Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 14:14:43 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (44) 220 Value Destroyed (1321) 1321 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 10722 Bonus ------- Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -509 Cogmind --------- Core Integrity 0/1150 Matter 800/800 Energy 700/700 System Corruption 0% Temperature Cool (-124) Movement Hovering (56) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Experimental Myomer Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY (10) ----- Advanced Cryofiber Web Coolant Injector Experimental Matter Compressor Experimental Optical Array Improved Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Vortex Shotgun Vortex Shotgun Power Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Coolant Injector Experimental Matter Compressor Experimental Optical Array Improved Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer System Mapper > --- WEAPON ----------- Power Sword > --- INVENTORY -------- High-capacity Storage Unit Vortex Shotgun Vortex Shotgun Railgun [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Improved Terrain Scan Processor Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware System Mapper Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 8 | . . . . . 1 2 2 . . . . 2 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . Parts Attached 123 | 4 4 . 7 . 18 4 15 4 3 2 6 7 8 3 7 10 4 17 . Power 19 | . 1 . . . 3 1 4 2 1 . 2 1 . . 1 2 . 1 . Engine 10 | . . . . . 3 1 2 . . . 1 1 . . 1 1 . . . Core 7 | . 1 . . . . . 2 2 1 . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 22 | 2 2 . 2 . 3 . . . . . 1 1 1 1 3 2 1 3 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . 2 . 2 . . . . . 1 1 1 1 2 1 1 1 . Wheel 7 | 2 2 . . . 1 . . . . . . . . . 1 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 52 | 1 1 . 5 . 5 3 7 1 1 . 2 4 4 1 1 3 3 10 . Device 35 | 1 . . 4 . 4 1 6 1 1 . 2 4 3 1 1 3 2 1 . Storage 5 | . 1 . 1 . . . . . . . . . . . . . . 3 . Processor 11 | . . . . . 1 2 1 . . . . . 1 . . . 1 5 . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 . . . . 7 . 4 1 1 2 1 1 3 1 2 3 . 3 . Energy Gun 7 | 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . Energy Cannon 3 | . . . . . 1 . . . . . . . . . 1 1 . . . Ballistic Gun 11 | . . . . . 4 . 1 1 1 . . . 2 . 1 1 . . . Ballistic Cannon 3 | . . . . . . . . . . 2 . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 4 . 1 . . . . 2 1 1 . . . 8 . Parts Lost 45 | . 2 . . . 1 . 4 2 . 5 . . 2 3 . 24 2 . . Power 7 | . . . . . . . 1 1 . 2 . . . . . 3 . . . Propulsion 10 | . 2 . . . . . . 1 . . . . . 1 . 4 2 . . Utility 16 | . . . . . . . 1 . . 2 . . 1 1 . 11 . . . Weapon 12 | . . . . . 1 . 2 . . 1 . . 1 1 . 6 . . . Highest Loss Streak 15 | . 2 . . . 1 . 2 2 . 5 . . 1 2 . 15 2 . . Average Slot Usage (%) 87 | . 97 100 99 100 95 100 98 97 92 90 99 95 96 92 98 77 13 50 73 Engine 3 | . 3 . . . 9 15 6 . . . 6 5 5 5 10 4 . . . Core 6 | . 10 14 14 14 8 . 5 12 13 12 6 5 5 2 . . . . . Leg 12 | . . . 7 28 21 23 20 17 13 13 19 17 15 12 14 12 1 3 5 Wheel 3 | . 26 28 20 . 5 . . . . . . . . . . . 1 . . Device 16 | . 14 14 13 14 14 7 18 13 12 12 12 18 24 26 31 25 3 10 10 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 4 . 3 5 Processor 15 | . . . . . . 23 20 26 26 26 26 23 21 20 15 11 8 15 31 Energy Gun 3 | . 14 14 14 14 7 7 6 . . . . 4 5 2 . . . . . Energy Cannon 1 | . . . . . 5 . . . . . . . . . 4 7 . . . Ballistic Gun 7 | . 14 14 14 14 12 7 6 13 13 11 6 . 3 5 9 3 . . . Ballistic Cannon 1 | . . . . . . . . . . 2 6 5 5 4 . . . . . Slashing Weapon 3 | . . . . . . 7 5 6 6 4 6 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 11 25 25 41 41 54 55 69 58 66 75 66 70 82 74 79 93 2 48 39 Greatest Support 94 | 26 26 20 60 60 60 60 69 60 60 60 69 69 94 94 94 94 3 50 40 Greatest Overweight (x) 2 | . 1 1 2 . . . 1 . 1 1 . 1 . . . 1 . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 10 10 18 12 12 12 12 12 12 12 12 12 12 12 12 12 4 12 4 Average Capacity 10 | 6 7 10 10 12 12 12 12 12 12 12 12 12 12 12 12 11 4 4 4 Most Carried 12 | 6 8 7 11 12 12 12 12 12 12 12 10 12 12 12 12 12 4 4 4 Average Carried 9 | 5 5 6 7 11 10 11 11 11 11 11 6 10 11 11 9 9 3 3 4 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 5 6 7 9 12 12 12 11 12 12 11 7 12 11 12 12 3 4 4 4 Class Distribution -------------------- 67% | Mutant 9% | Assassin 8% | Hacker-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Matter Collected 2420 | 244 51 . 70 . 202 . 112 276 30 . 71 . 413 . 47 169 64 671 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1873 | 115 230 . . . 274 . 127 371 . . . . 465 . 47 244 . . . Parts 102 | 5 11 . . . 14 . 9 19 . . . . 26 . 7 11 . . . Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . 9 . . . . . . . 12 . 86 . Prevented 34 | . . . . . . . . 7 . . . . . . . . . 27 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 29 | . 5 . . . . . 5 9 . . . . 6 . . 4 . . . Melee 4 | . . . . . . . 1 . . . . . . . . 3 . . . Guns 18 | . 3 . . . . . 3 9 . . . . 2 . . 1 . . . Cannons 4 | . . . . . . . . . . . . . 4 . . . . . . AOE 3 | . 2 . . . . . 1 . . . . . . . . . . . . Classes Destroyed 11 | 2 1 . . . 2 . 3 1 . . . . 1 . . 1 . . . Worker 5 | . . . . . . . 1 . . . . . 1 . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . . . Recycler 4 | 1 . . . . 1 . . . . . . . 2 . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . Swarmer 15 | . . . . . . . 5 8 . . . . . . . 2 . . . Grunt 6 | . 5 . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . . . . Programmer 5 | . . . . . . . . 1 . . . . 4 . . . . . . Best Kill Streak 5 | 2 3 . . . 2 . 4 4 . . . . 5 . 1 3 . . . Combat Bots Only 4 | . 3 . . . . . 4 4 . . . . 2 . . 3 . . . Max Kills in Single Turn 2 | 1 2 . . . 1 . 2 2 . . . . 1 . 1 1 . . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Damage Taken 6602 | . 272 79 . . 83 . 443 490 . 894 39 . 700 97 . 2473 786 172 74 Core 1568 | . 77 13 . . 13 . 68 91 . 141 . . 19 . . 513 514 94 25 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . 19 . Core Remaining (%) 87 | 100 . . . 64 97 100 . . . . 64 100 . . . . . . . Volleys Fired 100 | 4 17 . . . 23 . 3 18 . 1 . . 25 . . 9 . . . Largest 3 | 2 2 . . . 3 . 2 2 . 3 . . 3 . . 3 . . . Hottest 216 | 60 60 . . . 149 . 105 55 . 131 . . 114 . . 216 . . . Shots Fired 243 | 8 34 . . . 67 . 5 36 . 3 . . 74 1 . 15 . . . Gun 194 | 8 34 . . . 47 . 4 36 . 1 . . 50 1 . 13 . . . Cannon 48 | . . . . . 20 . . . . 2 . . 24 . . 2 . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 152 | 4 17 . . . 31 . 2 36 . 3 . . 49 1 . 9 . . . Thermal 61 | 4 . . . . 25 . 2 . . . . . 25 . . 5 . . . Explosive 1 | . . . . . . . 1 . . . . . . . . . . . . Electromagnetic 29 | . 17 . . . 11 . . . . . . . . . . 1 . . . Robot Hit Streak 9 | 4 9 . . . 6 . 2 9 . 4 . . 8 9 . 3 . . . Robot Miss Streak 6 | 1 2 . . . 4 . 1 6 . . . . 3 . . 2 . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 186 | 6 21 . . . 40 . 9 21 . 2 . . 56 1 4 26 . . . Core Hits 75 | 3 12 . . . 8 . 7 13 . 1 . . 19 . 3 9 . . . Critical Hits 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . Critical Kills 3 | . . . . . 2 . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 109 | . . . . . 2 5 8 4 4 . . 16 27 . 13 30 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . 2 5 8 4 4 . . 16 27 . 13 30 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 4 . . . . . 5 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5653 | 54 272 . . . 582 . 774 710 . 52 . . 2041 . 372 796 . . . Guns 2060 | 54 221 . . . 356 . 67 434 . 25 . . 774 . . 129 . . . Cannons 777 | . . . . . 226 . . . . 27 . . 524 . . . . . . Explosions 249 | . 51 . . . . . 198 . . . . . . . . . . . . Melee 2562 | . . . . . . . 509 276 . . . . 743 . 372 662 . . . Ramming 5 | . . . . . . . . . . . . . . . . 5 . . . Kinetic 1751 | 21 66 . . . 215 . 24 434 . 52 . . 837 . . 102 . . . Thermal 908 | 33 51 . . . 293 . 43 . . . . . 461 . . 27 . . . Explosive 198 | . . . . . . . 198 . . . . . . . . . . . . Electromagnetic 229 | . 155 . . . 74 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2562 | . . . . . . . 509 276 . . . . 743 . 372 662 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 2 2 2 2 . 3 15 16 32 33 33 . Average Corruption 10 | . . . . . . . . 1 2 2 2 . 2 7 15 24 32 33 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 3 3 2 . . 5 3 14 50 21 . . Message Errors 18 | . . . . . . . . . 1 2 . . . . 4 9 2 . . Matter Fused 19 | . . . . . . . . . . . . . 2 1 2 9 5 . . Heat Flow Errors 5 | . . . . . . . . 1 1 . . . . . . 3 . . . Energy Discharges 10 | . . . . . . . . 1 . . . . 1 . 2 5 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 . . . . . 2 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 25 | . . . . . . . . . . . . . . . 1 12 12 . . Targeting Errors 14 | . . . . . . . . 1 . . . . 1 . 2 10 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . 3 . . . 6 . 213 50 . . . . 138 . 78 23 . . . Projectiles 30 | . . . . . 6 . . . . . . . 24 . . . . . . Explosions 11 | . 3 . . . . . 8 . . . . . . . . . . . . Melee 470 | . . . . . . . 205 50 . . . . 114 . 78 23 . . . Knockbacks 4 | . . . . . . . . . . 1 . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 1 . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . 33 . . . . . 201 . . . . . . . . 2 . . . Shots 4 | . 1 . . . . . 3 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 40 120 . . . 321 . 283 158 202 . 1 . . . . 258 . . . Average Temperature 78 | 25 54 . . . 78 . 138 91 106 . 1 . . . . 101 . . . Received Heat Transfer 633 | . 129 48 . . 45 . . . . 114 21 . . . . 222 54 . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 1717 | 75 100 . . . 555 . 100 . . . . . 850 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Peak Influence 220 | 10 136 67 . . 135 49 218 . . . . 42 220 30 51 . . . . Initial 52 | . 6 52 . . . 2 23 . . . . . 20 30 . . . . . Average 56 | 8 78 66 . . 54 27 88 . . . . 18 93 15 19 . . . . Maximum Alert Level 1 | . . . . . . . 1 . . . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 . 100 100 100 76 . . . . 100 93 100 100 . . . . Level 1 4 | . . . . . . . 23 . . . . . 6 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . . . . . . . 3 . 1 . . . . Investigation 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . Reinforcement . | . . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Distress Signals 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 129 | . 7 14 . . 14 . 9 10 . 4 3 . 8 6 . 20 7 25 2 Peak Tracking Total 15 | . 5 15 . . 4 . 4 4 . 4 3 . 4 6 1 9 5 9 2 Tactical Retreats 14 | . . 1 . . . . 1 1 . . . . 1 . . 5 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Traps Triggered 7 | . 1 . . . . . . . . . . 1 3 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 1 . . . . . . . . 9 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Machines Disabled 5 | . . . . . 1 . 2 1 . 1 . . . . . . . . . Max in Single Turn 2 | . . . . . 1 . 2 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Machines Accessed 31 | . . . 4 . 4 3 3 . . 4 . 2 4 . 2 . . 5 . Terminals 13 | . . . . . 3 3 1 . . . . 2 3 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 124 | . . . 38 . 15 6 5 . . 27 . 3 7 . 5 . . 18 . Successful 103 | . . . 38 . 8 3 3 . . 27 . 1 4 . 1 . . 18 . Failed 21 | . . . . . 7 3 2 . . . . 2 3 . 4 . . . . Catastrophic 6 | . . . . . . 1 2 . . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . 5 3 . . . . . 1 1 . 4 . . 1 . Terminals 30 | . . . . . 12 6 2 . . . . 3 6 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . 4 . . . . Terminal Hacks 96 | . . . 38 . 6 2 1 . . 27 . 1 3 . . . . 18 . Record 49 | . . . 38 . . . . . . 11 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . Prototype ID Bank 21 | . . . . . 2 . . . . 3 . . . . . . . 16 . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . 1 1 . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . 2 1 . . . . . . . . 1 . . . . Terminals 3 | . . . . . 2 1 . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 4 3 3 . . . . 2 2 . 2 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Total Allies 8 | . . . . 3 . . . . . . . . . 1 . . . 4 . Largest Group 4 | . . . . 3 3 1 1 . . . . . . 1 . . . 4 . Highest-Rated Group 198 | . . . . 40 40 16 16 . . . . . . 46 . . . 198 . Highest-Rated Ally 60 | . . . . 16 16 16 16 . . . . . . 46 . . . 60 . Total Orders 11 | . . . . . . . 3 . . . . . . . . . . 8 . STAY 4 | . . . . . . . . . . . . . . . . . . 4 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 4 . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 58 | . . . . . 26 . 2 . . . . . . 7 . . . 23 . Total Damage 990 | . . . . . 326 . . . . . . . . 252 . . . 412 . Kills 4 | . . . . . 3 . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 3 . 1 . . . . . 1 . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Turns Passed 6220 | 41 212 90 546 58 447 211 402 538 554 216 189 319 545 118 267 545 141 777 4 Spaces Moved 5855 | 21 155 88 584 57 361 211 312 503 481 165 202 296 394 118 215 454 265 967 6 Core 712 | . . . . . . . . . . . . . . . . 120 265 327 . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 3795 | 9 . . 137 57 361 211 312 503 481 165 202 296 394 118 215 334 . . . Wheels 702 | 12 155 88 447 . . . . . . . . . . . . . . . . Hover 646 | . . . . . . . . . . . . . . . . . . 640 6 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 80 90 90 90 90 90 90 90 90 90 90 90 90 90 90 100 50 50 46 56 Average Speed 86 | 102 90 90 90 90 90 90 107 90 110 127 90 90 96 95 100 87 50 55 56 Slowest Speed 140 | 120 110 90 100 90 90 90 130 90 130 130 90 130 100 100 100 140 50 106 56 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 3 20 23 81 19 25 7 17 51 62 79 39 10 11 79 8 52 52 90 6 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . 1 1 1 . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . 1 5 . 2 . . . . . 1 . . Spaces Dug 65 | . . . . . 2 5 2 . 4 . . 16 17 . 9 10 . . . Terrain Destroyed 149 | . 6 . . . 2 5 62 6 4 . . 16 28 . 9 11 . . . Melee 65 | . . . . . 2 5 2 . 4 . . 16 17 . 9 10 . . . Projectile 18 | . . . . . . . . 6 . . . . 11 . . 1 . . . AOE 66 | . 6 . . . . . 60 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Total 6650 | 33 198 98 606 64 439 223 362 552 498 168 208 328 483 121 244 540 271 1208 6 Wait 268 | . 13 10 4 3 4 . 5 18 5 . . . 17 . 5 6 . 178 . Move 5837 | 20 154 87 583 56 360 210 311 502 480 164 201 295 394 117 214 453 264 966 6 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 60 | 1 5 1 2 4 11 2 6 4 2 . 1 5 4 1 3 2 3 3 . Fast Attach 53 | 3 1 . 4 . 7 . 5 2 1 . 1 5 1 3 2 1 2 15 . Attach 46 | . 2 . 2 . 6 2 6 2 1 . 5 . 4 . 5 8 2 1 . Detach 23 | . 1 . 6 . 5 . 4 . . . . 1 . . 2 . . 4 . Swap 24 | 1 1 . 1 . 5 2 4 . 1 2 . 2 3 . . 1 . 1 . Drop 66 | 4 4 . 4 1 16 2 10 2 4 1 . 4 3 . . 3 . 8 . Fire 100 | 4 17 . . . 23 . 3 18 . 1 . . 25 . . 9 . . . Melee 109 | . . . . . 2 5 8 4 4 . . 16 27 . 13 30 . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . Rewire 58 | . . . . . . . . . . . . . . . . 26 . 32 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 254 | -10/Materials | Entered Mines 255 | -10/Mines | Assembled infested the area 298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 298 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 362 | -10/Exiles | Discovered new exit (range 15) 375 | -10/Exiles | Met 8R-AWN 400 | -10/Exiles | Met EX-HEX 464 | -10/Exiles | Build established: Mutant 475 | -10/Exiles | Met EX-DEC 499 | -10/Exiles | Visited The Gauntlet 550 | -10/Exiles | Learned location of Zion (-7) 585 | -10/Exiles | Met EX-BIN 608 | -10/Exiles | Aligned with FarCom system 609 | -10/Exiles | Given EX-Vault access code 659 | -10/Exiles | Opened EX-Vault 682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 745 | -10/Exiles | Found Prototype Leg 752 | -10/Exiles | Found Prototype Device 752 | -10/Exiles | Identified Supersonic Drone Bay 756 | -10/Exiles | Found Prototype Leg 756 | -10/Exiles | Identified Potential Leg 883 | -10/Exiles | Discovered new exit (range 10) 890 | -10/Exiles | Left Exiles lab with Potential Leg 890 | -10/Exiles | Entered Mines 917 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 919 | -9/Mines | Found Prototype Device 922 | -9/Mines | Discovered new exit (range 5) 934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 948 | -9/Mines | Entered Materials 948 | -8/Materials | Accompanied by 3 allies 948 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 951 | -8/Materials | Identified Exp. Sensor Array 1044 | -8/Materials | Identified exit to Factory 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Accompanied by 1 ally 1395 | -7/Factory | Evolved 2 slots: Utility x2 1452 | -7/Factory | Identified exit to Storage 1452 | -7/Factory | Identified exit to Lower Caves 1587 | -7/Factory | Discovered new exit (range 5) 1590 | -7/Factory | Identified exit to Factory 1606 | -7/Factory | Entered another Factory area 1606 | -6/Factory | Accompanied by 1 ally 1606 | -6/Factory | Evolved 2 slots: Utility x2 1659 | -6/Factory | Discovered new exit (range 5) 1663 | -6/Factory | Identified exit to Factory 1671 | -6/Factory | Build established: Assassin 1749 | -6/Factory | Identified exit to Lower Caves 1749 | -6/Factory | Identified exit to Extension 2008 | -6/Factory | Entered Lower Caves 2079 | -6/Lower Caves | Learned 8 Factory zone layouts 2146 | -6/Lower Caves | Encountered a Warlord checkpoint 2309 | -6/Lower Caves | Build established: Mutant 2470 | -6/Lower Caves | Discovered new exit (range 7) 2475 | -6/Lower Caves | Identified exit to Lower Caves 2546 | -6/Lower Caves | Entered another Lower Caves area 2547 | -6/Lower Caves | Encountered a Warlord checkpoint 2816 | -6/Lower Caves | Learned Factory garrison access intel 2989 | -6/Lower Caves | Learned Factory stockpile data 3078 | -6/Lower Caves | Discovered new exit (range 11) 3099 | -6/Lower Caves | Identified exit to Data Miner 3100 | -6/Lower Caves | Entered Data Miner 3100 | -6/Data Miner | Discovered new exit (range 6) 3110 | -6/Data Miner | Identified exit to Proximity Caves 3126 | -6/Data Miner | Met Data Miner 3163 | -6/Data Miner | Learned location of Section 7 (-2) 3163 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3185 | -6/Data Miner | Received God Mode back door access code from Data Miner 3278 | -6/Data Miner | Data Conduit disabled 3316 | -6/Data Miner | Entered Proximity Caves 3337 | -5/Proximity Caves | Lost 5 parts (2p2u1w) 3349 | -5/Proximity Caves | Learned location of Armory (-3) 3481 | -5/Proximity Caves | Discovered exit to Factory (range 5) 3505 | -5/Proximity Caves | Entered Factory 3505 | -5/Factory | Evolved 2 slots: Utility x2 3506 | -5/Factory | Identified exit to Factory 3508 | -5/Factory | Loaded intel: 3 garrison access locations 3824 | -5/Factory | Entered another Factory area 3824 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4153 | -4/Factory | Identified exit to Research 4174 | -4/Factory | Identified exit to Upper Caves 4369 | -4/Factory | Sucked down chute 4369 | -4/Factory | Entered Waste 4370 | -4/Waste | Met a frightened Derelict 4373 | -4/Waste | Found Adv. Force Booster 4383 | -4/Waste | Spotted C-40 Crusher 4384 | -4/Waste | EMP discharged 4397 | -4/Waste | Spotted C-40 Crusher 4423 | -4/Waste | Spotted C-40 Crusher 4433 | -4/Waste | Spotted C-40 Crusher 4439 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4445 | -4/Waste | Spotted C-40 Crusher 4463 | -4/Waste | Spotted C-40 Crusher 4470 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4473 | -4/Waste | Discovered new exit (range 14) 4479 | -4/Waste | Found Prototype Device 4479 | -4/Waste | Identified Thermal Barrier 4484 | -4/Waste | EMP discharged 4484 | -4/Waste | System corruption reached 10% 4486 | -4/Waste | Identified exit to Factory 4487 | -4/Waste | Entered Factory 4726 | -4/Factory | Discovered exit to Upper Caves (range 6) 4754 | -4/Factory | Entered Upper Caves 4913 | -4/Upper Caves | Crushed by falling debris 5110 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 5119 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5119 | -4/Upper Caves | System corruption reached 30% 5272 | -4/Upper Caves | Lost 15 parts (1p3n7u4w) 5297 | -4/Upper Caves | Discovered new exit (range 5) 5299 | -4/Upper Caves | Entered another Upper Caves area 5301 | -4/Upper Caves | Core integrity fell below 50% 5325 | -4/Upper Caves | Discovered exit to Research (range 14) 5328 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5399 | -4/Upper Caves | Learned Research emergency access door positions 5413 | -4/Upper Caves | Core integrity fell below 20% 5435 | -4/Upper Caves | Discovered new exit (range 11) 5440 | -4/Upper Caves | Entered Warlord 5457 | -4/Warlord | System corruption cleaned by Quarantine Array 5610 | -4/Warlord | Met Warlord 5616 | -4/Warlord | Opened Warlord's prototype stash 5624 | -4/Warlord | Found Prototype Reactor 5624 | -4/Warlord | Identified Vortex Chain Reactor 5628 | -4/Warlord | Found Prototype Hackware 5628 | -4/Warlord | Identified System Mapper 5632 | -4/Warlord | Found Prototype Device 5632 | -4/Warlord | Identified System Purifier 5635 | -4/Warlord | Warlord's base attacked by MAIN.C 5772 | -4/Warlord | Found Prototype Energy Gun 5772 | -4/Warlord | Identified Vortex Shotgun 5781 | -4/Warlord | Found Vortex Shotgun 5916 | -4/Warlord | Build established: Hacker-Mutant 5985 | -4/Warlord | Warlord forces counterattacked 6063 | -4/Warlord | Opened side exit 6090 | -4/Warlord | Spotted Striker 6117 | -4/Warlord | Discovered new exit (range 15) 6130 | -4/Warlord | Found Prototype Processor 6130 | -4/Warlord | Identified Exp. Core Analyzer 6139 | -4/Warlord | Found Exp. Targeting Computer 6145 | -4/Warlord | Spotted Executioner 6147 | -4/Warlord | Spotted Executioner 6217 | -4/Warlord | Entered Proximity Caves 6221 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- squad, with prototype support. 06136_ Acquired Prototype Processor. 06136_ Identified Exp. Optical Array. 06136_ Slug penetrates 9G-B8J(g). 06139_ Discarded Imp. Targeting Computer. 06140_ 9G-B8J(g) suffers critical hit. 06140_ 9G-B8J(g) destroyed. 06148_ Disruptor 7a suffers critical hit. 06148_ Disruptor 7a destroyed. 06149_ G-73 Enforcer shuts down. 06149_ Dropped Railgun. 06150_ G-67 Veteran shuts down. 06151_ Slug penetrates RL-8A8(b). 06151_ RL-8A8(b) destroyed. 06152_ Acquired 40 matter. 06155_ Executioner system terminally corrupted. 06155_ Disruptor 7c destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 06221_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? #????????????????????????????? | | ?????????????????## ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ???????????#????????????????? | | ?????????????????? ?????????? #????????????????? | | ?????????????????? #????????? #????????????????? | | ??????????????????# #???????? #????????????????? | | ??????????????????# #?####??# ##???????????????? | | ??????????????????# ### ### #???????????????? | | ??????????????????# ## ##??????????????? | | ??????????????????# # #??????????????? | | ???????????????#??# # #??????????????? | | ???????????????# ?# # #??????????????? | | ???????????????# ## ## #??????????????? | | ???????????????# # ## @ #????????? ??????? | | ???????????????# ## ## #???? | | ??????????????# # #???? | | ????????????????# ### #??? | | ???????????????# #####??# h ??? | | ???????????????#### #??????? h ??? | | ??????????????????# #???????? ##???? | | ??????????????????# #????????? ##????? | | ?????????????????? #?????????? ### ##?????? | | ????????????????? #??????????? #??? #??????? | | ?????????????????#####???????????? #????? #??????? | | ???????????????????????????????????#??????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Resistance: TH 50 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 66 Kinecelleration 40 Force Boost 5 Offensive Hacking 20 Item Schematics ----------------- Hvy. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefBladeJammer Manual? 0 Play Time 02:15:02 Cumulative 423.3 hours Start 2020.10.30 @ 02:06:53 End 2020.10.30 @ 14:14:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 89 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ae27b6-0119-4273-8379-80ffb46515c0