Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 22:04:02 Player: raddakar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (440) 2200 Value Destroyed (21250) 21250 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (9476) 9476 TOTAL SCORE: 42686 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8248 Follower Combat Kills 270 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/1600 Matter 78/300 Energy 100/100 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Relay Coupler [NC] Relay Coupler [NC] Proton Burst Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Improved System Shield Advanced Dynamic Insulation System Improved System Backup Module > --- WEAPON ----------- KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads High-density Centrium Wheel High-density Centrium Wheel Experimental Matter Compressor Advanced Particle Charger Improved Stasis Canceller Improved Core Shielding Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Proton Burst Cannon Compact HERF Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Linear Accelerator Enhanced Gamma Bomb Array Precision Rocket Launcher Smartbomb Launcher Plasma Lance [Rating: 180] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Enhanced Gamma Bomb Array Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . 1 . . . . . 1 . . . 2 . . Utility 11 | . . . 1 . . . 2 1 2 . . . . 1 1 . . . 2 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 435 | . 12 . 13 . 4 . 13 12 18 3 10 3 29 37 15 6 64 32 46 118 Power 36 | . 1 . 3 . . . 1 . 1 . 1 . 1 3 1 1 . 3 2 18 Engine 7 | . 1 . 3 . . . 1 . 1 . . . 1 . . . . . . . Core 4 | . . . . . . . . . . . 1 . . 3 . . . . . . Reactor 25 | . . . . . . . . . . . . . . . 1 1 . 3 2 18 Propulsion 75 | . 3 . 5 . 2 . 2 1 3 . 2 . 4 9 4 . 2 7 4 27 Treads 45 | . 2 . 3 . 1 . 1 . 1 . . . 1 5 3 . 2 7 4 15 Leg 13 | . . . . . . . . . . . . . . 4 1 . . . . 8 Wheel 16 | . 1 . 1 . 1 . 1 1 2 . 2 . 3 . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 163 | . 4 . 2 . 2 . 4 3 9 . 2 . 11 15 4 3 47 11 21 25 Device 61 | . . . . . . . . . . . . . 1 2 2 . 22 4 14 16 Storage 21 | . 2 . 1 . 2 . . 1 2 . . . 1 4 . 2 1 . 4 1 Processor 8 | . . . . . . . . . 2 . . . . 2 1 . 1 1 . 1 Hackware 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . Protection 70 | . 2 . 1 . . . 4 1 5 . 2 . 9 6 1 1 23 6 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 161 | . 4 . 3 . . . 6 8 5 3 5 3 13 10 6 2 15 11 19 48 Energy Gun 18 | . . . . . . . . . 1 . . . 2 3 . . 2 1 2 7 Energy Cannon 9 | . . . . . . . . . . . . . . . . . 1 . 1 7 Ballistic Gun 96 | . 4 . 3 . . . 5 7 3 3 4 3 5 6 5 1 11 10 10 16 Ballistic Cannon 7 | . . . . . . . . . . . . . 2 . . 1 . . 1 3 Launcher 28 | . . . . . . . 1 1 1 . 1 . 4 1 1 . 1 . 4 13 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . . 2 2 . 1 . 1 1 . . . 2 3 5 Parts Lost 94 | . . . . . . . 1 1 . 1 5 . 10 3 1 1 1 3 5 62 Power 12 | . . . . . . . . . . . 1 . 1 1 . . . . . 9 Propulsion 24 | . . . . . . . . . . . 1 . 4 2 1 . . . . 16 Utility 25 | . . . . . . . . . . . 1 . 4 . . 1 1 2 1 15 Weapon 33 | . . . . . . . 1 1 . 1 2 . 1 . . . . 1 4 22 Highest Loss Streak 20 | . . . . . . . 1 1 . 1 4 . 3 1 1 1 1 1 2 20 Average Slot Usage (%) 88 | . 98 100 99 100 100 100 93 99 88 92 92 74 90 92 94 83 86 81 82 80 Engine 3 | . 14 14 11 11 11 11 9 7 6 6 1 . 3 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 5 5 4 3 7 Treads 8 | . 13 14 11 11 11 11 9 7 3 . . . . 7 . 10 10 14 13 8 Leg 1 | . . . . . . . . . . . . . . 9 19 . . . . 3 Wheel 6 | . 13 14 10 11 11 11 8 15 15 20 19 20 18 3 . . . . . 2 Device 5 | . . . . . . . . . . . . . 1 5 6 5 9 9 11 7 Storage 25 | . 21 28 30 33 33 33 27 29 28 33 33 33 33 29 26 25 26 23 21 19 Processor 4 | . . . . . . . . . 2 6 6 6 2 3 9 10 5 4 8 10 Hackware 1 | . . . . . . . . 1 . . . . . 1 . . . . 3 3 Protection 5 | . 6 . 2 . . . 14 13 10 6 5 6 8 5 5 5 7 4 1 3 Ballistic Gun 17 | . 25 28 33 33 33 33 25 22 19 19 19 1 11 9 21 15 16 19 13 8 Ballistic Cannon 1 | . . . . . . . . . . . . . 4 5 . 4 2 . 1 2 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 253 | 11 43 43 65 65 65 65 73 92 131 132 136 130 153 181 182 200 247 243 232 253 Greatest Support 225 | 20 20 12 20 12 23 12 23 24 36 36 36 36 36 114 145 145 150 225 210 225 Greatest Overweight (x) 51 | . 3 3 5 5 5 5 6 4 5 3 5 3 6 6 2 1 2 1 1 51 Average Overweight (x) 2 | . 2 3 3 5 4 5 5 3 3 3 3 3 3 3 1 1 1 . . 2 Largest Inventory Capacity 44 | . 16 16 22 22 22 22 22 28 36 36 36 36 36 40 40 42 44 44 44 44 Average Capacity 36 | . 11 16 20 22 22 22 22 27 31 36 36 36 36 37 40 41 43 44 44 43 Most Carried 44 | . 16 16 22 22 22 22 22 28 36 36 36 36 36 40 40 42 44 44 44 44 Average Carried 35 | . 10 16 20 22 21 22 21 26 30 35 35 36 32 34 39 39 42 43 43 39 Final Capacity 44 | 6 16 16 22 22 22 22 22 28 36 36 36 36 36 40 40 42 44 44 44 4 Final Carried 44 | 6 16 16 22 22 22 22 22 28 36 36 36 36 27 40 40 42 44 44 44 4 Class Distribution -------------------- 33% | Hauler-Tank 26% | Hauler-Gunner 24% | Hauler-Skirmisher 5% | Hauler-Mutant 4% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Waste Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Hauler-Skirmisher | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Matter Collected 19399 | 200 466 . 646 88 82 . 369 714 625 277 465 . 838 1205 407 641 1855 2111 2404 6006 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 25067 | . 291 . 854 230 . . 376 897 937 368 604 . 702 1686 502 1451 2764 2657 3535 7213 Parts 1147 | . 22 . 67 4 . . 20 52 27 14 19 . 37 69 25 13 123 127 182 346 Haulers Intercepted 23 | . 2 . 3 . . . . 5 2 . . . . 3 . . 2 2 2 2 Recyclers Shooed 24 | . 1 . . . . . . 1 4 . . . . 7 . . 2 1 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . 13 26 . 44 . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 330 | . 11 . 17 5 . . 7 13 6 8 10 . 17 11 10 6 39 27 34 109 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 Guns 223 | . 11 . 17 5 . . 7 13 6 8 10 . 4 9 10 4 30 26 25 38 Cannons 32 | . . . . . . . . . . . . . 4 1 . 2 4 . 6 15 AOE 60 | . . . . . . . . . . . . . 9 . . . 4 1 3 43 Classes Destroyed 21 | . 3 . 3 . . . 1 2 2 2 . . 1 . . 1 1 . . 5 Worker 26 | . . . 1 . . . 1 2 . . . . . . . . . 3 10 9 Builder 22 | . . . . . . . 1 . . . . . . 2 . . 1 4 5 9 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Hauler 23 | . 2 . 3 . . . . 5 2 . . . . 3 . . 2 2 2 2 Recycler 28 | . . . . . . . . . 4 . . . . 6 . . 4 4 7 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 4 | . . . . . . . . 1 . . . . . . . . . 2 . 1 Swarmer 53 | . 9 . 4 . . . . 3 3 4 1 . 3 . 5 . 9 3 3 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 2 . 9 5 . . 5 5 2 1 4 . 10 . 3 . 11 1 10 48 Brawler 5 | . . . . . . . . . . 1 1 . 1 . . . 1 . . 1 Duelist 9 | . . . . . . . . . . 1 3 . . . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 30 | . . . 4 . . . 2 3 . 1 1 . 1 2 1 . 3 3 4 5 Hunter 39 | . . . . . . . . . 1 . . . 1 6 . . 2 10 4 15 Programmer 65 | . . . . . . . . 2 . . . . . 4 . . 13 9 13 24 Behemoth 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 28 | . 6 . 5 3 . . 4 5 5 5 6 . 5 4 6 2 7 7 11 28 Combat Bots Only 19 | . 6 . 4 3 . . 3 3 3 5 6 . 5 2 6 2 6 5 7 19 Max Kills in Single Turn 8 | . 2 . 2 1 . . 2 2 1 2 2 . 4 2 2 1 3 3 4 8 Gunslinging 1 | . 1 . . . . . . 1 . 1 1 . . . 1 . 1 1 1 1 Exploded 4 | . . . . . . . . . . . . . 4 . . . 2 1 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Damage Taken 42548 | . 279 . 489 124 . . 629 610 458 871 1445 . 3814 1845 1184 370 1920 4651 5167 18692 Core 3325 | . 55 . 84 11 . . 57 95 20 94 183 . 460 76 45 57 145 103 235 1605 Absorbed by Shields 593 | . . . . . . . . . . . . . . . . . 317 . 276 . Reduced by Siege Mode 1667 | . . . . . . . . . . . . . . . . . 40 525 645 457 Core Remaining (%) 78 | 100 . 78 . . . 76 89 86 . . . . 10 92 . . 78 92 83 . Volleys Fired 859 | . 27 . 42 8 1 . 27 39 30 18 29 . 42 79 24 20 80 102 99 192 Largest 4 | . 2 . 3 3 3 . 3 3 3 3 3 . 3 3 4 4 4 4 4 4 Hottest 336 | . 46 . 69 69 69 . 71 86 111 86 91 . 149 133 112 156 218 126 309 336 Shots Fired 2648 | . 54 . 126 24 3 . 79 117 90 50 84 . 104 195 96 80 271 407 363 505 Gun 2327 | . 54 . 126 24 3 . 78 116 90 50 83 . 69 151 96 60 241 407 332 347 Cannon 239 | . . . . . . . . . . . . . 27 43 . 20 22 . 27 100 Launcher 82 | . . . . . . . 1 1 . . 1 . 8 1 . . 8 . 4 58 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2439 | . 54 . 126 24 3 . 78 116 89 50 83 . 86 161 96 80 255 407 343 388 Thermal 61 | . . . . . . . . . . . . . 1 . . . . . 15 45 Explosive 66 | . . . . . . . 1 1 . . 1 . 8 1 . . 8 . 4 42 Electromagnetic 82 | . . . . . . . . . 1 . . . 9 33 . . 8 . 1 30 Robot Hit Streak 84 | . 14 . 12 14 . . 10 10 18 20 18 . 8 13 10 56 59 55 44 84 Robot Miss Streak 11 | . 3 . 2 1 . . 2 8 11 8 6 . 6 2 6 1 3 3 2 3 Penetration Max 2 | . . . . . . . . . . 1 . . . 1 1 . 1 1 2 2 Secondary Targets 31 | . 2 . . . . . . 3 1 1 3 . 2 . 2 . 1 5 5 6 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 1 . 1 . 1 . 1 1 1 1 Shots Hit Robots 2027 | . 37 . 78 18 . . 55 91 75 42 62 . 65 137 66 69 196 344 292 400 Core Hits 1132 | . 14 . 32 8 . . 20 78 84 33 46 . 42 53 26 24 100 115 130 327 Critical Hits 129 | . 1 . . . . . . 2 . 1 4 . . 3 . 2 9 24 10 73 Critical Kills 45 | . . . . . . . . 1 . 1 1 . . . . . 5 4 4 29 Critical Parts Destroyed 75 | . 1 . . . . . . 1 . . 3 . . 3 . . 4 15 6 42 Melee Attacks 19 | . . . . . . . . . . . . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . . 19 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60687 | . 610 . 1112 277 . . 815 1669 1388 592 1322 . 2397 3382 1300 1728 5810 8043 8248 21994 Guns 36359 | . 610 . 1112 277 . . 770 1655 1379 592 1322 . 611 2480 1300 1122 4395 7639 6492 4603 Cannons 6114 | . . . . . . . . . . . . . 379 851 . 606 570 . 902 2806 Explosions 17395 | . . . . . . . 45 . . . . . 1407 51 . . 839 332 754 13967 Melee 580 | . . . . . . . . . . . . . . . . . . . . 580 Ramming 239 | . . . . . . . . 14 9 . . . . . . . 6 72 100 38 Kinetic 39452 | . 610 . 1112 277 . . 770 1655 1366 592 1322 . 912 2924 1300 1728 4764 7639 6914 5567 Thermal 1999 | . . . . . . . . . . . . . . 51 . . . . 456 1492 Explosive 15170 | . . . . . . . 45 . . . . . 1407 . . . 814 332 754 11818 Electromagnetic 3247 | . . . . . . . . . 13 . . . 78 407 . . 226 . 24 2499 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 580 | . . . . . . . . . . . . . . . . . . . . 580 Highest Corruption 20 | . 2 2 . . . . . 1 4 4 8 8 14 9 . . 1 8 5 20 Average Corruption 4 | . 2 2 . . . . . 1 3 4 6 8 11 8 . . 1 4 2 2 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . 8 4 6 Effects 241 | . . . . . . . . 1 5 11 20 2 53 48 . . 6 37 24 34 Message Errors 48 | . . . . . . . . 1 1 3 5 . 6 5 . . 2 10 4 11 Matter Fused 40 | . . . . . . . . . . 2 5 1 7 11 . . . 13 1 . Heat Flow Errors 24 | . . . . . . . . . 2 1 3 . 7 3 . . . 4 1 3 Energy Discharges 24 | . . . . . . . . . . . . 1 5 4 . . . 2 7 5 Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . . . . 2 . 2 . 2 2 . . . 1 3 1 Data Loss (major) 6 | . . . . . . . . . . . . . 2 1 . . . . . 3 Misfires 8 | . . . . . . . . . . . . . 3 3 . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . 2 . . . . . . . Targeting Errors 65 | . . . . . . . . . . 4 5 . 14 17 . . 4 6 5 10 Weapon Failures 9 | . . . . . . . . . . . . . 5 1 . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1238 | . . . . . . . . . . . . . 142 40 . . 47 108 72 829 Projectiles 307 | . . . . . . . . . . . . . 19 40 . . 27 . 64 157 Explosions 871 | . . . . . . . . . . . . . 123 . . . 20 85 6 637 Melee 60 | . . . . . . . . . . . . . . . . . . 23 2 35 Knockbacks 39 | . . . . . . . . . . . . . 2 8 . . 5 1 8 15 Impact 2 | . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 35 | . . . . . . . . . . . . . 2 7 . . 5 . 6 15 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Self-Inflicted Damage 996 | . . . . . . . . . . . . . 204 . . . . . . 792 Shots 33 | . . . . . . . . . . . . . 6 . . . . . . 27 Rammed 10 | . . . . . . . . 1 3 . . . . . . . 1 2 3 . Targets Rammed 14 | . . . . . . . . 1 3 . . . . . . . 1 2 5 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 Crushed 2 | . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 538 | . 69 . 82 60 18 . 105 16 262 133 251 . 412 198 308 195 517 538 199 445 Average Temperature 89 | . 17 . 26 28 13 . 34 7 69 49 68 . 98 86 145 101 109 94 78 110 Received Heat Transfer 4937 | . 24 . 183 69 . . 288 168 63 108 186 . 999 18 159 . 174 153 437 1908 Effects 13 | . . . . . . . . . . . 3 . 1 . . . 3 5 . 1 Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 3 . . Interference 5 | . . . . . . . . . . . 3 . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . 8 9 10 13 Total Turns 1127 | . . . . . . . . . . . . . . . . . 227 331 265 304 Longest Duration 98 | . . . . . . . . . . . . . . . . . 98 75 78 68 Robots Corrupted 11 | . . . . . . . . . . . . . . 2 . . 1 . . 8 Combat Hostiles 10 | . . . . . . . . . . . . . . 1 . . 1 . . 8 Parts Fried 43 | . . . . . . . . . . . . . . 4 . . 1 . 3 35 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1826 | . . . . . . . . . . . . . . 50 . . . . 555 1221 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Peak Influence 3286 | . 267 21 335 176 . . 376 334 285 . . . . 189 157 31 697 832 988 3286 Initial 592 | . . 21 7 56 . . . 133 107 . . . . 113 75 21 16 365 441 592 Average 509 | . 145 21 152 160 . . 294 233 156 . . . . 85 57 23 282 671 687 1392 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 1 . . . . . . . 2 3 3 5 Low Security (%) 37 | . 65 100 69 100 . 100 9 28 88 . . . . 100 100 100 53 . . . Level 1 17 | . 34 . 30 . . . 90 71 11 . . . . . . . 13 6 6 . Level 2 15 | . . . . . . . . . . . . . . . . . 33 36 35 9 Level 3 21 | . . . . . . . . . . . . . . . . . . 56 57 40 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 18 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 18 High Security 2 | . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 1 . 2 . . . 3 4 5 . 1 . 1 6 1 . 12 6 9 35 Investigation 6 | . . . . . . . 1 . . . . . . 2 . . 1 1 1 . Extermination 25 | . . . . . . . . 2 1 . . . . 2 . . 6 3 5 6 Reinforcement 23 | . 1 . 2 . . . 2 1 1 . . . . 2 1 . 4 2 2 5 Assault 22 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 18 Garrison 10 | . . . . . . . . 1 3 . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . 1 1 1 3 Haulers Reinforced 6 | . . . . . . . . 1 1 . . . . 1 . . 1 1 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Distress Signals 23 | . 1 . 1 . . . 1 2 1 . . . . 1 . . 3 3 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 18 . 27 4 . . 18 24 16 15 13 . 33 19 12 5 48 40 44 175 Peak Tracking Total 21 | . 8 . 4 3 . . 6 4 5 5 7 . 7 3 6 2 6 5 9 21 Tactical Retreats 23 | . . . . . . . 1 4 1 2 . . 2 . . . . 1 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Traps Triggered 20 | . 2 . 1 . . . . 2 2 . . . . . 2 . 5 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Disabled 17 | . 1 . . . . . . . . . 2 . 1 . . . 6 2 . 5 Max in Single Turn 1 | . 1 . . . . . . . . . 1 . 1 . . . 1 1 . 1 Garrison Access 4 | . . . . . . . 1 . 2 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Accessed 59 | . 9 . 8 . 1 . 3 5 8 . 1 3 . 5 2 . 4 3 3 4 Terminals 30 | . 6 . 6 . . . 1 3 3 . . . . 1 1 . 4 1 2 2 Fabricators 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Repair Stations 8 | . 1 . . . . . 1 . 1 . . . . 1 . . . 1 1 2 Recycling Units 5 | . 2 . . . . . . . . . . . . 3 . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 2 . . . . . 1 . . . . . Total Hacks 191 | . 38 . 31 . 1 . 17 9 19 . 1 21 . 15 5 . 8 8 7 11 Successful 117 | . 23 . 22 . 1 . 11 3 14 . 1 21 . 7 2 . 2 3 2 5 Failed 74 | . 15 . 9 . . . 6 6 5 . . . . 8 3 . 6 5 5 6 Catastrophic 16 | . 2 . 3 . . . . 1 . . . . . 1 1 . 3 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 19 . 12 . 1 . 4 . 4 . . . . . . . 5 1 . . Terminals 97 | . 28 . 23 . . . 6 6 8 . . . . 6 2 . 8 2 3 5 Fabricators 7 | . . . . . . . . 2 3 . . . . . . . . 2 . . Repair Stations 32 | . 6 . . . . . 8 . 2 . . . . 2 . . . 4 4 6 Recycling Units 11 | . 4 . . . . . . . . . . . . 7 . . . . . . Scanalyzers 12 | . . . 8 . . . . . 4 . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 1 2 . . . . . 3 . . . . . Terminal Hacks 54 | . 9 . 9 . 1 . 1 1 2 . 1 21 . 3 1 . 2 . . 3 Record 5 | . . . . . . . . 1 . . 1 3 . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 10 | . 3 . 3 . . . . . 2 . . . . . . . 1 . . 1 Unreport Threat 7 | . . . 4 . . . . . . . . . . 2 1 . . . . . Locate Traps 5 | . 3 . 1 . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 3 . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Build 3 | . . . . . . . . 1 2 . . . . . . . . . . . Repair Station Hacks 21 | . 4 . . . . . 7 . 2 . . . . 2 . . . 2 2 2 Scan Component 11 | . 2 . . . . . 4 . 1 . . . . 1 . . . 1 1 1 Repair 10 | . 2 . . . . . 3 . 1 . . . . 1 . . . 1 1 1 Recycling Unit Hacks 5 | . 3 . . . . . . . . . . . . 2 . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . 8 . . . . . 2 . . . . . . . . . . . Insert Component 6 | . . . 5 . . . . . 1 . . . . . . . . . . . Analyze 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Unauthorized Hacks 18 | . 7 . 5 . . . 3 . 3 . . . . . . . . . . . Terminals 17 | . 7 . 5 . . . 2 . 3 . . . . . . . . . . . Track 7 | . 3 . 2 . . . 1 . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 3 . . . 1 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 9 . 8 . . . 2 5 6 . . . . 4 2 . 4 3 3 4 Full Trace Events 4 | . . . 1 . . . . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . . . . . . 7 . . . . . . . . Parts Built 6 | . . . . . . . . 2 4 . . . . . . . . . . . Matter 372 | . . . . . . . . 124 248 . . . . . . . . . . . Time 186 | . . . . . . . . 62 124 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 4 8 . . . . . . . . . . . Parts Repaired 10 | . 2 . . . . . 3 . 1 . . . . 1 . . . 1 1 1 Time 273 | . 64 . . . . . 96 . 22 . . . . 25 . . . 22 22 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 11 . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 5 | . . . . . . . . . . 1 2 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total Allies 6 | . . . . . . . . . . 1 2 . 3 . . . . . . . Largest Group 3 | . . . . . . . . . . 1 2 2 3 2 . . . . . . Highest-Rated Group 156 | . . . . . . . . . . 29 62 62 156 98 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 29 32 32 94 49 . . . . . . Total Orders 4 | . . . . . . . . . . . . 1 . . . . . . . 3 STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 29 | . . . . . . . . . . 2 5 . 16 6 . . . . . . Total Damage 838 | . . . . . . . . . . 20 107 . 563 148 . . . . . . Kills 9 | . . . . . . . . . . . . . 7 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Turns Passed 19364 | . 801 24 781 145 489 12 676 1517 862 489 644 128 949 1543 666 373 2310 1995 2171 2789 Spaces Moved 8511 | 1 545 21 341 84 337 9 219 929 389 353 416 102 559 655 282 141 799 696 605 1028 Core 7 | . . . . . . . . . . . . . . . . . . . . 7 Treads 3033 | . . . 147 . 9 . 11 34 2 . . . 2 115 20 141 799 696 605 452 Legs 695 | 1 20 . . . . . . . . . . . . 286 262 . . . . 126 Wheels 4776 | . 525 21 194 84 328 9 208 895 387 353 416 102 557 254 . . . . . 443 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 120 130 140 140 140 140 120 120 120 120 120 120 150 150 195 180 160 176 50 Average Speed 153 | 120 112 120 171 140 141 140 147 124 127 120 120 120 129 170 180 195 194 183 198 152 Slowest Speed 2600 | 120 120 120 220 140 200 140 220 250 270 120 140 120 260 210 195 195 240 202 202 2600 Overloaded Moves 125 | . . . . . . . . . . . . . . . . . . . . 125 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 84 9 38 23 62 4 20 22 12 53 48 70 67 12 9 78 19 18 16 30 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 7 | . . . . . . . . . . 1 2 . 4 . . . . . . . Spaces Dug 113 | . . . . . . . 9 4 . . 3 . 2 10 . . 72 . 11 2 Terrain Destroyed 680 | . . . . . . . 9 4 . . 21 . 89 26 1 8 121 11 51 339 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 130 | . . . . . . . . . . . 12 . 19 13 1 8 29 4 13 31 AOE 550 | . . . . . . . 9 4 . . 9 . 70 13 . . 92 7 38 308 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total 13139 | . 692 20 471 97 349 8 524 1208 692 378 504 107 715 947 408 194 1412 1172 1350 1891 Wait 2481 | . 76 . 45 6 . . 247 180 205 3 32 . 15 93 42 . 351 278 527 381 Move 8492 | . 544 20 340 83 336 8 218 928 388 352 415 101 558 654 282 140 798 695 604 1028 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | . 19 . 16 . 3 . 11 19 19 1 10 . 13 46 15 19 48 26 23 64 Fast Attach 112 | . 6 . 3 . . . 2 6 12 2 1 3 4 4 6 . 13 14 12 24 Attach 292 | . 4 . 6 . 2 . 10 6 5 1 10 . 25 26 8 5 48 14 29 93 Detach 80 | . . . 1 . . . 1 3 2 . 1 . 12 4 1 . 11 2 14 28 Swap 33 | . 2 . 4 . 2 . 1 1 1 . . . . 7 1 1 3 4 5 1 Drop 361 | . 14 . 14 . 5 . 7 17 27 . 3 3 14 34 29 9 59 35 32 59 Fire 859 | . 27 . 42 8 1 . 27 39 30 18 29 . 42 79 24 20 80 102 99 192 Melee 19 | . . . . . . . . . . . . . . . . . . . . 19 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush 12 | . . . . . . . . 1 3 . . . . . . . 1 2 5 . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . 1 3 . 32 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Repaired Autogun 725 | -10/Materials | Repaired Autogun 802 | -10/Materials | Entered Mines 810 | -10/Mines | Learned location of 1 exit from Materials 819 | -10/Mines | Discovered new exit (range 7) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 827 | -9/Materials | Identified exit to Mines 931 | -9/Materials | Identified exit to Materials 1285 | -9/Materials | Build established: Hauler-Gunner 1586 | -9/Materials | Discovered exit to Mines (range 16) 1607 | -9/Materials | Entered Mines 1685 | -9/Mines | Identified exit to Exiles 1747 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1752 | -9/Mines | Entered Exiles 1790 | -9/Exiles | Met 8R-AWN 1814 | -9/Exiles | Met EX-HEX 1867 | -9/Exiles | Met EX-DEC 2002 | -9/Exiles | Met EX-BIN 2022 | -9/Exiles | Aligned with FarCom system 2023 | -9/Exiles | Given EX-Vault access code 2058 | -9/Exiles | Opened EX-Vault 2070 | -9/Exiles | Found Potential Leg 2073 | -9/Exiles | Found Potential Leg 2106 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2229 | -9/Exiles | Discovered new exit (range 10) 2241 | -9/Exiles | Left Exiles lab with Potential Leg 2241 | -9/Exiles | Entered Mines 2246 | -8/Mines | Discovered exit to Materials (range 5) 2253 | -8/Mines | Entered Materials 2253 | -8/Materials | Evolved 2 slots: Utility x2 2773 | -8/Materials | Repaired Hvy. Assault Rifle 2807 | -8/Materials | Repaired Autogun 2841 | -8/Materials | Repaired Arm. Wheel 2923 | -8/Materials | Discovered new exit (range 5) 2929 | -8/Materials | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3101 | -7/Factory | Build established: Hauler-Tank 3605 | -7/Factory | Fabricated Arm. Wheel (x2) 3738 | -7/Factory | Garrison activated, responded to threat 4397 | -7/Factory | Discovered new exit (range 5) 4446 | -7/Factory | Entered another Factory area 4446 | -6/Factory | Evolved 2 slots: Utility x2 4634 | -6/Factory | Found Hvy. Insulated Plating 4819 | -6/Factory | Garrison activated, responded to threat 4842 | -6/Factory | Found Prototype Processor 4842 | -6/Factory | Identified Exp. Signal Interpreter 4943 | -6/Factory | Repaired Flak Gun 5185 | -6/Factory | Fabricated Arm. Wheel (x2) 5254 | -6/Factory | Fabricated Arm. Wheel (x2) 5273 | -6/Factory | Discovered new exit (range 16) 5277 | -6/Factory | Build established: Hauler-Skirmisher 5308 | -6/Factory | Entered Lower Caves 5603 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5612 | -6/Lower Caves | Build established: Hauler-Gunner 5789 | -6/Lower Caves | Discovered new exit (range 8) 5791 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5797 | -6/Lower Caves | Entered another Lower Caves area 5881 | -6/Lower Caves | Found Alien Artifact 5882 | -6/Lower Caves | Identified Dimensional Node Initializer 5882 | -6/Lower Caves | Initialized slip node 5973 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6012 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6434 | -6/Lower Caves | Discovered new exit (range 3) 6441 | -6/Lower Caves | Entered Data Miner 6441 | -6/Data Miner | Accompanied by 2 allies 6441 | -6/Data Miner | Discovered new exit (range 8) 6467 | -6/Data Miner | Met Data Miner 6495 | -6/Data Miner | Learned location of Section 7 (-2) 6516 | -6/Data Miner | Received God Mode back door access code from Data Miner 6569 | -6/Data Miner | Entered Proximity Caves 6569 | -5/Proximity Caves | Accompanied by 2 allies 6614 | -5/Proximity Caves | Spotted B-75 Beast 6623 | -5/Proximity Caves | Escorted by Enhanced Grunt 6822 | -5/Proximity Caves | Core integrity fell below 50% 6822 | -5/Proximity Caves | Destroyed B-75 Beast 6992 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 6996 | -5/Proximity Caves | System corruption reached 10% 7044 | -5/Proximity Caves | Lost 3 parts (2u1w) 7274 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7311 | -5/Proximity Caves | Core integrity fell below 20% 7354 | -5/Proximity Caves | Build established: Hauler-Tank 7427 | -5/Proximity Caves | Discovered new exit (range 14) 7473 | -5/Proximity Caves | Learned 4 Factory zone layouts 7518 | -5/Proximity Caves | Entered Factory 7518 | -5/Factory | Accompanied by 2 allies 7518 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7627 | -5/Factory | Incoming investigation squad redirected 7847 | -5/Factory | Build established: Hauler-Skirmisher 7866 | -5/Factory | Found Exp. Signal Interpreter 8373 | -5/Factory | Build established: Scavenger-Skirmisher 8737 | -5/Factory | Incoming investigation squad redirected 8844 | -5/Factory | Repaired Imp. Heavy Armor Plating 8872 | -5/Factory | Discovered new exit (range 15) 9061 | -5/Factory | Entered another Factory area 9061 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9092 | -4/Factory | Spotted B-86 Titan 9120 | -4/Factory | Destroyed B-86 Titan 9365 | -4/Factory | Build established: Hauler-Gunner 9727 | -4/Factory | Sucked down chute 9727 | -4/Factory | Entered Waste 9756 | -4/Waste | Spotted C-40 Crusher 9765 | -4/Waste | Destroyed C-40 Crusher 9789 | -4/Waste | Spotted C-40 Crusher 9798 | -4/Waste | Destroyed C-40 Crusher 9798 | -4/Waste | Spotted C-40 Crusher 9805 | -4/Waste | Destroyed C-40 Crusher 9817 | -4/Waste | Spotted C-40 Crusher 9835 | -4/Waste | Crushed by Compactor (1 part destroyed) 9837 | -4/Waste | Destroyed C-40 Crusher 9893 | -4/Waste | Spotted C-40 Crusher 9897 | -4/Waste | Spotted C-40 Crusher 9907 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9913 | -4/Waste | Destroyed C-40 Crusher 9931 | -4/Waste | Destroyed C-40 Crusher 9965 | -4/Waste | Found Damper Plating 10034 | -4/Waste | Discovered new exit (range 10) 10100 | -4/Waste | Entered Factory 10784 | -4/Factory | Build established: Hauler-Tank 11844 | -4/Factory | Incoming investigation squad redirected 12270 | -4/Factory | Discovered new exit (range 16) 12394 | -4/Factory | First assault squad dispatched 12409 | -4/Factory | Incoming assault squad redirected 12410 | -4/Factory | Entered Research 12410 | -3/Research | Evolved 2 slots: Propulsion x2 12999 | -3/Research | Spotted B-86 Titan 13031 | -3/Research | Destroyed B-86 Titan 13595 | -3/Research | Repaired Hrd. Heavy Armor Plating 13980 | -3/Research | Build established: Hauler-Skirmisher 14388 | -3/Research | Discovered new exit (range 8) 14404 | -3/Research | Identified exit to Research 14405 | -3/Research | Entered another Research area 14405 | -2/Research | Evolved 2 slots: Utility x2 14760 | -2/Research | Build established: Hauler-Tank 14912 | -2/Research | Repaired Hrd. Heavy Armor Plating 14919 | -2/Research | Incoming investigation squad redirected 15293 | -2/Research | Destroyed 7 combat bots 15716 | -2/Research | Build established: Hauler-Skirmisher 15969 | -2/Research | Discovered new exit (range 3) 15973 | -2/Research | Identified exit to Testing 16189 | -2/Research | Build established: Hauler-Tank 16196 | -2/Research | First assault squad dispatched 16217 | -2/Research | Incoming assault squad redirected 16386 | -2/Research | Discovered new exit (range 15) 16487 | -2/Research | Found Prototype Launcher 16487 | -2/Research | Identified Enh. Gamma Bomb Array 16538 | -2/Research | Identified exit to Access 16560 | -2/Research | Build established: Hauler-Skirmisher 16576 | -2/Research | Entered Access 16576 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17158 | -1/Access | Destroyed 8 combat bots 17957 | -1/Access | Build established: Hauler-Gunner 18218 | -1/Access | Identified exit to Surface 18368 | -1/Access | First assault squad dispatched 18398 | -1/Access | Incoming assault squad redirected 18491 | -1/Access | Garrison activated, responded to threat 18518 | -1/Access | Repaired Imp. Medium Armor Plating 18523 | -1/Access | Incoming assault squad redirected 18624 | -1/Access | Incoming assault squad redirected 18659 | -1/Access | Incoming assault squad redirected 18714 | -1/Access | Destroyed 11 combat bots 18737 | -1/Access | Found Prototype Launcher 18798 | -1/Access | Lost 17 parts (2p6n1u8w) 18828 | -1/Access | Found Prototype Device 18829 | -1/Access | Identified Imp. Particle Accelerator 18833 | -1/Access | Found Prototype Launcher 18834 | -1/Access | Identified Hellfire Missile Launcher (x2) 18842 | -1/Access | Found Hellfire Missile Launcher 18883 | -1/Access | Garrison activated, responded to threat 18896 | -1/Access | Incoming assault squad redirected 18957 | -1/Access | Lost 3 parts (1p1u1w) 18998 | -1/Access | High security lockdown imminent 19078 | -1/Access | High security lockdown engaged 19091 | -1/Access | Lost 5 parts (2n1u2w) 19099 | -1/Access | Spotted B-99 Colossus 19161 | -1/Access | Lost 4 parts (1p1n2w) 19228 | -1/Access | Spotted Striker 19231 | -1/Access | Destroyed Striker 19231 | -1/Access | Spotted Striker 19243 | -1/Access | Destroyed Striker 19256 | -1/Access | Spotted Investigator 19256 | -1/Access | Destroyed Investigator 19268 | -1/Access | Core integrity fell below 50% 19275 | -1/Access | System corruption reached 10% 19288 | -1/Access | Destroyed 19 combat bots 19338 | -1/Access | Lost 20 parts (2p5n6u7w) 19343 | -1/Access | Build established: Hauler-Mutant 19361 | -1/Access | Core integrity fell below 20% 19362 | -1/Access | Released all parts (2) 19365 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19352_ K-01 Serf collects debris. 19353_ System corrupted: Substantial component data lost. 19353_ Particle Reactor destroyed. 19353_ Adv. Targeting Computer destroyed. 19353_ System corrupted by crushing effect (+2). 19355_ K-01 Serf collects debris. 19356_ Hcp. Storage Unit destroyed. 19359_ K-01 Serf collects debris. 19362_ Released Hcp. Storage Unit. 19362_ Released Exp. Signal Interpreter. 19362_ Acquired 18 matter. 19365_ The unstable cave ceiling collapses. 19365_ K-01 Serf destroyed. 19365_ C-30 ARC bursts open, deploying its payload. 19365_ G-73 Enforcer unfolds itself. 19365_ B-74 Champion unfolds itself. 19365_ G-73 Enforcer unfolds itself. 19365_ E-15 Imp unfolds itself. [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????# ] ##############??? | | ????????????????????# / = ! | | ????????????????????# # != | | ????????????????????# =/ ## ##########?? | | ????????????#####???# // * % ## #??????????# | | ???????????## ##########+######/#####??????# | | ??????????## # # ##??#*= #??????# | | ??????????# # # # #?##! = ######## | | ????????#" ![ !! ######### ! # | | ?????? "%%% [g% l |*!+! = !!!# | | ?????????# [# ###%##### =# | | | ?????????# # # % ##?#!!% + ! | | ?????????### = =% #??# [ # | | ???????????# ####% " " = # | | ??????????# =! # # ## %"R" # | | ????????? = # + !""" # | | ????????? =!% "" ##+##### ! ! # | | ?????????? #% # ! # ! # ! | | ?????????? ! = # ############## | | ???????????# !! # # # ??????# | | ???????????" # ## # ??????# !!! | | ?????????? ##### ## ### ## ## ? #?## !!! | | ?????????? ### # # ### ###### g ### %! !!! | | ?????????? %% *%= g g % | | ????????????? %% % g !geAb [ = | | ??????????????# # #% @ ### #### [ | | ????????#+##### # %g ## ####/###### ! | | ????????? ! # %% ## # ## ##!= | | ????????????? ## ##[! ### ??# ## | | ????????????????# [##/b! ""##????# """" |## | | ??????????????????#! [g/! "#?????# ""R" ## | | ??????????????????#!!]=!! ""#?????# "" " # | | ??????????????????##""""""""""""?????# + "T | | ?????????????????????????????????????# | = # "" | | ?????????????????????????????????????# ! # | | ?????????????????????????????????????# ## | | ??????????????????????????????????############## | | ?????????????????????????