Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 15:55:29 Player: C0-2MO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (596) 596 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 3730 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 85 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Structural Scanner Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Scythe > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Cesium-ion Thruster Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Core Shielding Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 47 | 4 15 1 3 7 . . 15 2 Power 4 | . 2 . . 1 . . 1 . Engine 4 | . 2 . . 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 5 . 2 5 . . 6 2 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 20 | . 5 . 2 5 . . 6 2 Utility 9 | . 3 1 1 . . . 4 . Device 4 | . 1 1 1 . . . 1 . Storage . | . . . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 2 | . 1 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 12 | 2 5 . . 1 . . 4 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 3 . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 15 | . 1 . 1 1 . . 1 11 Power 3 | . 1 . . 1 . . . 1 Propulsion 8 | . . . 1 . . . . 7 Utility 2 | . . . . . . . 1 1 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 10 | . 1 . 1 1 . . 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 4 5 3 3 5 5 4 4 Power . | . . 1 1 1 1 1 1 1 Propulsion 2 | . 2 3 1 . 1 1 2 2 Utility . | . . . . 1 1 1 . 1 Weapon 1 | . 1 1 1 1 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups 5 | . 2 1 . . . . . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 3 | . 2 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 97 99 89 88 91 61 Engine 10 | . 12 14 11 10 11 11 9 6 Treads 1 | . 2 . . . . . . . Flight 30 | . 25 28 41 44 44 44 36 21 Device 11 | . 10 14 11 11 11 11 15 6 Processor 1 | . . . . . . . 1 8 Protection 10 | . 12 14 11 11 11 11 9 6 Ballistic Gun 11 | . 19 14 11 11 1 . 6 . Launcher 1 | . . . . . . . 3 4 Impact Weapon 7 | . 8 14 11 11 11 11 1 . Slashing Weapon 1 | . . . . . . . 5 7 Peak Build Rating 21 | 4 8 10 12 10 10 9 21 17 Average Rating 9 | 3 7 8 10 9 9 9 17 12 On Entrance 8 | . 4 8 10 9 10 9 9 17 Avg Prop Armor Cover (%) 24 | 24 24 . . . . . . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 15 | 3 8 8 8 8 8 7 15 14 Greatest Support 20 | 3 8 8 20 20 20 20 20 18 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 5 5 5 Average Carried 4 | 1 4 4 3 3 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 2 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Scavenger-Sprinter 21% | Mutant 12% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 862 | 260 116 71 47 53 69 . 201 45 Remotely . | . . . . . . . . . Salvage Created 571 | 109 128 . 47 53 . . 159 75 Parts 47 | 5 14 . 1 6 . . 18 3 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 24 | . 9 . . 3 . . 8 4 Melee 1 | . . . . . . . . 1 Guns 16 | . 9 . . 3 . . 4 . AOE 7 | . . . . . . . 4 3 Classes Destroyed 6 | 2 1 . 1 . . . . 2 Tunneler 2 | 1 . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | 1 . . . . . . 1 . Swarmer 20 | . 9 . . 3 . . 8 . Cutter 1 | . . . . . . . . 1 Grunt 3 | . . . . . . . . 3 Best Kill Streak 5 | 2 3 . 1 3 . . 5 3 Combat Bots Only 4 | . 3 . . 3 . . 4 3 Max Kills in Single Turn 3 | 1 1 . 1 1 . . 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 224 | . 68 9 8 18 . 3 41 77 Missed 94 | . 25 6 4 7 . 3 21 28 Hits 130 | . 43 3 4 11 . . 20 49 Melee 24 | . . . . . . . . 24 Projectile 106 | . 43 3 4 11 . . 20 25 AOE 4 | . . . . . . 1 . 3 Critical Strikes 14 | . . . . . . . . 14 Damage Taken 1723 | . 354 40 50 93 . 49 210 927 Core 692 | . 72 8 . 12 . 40 33 527 Absorbed by Shields 53 | . . . . . . . . 53 Redirected to Shielding 26 | . 12 2 . 2 . 9 1 . Core Remaining (%) 85 | 100 . 68 . . . 87 . . Volleys Fired 64 | 5 22 . . 13 . . 19 5 Largest 2 | 2 2 . . 1 . . 2 1 Hottest 40 | 40 40 . . 20 . . 40 30 Shots Fired 95 | 10 44 . . 13 . . 23 5 Gun 84 | 10 44 . . 13 . . 17 . Cannon . | . . . . . . . . . Launcher 11 | . . . . . . . 6 5 Special . | . . . . . . . . . Kinetic 84 | 10 44 . . 13 . . 17 . Thermal . | . . . . . . . . . Explosive 11 | . . . . . . . 6 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 4 5 . . 5 . . 10 3 Robot Miss Streak 6 | 2 6 . . 2 . . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 60 | 7 21 2 1 9 . . 15 5 Core Hits 43 | 3 14 . . 4 . . 12 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 59 | . 24 3 3 3 . 1 9 16 Impact 34 | . 24 3 3 3 . 1 . . Slashing 25 | . . . . . . . 9 16 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . 1 1 1 . . 1 . Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1452 | 67 176 77 68 101 . . 471 492 Guns 391 | 67 176 . . 57 . . 91 . Cannons . | . . . . . . . . . Explosions 640 | . . . . . . . 305 335 Melee 328 | . . 77 68 44 . . 75 64 Ramming 93 | . . . . . . . . 93 Kinetic 391 | 67 176 . . 57 . . 91 . Thermal . | . . . . . . . . . Explosive 640 | . . . . . . . 305 335 Electromagnetic . | . . . . . . . . . Impact 189 | . . 77 68 44 . . . . Slashing 139 | . . . . . . . 75 64 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 . 12 Average Corruption 2 | . . . 1 1 1 1 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . . 8 4 . . 51 . Projectiles . | . . . . . . . . . Explosions 8 | . . . . . . . 8 . Melee 55 | . . . 8 4 . . 43 . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . . 132 Shots 4 | . . . . . . . . 4 Rammed 14 | . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . 14 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 29 | . . . 5 2 . 5 29 25 Average Temperature 7 | . . . 5 1 . 5 10 13 Received Heat Transfer 282 | . 24 21 27 9 . 12 54 135 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . Impact Corruptions 2 | . . . 1 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 . . . . . 1 2 Low Security (%) 61 | 100 43 100 100 100 . 100 62 . Level 1 32 | . 56 . . . . . 37 44 Level 2 6 | . . . . . . . . 55 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 488 | 5 355 165 131 155 . 1 349 488 Initial 222 | . 3 115 64 51 . . . 222 Average 187 | 2 218 124 69 103 . . 183 378 Influence Increases 1952 | 10 566 190 167 189 . 1 483 346 Destroy 0b10 Robot/C 620 | . 180 80 40 80 . . 160 80 Destroy 0b10 Robot/NC 25 | 10 . . 5 5 . . 5 . Destroy Leader 122 | . 30 20 22 20 . . 20 10 Allied During Kill 14 | . . 14 . . . . . . Successful Hack 63 | . 10 . 8 . . . 31 14 Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 15 | . . . . 15 . . . . Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 93 | . 16 1 2 9 . 1 27 37 Partial Spotted 105 | . 15 . 15 . . . 75 . Lose Combat Pursuer 765 | . 315 75 45 60 . . 165 105 Influence Decreases 1494 | 5 275 321 201 180 140 1 140 231 Entered New Map 625 | . 2 181 101 80 140 . . 121 Time Decay 619 | 5 263 120 30 70 . 1 130 . Lost Part 150 | . 10 . 10 10 . . 10 110 Lost Ally 100 | . . 20 60 20 . . . . Squads Dispatched 13 | . 2 1 3 . . . 7 . Investigation 5 | . 2 . 2 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 1 . . . 6 . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 34 9 11 8 . 3 35 21 Peak Tracking Total 12 | . 10 3 10 5 . 3 7 12 Tactical Retreats 22 | . 8 3 1 2 . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 25 | . 9 . 5 . 1 . 8 2 Terminals 21 | . 8 . 4 . . . 7 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 68 | . 25 . 15 . 1 . 23 4 Successful 31 | . 12 . 7 . 1 . 10 1 Failed 36 | . 13 . 7 . . . 13 3 Catastrophic 4 | . 3 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 56 | . 25 . 12 . . . 18 1 Terminals 59 | . 21 . 12 . . . 22 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . 4 . . . 1 . 3 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 8 . 6 . . . 6 . Terminals 17 | . 6 . 5 . . . 6 . Botnet 3 | . 1 . 2 . . . . . Operators 2 | . . . . . . . 2 . Skim 12 | . 5 . 3 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 8 . 5 . . . 7 2 Full Trace Events 4 | . 1 . 1 . . . 1 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 4 . 1 . . . . Largest Group 4 | . . 4 3 1 . . . . Highest-Rated Group 71 | . . 71 40 31 . . . . Highest-Rated Ally 31 | . . 31 16 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . 20 7 5 . . . . Total Damage 555 | . . 287 102 166 . . . . Kills 7 | . . 4 2 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 768 | . . . 65 150 76 25 297 155 Optics 202 | . . . . . . . 47 155 Structural 749 | . . . 65 150 76 25 297 136 Jamming 7 | . . . . . . . 7 . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 1700 | 56 598 243 77 150 76 25 297 178 Spaces Moved 2893 | 59 701 482 205 277 241 70 581 277 Core 101 | 59 38 . . . . . . 4 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2792 | . 663 482 205 277 241 70 581 273 Fastest Speed 27 | 50 37 37 31 31 31 31 27 28 Average Speed 33 | 50 37 37 31 31 31 31 28 31 Slowest Speed 60 | 50 60 37 34 31 31 31 31 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . 14 3 1 . . 1 3 5 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 98 98 32 74 57 27 57 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 36 | . 16 1 2 2 . 1 8 6 Terrain Destroyed 63 | . 16 1 2 2 . 1 32 9 Melee 36 | . 16 1 2 2 . 1 8 6 Projectile . | . . . . . . . . . AOE 27 | . . . . . . . 24 3 Terrain Rammed 2 | . . . . . . . . 2 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3413 | 73 942 540 210 325 242 69 684 328 Wait 290 | 3 171 51 . 23 . . 40 2 Move 2834 | 58 674 475 202 276 240 67 575 267 Hop 24 | . 12 3 1 . . 1 3 4 Pick Up 18 | 3 6 3 1 . . . 5 . Fast Attach 27 | 4 7 . . 1 . . 8 7 Attach 10 | . 1 . 2 1 . . 3 3 Detach 1 | . . . . . 1 . . . Swap 24 | . 11 1 1 5 . . 6 . Drop 38 | . 14 4 . 3 1 . 16 . Fire 64 | 5 22 . . 13 . . 19 5 Melee 59 | . 24 3 3 3 . 1 9 16 Ram 16 | . . . . . . . . 16 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 5) 251 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Learned location of 1 exit from Recycling 527 | -10/Materials | Learned Storage emergency access door positions 573 | -10/Materials | Identified exit to Subcaves 588 | -10/Materials | Learned location of 2 exits from Subcaves 650 | -10/Materials | Build established: Scavenger-Mutant 655 | -10/Materials | Entered Mines 662 | -10/Mines | Learned location of Storage (-7) 684 | -10/Mines | Found a hidden stash of uninstalled traps 687 | -10/Mines | Discovered new exit (range 12) 714 | -10/Mines | Learned 4 Materials zone layouts 745 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 790 | -10/Mines | Met a Derelict testing a Signal Generator 792 | -10/Mines | Found Signal Generator 805 | -10/Mines | Discovered new exit (range 14) 820 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 898 | -10/Mines | Entered Materials 898 | -9/Materials | Accompanied by 3 allies 898 | -9/Materials | Evolved 2 slots: Propulsion x2 899 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Central database locked down 963 | -9/Materials | Discovered new exit (range 15) 975 | -9/Materials | Entered Mines 978 | -9/Mines | Discovered exit to Materials (range 16) 984 | -9/Mines | Received a Mining Laser from a helpful Derelict 1106 | -9/Mines | Learned Materials stockpile data 1117 | -9/Mines | Assembled infested the area 1122 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1124 | -9/Mines | Discovered new exit (range 5) 1125 | -9/Mines | Entered Exiles 1134 | -9/Exiles | Met 8R-AWN 1140 | -9/Exiles | Met EX-HEX 1151 | -9/Exiles | Met EX-DEC 1153 | -9/Exiles | Learned location of Zion (-6) 1197 | -9/Exiles | Discovered new exit (range 10) 1201 | -9/Exiles | Entered Mines 1223 | -8/Mines | Discovered exit to Materials (range 10) 1226 | -8/Mines | Entered Materials 1226 | -8/Materials | Evolved 2 slots: Utility x2 1338 | -8/Materials | Met 7R-MNS 1520 | -8/Materials | Discovered new exit (range 3) 1523 | -8/Materials | Identified exit to Garrison 1523 | -8/Materials | Entered Garrison 1545 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Garrison Relay disabled 1619 | -8/Garrison | Triggered checkpoint 1636 | -8/Garrison | Discovered new exit (range 10) 1638 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1673 | -8/Garrison | Core integrity fell below 50% 1691 | -8/Garrison | Core integrity fell below 20% 1695 | -8/Garrison | System corruption reached 10% 1701 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01676_ Slammed into C-17 Slicer. 01676_ Destabilizing: System corrupted (+1). 01677_ Slammed into C-17 Slicer. 01678_ Destabilizing: System interference. 01678_ Adv. Visual Processing Unit temporarily disabled. 01679_ Slammed into C-17 Slicer. 01681_ Adv. Visual Processing Unit severed. 01681_ Acquired VTOL Module. 01687_ Acquired Cesium-ion Thruster. 01690_ Slammed into Wall. 01690_ Destabilizing: System corrupted (+1). 01694_ Slammed into Wall. 01694_ VTOL Module destroyed. 01694_ Cesium-ion Thruster destroyed. 01694_ System corrupted by crushing effect (+3). 01694_ System corrupted by crushing effect (+1). 01695_ Slammed into S-10 Pest. 01696_ S-10 Pest destroyed. 01697_ Acquired Flight Unit+. Map ----- +----------------------------------------------------+ | +##### ### #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ????????## #??????????????????????????????? | | ????????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????######??? | | ?????????# ######################## # #??? | | ?????????# * !#??? | | ?????????# ##! #??? | | ?????????# ## ##??? | | ?????????#++############## #### ######???? | | ?????????????????????????# h#??# #????????? | | ?????????#++##############g #??# #????????? | | ?????????# h g #??# #????????? | | ?????????# s @ #??# #????????? | | ???????????# #####c%[######??# #????????? | | ???????????????????#%= #???????# #????????? | | ???????????????????##+##???????# #????????? | | ????????????????????# ########## #????????? | | ????????????????????# " < #????????? | | ????????????????????############ #????????? | | ???????????????????????????????#####????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked EM Pulse Gun | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaDiametricChargecaster Manual? 0 Play Time 00:30:55 Cumulative 320.1 hours Start 2026.05.28 @ 15:24:16 End 2026.05.28 @ 15:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 22 Types 9/0/6/1/4/1/0/0/0/1 Lore% 88 Gallery% 76 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e99df53-a526-4829-b80a-e93fe80c4c19