Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:36:16 Player: 7604 Result: Destroyed by F6-SPZ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (898) 898 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1518 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 99/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Heat Sink Improved Heat Sink Structural Scanner Improved Terrain Scanner Seismic Detector Medium Laser Makeshift Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Heat Sink Structural Scanner Improved Terrain Scanner Seismic Detector Seismic Detector Medium Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 10 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 5 | 1 3 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 5 | 1 2 2 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 16 | 2 15 19 Power . | . . . Propulsion 3 | . 4 4 Utility 5 | . 4 7 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 15 | . 3 12 Power 1 | . 1 . Propulsion 5 | . 1 4 Utility 3 | . . 3 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 12 Treads 28 | . 28 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Cannon 4 | . 8 . Ballistic Gun 18 | . 10 27 Ballistic Cannon 4 | . 8 . Peak Build Rating 11 | 7 11 11 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 14 52 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 4 20 20 Average Carried 16 | 2 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 835 | 280 449 106 Remotely . | . . . Salvage Created 976 | 78 780 118 Parts 64 | 12 41 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 20 8 Guns 8 | . 6 2 Cannons 12 | . 12 . AOE 8 | . 2 6 Classes Destroyed 6 | 1 4 1 Tunneler 4 | 4 . . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 17 | . 17 . Subdweller 4 | . . 4 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 86 36 Missed 30 | . 22 8 Hits 92 | . 64 28 Projectile 92 | . 64 28 Critical Strikes 1 | . 1 . Damage Taken 1229 | . 727 502 Core 255 | . 95 160 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 12 68 17 Largest 2 | 2 2 2 Hottest 90 | 70 90 40 Shots Fired 176 | 24 128 24 Gun 101 | 24 63 14 Cannon 63 | . 63 . Launcher 12 | . 2 10 Special . | . . . Kinetic 113 | 12 87 14 Thermal 51 | 12 39 . Explosive 12 | . 2 10 Electromagnetic . | . . . Robot Hit Streak 22 | 5 17 22 Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 16 82 16 Core Hits 58 | 9 32 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2378 | 166 1355 857 Guns 765 | 164 483 118 Cannons 743 | . 743 . Explosions 868 | . 129 739 Melee . | . . . Ramming 2 | 2 . . Kinetic 953 | 77 758 118 Thermal 555 | 87 468 . Explosive 868 | . 129 739 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 8 | . 8 . Secondary 1 | . 1 . Self-Inflicted Damage 68 | . . 68 Shots 4 | . . 4 Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 113 | 70 113 . Average Temperature 31 | 28 32 . Received Heat Transfer 489 | . 390 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1443 | 259 1184 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 226 | 5 226 . Initial . | . . . Average 84 | . 95 . Influence Increases 812 | 20 637 155 Destroy 0b10 Robot/C 480 | . 400 80 Destroy 0b10 Robot/NC 40 | 20 20 . Destroy Leader 88 | . 88 . Successful Hack 34 | . 34 . Select Force Hacks 60 | . 60 . Destroy Structure 20 | . 20 . Lose Combat Pursuer 90 | . 15 75 Influence Decreases 812 | 20 555 237 Entered New Map 40 | . . 40 Time Decay 732 | 20 535 177 Lost Part 40 | . 20 20 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 32 9 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 16 | . 16 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3629 | 105 1670 1854 Terrain 51 | . 51 . Structural 54 | . . 54 Seismic 3524 | 105 1619 1800 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4026 | 250 1892 1884 Spaces Moved 1529 | 125 756 648 Core 5 | 5 . . Treads 1524 | 120 756 648 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 212 | 156 199 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 6 96 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 73 | . 15 58 Melee . | . . . Projectile . | . . . AOE 73 | . 15 58 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2115 | 154 1013 948 Wait 415 | 6 142 267 Move 1527 | 124 755 648 Hop . | . . . Pick Up 28 | 4 21 3 Fast Attach 7 | 7 . . Attach 6 | . 2 4 Detach . | . . . Swap 29 | . 20 9 Drop 5 | . 5 . Fire 97 | 12 68 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 896 | -10/Materials | Discovered new exit (range 11) 1072 | -10/Materials | Discovered new exit (range 6) 1079 | -10/Materials | Discovered new exit (range 8) 1325 | -10/Materials | Discovered new exit (range 16) 1768 | -10/Materials | Identified exit to Subcaves 1968 | -10/Materials | Learned location of Recycling (-7) 2069 | -10/Materials | Learned 2 Storage zone layouts 2136 | -10/Materials | Learned Materials stockpile data 2143 | -10/Materials | Entered Subcaves 2211 | -10/Subcaves | Learned Materials terminal intel 2284 | -10/Subcaves | Core integrity fell below 50% 2823 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2830 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3365 | -10/Subcaves | Core integrity fell below 20% 4027 | -10/Subcaves | Destroyed by F6-SPZ(R) with Subdweller Laser Last Messages --------------- 03355_ EA-XNL(R) emerges from the Twisted Machinery. 03362_ Ion Engine destroyed. 03366_ EA-XNL(R) destroyed. 03367_ The unstable cave ceiling collapses. 03368_ Assault Rifle destroyed. 03373_ 7R-NNG(R) destroyed. 03377_ Acquired 14 matter. 03382_ Acquired Sub. Beam Cannon. 03383_ Acquired 9 matter. 03389_ The unstable cave ceiling collapses. 03398_ Subatomizers dissect the Sub. Laser. 03483_ Acquired Battle Rifle. 04018_ Assault Rifle destroyed. 04019_ R1-V4L(R) destroyed. 04023_ The unstable cave ceiling collapses. 04024_ Subatomizers dissect the Disposable Heat Sink. 04026_ F6-SPZ(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????? ##??????????????????? | | ????????????????????????? #######???????????? | | ?????????????????????????? #???????????? | | ??????????????????????????? #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# ##???????????? | | ????????????????????????????# # ????????????? | | ?????????????????????????????# # #????????????? | | ??????????????????????????????# ## ##???????????? | | ?????????????????????????????## #???????????? | | ?????????????????????????????# ##???????????? | | ????????????????????????????? * ##????????????? | | ??????????????????????####### #??????????????? | | ??????????????????????# ## # R #??????????????? | | ???????###????????????# " ## #??????????????? | | ??????## #######??????# | "" "#??????????????? | | ?????## #??????## """" ##?????????????? | | ?????# ##?##### & "" #?????????????? | | ????## ### #"# @ &# ###?????????????? | | ???## #### ##??????????????? | | ??## ## ""### #??????????????? | | ### #### ## "" """" #####???????????? | | #??# ### ### " " " # ##??????????? | | #??# ##?## ####"" " " #??????????? | | ##??###???# ####"" """" ##??????????? | | ##?????????# #?# " ##???????????? | | ##?????????## #?# #????????????? | | ##???????????###?# ##???????????? | | ##????????????????## ## ##??????????? | | ####?????????????????######## #??????????? | | # ###???????????? ????????# #??????????? | | ##?????????? ????????# #??????????? | | ####???#? ?????#### ##??????????? | | ## ##?## ???????# #???????????? | | ?## ### #????????# #???????????? | | ?## ^##???????## #???????????? | | ?# ##???????# ##???????????? | | ?# ^ ###?????## ###????????????? | | ?## ##### ##?????###### #?????????????? | | ??#### ##????# ##??#####?# ###???????????? | | ?????#####??##?# #### #### ## #???????????? | | ????????????# ## ## # #???????????? | | ????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactThiefGun Manual? 0 Play Time 00:25:33 Cumulative 629.7 hours Start 2026.09.14 @ 16:38:14 End 2026.09.16 @ 20:36:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 267 Adventurer 63 Explorer 0 Win Type - Total 13 Types 10/0/0/2/0/0/1/0/0/0 Lore% 91 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a500285d-24e3-4fe1-99cf-722c1daa8d92