactical Retreats 6 | . . . 2 1 . . 1 . 1 . 1 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Traps Triggered 9 | . . . . 1 1 . 2 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Machines Disabled 17 | . . . . 4 1 . 2 2 1 6 1 Max in Single Turn 4 | . . . . 4 1 . 1 1 1 4 1 Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Machines Accessed 48 | . . . 1 7 4 2 1 12 7 10 4 Terminals 27 | . . . . 5 3 1 1 6 7 3 1 Fabricators 3 | . . . . . . . . 1 . 1 1 Repair Stations 6 | . . . . 1 1 . . . . 2 2 Recycling Units 5 | . . . . . . . . 3 . 2 . Scanalyzers 6 | . . . 1 1 . . . 2 . 2 . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 125 | . . . 4 25 10 6 2 26 20 22 10 Successful 79 | . . . 4 20 9 2 1 20 8 11 4 Failed 46 | . . . . 5 1 4 1 6 12 11 6 Catastrophic 5 | . . . . . . 1 . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 70 | . . . . 16 6 4 2 14 20 6 2 Fabricators 6 | . . . . . . . . 2 . 2 2 Repair Stations 18 | . . . . 3 4 . . . . 5 6 Recycling Units 10 | . . . . . . . . 5 . 5 . Scanalyzers 19 | . . . 4 6 . . . 5 . 4 . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 38 | . . . . 13 5 1 1 9 8 1 . Record 1 | . . . . 1 . . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 2 | . . . . . 1 . . . 1 . . Prototype ID Bank 3 | . . . . . . . . 2 1 . . Open Door 4 | . . . . . 2 . . 1 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . Emergency Access Points 4 | . . . . 1 . . 1 2 . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . 1 . . . . . . . Dispatch Records 2 | . . . . 1 1 . . . . . . Transport Status 2 | . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 Load Schematic 2 | . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 13 | . . . . 3 4 . . . . 4 2 Scan Component 5 | . . . . 1 2 . . . . 1 1 Repair 5 | . . . . 1 2 . . . . 1 1 Refit 3 | . . . . 1 . . . . . 2 . Recycling Unit Hacks 8 | . . . . . . . . 5 . 3 . Process 1 | . . . . . . . . 1 . . . Report Inventory 4 | . . . . . . . . 3 . 1 . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . 2 . Scanalyzer 16 | . . . 4 4 . . . 5 . 3 . Insert Component 8 | . . . 2 2 . . . 2 . 2 . Analyze 8 | . . . 2 2 . . . 3 . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . . . 1 5 1 2 1 8 6 7 4 Full Trace Events 6 | . . . . . . 2 . 1 1 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 2 . . . 3 1 1 . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired 5 | . . . . 1 2 . . . . 1 1 Time 198 | . . . . 44 82 . . . . 50 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 123 | . . . . . . . . 123 . . . Retrieved Matter 123 | . . . . . . . . 123 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 2 . . . 2 . 1 . Part Schematics Acquired 7 | . . . 2 2 . . . 2 . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . 10 . . . . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 2 . 8 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Total Allies 11 | . . . . . . . 2 . 9 . . Largest Group 8 | . . . . . . . 2 2 8 . . Highest-Rated Group 212 | . . . . . . . 89 89 212 . . Highest-Rated Ally 51 | . . . . . . . 51 51 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . 12 6 39 . . Total Damage 1032 | . . . . . . . 345 98 589 . . Kills 12 | . . . . . . . 3 . 9 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Active Infowar (turns) 2280 | . . . . . . . . 479 484 777 540 Terrain 963 | . . . . . . . . 479 484 . . Jamming 1317 | . . . . . . . . . . 777 540 Robot Analysis Total 2 | . . . . . 1 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Turns Passed 7521 | 72 142 339 349 790 549 90 961 1570 794 1325 540 Spaces Moved 4436 | 49 97 249 179 455 252 48 636 1003 528 724 216 Core 23 | 3 . . . . . . . . 13 7 . Treads . | . . . . . . . . . . . . Legs 4402 | 46 97 249 179 455 252 48 636 1003 515 706 216 Wheels . | . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 11 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 50 122 Average Speed 126 | 115 120 120 120 120 120 120 120 120 118 148 171 Slowest Speed 195 | 120 120 120 120 120 120 120 190 120 120 187 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 33 21 16 13 43 1 59 26 55 19 3 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . . Terrain Destroyed 185 | . . . . 42 9 . 10 19 10 80 15 Melee . | . . . . . . . . . . . . Projectile 70 | . . . . 2 9 . 10 19 10 12 8 AOE 115 | . . . . 40 . . . . . 68 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Gar Fac Ext Fac Fac Total 5778 | 64 113 273 282 624 418 74 755 1287 642 934 312 Wait 687 | . 8 11 44 95 114 7 30 212 17 114 35 Move 4426 | 48 96 248 178 454 251 48 635 1002 527 723 216 Hop . | . . . . . . . . . . . . Pick Up 103 | 10 3 2 17 10 3 3 7 . 6 32 10 Fast Attach 24 | . . . . 5 2 . 4 4 3 5 1 Attach 61 | 6 1 . 10 7 3 3 2 . 5 15 9 Detach 19 | . . . 4 4 . . . 1 . 8 2 Swap 30 | . . 1 1 2 2 4 5 5 5 3 2 Drop 63 | . . 2 4 10 3 4 13 6 4 14 3 Fire 267 | . 5 6 5 37 40 5 46 46 23 20 34 Melee 22 | . . 3 19 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 3 10 . . . Rewire 54 | . . . . . . . 10 . 44 . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 7) 205 | -10/Materials | Discovered new exit (range 9) 215 | -10/Materials | Entered Subcaves 215 | -10/Subcaves | Accompanied by 1 ally 216 | -10/Subcaves | Continued accompanying wandering Federalists (5) 216 | -10/Subcaves | Approached by a straggling Scientist 271 | -10/Subcaves | Lost 5 allies 302 | -10/Subcaves | Build established: Mutant 322 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 340 | -10/Subcaves | Shifting Twisted Machinery released Ripper 513 | -10/Subcaves | Discovered new exit (range 15) 554 | -10/Subcaves | Entered Materials 554 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 867 | -8/Materials | Discovered new exit (range 16) 903 | -8/Materials | Entered Factory 903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 965 | -7/Factory | Build established: Hacker-Mutant 1210 | -7/Factory | Identified exit to Factory 1333 | -7/Factory | Destroyed 8 combat bots 1340 | -7/Factory | Identified exit to Storage 1340 | -7/Factory | Identified exit to Lower Caves 1459 | -7/Factory | Repaired Imp. Carbon-fiber Leg 1693 | -7/Factory | Entered Storage 1934 | -7/Storage | Repaired Imp. Carbon-fiber Leg 1974 | -7/Storage | Repaired Carbon-fiber Leg 2224 | -7/Storage | Discovered exit to Factory (range 16) 2242 | -7/Storage | Entered Factory 2242 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2312 | -6/Factory | Discovered new exit (range 7) 2332 | -6/Factory | Identified exit to Garrison 2332 | -6/Factory | Entered Garrison 2332 | -6/Garrison | Warlord forces raided the area 2376 | -6/Garrison | Triggered checkpoint 2429 | -6/Garrison | Triggered checkpoint 2462 | -6/Garrison | Triggered checkpoint 2497 | -6/Garrison | Lost 5 allies 2500 | -6/Garrison | Triggered checkpoint 2509 | -6/Garrison | Discovered new exit (range 8) 2543 | -6/Garrison | Build established: Scavenger-Gunner 2590 | -6/Garrison | Triggered checkpoint 2628 | -6/Garrison | Triggered checkpoint 2773 | -6/Garrison | Discovered new exit (range 12) 2784 | -6/Garrison | Warlord forces retreated 2790 | -6/Garrison | Triggered checkpoint 2950 | -6/Garrison | Installed Relay Interface Framework 3058 | -6/Garrison | Garrison Relay disabled 3094 | -6/Garrison | Triggered checkpoint 3240 | -6/Garrison | Garrison Relay disabled 3293 | -6/Garrison | Entered Factory 3293 | -6/Factory | Accompanied by 2 allies 3367 | -6/Factory | Discovered new exit (range 8) 3728 | -6/Factory | Build established: Scavenger-Tank 3979 | -6/Factory | Identified exit to Lower Caves 3979 | -6/Factory | Identified exit to Extension 4090 | -6/Factory | Discovered new exit (range 9) 4568 | -6/Factory | Garrison activated, responded to threat 4863 | -6/Factory | Entered Extension 5027 | -6/Extension | Lost 5 parts (2p1n1u1w) 5317 | -6/Extension | Rescued a captive Derelict 5346 | -6/Extension | Spotted B-75 Beast 5400 | -6/Extension | Lost 5 allies 5620 | -6/Extension | Allies destroyed B-75 Beast 5639 | -6/Extension | Spotted B-75 Beast 5651 | -6/Extension | Released all parts (12) 5656 | -6/Extension | Discovered new exit (range 3) 5657 | -6/Extension | Entered Factory 5657 | -5/Factory | Evolved 2 slots: Utility x2 5980 | -5/Factory | Build established: Tank 6044 | -5/Factory | Repaired Flexi-carbon Leg 6562 | -5/Factory | Build established: Gunner 6718 | -5/Factory | Discovered new exit (range 4) 6948 | -5/Factory | Discovered new exit (range 13) 6982 | -5/Factory | Entered another Factory area 6982 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7013 | -4/Factory | Lost 4 parts (1n3u) 7076 | -4/Factory | Repaired Imp. Titanium Leg 7127 | -4/Factory | Found Prototype Processor 7229 | -4/Factory | Fabricated Flexi-carbon Leg? 7340 | -4/Factory | Identified Exp. Signal Interpreter 7522 | -4/Factory | Self-destructed Last Messages --------------- 07498_ U-05 Engineer lays Concrete. 07499_ P-70 Sage destroyed. 07500_ U-05 Engineer lays Concrete. 07502_ U-05 Engineer builds a Wall. 07503_ U-05 Engineer repairs door. 07506_ Acquired Imp. Target Analyzer. 07507_ U-05 Engineer lays Concrete. 07507_ Acquired 36 matter. 07508_ U-05 Engineer lays Concrete. 07509_ Acquired 20 matter. 07510_ Acquired 18 matter. 07511_ Acquired 1 matter. 07515_ Penetrated by Slug. 07517_ Adv. Heat Sink destroyed. 07518_ Penetrated by Slug. 07518_ Neutrino Core destroyed. 07518_ Penetrated by Slug. 07520_ Flexi-carbon Leg destroyed. 07520_ Antimatter Cannon destroyed. 07521_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????###########??????????????????????????? | | #???????????# #??????????????????????????? | | ###???####### #??????????????????????????? | | ##### + #??????????????????????????? | | # #???###????????????????????? | | # " "" ##??#"############?????????? | | # "R"" =##### #?????????? | | ##### # """ %+% + """""" #?????????? | | ###???# #=[ # % """""" #?????????? | | ????### ###+####### # """"" #?????????? | | ????# [ ==u %! !+=% """"" #?????????? | | ????# ! = # #?????????? | | ????# * !% %+ ! ""#?????????? | | ????# * = =#! """#?????????? | | ????# = # R"#?????????? | | ????################# % !# """#?????????? | | ???????# # %@# ""#?????????? | | ???????# # # #?????????? | | ???????# """"""" / ##############?????????? | | ???????# """"""" # #??????????????????????? | | ???????# """"""" # #??????????????????????? | | ???????# """"""" # % #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # +??????????????????????? | | ???????# " F" # # ?????????????????????? | | ???????# """" # # "????????????????????? | | ???????############## #?""???????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????? hh#??????????????????????? | | ????????????????????? % ???????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 70 Core Analysis 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Imp. Remote Datajack | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -6/Extension | Hacked Enh. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Flexi-carbon Leg | x2 | -4/Factory Repaired ---------- Imp. Carbon-fiber Leg | 16% | -7/Factory Imp. Carbon-fiber Leg | 39% | -7/Storage Carbon-fiber Leg | 24% | -7/Storage Flexi-carbon Leg | 48% | -5/Factory Imp. Titanium Leg | 15% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Safety First Streaker The More The Merrier Challenges ------------ None Game ------ Seed AblativeFlakArchive Manual? 0 Play Time 01:44:28 Cumulative 20.3 hours Start 2025.06.23 @ 19:06:59 End 2025.06.24 @ 18:27:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 22 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94dc0436-cdf1-4e39-b115-e23e32f3394a