Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:51:28 Player: luckinvolved Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4786) 4786 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1874) 1874 TOTAL SCORE: 11210 Bonus ------- High Alert Combat Kills 766 Follower Combat Kills 305 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 310/325 System Corruption 9% Temperature Cool (12) Movement Core (1650) Ox32 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Huge Storage Unit Compact Matter Pod (40) Particle Charger Hacking Suite System Shield Relay Coupler [NC] (28) High-powered Tractor Beam Long-range Tractor Beam Recalibrator Improved Field Recycling Unit (0) Heavy Rocket Launcher Remote Datajack Great Maul Chainsword Great Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Treads Improved Treads Armored Treads Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Huge Storage Unit Compact Matter Pod Layered Light Armor Plating Layered Light Armor Plating System Shield Relay Coupler [NC] Relay Coupler [Swarmer] High-powered Tractor Beam High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Remote Datajack Great Axe [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . 1 . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 145 | 6 2 5 4 21 21 30 19 13 19 . 5 Power 10 | 1 . 2 . 1 1 1 1 2 . . 1 Engine 7 | 1 . 2 . 1 1 1 1 . . . . Core 2 | . . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 35 | 2 . 1 . 8 7 6 7 2 2 . . Treads 35 | 2 . 1 . 8 7 6 7 2 2 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 2 1 1 6 8 10 9 4 7 . 1 Device 12 | . 1 . 1 1 . 1 2 1 5 . . Storage 5 | 1 1 . . 2 . 1 . . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 29 | . . 1 . 2 7 8 6 2 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 . 1 3 6 5 13 2 5 10 . 3 Energy Gun 2 | 1 . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 1 . . 2 3 1 3 2 3 3 . 2 Ballistic Cannon 11 | . . 1 1 2 2 5 . . . . . Launcher 7 | . . . . . . 3 . 1 2 . 1 Special Weapon 5 | . . . . . . 1 . 1 3 . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 . . . . . Parts Lost 57 | . . . 1 2 5 13 9 5 16 . 6 Power 4 | . . . . . . 1 1 1 . . 1 Propulsion 18 | . . . . . 2 4 4 2 5 . 1 Utility 25 | . . . 1 2 3 6 3 1 7 . 2 Weapon 10 | . . . . . . 2 1 1 4 . 2 Highest Loss Streak 8 | . . . 1 1 2 6 8 5 5 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 98 100 100 98 94 98 98 91 67 38 48 Engine 6 | . 14 11 11 8 9 9 6 . . . . Core 1 | . . . . . . . . . 7 7 6 Treads 28 | . 28 33 33 35 35 35 29 30 16 7 6 Device 6 | . 12 11 11 8 . 3 7 . 8 15 14 Storage 8 | . 14 11 11 9 9 9 7 7 7 7 7 Processor 2 | . . . . 8 1 . . 7 4 . . Hackware 1 | . . . . . 1 . . 2 4 . . Protection 13 | . . 11 11 9 19 23 28 25 6 . . Energy Gun 3 | . 14 11 11 7 . . . . . . . Ballistic Gun 9 | . 14 10 10 9 11 6 15 14 5 . 10 Ballistic Cannon 1 | . . . . 1 2 10 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 14 91 99 99 111 119 118 112 114 113 92 99 Greatest Support 107 | 40 40 60 60 80 82 98 107 93 94 23 23 Greatest Overweight (x) 32 | . 2 1 1 1 1 1 1 1 4 3 32 Average Overweight (x) 1 | . 1 1 1 1 1 1 . 1 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 21 25 24 25 25 25 25 17 21 21 21 Average Carried 20 | 1 13 23 23 24 23 22 24 16 17 20 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 21 24 23 23 25 25 16 16 20 21 19 Class Distribution -------------------- 56% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected 4328 | 210 250 121 103 477 747 989 431 274 696 . 30 Remotely 82 | . . . . . . . 82 . . . . Salvage Created 4476 | . 161 315 257 995 788 889 346 429 296 . . Parts 230 | . 9 14 12 47 44 46 27 12 19 . . Haulers Intercepted 6 | . 1 1 . 3 . 1 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 11 19 . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 102 | . 2 6 6 18 20 23 7 10 10 . . Melee 1 | . . . . . . . . . 1 . . Guns 71 | . 2 6 6 15 16 6 7 8 5 . . Cannons 19 | . . . . 3 4 12 . . . . . AOE 11 | . . . . . . 5 . 2 4 . . Classes Destroyed 12 | . 3 1 1 1 3 2 . . 1 . . Worker 3 | . . . . . . 1 2 . . . . Hauler 6 | . 1 1 . 3 . 1 . . . . . Recycler 3 | . . . . . . 3 . . . . . Watcher 3 | . 1 . . 1 . . 1 . . . . Swarmer 16 | . . . . 3 4 5 . 1 3 . . Grunt 53 | . 2 5 5 12 8 10 1 5 5 . . Brawler 7 | . . . . . 3 2 . 1 1 . . Duelist 6 | . . . 1 . 1 3 . 1 . . . Sentry 10 | . . 1 . 3 1 3 1 1 . . . Hunter 3 | . . . . . 1 . 2 . . . . Programmer 6 | . . . . . 2 . 3 1 . . . Behemoth 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | . 2 2 4 3 5 9 3 5 3 . . Combat Bots Only 6 | . 2 2 4 3 5 6 2 5 3 . . Max Kills in Single Turn 3 | . 1 1 1 1 2 3 2 1 2 . . Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . 1 2 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 931 | . 6 22 26 125 141 175 187 99 100 . 50 Missed 248 | . . 7 4 36 34 36 58 29 31 . 13 Damage Taken 10626 | . 59 131 207 974 1547 2084 1937 1278 1422 . 987 Core 1127 | . 8 7 18 118 95 174 127 46 183 . 351 Absorbed by Shields 498 | . 23 49 77 349 . . . . . . . Redirected to Shielding 13 | . . . . . . 2 11 . . . . Ignored by Resistances 79 | . . . . . 14 65 . . . . . Core Remaining (%) 79 | 100 96 . 93 . . 29 . . . . . Volleys Fired 388 | . 11 29 15 73 70 71 42 29 38 . 10 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 96 | . 70 70 70 73 96 96 51 62 78 . 58 Shots Fired 724 | . 22 55 29 143 140 131 84 57 52 . 11 Gun 573 | . 22 52 28 130 114 50 84 53 29 . 11 Cannon 116 | . . 3 1 13 26 73 . . . . . Launcher 26 | . . . . . . 6 . 2 18 . . Special 9 | . . . . . . 2 . 2 5 . . Kinetic 579 | . 11 29 15 84 140 123 84 53 29 . 11 Thermal 110 | . 11 26 14 59 . . . . . . . Explosive 26 | . . . . . . 6 . 2 18 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 9 8 9 16 11 13 7 13 10 . 3 Robot Miss Streak 7 | . 1 2 1 3 4 5 5 2 4 . 7 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 13 | . . 1 3 1 4 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . Shots Hit Robots 505 | . 16 35 20 104 93 88 54 42 45 . 8 Core Hits 249 | . 9 16 11 45 40 49 25 22 31 . 1 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . Critical Strikes 21 | . 2 1 . 3 4 9 1 . 1 . . Burn 5 | . 2 1 . 2 . . . . . . . Destroy 3 | . . . . 1 . . 1 . 1 . . Blast 13 | . . . . . 4 9 . . . . . Melee Attacks 21 | . . . . . 11 4 . . 6 . . Impact . | . . . . . . . . . . . . Slashing 18 | . . . . . 8 4 . . 6 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10647 | . 207 480 280 1634 1670 2795 904 1007 1536 . 134 Guns 6329 | . 207 480 280 1402 1119 698 904 742 363 . 134 Cannons 2239 | . . . . 232 514 1493 . . . . . Explosions 1963 | . . . . . . 604 . 265 1094 . . Melee 116 | . . . . . 37 . . . 79 . . Ramming . | . . . . . . . . . . . . Kinetic 7701 | . 117 275 188 1154 1633 2191 904 742 363 . 134 Thermal 867 | . 90 205 92 480 . . . . . . . Explosive 1963 | . . . . . . 604 . 265 1094 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 116 | . . . . . 37 . . . 79 . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 11 9 9 Average Corruption 5 | . . . . . 1 1 1 1 10 9 9 Corruption Purged 4 | . . . . . . . . 1 3 . . Corruption Blocked 7 | . . . . . . . 7 . . . . Effects 83 | . . . . . 1 7 5 4 29 10 27 Message Errors 24 | . . . . . 1 1 3 . 8 3 8 Matter Fused 22 | . . . . . . . . 1 11 2 8 Heat Flow Errors 9 | . . . . . . 2 1 . 2 1 3 Energy Discharges 8 | . . . . . . 1 1 1 1 3 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 . . 4 . 2 Data Loss (major) 3 | . . . . . . . . . 1 . 2 Misfires 4 | . . . . . . . . 1 2 . 1 Alerts 3 | . . . . . . 1 . 1 . 1 . Weapon Failures 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 57 | . . . . . . 40 . 16 1 . . Projectiles 23 | . . . . . . 23 . . . . . Explosions 34 | . . . . . . 17 . 16 1 . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . 3 14 . . . . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . 3 13 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 128 | . . . . . . 48 . 9 71 . . Shots 6 | . . . . . . 2 . 2 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 571 | . 77 94 53 28 340 571 205 59 209 169 201 Average Temperature 82 | . 23 29 25 12 60 183 62 16 86 87 102 Received Heat Transfer 3223 | . 32 75 80 462 666 1008 99 396 261 . 144 Effects 21 | . . . . . 2 16 . . . . 3 Shutdowns 5 | . . . . . 1 4 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 6 | . . . . . . 3 . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2886 | . 407 666 259 1554 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Peak Influence 1412 | . 84 207 142 337 1412 1081 532 . . . . Initial 688 | . . 9 22 55 219 688 447 . . . . Average 457 | . 33 72 89 176 762 960 383 . . . . Maximum Alert Level 4 | . . 1 . 1 4 3 2 . . . . Low Security (%) 38 | 100 100 89 100 69 . . . . . . . Level 1 17 | . . 10 . 30 13 . 58 . . . . Level 2 15 | . . . . . 40 1 41 . . . . Level 3 24 | . . . . . 30 98 . . . . . Level 4 4 | . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 3 . 2 . 3 6 . . . . Investigation 3 | . . 2 . . . . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 7 | . . 1 . 2 . 2 2 . . . . Assault 1 | . . . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals 6 | . . . . 3 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 179 | . 7 12 6 31 38 42 12 12 18 . 1 Peak Tracking Total 8 | . 2 2 3 4 7 8 3 7 4 . 1 Tactical Retreats 18 | . . . . 4 9 5 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 13 | . . . . 1 9 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . . 2 2 4 . . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . . Garrison Relay 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 21 | . 4 4 . 3 3 1 2 . . 4 . Terminals 14 | . 4 2 . 2 3 1 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 70 | . 9 6 . 7 8 3 5 . . 32 . Successful 48 | . 3 6 . 3 1 2 1 . . 32 . Failed 21 | . 5 . . 4 7 1 4 . . . . Catastrophic 6 | . 1 . . 2 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 29 | . 9 6 . 6 . 3 5 . . . . Terminals 35 | . 9 4 . 6 8 3 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 37 | . 1 2 . . 1 1 . . . 32 . Record 11 | . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 3 | . 1 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Emergency Access Points 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 2 4 . 2 . 1 1 . . . . Terminals 8 | . 2 2 . 2 . 1 1 . . . . Botnet 8 | . 2 2 . 2 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 3 . . 2 3 1 2 . . . . Full Trace Events 3 | . . . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . 2 1 . 1 4 . . Non-combat . | . . . . . . . . . . . . Combat 8 | . . . . . 2 1 . 1 4 . . Robot Hacks Applied 9 | . . . . . 2 1 . 1 5 . . parse_system 1 | . . . . . . 1 . . . . . find_shortcuts 1 | . . . . . . . . . 1 . . focus_fire 1 | . . . . . . . . . 1 . . amplify_resonance 4 | . . . . . . . . 1 3 . . streamctrl_high 1 | . . . . . 1 . . . . . . formatsys_high 1 | . . . . . 1 . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . 7 . . . . . . Attached 2 | . . . . . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . 6 . . 2 . . . Allies Hacked 3 | . . . . . 2 . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Total Allies 17 | . . . 2 . 9 . 3 2 . . 1 Largest Group 7 | . . . 2 2 7 . 3 2 . . 1 Highest-Rated Group 98 | . . . 43 43 98 . 93 46 . . 96 Highest-Rated Ally 96 | . . . 31 31 31 . 31 30 . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 94 | . . . . 12 54 . 17 8 . . 3 Total Damage 1722 | . . . . 189 964 . 273 148 . . 148 Kills 12 | . . . . 2 8 . 2 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 1 2 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 2 2 . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 12241 | 78 772 896 398 1518 2215 1349 959 975 2034 357 690 Spaces Moved 3988 | 44 267 319 144 475 725 443 334 352 644 90 151 Core 3 | 2 . . . . . . . . . . 1 Treads 3985 | 42 267 319 144 475 725 443 334 352 644 90 150 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 235 228 160 238 238 400 400 Average Speed 259 | 155 265 240 240 240 238 231 237 238 294 400 442 Slowest Speed 1650 | 160 320 240 240 240 240 236 240 238 480 400 1650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 46 28 38 45 77 45 11 63 63 75 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . . . . . . . 1 1 Known Exits Taken 3 | . . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 7 | . . . 1 . . . . 2 3 . 1 Spaces Dug 8 | . . 1 . 2 1 4 . . . . . Terrain Destroyed 163 | . . 1 . 5 1 81 . 15 60 . . Melee 5 | . . . . . 1 4 . . . . . Projectile 26 | . . 1 . 5 . 20 . . . . . AOE 132 | . . . . . . 57 . 15 60 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Total 5165 | 51 310 399 167 717 1061 631 417 431 724 90 167 Wait 255 | . 11 23 5 98 56 50 3 5 4 . . Move 3976 | 43 266 318 143 474 723 442 333 351 643 89 151 Hop . | . . . . . . . . . . . . Pick Up 122 | 2 19 13 . 23 18 21 10 3 12 . 1 Fast Attach 33 | 6 1 2 . 8 3 3 1 4 3 . 2 Attach 60 | . . 2 1 6 7 16 13 4 8 . 3 Detach 8 | . . 1 . . 2 1 1 1 1 1 . Swap 52 | . 1 1 3 7 11 11 5 5 8 . . Drop 71 | . 1 10 . 28 11 12 8 . 1 . . Fire 388 | . 11 29 15 73 70 71 42 29 38 . 10 Melee 21 | . . . . . 11 4 . . 6 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . . . Rewire 165 | . . . . . 135 . 1 29 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Entered Mines 1852 | -9/Mines | Learned Materials interactive machine intel 1942 | -9/Mines | Excavation squad dispatched 1942 | -9/Mines | A large section of the Mines collapsed 2059 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2121 | -9/Mines | Discovered new exit (range 10) 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Accompanied by 2 allies 2145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2145 | -8/Materials | Discovered new exit (range 15) 2146 | -8/Materials | Loaded intel: 19 interactive machine locations 2150 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3563 | -8/Materials | Build established: Scavenger-Mutant 3655 | -8/Materials | Identified exit to Garrison 3663 | -8/Materials | Entered Garrison 3827 | -8/Garrison | Learned Materials security intel 3851 | -8/Garrison | Garrison Relay disabled 4173 | -8/Garrison | Triggered checkpoint 4346 | -8/Garrison | Discovered new exit (range 9) 4543 | -8/Garrison | Triggered checkpoint 4745 | -8/Garrison | Installed Relay Interface Framework 4761 | -8/Garrison | Discovered new exit (range 12) 4861 | -8/Garrison | Triggered checkpoint 5008 | -8/Garrison | Garrison Relay disabled 5051 | -8/Garrison | Triggered checkpoint 5343 | -8/Garrison | Triggered checkpoint 5389 | -8/Garrison | Triggered checkpoint 5571 | -8/Garrison | Rescued a captive Derelict 5641 | -8/Garrison | Lost 4 allies 5780 | -8/Garrison | Discovered new exit (range 11) 5795 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3c 5878 | -8/Garrison | Entered Materials 5979 | -8/Materials | Core integrity fell below 50% 6036 | -8/Materials | Lost 6 parts (1p2n3u) 6807 | -8/Materials | Lost 3 parts (2n1w) 7078 | -8/Materials | First assault squad dispatched 7215 | -8/Materials | Discovered new exit (range 6) 7227 | -8/Materials | Entered Factory 7227 | -7/Factory | Evolved 2 slots: Utility x2 7861 | -7/Factory | Allied Derelicts emerged from ambush trap array 8024 | -7/Factory | Discovered new exit (range 6) 8024 | -7/Factory | Discovered new exit (range 12) 8061 | -7/Factory | Cargo convoy interrupted 8079 | -7/Factory | Garrison activated, responded to threat 8100 | -7/Factory | Identified exit to Factory 8183 | -7/Factory | Identified exit to Lower Caves 8186 | -7/Factory | Entered Lower Caves 8202 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 8231 | -7/Lower Caves | Identified exit to Lower Caves 8238 | -7/Lower Caves | Learned Factory security intel 8438 | -7/Lower Caves | Build established: Mutant 8752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8821 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 9161 | -7/Lower Caves | Entered another Lower Caves area 9179 | -7/Lower Caves | Spotted B-75 Beast 9286 | -7/Lower Caves | Discovered exit to Factory (range 5) 9451 | -7/Lower Caves | Destroyed B-75 Beast 9543 | -7/Lower Caves | Learned Factory non-interactive machine intel 9742 | -7/Lower Caves | Lost 5 parts (2n1u2w) 9890 | -7/Lower Caves | Encountered a Warlord checkpoint 10329 | -7/Lower Caves | System corruption reached 10% 10335 | -7/Lower Caves | Core integrity fell below 50% 10375 | -7/Lower Caves | Lost 5 parts (1n3u1w) 10409 | -7/Lower Caves | Learned Factory terminal intel 11163 | -7/Lower Caves | Discovered new exit (range 8) 11195 | -7/Lower Caves | Entered Data Miner 11195 | -7/Data Miner | Discovered new exit (range 6) 11272 | -7/Data Miner | Met Data Miner 11348 | -7/Data Miner | Learned location of Section 7 (-2) 11348 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11412 | -7/Data Miner | Received God Mode back door access code from Data Miner 11552 | -7/Data Miner | Entered Proximity Caves 11701 | -6/Proximity Caves | Learned location of Extension (-6) 11733 | -6/Proximity Caves | Learned Factory trap positions 12169 | -6/Proximity Caves | Spotted B-75 Beast 12172 | -6/Proximity Caves | Escorted by Enhanced Grunt 12230 | -6/Proximity Caves | Core integrity fell below 20% 12242 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 12106_ VLHLXR,89WZAZXAK6PZPP II LSAJNJ9VGZU,O 12169_ System corrupted: Matter fused (-9). 12172_ Enhanced Grunt: "Protecting LRC-V3." 12184_ Slug penetrates Wall. 12186_ Enhanced Grunt suffers critical hit (Meltdown). 12191_ Mic. Nuclear Core destroyed. 12192_ Acquired Antimatter Reactor. 12197_ Acquired Lyr. Medium Armor Plating. 12201_ System corrupted: Energy discharge (-28). 12207_ Flak Gun destroyed. 12213_ Hvy. Rocket Launcher blasted off. 12213_ Slug penetrates B-75 Beast. 12216_ Imp. Treads destroyed. 12221_ System corrupted: Coil Gun jammed. 12229_ Imp. Terrain Scanner destroyed. 12232_ Lyr. Medium Armor Plating destroyed. 12232_ Coil Gun destroyed. 12235_ System corrupted: Matter fused (-6). 12235_ Knocked back. 12236_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ### ##?????????????????????????????? | | ##?# ###?#??????????????????????????? | | ##### ##???????????????????????????? | | ## ### ####????????????????????????? | | ##### ## #????????????????????????? | | ##### ### #????????????????????????? | | #?# ##?????#?????????????????? | | #?# ??#?#???????????????????? | | ### #????????????#??????????????? | | ## ### #????????????????????????????? | | ##### #???????#????#????????????????? | | ##??### ## ###?????#?##??????????????????? | | #???#?# ###### ##?##?#???#?????????????????? | | ##????#######????## #?????#??##????????????????? | | ?####????????????## #??#???#??????#????????????? | | ## ######?##??#??## #??????#???#???????????????? | | ## ##???#??#??# #?#??#?????#???????????????? | | ## ##?#??#???# #???????#?#????????????????? | | ## ######?#?# ##???##?#??????????????????? | | ## ##### #?#???#???#????#???????????? | | # #?## #???????#???#????#?????????? | | #?## ####???????#?##???????#????? | | ###?#; # #####?????????#?????????? | | ########### # ## ###??#?? #??##?????? | | ###??#?# % %%;;#### #?????????? | | #???# ####@ % % % #?????????? | | #?# #???###] #?????????? | | ### # ??#?#?###;;;; ??? | | #### ##? # ?????????? ; BB ??? | | ???# ##?? # ?#?????#???## BB ???? | | ?# ##?# # ## ???????????##? ???? | | ?## ##?## #?## ???????? ?????? #####????? | | ??#####???# ???# # ? ???????????? ?? ##????????? | | ??????????#??? ?# #?????? ?#???? ???####?????????? | | ?????????#???????###??????????? ??????#??????????? | | ??????????##???????????????????????#?#???????????? | | ???#???????????????????????????????????#?????????? | | ????#????????????????????????????????????????????? | | ?????????????????????? ?????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 419 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHardcellBeamcaster Manual? 0 Play Time 01:05:18 Cumulative 77.4 hours Start 2024.05.04 @ 15:19:43 End 2024.05.04 @ 17:51:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 106 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4480ce35-9dc0-464f-9e49-a96d05c04d45