Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 18:52:58 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (210) 210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1155 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Wheel Structural Scanner Structural Scanner Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Wheel Structural Scanner Structural Scanner Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 8 . 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 3 | 3 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 4 | . 3 5 Power . | . . . Propulsion . | . 1 1 Utility 2 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 1 | . . 1 Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 100 82 Engine 8 | . 14 7 Wheel 25 | . 28 25 Device 11 | . 14 11 Storage 11 | . 14 11 Protection 5 | . . 6 Energy Gun 19 | . 28 18 Ballistic Gun 2 | . . 2 Launcher 1 | . . 1 Peak Build Rating 11 | 7 7 11 Average Rating 8 | 5 7 8 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 11 11 19 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 2 4 7 Average Carried 4 | . 3 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 384 | 99 . 285 Remotely . | . . . Salvage Created 313 | 24 . 289 Parts 16 | 4 . 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 2 | . . 2 AOE 2 | . . 2 Classes Destroyed 5 | 1 . 4 Tunneler 3 | 2 . 1 Recycler 1 | . . 1 Mechanic 1 | . . 1 Grunt 3 | . . 3 Sentry 1 | . . 1 Best Kill Streak 3 | 2 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | 1 . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 15 | . . 15 Missed 3 | . . 3 Hits 12 | . . 12 Projectile 12 | . . 12 Damage Taken 255 | . . 255 Core 12 | . . 12 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 25 | 5 2 18 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 43 | 10 4 29 Gun 37 | 10 4 23 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 1 | . . 1 Thermal 36 | 10 4 22 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 7 | 3 1 7 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 4 1 18 Core Hits 19 | 2 . 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 543 | 44 11 488 Guns 238 | 44 11 183 Cannons . | . . . Explosions 305 | . . 305 Melee . | . . . Ramming . | . . . Kinetic 18 | . . 18 Thermal 220 | 44 11 165 Explosive 305 | . . 305 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . . 101 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 72 36 72 Average Temperature 32 | 38 20 31 Received Heat Transfer 63 | . . 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | 100 25 375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 10 10 102 Initial . | . . . Average 4 | 1 . 5 Influence Increases 216 | 10 10 196 Destroy 0b10 Robot/C 80 | . . 80 Destroy 0b10 Robot/NC 25 | 10 . 15 Destroy Leader 20 | . . 20 Successful Hack 34 | . 10 24 Disable Machine 15 | . . 15 Destroy Structure 27 | . . 27 Lose Combat Pursuer 15 | . . 15 Influence Decreases 110 | 10 10 90 Time Decay 100 | 10 10 80 Lost Part 10 | . . 10 Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 4 | . 1 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 1 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 5 12 Successful 8 | . 2 6 Failed 9 | . 3 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 17 | . 5 12 Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Terminal Index 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 1 4 Terminals 4 | . 1 3 Botnet 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Recyclers 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 546 | 6 71 469 Seismic 546 | 6 71 469 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 603 | 63 71 469 Spaces Moved 370 | 43 76 251 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 369 | 42 76 251 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 79 | 79 80 80 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 21 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 41 | . . 41 Melee . | . . . Projectile . | . . . AOE 41 | . . 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 627 | 58 81 488 Wait 210 | . 2 208 Move 368 | 42 75 251 Hop . | . . . Pick Up 7 | 2 2 3 Fast Attach 11 | 8 . 3 Attach 1 | . . 1 Detach . | . . . Swap 2 | . . 2 Drop 3 | 1 . 2 Fire 25 | 5 2 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 604 | -9/Materials | Self-destructed Last Messages --------------- 00493_ Dropped Sml. Laser. 00496_ Acquired Hvy. Assault Rifle. 00571_ C-30 ARC bursts open, deploying its payload. 00571_ G-47 Trooper unfolds itself. 00571_ G-34 Mercenary unfolds itself. 00576_ Dropped Sml. Laser. 00584_ G-47 Trooper destroyed. 00584_ G-34 Mercenary destroyed. 00590_ Nuclear Reactor explodes. 00592_ Acquired 29 matter. 00594_ K-01 Serf collects debris. 00604_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00604_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 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"""?# #????????? | | ??????????????????????? ######## ########## | | ???????????????????????############## # """ # | | ???????????????????????# ! !# # "Y" # | | ???????????????????????## """ + # # | | ????????????????????????#=""" =# # """ # | | ????????????????????????# """ !!! # # """"" # | | ????????????????????????#=[ ! # # """"" *# | | ????????????????????????# !!! # # """"" # | | ????????????????????????# # # """r + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaImpulseMegashotty Manual? 0 Play Time 00:05:23 Cumulative 14.1 hours Start 2025.10.28 @ 18:47:59 End 2025.10.28 @ 18:52:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x27 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d15297de-4041-43ec-a328-5d71dbbe227d