Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 21:48:34 Player: kerapace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (4908) 4908 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 11225 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 220 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 325/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- Particle Charger System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Component Analysis Suite System Backup Module > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Enhanced Nuclear Core Particle Charger Advanced Particle Charger Weapon Cycler Improved Maneuvering Thrusters Hardened Medium Armor Plating System Shield Precision Shock Rifle Improved EM Pulse Cannon Assault Cannon Advanced Assault Cannon Great Axe [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 6 | . . . 2 . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 185 | 6 5 2 26 8 . 3 34 46 7 11 1 9 27 Power 11 | 1 1 1 3 . . . 2 1 . . . 1 1 Engine 9 | 1 1 1 3 . . . 2 . . . . 1 . Core 1 | . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 1 1 8 2 . 1 9 4 1 1 . . 4 Treads 19 | 1 1 . 7 1 . . 8 1 . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 4 | 1 . 1 . 1 . 1 . . . . . . . Hover 8 | . . . . . . . 1 3 1 1 . . 2 Flight 1 | . . . 1 . . . . . . . . . . Utility 59 | 1 2 . 5 2 . . 7 23 2 9 . 3 5 Device 35 | . . . 2 1 . . 2 17 2 6 . 2 3 Storage 9 | 1 2 . . . . . 2 2 . 1 . . 1 Processor 2 | . . . . . . . . 1 . 1 . . . Hackware 2 | . . . . . . . . 2 . . . . . Protection 11 | . . . 3 1 . . 3 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 1 . 10 4 . 2 16 18 4 1 1 5 17 Energy Gun 26 | 2 1 . 8 2 . 1 5 1 2 . . 2 2 Energy Cannon 26 | . . . 2 2 . . 7 5 2 1 1 1 5 Ballistic Gun 3 | . . . . . . . 2 . . . . . 1 Ballistic Cannon 13 | . . . . . . . . 7 . . . 1 5 Launcher 2 | . . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 5 . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 1 1 . . . . . Parts Lost 40 | . 2 1 4 2 . 1 11 1 . . . 5 13 Power 5 | . . 1 . . . . 2 . . . . 1 1 Propulsion 11 | . 1 . . 1 . 1 2 . . . . . 6 Utility 9 | . . . . 1 . . 2 . . . . 2 4 Weapon 15 | . 1 . 4 . . . 5 1 . . . 2 2 Highest Loss Streak 9 | . 2 1 2 2 . 1 4 1 . . . 3 9 Average Slot Usage (%) 98 | . 95 100 99 99 100 99 97 99 100 100 100 96 81 Engine 7 | . 14 14 11 11 11 11 8 6 . . . 1 . Core 1 | . . . . . . . . . 7 7 7 5 . Treads 15 | . 15 18 18 19 22 18 25 13 . . . . . Wheel 2 | . 12 9 3 1 . 2 1 . . . . . . Hover 6 | . . . . . . . . 9 23 23 23 23 20 Device 12 | . . . 12 11 11 11 9 18 23 18 15 20 21 Storage 21 | . 24 28 22 22 22 22 25 21 15 19 23 15 11 Processor 2 | . . . . . . . . 2 7 7 7 7 6 Protection 6 | . . . 9 11 11 11 8 7 7 7 7 7 3 Energy Gun 9 | . 28 28 20 19 22 21 2 . 6 10 7 4 1 Energy Cannon 5 | . . . . 2 . . 14 6 2 4 7 9 2 Ballistic Cannon 1 | . . . . . . . . 6 2 . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 12 56 56 68 68 67 67 81 102 64 63 66 66 75 Greatest Support 88 | 20 40 40 40 40 40 40 62 66 66 66 66 66 88 Greatest Overweight (x) 6 | 1 5 3 3 4 1 6 6 1 . . . . 2 Average Overweight (x) 1 | . 3 2 1 2 1 2 1 . . . . . . Largest Inventory Capacity 24 | 6 18 18 18 18 18 18 18 24 16 16 16 16 16 Average Capacity 17 | 4 13 18 18 18 18 18 18 19 16 16 16 16 14 Most Carried 23 | 4 11 12 18 18 18 18 18 23 16 16 16 16 15 Average Carried 15 | 2 6 11 14 17 17 18 17 18 16 15 16 15 10 Final Capacity 18 | 6 18 18 18 18 18 18 18 16 16 16 16 16 16 Final Carried 18 | 4 11 12 17 18 18 18 18 16 16 16 16 16 11 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2345 | 237 68 30 213 118 . 55 300 627 70 110 . 110 407 Remotely . | . . . . . . . . . . . . . . Salvage Created 6206 | . 330 179 886 135 . 261 2255 721 87 489 . 295 568 Parts 325 | . 21 15 54 1 . 13 119 45 4 17 . 9 27 Haulers Intercepted 9 | . 1 . 2 . . . 5 1 . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 1 7 . 15 . Prevented 22 | . . . . . . . . . 3 9 . 10 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 6 5 18 5 . 6 35 14 3 10 . 5 14 Melee 2 | . . . . . . . . . . . . . 2 Guns 46 | . 6 3 16 4 . 3 6 . 3 5 . . . Cannons 49 | . . . 2 . . . 21 11 . 2 . 3 10 AOE 10 | . . 2 . . . 3 . 2 . . . 1 2 Classes Destroyed 16 | . 2 3 2 2 . 1 5 1 . . . . . Worker 5 | . . 1 . . . . 1 2 . . . . 1 Builder 2 | . . . . . . . 2 . . . . . . Tunneler 3 | . . 1 . . . 1 1 . . . . . . Hauler 9 | . 1 . 2 . . . 5 1 . . . . . Recycler 4 | . . . 1 . . 2 1 . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . Watcher 3 | . . . . . . . 2 1 . . . . . Swarmer 31 | . . 3 4 . . 3 4 3 3 4 . . 7 Grunt 56 | . 6 2 10 1 . 2 19 5 . 5 . 1 5 Brawler 2 | . . . . . . . 2 . . . . . . Duelist 5 | . . . . . . . 2 . . . . 3 . Sentry 15 | . . . 4 . . . 7 2 . 1 . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . 1 Programmer 5 | . . . . . . . . 4 . . . . 1 Assembled 3 | . . . . 3 . . . . . . . . . Best Kill Streak 9 | . 2 3 5 2 . 4 9 6 3 4 . 2 4 Combat Bots Only 9 | . 2 3 4 2 . 3 9 5 3 4 . 2 4 Max Kills in Single Turn 2 | . 2 2 1 1 . 2 2 1 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . 1 . . . 1 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 8282 | . 309 192 846 252 . 381 2093 507 85 353 . 1195 2069 Core 1398 | . 40 . 129 11 . 55 301 40 14 20 . 263 525 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 84 . . . 51 45 . . . . 51 . Volleys Fired 367 | . 32 12 56 17 . 21 109 34 4 18 . 23 41 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 138 | . 80 80 112 112 . 112 126 126 110 124 . 138 138 Shots Fired 672 | . 58 24 112 31 . 40 207 65 8 36 . 39 52 Gun 366 | . 58 24 107 18 . 37 69 . 8 23 . 20 2 Cannon 303 | . . . 5 13 . . 138 65 . 13 . 19 50 Launcher 3 | . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 86 | . . . . . . . 16 29 . . . 5 36 Thermal 240 | . 27 12 93 18 . 37 53 . . . . . . Explosive 3 | . . . . . . 3 . . . . . . . Electromagnetic 343 | . 31 12 19 13 . . 138 36 8 36 . 34 16 Robot Hit Streak 20 | . 10 6 14 8 . 10 20 15 5 13 . 13 5 Robot Miss Streak 8 | . 2 3 4 2 . 3 8 2 1 2 . 1 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . Shots Hit Robots 476 | . 44 16 74 18 . 22 149 47 6 27 . 30 43 Core Hits 214 | . 16 9 28 9 . 14 64 23 3 11 . 13 24 Critical Hits 5 | . . . . 1 . . 1 1 . . . 1 1 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . 1 Melee Attacks 37 | . . . . . . . 2 9 . . . 5 21 Impact . | . . . . . . . . . . . . . . Slashing 37 | . . . . . . . 2 9 . . . 5 21 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11759 | . 563 340 1236 328 . 693 3832 1624 114 698 . 735 1596 Guns 3907 | . 506 244 1196 155 . 261 744 . 114 366 . 289 32 Cannons 5503 | . . . 40 173 . . 2546 1219 . 332 . 401 792 Explosions 1255 | . 57 96 . . . 432 345 157 . . . 45 123 Melee 1080 | . . . . . . . 183 248 . . . . 649 Ramming 14 | . . . . . . . 14 . . . . . . Kinetic 1210 | . . . . . . . 108 511 . . . 117 474 Thermal 3318 | . 239 197 1050 155 . 371 981 157 . . . 45 123 Explosive 322 | . . . . . . 322 . . . . . . . Electromagnetic 5815 | . 324 143 186 173 . . 2546 708 114 698 . 573 350 Impact . | . . . . . . . . . . . . . . Slashing 1080 | . . . . . . . 183 248 . . . . 649 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . . . 3 . . . . 4 Average Corruption 2 | . 2 3 . . . . . 2 . . . . 2 Corruption Purged 3 | . . . . . . . . 3 . . . . . Effects 39 | . 2 12 . . . . . 21 . . . . 4 Message Errors 13 | . . 6 . . . . . 6 . . . . 1 Matter Fused 4 | . . 2 . . . . . 2 . . . . . Heat Flow Errors 5 | . . 2 . . . . . 2 . . . . 1 Energy Discharges 7 | . . 1 . . . . . 6 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . . . 5 . . . . 1 Targeting Errors 1 | . 1 . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 271 | . 1 . . . . 44 126 10 . . . 10 80 Projectiles 72 | . . . . . . . 40 10 . . . 10 12 Explosions 62 | . 1 . . . . 44 17 . . . . . . Melee 137 | . . . . . . . 69 . . . . . 68 Knockbacks 9 | . . . . . . . . 2 . . . 2 5 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 2 . . . 2 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 37 . . . 27 . . . . . 50 . Shots 3 | . . 1 . . . 1 . . . . . 1 . Rammed 2 | . . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | . 195 255 180 42 . . 325 435 36 276 . 324 259 Average Temperature 75 | . 80 100 53 20 . . 75 69 19 88 . 145 50 Received Heat Transfer 2693 | . 174 60 342 20 . 153 936 72 . 108 . 321 507 Effects 6 | . . 1 . . . . 4 . . . . 1 . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 1 . . 8 1 . 3 . 1 . Combat Hostiles 13 | . . . . 1 . . 7 1 . 3 . 1 . Parts Fried 31 | . 2 . . 3 . . 12 3 . 2 . 5 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 13 | . . . 8 . . 1 3 1 . . . . . Heat Transferred 6368 | . 525 375 2285 333 . 731 1719 200 . . . 50 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 1 . . . . 4 3 . 1 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 556 | . 149 143 336 186 . 226 493 556 . . . . 266 Average Influence 166 | . 53 68 132 115 . 37 320 146 . . . . 138 Maximum Alert Level 2 | . . . 1 . . 1 2 2 . . . . 1 Low Security (%) 60 | 100 100 100 80 100 . 100 23 69 . . . . 67 Level 1 35 | . . . 19 . . . 32 13 . . . . 32 Level 2 3 | . . . . . . . 43 17 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 1 . . 4 5 . . . 1 1 Investigation 3 | . 1 . . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 5 | . . . 1 . . . 3 1 . . . . . Assault 3 | . . . . . . . 1 1 . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . . . 6 . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 10 5 31 14 . 7 61 20 3 11 . 23 23 Peak Tracking Total 10 | . 4 3 6 5 . 4 10 5 3 4 . 8 6 Tactical Retreats 18 | . . . 1 2 . 2 4 2 . 2 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 3 . . . . . 1 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . . 3 1 1 . . . . . Max in Single Turn 2 | . . . . . . 2 1 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 29 | . 6 . 2 1 1 . 7 8 . 1 2 . 1 Terminals 18 | . 6 . 2 . . . 5 4 . . . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 63 | . 10 . 4 1 1 . 17 16 . 1 11 . 2 Successful 39 | . 5 . 2 1 1 . 12 5 . 1 11 . 1 Failed 24 | . 5 . 2 . . . 5 11 . . . . 1 Catastrophic 6 | . 2 . 1 . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 3 . 2 . . . 7 5 . . . . 2 Terminals 31 | . 10 . 4 . . . 10 5 . . . . 2 Fabricators 10 | . . . . . . . . 10 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 26 | . 5 . 2 1 1 . 5 . . 1 11 . . Record 2 | . 1 . . . 1 . . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . 7 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 2 . . . 4 8 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 3 . . . 7 . . Parts Built 4 | . . . . . . . . 4 . . . . . Matter 380 | . . . . . . . . 380 . . . . . Time 142 | . . . . . . . . 142 . . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 2 . . . . . . . 2 . Largest Group 2 | . . . . 2 2 . . . . . . 2 . Highest-Rated Group 114 | . . . . 42 42 . . . . . . 114 . Highest-Rated Ally 94 | . . . . 31 31 . . . . . . 94 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 3 . . . . . . . 22 . Total Damage 877 | . . . . 62 . . . . . . . 815 . Kills 7 | . . . . 2 . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 9323 | 51 570 623 577 467 389 588 2028 2169 285 698 57 400 421 Spaces Moved 6128 | 44 402 412 199 216 215 312 874 1512 362 851 77 400 252 Core 2 | 1 . . . . . . . . . . . . 1 Treads 2289 | 2 25 96 157 179 215 206 775 634 . . . . . Legs 9 | . . . . . . . . . . . . . 9 Wheels 1018 | 41 377 316 42 37 . 106 99 . . . . . . Hover 2810 | . . . . . . . . 878 362 851 77 400 242 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 140 180 140 140 72 72 72 72 72 68 Average Speed 122 | 87 116 141 173 186 180 167 181 117 72 72 72 72 70 Slowest Speed 230 | 160 180 180 220 220 180 220 230 181 72 72 72 72 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 87 90 31 35 50 64 82 26 60 80 68 59 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . Scrap Searched 9 | . . 2 . . . 1 . . . 4 . 2 . Spaces Dug 15 | . . . . . . . . 6 . . . 5 4 Terrain Destroyed 120 | . . 2 . . . 54 24 18 . 6 . 6 10 Melee 15 | . . . . . . . . 6 . . . 5 4 Projectile 7 | . . . . . . . . 4 . . . 1 2 AOE 98 | . . 2 . . . 54 24 8 . 6 . . 4 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 7197 | 53 445 427 316 249 218 336 1108 1818 374 905 77 465 406 Wait 322 | . . . 13 1 . 1 38 167 2 20 . 25 55 Move 6115 | 43 401 411 198 215 214 311 873 1511 361 850 76 399 252 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 4 7 2 8 5 2 . 25 26 . 1 . 2 4 Fast Attach 39 | 6 1 . 9 . . 1 11 4 . 3 . . 4 Attach 35 | . 2 1 6 2 . . 8 7 . . . 1 8 Detach 3 | . . . 1 . . . . 1 . . . . 1 Swap 112 | . 2 1 12 6 . 2 15 35 7 8 1 8 15 Drop 78 | . . . 13 3 2 . 25 24 . 5 . 1 5 Fire 367 | . 32 12 56 17 . 21 109 34 4 18 . 23 41 Melee 37 | . . . . . . . 2 9 . . . 5 21 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Identified exit to Mines 172 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 9) 984 | -10/Mines | Discovered new exit (range 13) 1067 | -10/Mines | Learned Materials stockpile data 1245 | -10/Mines | Entered Materials 1245 | -9/Materials | Evolved 2 slots: Utility x2 1545 | -9/Materials | Identified exit to Mines 1809 | -9/Materials | Build established: Scavenger-Mutant 1822 | -9/Materials | Entered Mines 1879 | -9/Mines | Assembled infested the area 1997 | -9/Mines | Met a Derelict shopkeep closing up shop 2118 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2118 | -9/Mines | Discovered new exit (range 5) 2235 | -9/Mines | Build established: Mutant 2289 | -9/Mines | Entered Exiles 2289 | -9/Exiles | Accompanied by 2 allies 2319 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2341 | -9/Exiles | Met 8R-AWN 2367 | -9/Exiles | Met EX-HEX 2440 | -9/Exiles | Met EX-DEC 2537 | -9/Exiles | Discovered new exit (range 10) 2611 | -9/Exiles | Learned location of Zion (-6) 2678 | -9/Exiles | Entered Mines 2809 | -8/Mines | Discovered new exit (range 5) 3266 | -8/Mines | Entered Materials 3266 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3371 | -8/Materials | Lost 4 parts (1n1u2w) 3492 | -8/Materials | Lost 3 parts (1p2w) 3684 | -8/Materials | Destroyed 9 combat bots 3692 | -8/Materials | Lost 3 parts (1p1u1w) 4481 | -8/Materials | Core integrity fell below 50% 4512 | -8/Materials | Identified exit to Factory 5266 | -8/Materials | First assault squad dispatched 5294 | -8/Materials | Entered Factory 5294 | -7/Factory | Evolved 2 slots: Utility x2 5304 | -7/Factory | Discovered new exit (range 8) 5722 | -7/Factory | Discovered new exit (range 7) 6174 | -7/Factory | Discovered new exit (range 5) 6191 | -7/Factory | Build established: Hauler-Mutant 6570 | -7/Factory | Fabricated Cmb. Airjet (x2) 6645 | -7/Factory | Identified exit to Lower Caves 6797 | -7/Factory | Discovered exit to Lower Caves (range 15) 6889 | -7/Factory | Build established: Mutant 7013 | -7/Factory | Fabricated Cmb. Airjet (x2) 7086 | -7/Factory | Local fabrication network quarantined 7205 | -7/Factory | Discovered new exit (range 4) 7294 | -7/Factory | First assault squad dispatched 7463 | -7/Factory | Entered Lower Caves 7725 | -7/Lower Caves | Discovered new exit (range 16) 7735 | -7/Lower Caves | Identified exit to Lower Caves 7748 | -7/Lower Caves | Entered another Lower Caves area 7783 | -7/Lower Caves | Encountered a Warlord checkpoint 8102 | -7/Lower Caves | Discovered new exit (range 10) 8120 | -7/Lower Caves | Identified exit to Data Miner 8316 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8446 | -7/Lower Caves | Entered Data Miner 8446 | -7/Data Miner | Discovered new exit (range 7) 8460 | -7/Data Miner | Met Data Miner 8485 | -7/Data Miner | Received God Mode back door access code from Data Miner 8500 | -7/Data Miner | Identified exit to Proximity Caves 8503 | -7/Data Miner | Entered Proximity Caves 8570 | -6/Proximity Caves | Escorted by Enhanced Grunt 8570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8728 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8866 | -6/Proximity Caves | Spotted B-75 Beast 8898 | -6/Proximity Caves | Discovered new exit (range 8) 8902 | -6/Proximity Caves | Identified exit to Factory 8903 | -6/Proximity Caves | Entered Factory 8903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8904 | -6/Factory | Identified exit to Extension 8922 | -6/Factory | Lost 3 parts (1p2w) 9293 | -6/Factory | Lost 9 parts (1p4n3u1w) 9318 | -6/Factory | Core integrity fell below 50% 9324 | -6/Factory | Self-destructed Last Messages --------------- 09308_ Flexi-carbon Leg destroyed. 09308_ R-10 Processor collects Weapon Cycler. 09309_ R-10 Processor collects Wheel. 09309_ K-01 Serf collects debris. 09310_ Carbon-fiber Leg severed. 09311_ K-01 Serf collects debris. 09311_ R-10 Processor collects Carbon-fiber Leg. 09312_ R-10 Processor collects Imp. Maneuvering Thrusters. 09314_ R-10 Processor collects Hrd. Medium Armor Plating. 09315_ K-01 Serf collects debris. 09315_ U-05 Engineer builds a Wall. 09315_ R-10 Processor collects Imp. EM Pulse Cannon. 09317_ Flexi-carbon Leg destroyed. 09317_ R-10 Processor collects Adv. Particle Charger. 09318_ K-01 Serf collects debris. 09318_ G-50 Soldier suffers critical hit. 09318_ Destroyed Carbon-fiber Leg. 09319_ R-10 Processor collects Wheel. 09320_ R-10 Processor collects Energy Well. 09323_ U-05 Engineer lays Concrete. 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""" ?# k ###### "F"" ?? | | ?????????????"" ? # ! + """" ?? | | ???????????????""" ??######## # | | ??????????? ? ?? ????????#""" u ][ #####+#### | | ????????????????!?????????#"Y ] | | ?????????????????????#????#""" [ | | ??????????????????????????#### ] | | ?????????????????#????#??#???# | | ????????????????????????#????# | | ?????????????????????????????#########+########### | | ?????????????????????????????#???????? ??? ?????? | | ??????????????????????????????????????? ????????? | | ??????????????????#???????????????????? ? ??????? | | ?????????????????????#?????????????????? ??????#?? | | ?????????????????????????????????????"????????#??? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 21 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 51 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMakeshiftFirepult Manual? 0 Play Time 01:44:37 Cumulative 377.5 hours Start 2020.08.28 @ 19:54:01 End 2020.08.28 @ 21:48:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 78 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4533c9ae-9687-447f-a759-03258361d3ee