Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 18:08:45 Player: ~Hale4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (209) 209 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 13/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 7 1 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 73 | . 94 53 Engine 10 | . 14 6 Treads 21 | . 28 14 Device 8 | . 8 9 Storage 12 | . 14 10 Energy Gun 10 | . 14 7 Ballistic Gun 10 | . 14 6 Naked Turns 8 | . . 8 Heaviest Build 12 | 11 12 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 4 | 4 3 2 Average Carried 1 | 1 2 1 Final Capacity 6 | 6 6 4 Final Carried 2 | 2 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 313 | 194 119 . Remotely . | . . . Salvage Created 247 | . 124 123 Parts 17 | . 6 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Melee 1 | . . 1 Guns 9 | . 3 6 Classes Destroyed 2 | . 1 1 Swarmer 6 | . . 6 Grunt 4 | . 3 1 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1203 | . 156 1047 Core 397 | . 10 387 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 33 | . 11 22 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 46 | . 22 24 Gun 46 | . 22 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | . 11 6 Thermal 29 | . 11 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 20 7 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 20 16 Core Hits 19 | . 7 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 508 | . 246 262 Guns 487 | . 246 241 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . . 21 Kinetic 147 | . 120 27 Thermal 340 | . 126 214 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 87 | . 87 30 Average Temperature 29 | . 40 14 Received Heat Transfer 366 | . 87 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 925 | . 370 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 137 | . 100 137 Initial 42 | . . 42 Average 43 | . 30 74 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 10 15 Peak Tracking Total 13 | . 5 13 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 2 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 2 | . 2 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 435 | 76 180 179 Spaces Moved 220 | 41 83 96 Core 59 | 20 . 39 Treads 161 | 21 83 57 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 142 | 151 160 123 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 24 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 296 | 55 109 132 Wait 12 | . 10 2 Move 218 | 40 82 96 Hop . | . . . Pick Up 12 | 8 3 1 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 1 | 1 . . Drop 2 | . 2 . Fire 33 | . 11 22 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 341 | -9/Materials | Discovered new exit (range 9) 411 | -9/Materials | Core integrity fell below 50% 427 | -9/Materials | Core integrity fell below 20% 436 | -9/Materials | Self-destructed Last Messages --------------- 00386_ Lgt. Assault Rifle melted. 00386_ S-10 Pest destroyed. 00386_ K-01 Serf collects debris. 00388_ Flight Unit melted. 00388_ S-10 Pest destroyed. 00389_ K-01 Serf collects debris. 00396_ Beam Rifle destroyed. 00399_ Acquired Heat Sink. 00401_ Slammed into Y-45 Defender. 00402_ Lgt. Ion Engine destroyed. 00402_ Slammed into G-47 Trooper. 00406_ K-01 Serf collects debris. 00419_ Slammed into S-10 Pest. 00422_ Destabilizing: Core damaged (-16). 00423_ Sml. Storage Unit destroyed. 00424_ G-34 Mercenary destroyed. 00425_ Slammed into S-10 Pest. 00425_ S-10 Pest destroyed. [Achievement: Fist Fight] 00428_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????##########??????????????????????? | | ???????????????# @#??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# """ #??????????????????????? | | ##########?????# """ #??????????????????????? | | # #?????# """ #??????????????????????? | | # ####### #??????????????????????? | | # # #####+##### #?????????????????? | | # %#%* #?????????????????? | | # %+%%% ???????????? | | # # = ####??????????????? | | # # ############+##?????????????????? | | # ## ##???????????????????????????????? | | # ## #????????????????????????????????? | | ###########*% #????????????????????????????????? | | ??????????# = #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ???######## #????????????????????????????????? | | ???# # #######??????????????????????????? | | ???# = #= =#= #??????????????????????????? | | ???# %%+%**+% ! #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed BattleDecoyLog Manual? 0 Play Time 00:06:50 Cumulative 20.3 hours Start 2020.09.26 @ 18:02:28 End 2020.09.26 @ 18:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1db737-b0fa-4255-b251-abc767958642