Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.30 @ 09:54:28 Player: erp.lsf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (317) 317 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1282 Bonus ------- None Cogmind --------- Core Integrity 300/400 Matter 263/300 Energy 97/100 System Corruption 0% Temperature Cool (-100) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Flight Unit > --- UTILITY (3) ------ Cryofiber Web Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Medium Battery (200) High-capacity Matter Pod (109) Improved Signal Interpreter Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Cryofiber Web Medium Battery High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 6 12 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 3 | 2 1 . Wheel 2 | . . 2 Hover . | . . . Flight 1 | . . 1 Utility 7 | 1 2 4 Device 3 | . . 3 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 85 | . 88 83 Engine 4 | . 6 2 Core 5 | . 7 3 Leg 19 | . 28 11 Wheel 5 | . . 11 Flight 1 | . . 2 Device 3 | . . 6 Storage 12 | . 14 11 Processor 6 | . 2 11 Energy Gun 3 | . . 6 Ballistic Gun 21 | . 28 15 Naked Turns . | . . . Heaviest Build 14 | 13 13 14 Greatest Support 22 | 20 20 22 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 6 Average Carried 5 | . 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 699 | 226 152 321 Remotely . | . . . Salvage Created 428 | . 132 296 Parts 22 | . 5 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 10 | . 3 7 Classes Destroyed 7 | . 1 6 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 1 | . . 1 Swarmer 3 | . . 3 Grunt 5 | . 3 2 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 994 | . 136 858 Core 111 | . 11 100 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 44 | . 13 31 Largest 2 | . 2 2 Hottest 81 | . 40 81 Shots Fired 84 | . 26 58 Gun 84 | . 26 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 72 | . 26 46 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | . 4 25 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 63 | . 16 47 Core Hits 25 | . 7 18 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 870 | . 197 673 Guns 870 | . 197 673 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 753 | . 197 556 Thermal 117 | . . 117 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 2 | . 2 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 143 | . 143 29 Average Temperature 31 | . 45 8 Received Heat Transfer 225 | . 78 147 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 217 | . 100 217 Average Influence 74 | . 54 109 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 4 13 Peak Tracking Total 4 | . 2 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 802 | 57 389 356 Spaces Moved 536 | 41 265 230 Core 10 | 10 . . Treads . | . . . Legs 313 | 31 265 17 Wheels 213 | . . 213 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 85 Average Speed 108 | 112 120 95 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 44 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 666 | 48 310 308 Wait 42 | . 16 26 Move 534 | 40 264 230 Hop . | . . . Pick Up 11 | 2 5 4 Fast Attach 15 | 6 5 4 Attach 3 | . . 3 Detach 2 | . 2 . Swap 6 | . 1 5 Drop 9 | . 4 5 Fire 44 | . 13 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 11) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 8) 600 | -9/Materials | Lost 3 parts (2p1n) 803 | -9/Materials | Self-destructed Last Messages --------------- 00759_ Acquired Wheel. 00762_ Dropped Lgt. Ion Engine. 00768_ R-06 Scavenger collects Lgt. Assault Rifle. 00782_ R-06 Scavenger collects Lgt. Ion Engine. 00783_ G-34 Mercenary suffers critical hit. 00783_ Destroyed Aluminum Leg. 00785_ G-34 Mercenary destroyed. 00785_ Switching to secondary target: G-34 Mercenary. 00786_ R-06 Scavenger collects Terrain Scan Processor. 00786_ O-16 Technician uses terminal to summon reinforcements. 00786_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00786_ O-16 Technician locks terminal. 00787_ Lgt. Ion Engine destroyed. 00790_ Imp. Heat Sink destroyed. 00791_ R-06 Scavenger collects Lgt. Ion Engine. 00795_ Beam Rifle destroyed. 00797_ Arm. Wheel destroyed. 00797_ R-06 Scavenger collects Ion Engine. 00802_ Hpw. Shotgun destroyed. 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