Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 22:19:56 // Halloween2020/ForbiddenLore Player: whisper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (5428) 5428 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2614) 2614 TOTAL SCORE: 13452 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 390 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -124 Cogmind --------- Core Integrity 850/850 Matter 1/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Treading (182) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (34) --- Light Nuclear Core Antimatter Reactor Improved Cooling System Damper Plating Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [NC] (31) Relay Coupler [NC] (30) Relay Coupler [NC] (28) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (33) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (20) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (19) Relay Coupler [Behemoth] (10) EM Pulse Cannon Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- High-powered Shotgun Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Antimatter Reactor Light Treads Light Treads Medium Treads Medium Treads Heavy Treads Improved Cooling System Long-range Sensor Array Hardened Light Armor Plating Damper Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Spear [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 147 | 6 13 . 10 13 3 55 4 2 9 11 11 8 2 Power 8 | 1 1 . 1 . . 4 . . . . 1 . . Engine 6 | 1 1 . 1 . . 3 . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 5 . 3 6 . 19 2 1 1 3 4 2 1 Treads 37 | . 5 . 3 6 . 9 2 1 1 3 4 2 1 Leg 2 | 2 . . . . . . . . . . . . . Wheel 9 | . . . . . . 9 . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 1 3 . 2 2 1 17 2 1 2 1 4 1 1 Device 8 | . . . . . . 5 . . . . 2 . 1 Storage 12 | 1 2 . 1 . . 5 2 1 . . . . . Processor 4 | . . . . . . 2 . . 1 . 1 . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 13 | . 1 . 1 2 1 4 . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 4 . 4 5 2 15 . . 6 7 2 5 . Energy Gun 21 | . . . 4 3 1 7 . . 3 3 . . . Energy Cannon 11 | . . . . 2 1 5 . . . 3 . . . Ballistic Gun 14 | 2 4 . . . . 3 . . 1 . 2 2 . Ballistic Cannon 3 | . . . . . . . . . 2 . . 1 . Launcher 3 | . . . . . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 2 . . . . Parts Lost 32 | . 3 . . . 1 15 . . 1 4 . 8 . Power 4 | . 1 . . . . 2 . . . . . 1 . Propulsion 11 | . 1 . . . . 5 . . . 2 . 3 . Utility 4 | . . . . . . 2 . . 1 . . 1 . Weapon 13 | . 1 . . . 1 6 . . . 2 . 3 . Highest Loss Streak 5 | . 2 . . . 1 4 . . 1 3 . 5 . Average Slot Usage (%) 96 | . 98 100 99 98 100 98 94 96 89 90 99 95 73 Engine 7 | . 13 14 11 11 11 8 . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 4 . Treads 21 | . 22 28 22 21 22 12 30 29 23 21 30 29 26 Wheel 1 | . . . . . . 5 . . . . . . . Device 2 | . . . . . . 6 7 7 2 . 3 1 6 Storage 32 | . 26 28 33 33 33 34 30 34 38 38 32 30 26 Processor 2 | . . . . . . 7 . . . . 4 7 6 Protection 4 | . . . 10 10 11 4 2 . 2 7 3 5 . Energy Gun 6 | . . . 20 19 15 5 7 7 4 8 3 . . Energy Cannon 2 | . . . . 2 6 6 . . . 5 3 . . Ballistic Gun 9 | . 27 28 1 . . 5 7 7 7 . 6 12 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 153 | 12 41 40 64 65 64 119 130 143 153 153 147 132 118 Greatest Support 126 | 20 40 40 40 40 40 56 112 126 126 126 104 88 104 Greatest Overweight (x) 11 | 2 1 . 1 3 1 11 1 1 1 2 1 1 1 Average Overweight (x) 1 | . . . 1 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 40 | 6 16 16 22 22 22 32 34 40 40 40 40 34 34 Average Capacity 27 | 5 15 16 22 22 22 29 33 37 40 40 36 34 34 Most Carried 40 | 6 16 16 22 22 22 32 31 40 40 40 40 34 29 Average Carried 25 | 4 13 15 19 21 21 27 30 34 39 39 36 33 28 Final Capacity 40 | 6 16 16 22 22 22 32 34 40 40 40 34 34 34 Final Carried 40 | 6 16 16 21 22 22 32 31 40 39 40 34 30 28 Class Distribution -------------------- 73% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Matter Collected 2779 | 217 677 61 100 80 80 782 . 113 240 258 100 71 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5085 | . 666 . 475 437 146 1842 . . 208 835 192 284 . Parts 283 | . 42 . 31 22 8 95 . . 11 39 11 24 . Haulers Intercepted 11 | . 2 . 2 1 . 5 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 96 | . 15 . 5 7 4 29 . . 5 16 2 13 . Guns 69 | . 15 . 4 7 4 27 . . 3 4 2 3 . Cannons 9 | . . . . . . 2 . . 2 4 . 1 . AOE 16 | . . . 1 . . . . . . 6 . 9 . Classes Destroyed 14 | . 5 . 3 1 . 2 . . 1 1 . 1 . Worker 2 | . . . . . . 2 . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . Hauler 11 | . 2 . 2 1 . 5 . . . . 1 . . Recycler 2 | . . . 1 . . 1 . . . . . . . Operator 3 | . 3 . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . 1 . . . . . . . Swarmer 17 | . 6 . . . . . . . . 3 . 8 . Grunt 51 | . 9 . 1 3 4 21 . . 3 8 . 2 . Brawler 3 | . . . 1 . . 2 . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . Sentry 19 | . . . 3 3 . 6 . . 1 4 1 1 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . . 1 1 . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 . 2 5 2 7 . . 2 4 1 6 . Combat Bots Only 6 | . 3 . 2 5 2 5 . . 2 4 1 6 . Max Kills in Single Turn 3 | . 1 . 1 1 1 2 . . 1 2 1 3 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . 1 . . . . . . 2 . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Damage Taken 8231 | . 876 . 258 277 102 2550 . . 647 904 287 2232 98 Core 768 | . 94 . 66 24 . 295 . . 36 37 28 188 . Absorbed by Shields 43 | . . . . . . . . . . 43 . . . Core Remaining (%) 68 | 100 . 62 . . 77 46 . . . . . 58 . Volleys Fired 346 | . 90 . 26 26 12 96 . . 27 33 12 23 1 Largest 2 | . 2 . 2 2 2 2 . . 2 2 2 2 1 Hottest 122 | . 40 . 90 108 96 122 . . 89 119 108 76 28 Shots Fired 652 | . 170 . 52 45 22 190 . . 52 62 22 36 1 Gun 541 | . 170 . 52 41 16 151 . . 32 37 13 28 1 Cannon 103 | . . . . 4 6 39 . . 20 23 9 2 . Launcher 8 | . . . . . . . . . . 2 . 6 . Special . | . . . . . . . . . . . . . . Kinetic 335 | . 170 . . . . 81 . . 45 . 8 30 1 Thermal 45 | . . . . 3 . 35 . . 7 . . . . Explosive 8 | . . . . . . . . . . 2 . 6 . Electromagnetic 264 | . . . 52 42 22 74 . . . 60 14 . . Robot Hit Streak 17 | . 12 . 9 13 5 17 . . 15 13 7 13 11 Robot Miss Streak 4 | . 4 . 4 2 3 4 . . 2 2 1 3 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 458 | . 103 . 40 25 9 151 . . 32 50 19 28 1 Core Hits 258 | . 40 . 20 19 7 87 . . 13 34 8 29 1 Critical Hits 7 | . 1 . . . . 2 . . 2 1 . 1 . Critical Kills 2 | . . . . . . 1 . . . 1 . . . Critical Parts Destroyed 5 | . 1 . . . . 1 . . 2 . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9755 | . 1121 . 544 377 153 3486 . . 794 1287 299 1674 20 Guns 6466 | . 1121 . 499 377 112 2446 . . 497 556 178 660 20 Cannons 1348 | . . . . . 41 520 . . 297 294 121 75 . Explosions 1941 | . . . 45 . . 520 . . . 437 . 939 . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3872 | . 1121 . . . . 1182 . . 693 . 121 735 20 Thermal 1334 | . . . 45 . . 924 . . 101 264 . . . Explosive 1328 | . . . . . . 216 . . . 173 . 939 . Electromagnetic 3221 | . . . 499 377 153 1164 . . . 850 178 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . 3 3 3 3 . Average Corruption 3 | . . . . . . 3 . . 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Effects 61 | . . . . . . 5 . . 9 22 15 10 . Message Errors 15 | . . . . . . 1 . . . 9 5 . . Matter Fused 15 | . . . . . . 2 . . 4 3 3 3 . Heat Flow Errors 8 | . . . . . . 2 . . 1 4 1 . . Energy Discharges 10 | . . . . . . . . . . 1 5 4 . Data Loss (minor) 5 | . . . . . . . . . 3 1 1 . . Targeting Errors 7 | . . . . . . . . . 1 3 . 3 . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 105 | . . . . . . 53 . . 15 . . 37 . Projectiles 20 | . . . . . . 5 . . 15 . . . . Explosions 85 | . . . . . . 48 . . . . . 37 . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . 361 . . . 42 . 31 . Shots 11 | . . . . . . 7 . . . 2 . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 271 | . 12 . 126 237 126 239 . . 172 271 214 20 . Average Temperature 55 | . 6 . 47 98 41 44 . . 54 61 71 9 . Received Heat Transfer 2874 | . 291 . 108 75 54 1062 . . 201 273 36 738 36 Effects 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 19 | . . . 1 3 . 6 . . . 8 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 3 . . 3 . . . . Heat Transferred 2043 | . . . 50 . . 1547 . . 222 224 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 . . 5 . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Peak Influence 641 | . 488 157 247 186 433 611 277 96 373 641 418 426 214 Initial 336 | . . 157 . 38 55 210 277 96 67 133 336 152 202 Average 231 | . 178 147 88 75 264 305 277 96 177 424 307 292 203 Maximum Alert Level 2 | . 2 . 1 . 2 2 1 . 1 2 2 2 1 Low Security (%) 45 | 100 53 100 91 100 46 22 . 100 72 5 . 30 . Level 1 39 | . 33 . 8 . 28 52 100 . 28 34 97 62 100 Level 2 15 | . 13 . . . 25 24 . . . 59 2 6 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 5 . 1 . . 2 1 . 1 . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 7 | . 3 . 1 . . 1 1 . . . . . 1 Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Distress Signals 11 | . 5 . . 2 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 38 . 12 9 12 55 1 . 10 17 3 18 4 Peak Tracking Total 9 | . 6 . 2 5 7 7 1 . 4 3 1 9 4 Tactical Retreats 11 | . 2 . . . 1 3 . . 4 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Traps Triggered 16 | . 2 . . . 3 2 1 . 2 4 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Machines Disabled 18 | . 1 . . 2 2 4 . . 5 3 . 1 . Max in Single Turn 5 | . 1 . . 1 1 2 . . 5 1 . 1 . Garrison Relay 6 | . . . . . 2 . . . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Machines Accessed 36 | . 7 . 5 5 . 11 . . 4 . 4 . . Terminals 21 | . 5 . 3 2 . 7 . . 2 . 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 5 | . 1 . . 2 . 2 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers 4 | . . . 2 . . 1 . . 1 . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . Total Hacks 83 | . 16 . 11 11 . 30 . . 7 . 8 . . Successful 51 | . 6 . 8 8 . 22 . . 3 . 4 . . Failed 32 | . 10 . 3 3 . 8 . . 4 . 4 . . Catastrophic 3 | . . . . 2 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 4 . . . . 6 . . 1 . . . . Terminals 43 | . 12 . 7 3 . 14 . . 3 . 4 . . Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 15 | . 2 . . 7 . 6 . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . Scanalyzers 15 | . . . 4 . . 8 . . 3 . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . Terminal Hacks 20 | . 3 . 4 . . 9 . . 2 . 2 . . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 12 | . 2 . . 7 . 3 . . . . . . . Scan Component 6 | . 1 . . 3 . 2 . . . . . . . Repair 5 | . 1 . . 3 . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . Scanalyzer 12 | . . . 4 . . 8 . . . . . . . Insert Component 6 | . . . 2 . . 4 . . . . . . . Analyze 6 | . . . 2 . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . 1 . . Unlock Access 3 | . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 5 2 . 8 . . 3 . 4 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 3 . 1 . . . . . . . Time 142 | . 26 . . 84 . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . 4 . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . 9 . . . . 14 . 5 . Machine Destruction 28 | . . . . . 9 . . . . 14 . 5 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 7 3 . . . . . . . Highest-Rated Group 88 | . . . . 88 64 24 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 8 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 95 | . . . . 11 60 24 . . . . . . . Total Damage 899 | . . . . 129 572 198 . . . . . . . Kills 16 | . . . . 1 9 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Turns Passed 9094 | 55 1703 425 691 636 486 1865 97 217 625 925 691 376 302 Spaces Moved 4217 | 35 866 259 321 239 231 792 49 116 294 421 335 157 102 Core 12 | 12 . . . . . . . . . . . . . Treads 3687 | . 675 259 321 239 231 488 49 116 294 421 335 157 102 Legs 214 | 23 191 . . . . . . . . . . . . Wheels 304 | . . . . . . 304 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 180 180 180 130 180 180 180 180 180 183 182 Average Speed 173 | 111 159 160 180 180 180 168 180 180 180 185 188 189 182 Slowest Speed 260 | 150 180 160 180 220 180 260 180 180 180 200 190 190 182 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 97 45 35 43 43 72 2 70 7 55 10 35 4 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . Spaces Dug 76 | . . . . . . . . . 68 . . 8 . Terrain Destroyed 229 | . . . 3 . . 53 . . 77 42 . 54 . Melee . | . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . 18 . . 2 . AOE 209 | . . . 3 . . 53 . . 59 42 . 52 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Total 5373 | 48 1030 271 384 400 285 1135 60 126 334 506 377 200 217 Wait 420 | 2 36 7 10 100 7 130 . . . 12 . 4 112 Move 4206 | 34 865 258 320 239 230 791 49 115 293 420 335 155 102 Hop . | . . . . . . . . . . . . . . Pick Up 117 | 6 16 3 10 8 11 32 3 6 1 15 3 3 . Fast Attach 37 | 6 4 . . 6 . 12 . 1 4 . 4 . . Attach 41 | . 3 . 2 . 1 19 2 1 . 6 1 4 2 Detach 17 | . 1 . . . . 10 1 2 1 . 2 . . Swap 69 | . 6 . 8 7 2 24 2 . 5 5 6 4 . Drop 98 | . 9 3 8 14 11 21 3 1 2 9 14 3 . Fire 346 | . 90 . 26 26 12 96 . . 27 33 12 23 1 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 8 . . . 1 6 . 4 . Rewire 3 | . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -9/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 3) 497 | -10/Materials | Repaired Assault Rifle 1633 | -10/Materials | Discovered new exit (range 7) 1759 | -10/Materials | Entered Mines 1814 | -10/Mines | Learned 2 Materials zone layouts 2168 | -10/Mines | Discovered new exit (range 7) 2177 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Utility x2 2185 | -9/Materials | Identified exit to Mines 2258 | -9/Materials | Identified exit to Storage 2517 | -9/Materials | Build established: Hauler-Mutant 2727 | -9/Materials | Discovered new exit (range 10) 2875 | -9/Materials | Entered Storage 2923 | -9/Storage | Repaired Lgt. Armor Plating 2957 | -9/Storage | Repaired EM Shotgun 3059 | -9/Storage | Repaired Lgt. Cannon 3464 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3507 | -9/Storage | Identified exit to Garrison 3511 | -9/Storage | Entered Garrison 3511 | -9/Garrison | Accompanied by 7 allies 3520 | -9/Garrison | Installed Relay Interface Framework 3590 | -9/Garrison | Triggered checkpoint 3631 | -9/Garrison | Garrison Relay disabled 3738 | -9/Garrison | Triggered checkpoint 3740 | -9/Garrison | Triggered checkpoint 3842 | -9/Garrison | Triggered checkpoint 3906 | -9/Garrison | Triggered checkpoint 3917 | -9/Garrison | Garrison Relay disabled 3972 | -9/Garrison | Discovered new exit (range 12) 3997 | -9/Garrison | Entered Materials 3997 | -8/Materials | Accompanied by 3 allies 3997 | -8/Materials | Evolved 2 slots: Utility x2 4145 | -8/Materials | Repaired Lgt. EM Pulse Cannon 5593 | -8/Materials | Lost 4 parts (1n1u2w) 5594 | -8/Materials | Identified exit to Factory 5597 | -8/Materials | First assault squad dispatched 5694 | -8/Materials | Lost 4 parts (1p2n1u) 5715 | -8/Materials | Core integrity fell below 50% 5745 | -8/Materials | Lost 3 parts (1n2w) 5862 | -8/Materials | Entered Factory 5862 | -7/Factory | Evolved 2 slots: Propulsion x2 5959 | -7/Factory | Sucked down chute 5959 | -7/Factory | Entered Waste 5959 | -7/Waste | The area was eerily silent 6070 | -7/Waste | Found Damper Plating 6140 | -7/Waste | Discovered new exit (range 12) 6176 | -7/Waste | Entered Factory 6378 | -7/Factory | Crushed by falling debris 6801 | -7/Factory | Identified exit to Garrison 6801 | -7/Factory | Entered Garrison 6844 | -7/Garrison | Triggered checkpoint 7004 | -7/Garrison | Triggered checkpoint 7030 | -7/Garrison | Garrison Relay disabled 7106 | -7/Garrison | Triggered checkpoint 7210 | -7/Garrison | Triggered checkpoint 7242 | -7/Garrison | Garrison Relay disabled 7325 | -7/Garrison | Discovered new exit (range 15) 7389 | -7/Garrison | Lost 3 parts (1n2w) 7470 | -7/Garrison | Triggered checkpoint 7546 | -7/Garrison | Discovered new exit (range 11) 7580 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7628 | -7/Garrison | Triggered checkpoint 7653 | -7/Garrison | Garrison Relay disabled 7726 | -7/Garrison | Entered Factory 7852 | -7/Factory | Discovered new exit (range 13) 8417 | -7/Factory | Identified exit to Garrison 8417 | -7/Factory | Entered Garrison 8427 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8532 | -7/Garrison | Triggered checkpoint 8670 | -7/Garrison | Triggered checkpoint 8676 | -7/Garrison | Triggered checkpoint 8691 | -7/Garrison | Triggered checkpoint 8719 | -7/Garrison | Lost 3 parts (1p2w) 8764 | -7/Garrison | Discovered new exit (range 15) 8789 | -7/Garrison | Identified exit to Factory 8793 | -7/Garrison | Entered Factory 8793 | -6/Factory | Evolved 2 slots: Utility x2 8810 | -6/Factory | Lost 5 parts (3n1u1w) 9095 | -6/Factory | Self-destructed Last Messages --------------- 08752_ G-47 Trooper destroyed. 08752_ Destroyed Pulse Rifle. 08754_ S-27 Virus destroyed. 08754_ X-62 Marksman destroyed. 08764_ EXIT=FOUND 08768_ Arm. Treads destroyed. 08776_ Imp. Medium Armor Plating destroyed. 08779_ Arm. Treads destroyed. 08779_ Hvy. Rocket Launcher destroyed. 08789_ EXIT=IDENTIFIED: FACTORY 08791_ Attempting to access garrison exit controls... RIF authorized. [Achievement: Infiltrator] PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 08795_ Detecting nearby Garrison Access. 09075_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 09076_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? [ ??????????????????????????? | | ?????????? ??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ###########????????????????? | | ??????????# # ????????????????? | | ??????????# # ????????????????? | | ??????????# # """ """????????????????? | | ??????????# # """ """ ???????????????? | | ???????#??# # """ """ #?????????????? | | ?###### ### #^ w #?????????????? | | ? + Y @""" ""?????????????????? | | ?" # # """ ""?????????????????? | | #"" """ # # """ ""?????????????????? | | #"" """ # # ?????????????????? | | #"" """ # # ????????????????? | | #"" # # ????????????????? | | #"T """ # ############???????????????? | | #"" ! """ + #??????????????????????????? | | #"" """ # #############??????????????? | | #"" # # #??????????????? | | #"" """ # # ! !!! #??????????????? | | #" """ # # !!! #??????????????? | | # """ # # """ !! #??????????????? | | # # # "G #??????????????? | | # = ] # # """ #??????????????? | | # # / #??????????????? | | ########### ###########????????????????? | | ??????????# ##############??????? | | ??????????# # #??????? | | ??????????# # """"""""" !#??????? | | ??????????# + #??????? | | ??????????# # """"""""" #??????? | | ??????????# # #??????? | | ??????????# ###############?????? | | ???###########+### #? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Datajack | -8/Materials | Hacked Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Packrat Challenges ------------ None Game ------ Seed DispersionDynamicBooster Manual? 0 Play Time 02:30:49 Cumulative 45.9 hours Start 2020.11.15 @ 14:02:20 End 2020.11.17 @ 22:19:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b5804b4-b394-43ea-ab52-8c4b7ce31c26