Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.31 @ 21:14:24 Player: soymachine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (170) 850 Value Destroyed (7694) 7694 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2657) 2657 TOTAL SCORE: 19701 Bonus ------- High Alert Combat Kills 1047 Follower Combat Kills 675 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Drone Bay (2/2) Heavy Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Remote Shield Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Railgun Heavy Gauss Cannon Vortex Lance > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Drone Bay Phase Gun Disruptor Cannon Nova Cannon Heavy Shock Bomb Launcher Scatter Rocket Array Vortex Catalyst Activator Remote Datajack Spear [Rating: 156] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Power Shielding Weapon EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 1 . . . . 1 . . . Utility 11 | . . 2 . . 2 . . 1 1 . . . 1 1 . 2 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Attached 143 | . 4 3 . 9 25 3 1 5 3 4 14 8 22 37 . . 5 Power 10 | . . . . 1 1 . . 1 . . 2 . 1 3 . . 1 Engine 1 | . . . . . 1 . . . . . . . . . . . . Core 4 | . . . . 1 . . . 1 . . 1 . . 1 . . . Reactor 5 | . . . . . . . . . . . 1 . 1 2 . . 1 Propulsion 39 | . 2 . . 3 6 . . 2 . 2 5 1 6 10 . . 2 Treads 8 | . 2 . . 3 2 . . . . . . . . . . . 1 Leg 30 | . . . . . 4 . . 2 . 2 5 1 6 10 . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 35 | . 1 2 . 3 9 . . 1 1 . 4 1 5 7 . . 1 Device 14 | . . . . 1 4 . . . . . 2 1 2 4 . . . Storage 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . Processor 7 | . . . . . 2 . . 1 . . 1 . 1 1 . . 1 Hackware 3 | . . . . 1 . . . . . . . . 2 . . . . Protection 7 | . . 2 . 1 2 . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | . 1 1 . 2 9 3 1 1 2 2 3 6 10 17 . . 1 Energy Gun 14 | . 1 . . 1 3 1 . . 1 . . 2 1 4 . . . Energy Cannon 8 | . . 1 . . 2 . . . 1 . . 1 1 2 . . . Ballistic Gun 8 | . . . . 1 3 . 1 . . . . . 2 1 . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . 2 1 . . . Launcher 11 | . . . . . . . . . . 1 1 1 3 4 . . 1 Special Weapon 3 | . . . . . . . . . . . 1 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 . . . 1 1 1 . 5 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . . . . . 7 1 4 3 . . . Parts Lost 46 | . 1 . . 1 12 . . . . . . . 2 27 . 1 2 Power 3 | . . . . . 1 . . . . . . . . 2 . . . Propulsion 11 | . . . . . 4 . . . . . . . . 7 . . . Utility 19 | . . . . . 4 . . . . . . . 2 11 . 1 1 Weapon 13 | . 1 . . 1 3 . . . . . . . . 7 . . 1 Highest Loss Streak 10 | . 1 . . 1 9 . . . . . . . 1 10 . 1 2 Average Slot Usage (%) 86 | . 84 82 88 91 93 100 100 97 88 100 98 91 88 78 27 4 2 Engine 2 | . 14 11 11 1 2 7 7 . . . . . . . . . . Core 2 | . . . . 7 4 . . 5 5 5 4 . . . 2 . . Reactor 1 | . . . . . . . . . . . . 5 5 3 2 . . Treads 5 | . 28 22 22 23 14 . . . . . . . . . . . . Leg 17 | . . . . . 7 23 23 25 23 29 28 29 25 22 7 . . Device 9 | . . . . 8 10 15 15 13 11 11 12 13 12 4 . . . Storage 7 | . 14 11 11 9 7 7 7 6 5 5 6 11 10 10 2 . . Processor 12 | . . . . . 11 15 15 18 17 17 17 17 15 15 . . 1 Hackware 1 | . . . . 8 2 . . . . . . . 2 5 4 4 . Protection 5 | . . 16 22 9 8 7 7 6 5 11 7 . . . 2 . . Energy Gun 5 | . 13 11 11 13 6 9 7 4 3 . . 1 2 1 . . . Energy Cannon 4 | . . 8 11 9 3 7 7 6 5 5 4 . 3 1 . . . Ballistic Gun 3 | . 14 2 . . 7 2 1 6 1 . . . 2 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 5 5 2 . 4 2 . . . Naked Turns 122 | . . . . . . . . . . . . . . . . 1 121 Heaviest Build 112 | 12 16 21 21 25 55 55 54 61 72 76 78 85 112 105 81 . 15 Greatest Support 158 | 20 40 40 40 60 60 48 48 68 68 88 108 115 130 158 73 3 27 Greatest Overweight (x) 17 | . . . . . 6 1 1 1 1 . 17 . 1 1 1 . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 12 | . 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 4 4 Average Capacity 10 | . 7 8 8 8 9 12 12 12 12 12 12 12 12 12 9 4 4 Most Carried 12 | . 6 8 8 8 9 9 9 12 12 12 12 12 12 12 7 4 4 Average Carried 9 | . 4 6 7 7 6 9 9 10 11 11 11 11 11 9 5 4 3 Final Capacity 12 | 6 8 8 8 8 12 12 12 12 12 12 12 12 12 12 4 4 4 Final Carried 12 | 6 4 7 8 8 9 9 9 12 12 12 12 11 12 7 4 4 3 Class Distribution -------------------- 24% | Scavenger-Skirmisher 12% | Scavenger-Assassin 11% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Skirmisher 9% | Mutant 8% | Skirmisher 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Matter Collected 3623 | 200 35 56 . 86 539 30 . 68 70 16 388 151 732 895 . 113 244 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7658 | . 467 176 98 536 1979 104 . 68 70 394 . 580 1425 1619 . . 142 Parts 410 | . 26 13 11 42 107 6 . 3 6 6 . 17 67 94 . . 12 Haulers Intercepted 2 | . . . . 1 . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 3 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . 2 . . . 3 103 10 . . . . . Prevented 40 | . . . . . . 4 . . . 3 15 18 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 129 | . 10 3 6 10 31 2 . 1 1 6 . 8 23 27 . . 1 Melee 18 | . . . . . 7 . . . . 2 . . . 9 . . . Guns 38 | . 5 1 2 4 16 1 . . 1 . . . 4 4 . . . Cannons 42 | . . 2 4 6 8 1 . 1 . 2 . . 11 7 . . . AOE 28 | . 5 . . . . . . . . 2 . 5 8 7 . . 1 Classes Destroyed 17 | . 2 1 1 2 5 . . . . . . . 3 3 . . . Worker 10 | . . . . . 3 . . . . . . . 2 3 . . 2 Builder 8 | . . . . . 1 . . . . . . . 2 4 . . 1 Tunneler 4 | . . . . . . . . . . . . . 1 . . . 3 Hauler 2 | . . . . 1 . . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . 1 2 . . . . . . . . . . . . Watcher 12 | . 2 . . 1 4 . . . . . . . 4 1 . . . Swarmer 19 | . . . 6 3 4 . . . . . . 2 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . Grunt 52 | . 10 . . 2 12 2 . . . 5 . 5 7 9 . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . 2 . . . Sentry 27 | . . 3 . 5 9 . . 1 1 1 . 1 4 2 . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 9 | . . . . . 1 . . . . . . . 3 4 . . 1 Programmer 17 | . . . . . 5 . . . . . . . 4 8 . . . Best Kill Streak 14 | . 4 1 3 3 14 2 . 1 1 2 . 7 5 5 . . 6 Combat Bots Only 10 | . 3 1 3 3 10 2 . 1 1 2 . 7 4 5 . . 1 Max Kills in Single Turn 4 | . 2 1 1 1 2 1 . 1 1 1 . 3 3 4 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . 1 . 2 2 3 . . 1 Melee 1 | . . . . . 1 . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Damage Taken 10342 | . 160 60 88 140 1955 27 . 98 162 139 16 78 609 4780 173 98 1759 Core 2864 | . 29 . 10 23 349 . . . . . . . 45 582 139 76 1611 Absorbed by Shields 726 | . . . . . . . . . . . . 59 428 239 . . . Core Remaining (%) 86 | 100 88 . 97 95 . . 50 100 . . . 100 96 . 44 94 . Volleys Fired 295 | . 24 7 9 22 63 3 . 2 5 7 28 14 63 46 . . 2 Largest 3 | . 2 2 2 3 3 3 . 3 3 2 1 3 3 3 . . 1 Hottest 239 | . 60 108 108 148 168 182 . 144 209 134 30 236 239 224 . . 49 Shots Fired 655 | . 48 14 18 54 171 9 . 6 15 12 28 22 157 99 . . 2 Gun 354 | . 48 9 9 32 124 6 . 2 5 . . 8 63 48 . . . Cannon 239 | . . 5 9 22 47 3 . 4 10 8 . 5 86 40 . . . Launcher 32 | . . . . . . . . . . 4 . 8 7 11 . . 2 Special 30 | . . . . . . . . . . . 28 1 1 . . . . Kinetic 247 | . 24 2 . 2 80 . . 4 5 5 . . 77 48 . . . Thermal 155 | . . 5 9 22 73 3 . . 5 . . . 18 20 . . . Explosive 13 | . . . . . . . . . . . . . . 11 . . 2 Electromagnetic 203 | . 24 7 9 30 18 6 . 2 5 7 . 21 54 20 . . . Entropic 7 | . . . . . . . . . . . . . 7 . . . . Robot Hit Streak 61 | . 33 9 6 16 61 10 . 12 3 7 14 28 18 12 . . 2 Robot Miss Streak 5 | . 1 1 1 2 2 . . 2 3 2 1 1 3 5 . . . Penetration Max 1 | . . . . . 1 . . . . . . . 1 1 . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 570 | . 41 12 13 39 157 14 . 4 12 13 25 18 107 113 . . 2 Core Hits 421 | . 21 6 6 17 113 4 . 3 7 18 . 24 79 110 . . 13 Critical Hits 26 | . . 1 1 1 . . . . . . . . 11 12 . . . Critical Kills 10 | . . . 1 1 . . . . . . . . 5 3 . . . Critical Parts Destroyed 15 | . . 1 . . . . . . . . . . 6 8 . . . Melee Attacks 118 | . . . . . 23 9 . . . 3 1 1 . 81 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . 23 . . . . . . . . . . . . Piercing 76 | . . . . . . 2 . . . 3 . 1 . 70 . . . Entropic 12 | . . . . . . . . . . . 1 . . 11 . . . Sneak Attacks 10 | . . . . . 2 7 . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20447 | . 741 157 214 620 4300 147 . 57 264 855 . 1033 6204 5035 . . 820 Guns 5112 | . 447 74 77 321 2021 92 . 5 93 . . 181 1026 775 . . . Cannons 4606 | . . 83 103 268 947 55 . 52 171 267 . 75 1612 973 . . . Explosions 7657 | . 294 . 34 31 . . . . . 440 . 777 3557 1739 . . 785 Melee 3024 | . . . . . 1328 . . . . 148 . . . 1548 . . . Ramming 48 | . . . . . 4 . . . . . . . 9 . . . 35 Kinetic 4408 | . 128 7 . 17 1115 . . 13 69 203 . . 1782 1074 . . . Thermal 4271 | . 294 83 137 299 1549 39 . . 93 . . 166 1217 394 . . . Explosive 2469 | . . . . . . . . . . . . . . 1739 . . 730 Electromagnetic 3692 | . 319 67 77 304 304 108 . 44 102 504 . 867 661 280 . . 55 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1328 | . . . . . 1328 . . . . . . . . . . . . Piercing 1052 | . . . . . . . . . . 148 . . . 904 . . . Entropic 3179 | . . . . . . . . . . . . . 2535 644 . . . Highest Corruption 32 | . . . . . 2 2 2 . . . . . 1 32 32 . 1 Average Corruption 5 | . . . . . 1 2 2 . . . . . 1 9 32 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . 11 13 1 . . . . . 5 36 24 . . Message Errors 18 | . . . . . 4 3 . . . . . . 2 7 2 . . Matter Fused 7 | . . . . . . . . . . . . . . 7 . . . Heat Flow Errors 11 | . . . . . 2 5 . . . . . . . 2 2 . . Energy Discharges 11 | . . . . . 1 3 1 . . . . . 1 3 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 2 . . . . . . 1 5 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 14 | . . . . . . . . . . . . . . 2 12 . . Targeting Errors 14 | . . . . . 4 . . . . . . . 1 9 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 965 | . . . . . 325 . . . . 14 . 22 547 56 . . 1 Projectiles 102 | . . . . . 38 . . . . . . . 42 22 . . . Explosions 564 | . . . . . . . . . . 14 . 22 505 22 . . 1 Melee 299 | . . . . . 287 . . . . . . . . 12 . . . Knockbacks 14 | . . . . . . . . 1 2 . . . 5 6 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 1 2 . . . 4 5 . . . Secondary 2 | . . . . . . . . . . . . . 1 1 . . . Self-Inflicted Damage 180 | . . . . . . . . . . . . 23 . 141 . . 16 Shots 11 | . . . . . . . . . . . . 3 . 8 . . . Rammed 8 | . . . . . 2 . . . . . . . . . . . 6 Targets Rammed 9 | . . . . . 2 . . . . . . . 1 . . . 6 Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 67 135 174 200 459 246 . 15 147 9 . 351 507 544 212 . . Average Temperature 117 | . 28 52 86 57 125 109 . 10 59 8 . 194 133 201 110 . . Received Heat Transfer 1394 | . 120 18 . 45 759 18 . . 18 87 9 . 34 178 36 18 54 Effects 27 | . . . . . 11 3 . . . . . . 6 7 . . . Shutdowns 5 | . . . . . . . . . . . . . 4 1 . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . 1 . . . Interference 11 | . . . . . 4 3 . . . . . . . 4 . . . Matter Decay 2 | . . . . . . . . . . . . . 1 1 . . . Short Circuit 3 | . . . . . 2 . . . . . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . Parts Fried 14 | . 1 . . 1 . . . . . 5 . 6 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . Heat Transferred 5324 | . 250 148 235 531 2733 74 . . 148 . . 100 809 296 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 . 1 1 . . . . . . . 2 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Peak Influence 928 | . 298 193 227 250 404 . . 45 75 . . . 928 867 454 158 356 Initial 417 | . . 34 63 74 90 . . . 18 . . . 169 417 364 123 82 Average 306 | . 151 109 169 160 198 . . 8 24 . . . 687 582 382 131 142 Maximum Alert Level 3 | . 1 . 1 1 2 . . . . . . . 3 3 2 . 1 Low Security (%) 47 | . 50 100 76 60 57 . . 100 100 . . . 4 . . 100 83 Level 1 20 | . 49 . 23 39 34 . . . . . . . 6 . 74 . 16 Level 2 19 | . . . . . 7 . . . . . . . 31 80 25 . . Level 3 12 | . . . . . . . . . . . . . 58 18 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 1 . 1 10 . . . . . . 1 10 9 1 . 6 Investigation 4 | . 1 . . . 2 . . . . . . . . . . . 1 Extermination 11 | . . . . . 5 . . . . . . . 3 3 . . . Reinforcement 14 | . . 1 . 1 2 . . . . . . . 3 4 1 . 2 Assault 4 | . . . . . . . . . . . . 1 1 2 . . . Garrison 7 | . . . . . 1 . . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . . . 2 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Distress Signals 18 | . 2 . . 1 4 . . . . . . . 1 1 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 15 6 6 17 52 2 . 2 4 15 1 12 38 39 8 7 17 Peak Tracking Total 16 | . 4 2 3 3 9 2 . 1 2 5 . 7 6 9 5 5 16 Tactical Retreats 15 | . 1 . . . 4 . . . 1 3 . . . 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Traps Triggered 7 | . 1 . . . 2 . . 1 . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 13 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Machines Disabled 28 | . 1 1 2 1 5 . . . . . 1 2 13 . . . 2 Max in Single Turn 4 | . 1 1 1 1 1 . . . . . 1 1 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Machines Accessed 20 | . . . 1 . 4 2 . . 1 . 4 1 2 1 2 1 1 Terminals 9 | . . . 1 . 3 . . . 1 . . . . 1 2 1 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 36 | . . . 2 . 8 3 . . 2 . 8 1 4 2 3 2 1 Successful 21 | . . . 1 . 2 3 . . . . 8 1 2 1 3 . . Failed 15 | . . . 1 . 6 . . . 2 . . . 2 1 . 2 1 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . 1 . . . . 2 . . 1 . . . Terminals 16 | . . . 2 . 5 . . . 2 . . . . 2 3 2 . Fabricators 5 | . . . . . . . . . . . . . 4 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . Terminal Hacks 19 | . . . 1 . 2 3 . . . . 8 1 . 1 3 . . Record 13 | . . . . . . 2 . . . . 7 1 . . 3 . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . 1 . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . 3 . . . 1 . . . 1 . 1 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Matter 351 | . . . . . . . . . . . . . 351 . . . . Time 93 | . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 256 | . . . . . . . . . . . . . 256 . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . Robots Rewired 6 | . . . . . . . . . . . 4 1 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Total Allies 10 | . . . 1 . . . . . . . 4 1 4 . . . . Largest Group 4 | . . . 1 1 . . . . . . 4 4 4 . . . . Highest-Rated Group 196 | . . . 31 31 . . . . . . 193 196 196 . . . . Highest-Rated Ally 60 | . . . 31 31 . . . . . . 60 60 60 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . 3 7 . . . . . . . 24 56 . . . . Total Damage 2341 | . . . 22 86 . . . . . . . 911 1322 . . . . Kills 16 | . . . . 1 . . . . . . . 6 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Turns Passed 11902 | . 412 300 108 571 2152 1806 141 555 563 216 1073 590 1373 1117 420 274 231 Spaces Moved 7676 | 1 207 160 51 283 1043 1011 90 369 349 118 756 427 963 577 440 436 395 Core 1100 | . . . . . 10 . . . . . 1 . . . 270 436 383 Treads 1347 | . 207 160 51 283 634 . . . . . . . . . . . 12 Legs 5229 | 1 . . . . 399 1011 90 369 349 118 755 427 963 577 170 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 120 150 150 120 120 120 116 116 110 111 50 50 50 Average Speed 122 | 120 160 160 160 160 157 150 150 125 121 120 120 116 112 117 86 50 53 Slowest Speed 900 | 120 160 160 160 160 350 150 150 150 150 120 900 116 140 146 146 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 33 | 2 52 23 17 32 34 93 32 16 12 24 90 59 31 14 49 17 14 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 6 | . . . . . . 2 . . . 1 . 3 . . . . . Spaces Dug 53 | . . . . . . 2 . . . . . . 1 50 . . . Terrain Destroyed 515 | . 12 . 3 3 1 2 . . . . . 7 213 264 . . 10 Melee 18 | . . . . . . 2 . . . . . . . 16 . . . Projectile 45 | . . . . . 1 . . . . . . . 27 17 . . . AOE 452 | . 12 . 3 3 . . . . . . . 7 186 231 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Res Qua Res Acc Total 9435 | . 245 190 60 357 1372 1286 96 457 480 174 910 500 1132 796 478 491 411 Wait 1029 | . 6 16 . 29 178 261 6 75 113 42 85 44 59 28 31 56 . Move 7658 | . 206 159 50 282 1042 1010 89 368 348 117 755 426 962 575 439 435 395 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | . 2 5 1 7 27 . . 6 5 1 7 2 10 20 . . . Fast Attach 26 | . . . . 3 1 . . . 1 . 7 1 7 2 . . 4 Attach 66 | . 1 2 . 3 19 . . 3 . 1 1 3 9 23 . . 1 Detach 7 | . . . . . . . . . . . 1 1 5 . . . . Swap 52 | . 3 1 . 3 5 3 1 2 2 3 6 5 6 12 . . . Drop 80 | . 3 . . 8 12 . . 1 6 . 19 3 10 8 7 . 3 Fire 295 | . 24 7 9 22 63 3 . 2 5 7 28 14 63 46 . . 2 Melee 118 | . . . . . 23 9 . . . 3 1 1 . 81 . . . Ram 7 | . . . . . . . . . . . . . . . 1 . 6 Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Discovered new exit (range 10) 686 | -9/Materials | Discovered new exit (range 16) 713 | -9/Materials | Entered Mines 730 | -9/Mines | Received a Mining Laser from a helpful Derelict 784 | -9/Mines | Discovered new exit (range 6) 821 | -9/Mines | Entered Materials 821 | -8/Materials | Accompanied by 1 ally 821 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1135 | -8/Materials | Discovered new exit (range 3) 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Utility x2 1633 | -7/Factory | Build established: Hacker-Skirmisher 2501 | -7/Factory | Garrison activated, responded to threat 2695 | -7/Factory | Build established: Scavenger-Mutant 2848 | -7/Factory | Lost 9 parts (1p4n2u2w) 2849 | -7/Factory | Destroyed 10 combat bots 3415 | -7/Factory | Discovered new exit (range 17) 3440 | -7/Factory | Build established: Scavenger-Skirmisher 3490 | -7/Factory | Identified exit to Lower Caves 3544 | -7/Factory | Entered Lower Caves 4454 | -7/Lower Caves | Build established: Scavenger-Assassin 4999 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5086 | -7/Lower Caves | Discovered new exit (range 3) 5089 | -7/Lower Caves | Identified exit to Lower Caves 5350 | -7/Lower Caves | Entered another Lower Caves area 5467 | -7/Lower Caves | Discovered new exit (range 15) 5490 | -7/Lower Caves | Identified exit to Factory 5491 | -7/Lower Caves | Entered Factory 5491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5931 | -6/Factory | Discovered new exit (range 21) 5953 | -6/Factory | Build established: Skirmisher 5978 | -6/Factory | Identified exit to Factory 6046 | -6/Factory | Entered another Factory area 6046 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6567 | -5/Factory | Discovered new exit (range 12) 6587 | -5/Factory | Identified exit to Upper Caves 6609 | -5/Factory | Entered Upper Caves 6779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6818 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6821 | -5/Upper Caves | Identified exit to Warlord 6825 | -5/Upper Caves | Entered Warlord 6933 | -5/Warlord | Build established: Scavenger-Assassin 7292 | -5/Warlord | Learned Factory fabricator intel 7292 | -5/Warlord | Learned Armory fabricator intel 7292 | -5/Warlord | Learned Armory recycling unit intel 7292 | -5/Warlord | Learned Research garrison access intel 7322 | -5/Warlord | Visited the Vortex Lab 7325 | -5/Warlord | Warlord's base attacked by MAIN.C 7336 | -5/Warlord | Found Prototype Piercing Weapon 7341 | -5/Warlord | Found Prototype Launcher 7344 | -5/Warlord | Identified Vortex Lance 7572 | -5/Warlord | Met Warlord 7600 | -5/Warlord | Found Prototype Device 7600 | -5/Warlord | Identified Thermal Barrier 7604 | -5/Warlord | Found Prototype Processor 7604 | -5/Warlord | Identified Spectral Analyzer 7675 | -5/Warlord | Warlord forces counterattacked 7679 | -5/Warlord | Found Prototype Reactor 7805 | -5/Warlord | Identified Vortex Catalyst Activator 7872 | -5/Warlord | Discovered new exit (range 18) 7895 | -5/Warlord | Identified exit to Proximity Caves 7898 | -5/Warlord | Entered Proximity Caves 7898 | -4/Proximity Caves | Accompanied by 4 allies 7994 | -4/Proximity Caves | Learned location of Armory (-4) 8052 | -4/Proximity Caves | Found Alien Artifact 8052 | -4/Proximity Caves | Identified Dimensional Node Initializer 8052 | -4/Proximity Caves | Initialized slip node 8355 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8386 | -4/Proximity Caves | Destroyed 7 combat bots 8442 | -4/Proximity Caves | Discovered new exit (range 24) 8467 | -4/Proximity Caves | Identified exit to Factory 8488 | -4/Proximity Caves | Entered Factory 8488 | -4/Factory | Accompanied by 4 allies 8488 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8489 | -4/Factory | Loaded intel: 6 fabricator locations 8489 | -4/Factory | Identified Vortex Chain Reactor 8673 | -4/Factory | Build established: Scavenger-Skirmisher 8739 | -4/Factory | Fabricated Lgt. Particle Reactor? 8786 | -4/Factory | Found Prototype Launcher 8836 | -4/Factory | Garrison activated, responded to threat 8953 | -4/Factory | Identified Scatter Rocket Array 9087 | -4/Factory | Spotted B-86 Titan 9126 | -4/Factory | Fabricated G-67 Veteran (x3) 9288 | -4/Factory | First assault squad dispatched 9498 | -4/Factory | Found Prototype Hackware 9498 | -4/Factory | Identified Exp. Hacking Suite 9653 | -4/Factory | Discovered new exit (range 5) 9661 | -4/Factory | Identified exit to Upper Caves 9797 | -4/Factory | Build established: Hacker-Gunner 9799 | -4/Factory | Discovered new exit (range 23) 9848 | -4/Factory | Identified exit to Research 9855 | -4/Factory | Discovered exit to Research (range 6) 9858 | -4/Factory | Spotted B-86 Titan 9861 | -4/Factory | Entered Research 9861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9862 | -3/Research | Loaded intel: 4 garrison access locations 10064 | -3/Research | Spotted B-86 Titan 10157 | -3/Research | First assault squad dispatched 10566 | -3/Research | Lost 4 parts (1p2n1w) 10691 | -3/Research | System corruption reached 10% 10767 | -3/Research | Lost 10 parts (1p4n3u2w) 10782 | -3/Research | Found Prototype Protection 10783 | -3/Research | Identified Centrium Heavy Armor Plating 10884 | -3/Research | Crushed by falling debris 10915 | -3/Research | Lost 3 parts (3u) 10930 | -3/Research | Crushed by falling debris 10956 | -3/Research | Crushed by falling debris 10956 | -3/Research | System corruption reached 30% 10957 | -3/Research | Discovered new exit (range 6) 10978 | -3/Research | Entered Quarantine 10987 | -3/Quarantine | Lost 4 parts (3u1w) 11232 | -3/Quarantine | Build established: Hacker-Mutant 11279 | -3/Quarantine | Core integrity fell below 50% 11334 | -3/Quarantine | Discovered new exit (range 13) 11398 | -3/Quarantine | Entered Research 11398 | -2/Research | Warlord forces began assault on 0b10 11398 | -2/Research | Evolved 2 slots: Utility x2 11508 | -2/Research | Research machine network offline 11649 | -2/Research | Borebot progress halted 11671 | -2/Research | Discovered new exit (range 4) 11672 | -2/Research | Entered Access 11672 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11864 | -1/Access | Core integrity fell below 50% 11866 | -1/Access | Spotted B-99 Colossus 11872 | -1/Access | Core integrity fell below 20% 11903 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11871_ U-05 Engineer lays Concrete. 11871_ R-10 Processor collects Sml. Matter Pod. 11872_ U-05 Engineer lays Concrete. 11873_ Penetrated by Slug. 11873_ Slug penetrates R-10 Processor. 11873_ Slammed into U-05 Engineer. 11873_ K-01 Serf cleans the Radio-Gravity Array. 11873_ U-05 Engineer lays Concrete. 11873_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11875_ Slammed into U-05 Engineer. 11877_ Penetrated by Slug. 11877_ U-05 Engineer destroyed. 11877_ Slug penetrates Wall. 11886_ Slammed into T-07 Excavator. 11886_ T-07 Excavator destroyed. 11886_ Adv. Signal Interpreter destroyed. 11886_ System corrupted by crushing effect (+1). 11887_ Acquired 3 matter. 11888_ Slammed into T-07 Excavator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????? "?" ??????????????????????? | | ???????????????? """ ??????????????????????? | | ??????????????? " ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ??????????????????u ??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# T??????????????????????? | | ??????????????????# "??????????????????????? | | ??????????????????+ #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | #?????????????????# ########## ###?????????? | | #?????????????????# ????????? | | #?????????????????# #????????? | | #?????????????????# #????????? | | #??????????######?# #????????? | | #????###### ! #?# s #????????? | | ###### !### s ?????????? | | / ?? s ?????????? | | #????? ######s########## ??????????? | | #??????# ## ??# #??? ??????????? | | #??????# #?#????# #???? ??????????? | | #??????# #??????# #????? ???????????? | | #??????# #??????#!! #???????????????????? | | #??????# #??????#!] #???????????????????? | | ########+#####??#!] #???????????????????? | | # #??# #???????????????????? | | # ] #??# #???????????????????? | | #??# #???????????????????? | | #??# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 70 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -4/Factory | Preloaded G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedHelicalInterpreter Manual? 0 Play Time 02:03:15 Cumulative 280.9 hours Start 2021.03.24 @ 18:15:21 End 2021.03.31 @ 21:14:24 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 218 Rogue 195 Adventurer 23 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 70 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3b91d95-b0bb-4aec-8331-443035fd1d2d