Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 00:32:48 Player: SKIP Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (363) 363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 908 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (7) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Cooling System Cooling System Improved Terrain Scanner Seismic Detector Transport Network Coupler Power Shielding Utility Shielding Weapon Shielding EM Pulse Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Cooling System Cooling System Improved Terrain Scanner Seismic Detector Transport Network Coupler Power Shielding Utility Shielding Weapon Shielding EM Pulse Gun Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 6 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 27 | . 28 27 Storage 14 | . 14 14 Protection 12 | . 12 13 Energy Gun 9 | . 9 14 Ballistic Gun 17 | . 18 6 Peak Build Rating 13 | 7 12 13 Average Rating 10 | 5 10 12 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 93 | 13 93 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 22 25 Most Carried 25 | 8 25 25 Average Carried 16 | 6 16 25 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 512 | 328 184 . Remotely . | . . . Salvage Created 620 | 187 433 . Parts 41 | 15 26 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 4 | 2 2 . Tunneler 6 | 6 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Grunt 8 | . 8 . Best Kill Streak 3 | 3 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 57 | . 47 10 Missed 11 | . 11 . Damage Taken 848 | . 515 333 Core 252 | . 88 164 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 17 35 2 Largest 2 | 2 2 2 Hottest 86 | 40 76 86 Shots Fired 108 | 34 70 4 Gun 105 | 34 70 1 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 88 | 34 54 . Thermal 17 | . 16 1 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 5 Robot Miss Streak 3 | 3 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 20 50 4 Core Hits 36 | 11 21 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 947 | 227 633 87 Guns 870 | 227 625 18 Cannons . | . . . Explosions 69 | . . 69 Melee . | . . . Ramming 8 | . 8 . Kinetic 615 | 227 388 . Thermal 255 | . 237 18 Explosive 69 | . . 69 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 174 | . 174 27 Average Temperature 46 | . 48 12 Received Heat Transfer 321 | . 321 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 629 | . 592 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 106 | 35 106 5 Initial 22 | . 22 . Average 39 | 12 46 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 27 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Track 1 | . 1 . Botnet 6 | . 6 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2524 | 312 2049 163 Spaces Moved 882 | 162 672 48 Core 14 | 14 . . Treads 868 | 148 672 48 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 252 | 150 271 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 10 89 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . . 16 Melee . | . . . Projectile . | . . . AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1080 | 200 828 52 Wait 86 | . 86 . Move 880 | 161 671 48 Hop . | . . . Pick Up 37 | 15 22 . Fast Attach 1 | . 1 . Attach 7 | 6 1 . Detach . | . . . Swap 6 | . 4 2 Drop 7 | 1 6 . Fire 54 | 17 35 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 313 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Discovered new exit (range 12) 1599 | -10/Materials | Discovered new exit (range 10) 2079 | -10/Materials | Discovered new exit (range 15) 2362 | -10/Materials | Entered Mines 2363 | -10/Mines | Learned location of Storage (-9) 2398 | -10/Mines | Found a hidden stash of uninstalled traps 2427 | -10/Mines | Assembled infested the area 2470 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2508 | -10/Mines | Discovered new exit (range 6) 2518 | -10/Mines | Core integrity fell below 50% 2522 | -10/Mines | Core integrity fell below 20% 2525 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02508_ EXIT=FOUND 02509_ A derelict emerges from the shadows. 02510_ ZE-MOY(g): "Some of my friends down here think you need a mining laser when you travel the depths." 02511_ ZE-MOY(g): "Pshh... whatever." 02515_ ZE-MOY(g): "Everyone knows a good old rocket launcher goes a long way." 02515_ ZE-MOY(g) destroyed. 02519_ Lgt. Treads destroyed. 02519_ Lgt. Armor Plating destroyed. 02524_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????? ??????????????? | | ????????????# ?????###??????? | | ????????????# ????## ##?????? | | ???????????## ???## ##????? | | ??????????## #### &&###### | | ??????????# & & | | ??????????# & | | ??????????## ####### | | ???????????## ##?????## | | ????????????## ##???????? | | ????????????## ##????????? | | ???########## ##?????????? | | ??## ##??????????? | | ??# #???????????? | | ???# ##### ##???????????? | | ???## #???####????????????? | | ????##! #???????????????????? | | ?????# #???????????????????? | | ?????# ##??????????????????? | | ?????# #?###??????????????? | | ?##### # ## #???????????? | | ## # #???????????? | | # #???????????? | | d % #???????????? | | d #???????????? | | @ #???????????? | | # # < #???????????? | | #???????????? | | # # #???????????? | | ## #??????????????? | | ?####### # ##??????????????? | | ???????? #?#???????????????? | | ?????????##?????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussSurveybotModule Manual? 0 Play Time 00:13:53 Cumulative 47.9 hours Start 2025.02.16 @ 00:19:48 End 2025.02.16 @ 00:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e7a2f2-a5ef-47a0-b383-8a9efe89dcda