Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:27:43 Player: epidermus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1354) 1354 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4023 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 20/100 System Corruption 0% Temperature Cool (56) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (5) ------- Gatling Laser > --- INVENTORY (5) ---- Small Storage Unit Mini Grenade Launcher Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Visual Processing Unit Improved Shield Generator Dynamic Insulation System > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Minigun > --- INVENTORY -------- Small Storage Unit Pulse Rifle Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 3 | . . 1 1 1 Parts Attached 71 | 7 12 38 11 3 Power 11 | 2 . 6 3 . Engine 9 | 2 . 6 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 2 5 12 2 . Treads 9 | . . 7 2 . Leg 2 | 2 . . . . Wheel 1 | . 1 . . . Hover 2 | . 2 . . . Flight 7 | . 2 5 . . Utility 12 | 1 2 7 1 1 Device 6 | 1 . 3 1 1 Storage 1 | . 1 . . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 27 | 2 5 13 5 2 Energy Gun 7 | 2 . . 3 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 9 | . 1 8 . . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . 1 1 . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 2 . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 37 | . 6 14 7 10 Power 7 | . 1 2 2 2 Propulsion 12 | . 2 5 3 2 Utility 7 | . 1 3 1 2 Weapon 11 | . 2 4 1 4 Highest Loss Streak 10 | . 3 6 4 10 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 73 | . 77 71 81 39 Engine 7 | . 13 7 2 . Core 3 | . . . 10 5 Treads 10 | . . 18 17 5 Hover 4 | . 12 . . . Flight 4 | . 5 10 . . Device 7 | . 11 4 5 4 Storage 1 | . 4 . . . Processor 5 | . . 9 9 7 Protection 2 | . 2 1 2 . Energy Gun 6 | . 10 . 9 6 Energy Cannon 3 | . . . 8 6 Ballistic Gun 7 | . 2 10 13 2 Launcher 4 | . 9 3 2 . Special Melee Weapon 1 | . 1 2 . . Naked Turns . | . . . . . Heaviest Build 48 | 9 12 14 43 48 Greatest Support 66 | 20 20 66 64 40 Greatest Overweight (x) 10 | . 3 2 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 1 5 5 4 Class Distribution -------------------- 57% | Mutant 26% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1419 | 270 55 472 525 97 Remotely . | . . . . . Salvage Created 1385 | 50 112 420 719 84 Parts 114 | 4 16 50 36 8 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | 1 5 20 11 4 Melee 3 | . . 3 . . Guns 27 | 1 1 11 11 3 AOE 11 | . 4 6 . 1 Classes Destroyed 12 | 1 4 4 3 . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Hauler 2 | . . 1 1 . Mechanic 1 | . . 1 . . Operator 2 | . 2 . . . Watcher 5 | . 2 2 1 . Swarmer 22 | . 3 16 . 3 Grunt 11 | 1 2 . 7 1 Duelist 1 | . . . 1 . Sentry 5 | . . 4 1 . Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 6 | 1 4 6 5 3 Combat Bots Only 5 | 1 3 5 4 3 Max Kills in Single Turn 3 | 1 3 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 438 | 4 49 209 76 100 Missed 112 | . 19 59 14 20 Damage Taken 4504 | 43 450 1531 1058 1422 Core 1350 | 21 103 338 178 710 Absorbed by Shields 153 | . . . 124 29 Redirected to Shielding 105 | . . . 105 . Core Remaining (%) 55 | 91 50 15 67 . Volleys Fired 147 | 3 27 58 43 16 Largest 4 | 2 2 2 4 4 Hottest 218 | 80 80 43 205 218 Shots Fired 257 | 6 43 65 113 30 Gun 202 | 6 19 59 103 15 Cannon 34 | . 9 . 10 15 Launcher 21 | . 15 6 . . Special . | . . . . . Kinetic 150 | . 9 59 78 4 Thermal 40 | 3 1 . 10 26 Explosive 21 | . 15 6 . . Electromagnetic 46 | 3 18 . 25 . Robot Hit Streak 13 | 3 5 9 13 9 Robot Miss Streak 7 | 2 4 3 5 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 167 | 3 21 46 74 23 Core Hits 84 | 1 14 29 31 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks 8 | . 5 3 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . 5 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3580 | 39 692 905 1445 499 Guns 2096 | 39 70 408 1351 228 Cannons 420 | . 122 . 27 271 Explosions 1039 | . 500 474 65 . Melee . | . . . . . Ramming 25 | . . 23 2 . Kinetic 1525 | . 122 408 923 72 Thermal 571 | 11 41 . 92 427 Explosive 933 | . 459 474 . . Electromagnetic 526 | 28 70 . 428 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 127 | . 42 85 . . Projectiles . | . . . . . Explosions 127 | . 42 85 . . Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 211 | . 61 114 36 . Shots 8 | . 2 5 1 . Rammed 7 | . . 6 1 . Targets Rammed 11 | . . 10 1 . Kicked . | . . . . . Crushed 4 | . . 4 . . Highest Temperature 828 | 72 56 25 168 828 Average Temperature 120 | 41 16 4 50 381 Received Heat Transfer 1335 | 24 222 216 432 441 Effects 28 | . . . . 28 Shutdowns 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 881 | 25 50 . 87 719 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 451 | 20 228 360 451 156 Initial 152 | . 13 28 152 133 Average 180 | 7 91 257 262 97 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 49 | 100 70 27 23 100 Level 1 47 | . 29 72 66 . Level 2 2 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 1 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 3 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | 1 13 26 25 11 Peak Tracking Total 5 | 1 5 5 5 4 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 4 2 1 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 8 4 1 . Terminals 10 | . 6 3 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 20 12 2 . Successful 16 | . 8 7 1 . Failed 18 | . 12 5 1 . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 25 | . 13 10 2 . Fabricators . | . . . . . Repair Stations 5 | . 3 2 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 6 1 . Record 3 | . . 3 . . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 12 | . 7 4 1 . Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 60 | . 60 . . . Retrieved Matter 60 | . 60 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . 3 2 . . Non-combat 5 | . 3 2 . . Combat . | . . . . . Robot Hacks Applied 7 | . 5 2 . . parse_system 1 | . 1 . . . no_distress 5 | . 3 2 . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2681 | 111 860 726 739 245 Spaces Moved 2101 | 92 918 632 286 173 Core 286 | 52 77 4 . 153 Treads 545 | . . 239 286 20 Legs 61 | 40 21 . . . Wheels . | . . . . . Hover 468 | . 468 . . . Flight 741 | . 352 389 . . Fastest Speed 34 | 50 37 34 150 50 Average Speed 101 | 80 81 80 207 114 Slowest Speed 550 | 120 200 200 330 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . 3 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 75 43 23 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 9 . . . Terrain Destroyed 102 | . 60 30 9 3 Melee . | . . . . . Projectile 10 | . . . 7 3 AOE 92 | . 60 30 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2449 | 123 982 792 356 196 Wait 11 | 11 . . . . Move 2086 | 91 911 626 285 173 Hop 5 | . 3 2 . . Pick Up 76 | 10 11 40 12 3 Fast Attach . | . . . . . Attach 58 | 7 8 30 10 3 Detach 6 | 1 1 4 . . Swap 13 | . 4 8 1 . Drop 28 | . 12 11 4 1 Fire 147 | 3 27 58 43 16 Melee 8 | . 5 3 . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . . 10 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 11) 778 | -10/Materials | Discovered new exit (range 12) 944 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 977 | -9/Materials | Lost 3 parts (1p1n1w) 1109 | -9/Materials | Discovered new exit (range 7) 1187 | -9/Materials | Lost 6 parts (3n2u1w) 1455 | -9/Materials | Core integrity fell below 50% 1466 | -9/Materials | Lost 3 parts (3w) 1524 | -9/Materials | Lost 4 parts (1p2n1u) 1551 | -9/Materials | Core integrity fell below 20% 1600 | -9/Materials | Discovered new exit (range 18) 1698 | -9/Materials | Entered another Materials area 1698 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1981 | -8/Materials | Lost 4 parts (2n1u1w) 2295 | -8/Materials | Build established: Tank 2350 | -8/Materials | Discovered new exit (range 17) 2437 | -8/Materials | Entered Factory 2437 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2550 | -7/Factory | Core integrity fell below 50% 2609 | -7/Factory | Lost 10 parts (2p2n2u4w) 2660 | -7/Factory | Discovered new exit (range 9) 2670 | -7/Factory | Core integrity fell below 20% 2682 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper destroyed. Power Conduit explodes. Y-54 Guardian destroyed. Fabricator disabled. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 38 matter. K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. [Achievement: Uninvited Guest] U-05 Engineer builds a Wall. Dropped Pulse Rifle. Acquired Gatling Laser. Acquired 59 matter. EXIT=FOUND S-27 Virus destroyed. R-06 Scavenger collects Autogun. S-27 Virus destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ^ !!!# """ """ """ [+ % / #???????????????? | | !! # """ """ """ # #???????????????? | | ^ !! # """ """ """ ##+###+####???????????????? | | # !# #??????????????????? | | + """ """ """ # #??????????????????? | | # """ """ """ # #??????????????????? | | ! # """ """ """ # ##?????????????????? | | !# # #?????????????????? | | ###+#################### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ##+########???????????? | | ???????????????????????# # #???????????? | | ???????????????????????+ # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# ###########???????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????######### ##????????????????????? | | ?????????????### #????????????????????? | | ?????????????#"" #????????????????????? | | ?????????????#"" @ #????????????????????? | | ?????????????#"Y """ """ +????????????????????? | | ??????????????"" """ """ = #????????????????????? | | ?????????????#"" """ """=%*#????????????????????? | | ???????????????# s=r#????????????????????? | | ???????????????# =% ???????????????? | | ???????????? ??????????? | | ??????????? "" "" < ?????????? | | ??????????? ""F"" ?????????? | | ????????????#+## """ ##??????????? | | ???????????????############### #???????????? | | ??????????????????????????????###+####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 160 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Made in Tau Ceti IV One Hack Too Far Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed CargoStructuralWarhead Manual? 0 Play Time 00:59:59 Cumulative 0.9 hours Start 2024.04.04 @ 18:25:07 End 2024.04.04 @ 19:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0e4e614-b6f8-4061-9f5e-b259752e1f54