Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.17 @ 14:32:06 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (718) 718 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 4841 Bonus ------- Pacifist 200 Aligned with FarCom 300 Friendly Fire -212 Cogmind --------- Core Integrity 637/700 Matter 296/300 Energy 100/100 System Corruption 16% Temperature Hot (231) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer Target Analyzer Tractor Beam > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Trap Reconfigurator Heavy EM Shotgun Heavy EM Shotgun Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Target Analyzer Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Long-range Proton Cannon Gauss Cannon Heavy Mace > --- INVENTORY -------- Improved Terrain Scan Processor Recoil Stabilizer Trap Reconfigurator Heavy EM Shotgun Heavy EM Shotgun Improved Light Cannon Mini Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . 1 . . . . 1 . Weapon 3 | . . 1 . . . 2 . . Parts Attached 32 | . 2 5 . . 5 13 5 2 Power 3 | . . . . . . 3 . . Engine 2 | . . . . . . 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . Treads 1 | . . . . . . . 1 . Leg 2 | . . . . . 1 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | . 1 1 . . . 2 1 . Device 2 | . . . . . . 2 . . Storage . | . . . . . . . . . Processor 3 | . 1 1 . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . 1 4 . . 4 7 3 2 Energy Gun 3 | . . . . . . 3 . . Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 8 | . . 4 . . 2 2 . . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 4 | . . . . . 2 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . Parts Lost 5 | . . . . . . 1 1 3 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 1 2 Utility . | . . . . . . . . . Weapon 2 | . . . . . . 1 . 1 Highest Loss Streak 3 | . . . . . . 1 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 100 98 88 82 Engine 9 | . 14 11 11 11 11 7 7 7 Leg 20 | . 28 22 22 22 22 18 11 7 Device 2 | . . . . . . 5 7 7 Storage 10 | . 14 11 11 11 11 9 7 2 Processor 15 | . 12 22 22 22 22 12 10 15 Energy Gun 5 | . . . . . . 13 15 10 Energy Cannon 2 | . 13 2 . . . . . 2 Ballistic Gun 19 | . 14 30 33 33 31 15 7 . Ballistic Cannon 2 | . . . . . . 7 7 7 Impact Weapon 3 | . . . . . . 7 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 15 19 19 19 19 32 35 41 Greatest Support 28 | 20 20 20 20 20 20 20 28 28 Greatest Overweight (x) 3 | . . . . . . 1 3 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 8 5 Class Distribution -------------------- 44% | Skirmisher 35% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Matter Collected 969 | 200 . 145 9 . 179 286 107 43 Remotely 275 | . . . . . . 125 107 43 Salvage Created 785 | . . 87 . . 157 372 126 43 Parts 46 | . . 9 . . 11 15 11 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 22 | . . 3 . . 7 7 5 . Melee 1 | . . . . . . 1 . . Guns 15 | . . 3 . . 5 5 2 . Cannons 2 | . . . . . . . 2 . AOE 3 | . . . . . 2 . 1 . Classes Destroyed 10 | . . 2 . . 3 4 1 . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . Recycler 1 | . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . Swarmer 12 | . . 3 . . 4 1 4 . Grunt 6 | . . . . . 2 4 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . Thug 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 4 . . 5 5 5 . Combat Bots Only 5 | . . 3 . . 4 3 5 . Max Kills in Single Turn 3 | . . 2 . . 3 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Hostile Shots Fired 110 | . . 22 . . 19 43 24 2 Missed 33 | . . 9 . . 3 13 8 . Damage Taken 1107 | . . 107 . . 193 436 297 74 Core 107 | . . 12 . . 6 26 30 33 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 97 | 100 100 . . . 95 95 . . Volleys Fired 45 | . 1 9 . . 11 17 4 3 Largest 5 | . 2 3 . . 3 4 5 4 Hottest 234 | . 80 69 . . 76 167 206 234 Shots Fired 149 | . 2 27 . . 32 61 17 10 Gun 124 | . 1 27 . . 27 53 12 4 Cannon 17 | . 1 . . . . 8 4 4 Launcher 8 | . . . . . 5 . 1 2 Special . | . . . . . . . . . Kinetic 117 | . 1 27 . . 27 52 8 2 Thermal 14 | . 1 . . . . 6 4 3 Explosive 8 | . . . . . 5 . 1 2 Electromagnetic 10 | . . . . . . 3 4 3 Robot Hit Streak 12 | . 1 2 . . 8 6 11 12 Robot Miss Streak 6 | . 1 6 . . 2 5 3 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 92 | . 1 11 . . 22 41 9 8 Core Hits 46 | . . 4 . . 12 17 8 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 2 Burn 2 | . . . . . . . . 2 Smash 1 | . . . . . . 1 . . Melee Attacks 9 | . . . . . . 7 1 1 Impact 9 | . . . . . . 7 1 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2551 | . 11 198 . . 651 933 291 467 Guns 1257 | . 11 198 . . 321 542 127 58 Cannons 229 | . . . . . . 81 51 97 Explosions 680 | . . . . . 314 . 113 253 Melee 369 | . . . . . . 310 . 59 Ramming 16 | . . . . . 16 . . . Kinetic 1151 | . 11 198 . . 321 496 68 57 Thermal 249 | . . . . . . 92 99 58 Explosive 615 | . . . . . 314 . 48 253 Electromagnetic 151 | . . . . . . 35 76 40 Impact 369 | . . . . . . 310 . 59 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 4 . 16 Average Corruption 4 | . . . . . . 4 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . 9 . 4 Message Errors 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . 3 . . Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 118 | . . . . . 20 97 1 . Projectiles . | . . . . . . . . . Explosions 21 | . . . . . 20 . 1 . Melee 97 | . . . . . . 97 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 32 . 51 . Shots 2 | . . . . . 1 . 1 . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 18 . . . 33 269 254 150 Average Temperature 83 | . 12 . . . 11 99 115 68 Received Heat Transfer 243 | . . . . . 54 180 9 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 518 | . . . . . . 185 74 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Peak Influence 301 | . 15 121 46 . 196 301 204 78 Initial 76 | . . . 46 . . 76 45 71 Average 84 | . 8 62 46 . 70 147 126 74 Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 89 | . 100 100 100 . 100 88 52 100 Level 1 10 | . . . . . . 11 47 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched . | . . . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Distress Signals 2 | . . . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 1 5 . . 7 14 9 5 Peak Tracking Total 6 | . 1 3 . . 4 6 4 5 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 4 | . . . . . . 4 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Accessed 4 | . . 1 . 2 . . 1 . Terminals 2 | . . 1 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . 5 . 2 . . 2 . Successful 7 | . . 3 . 2 . . 2 . Failed 2 | . . 2 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . 4 . 1 . . . . Terminals 7 | . . 5 . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 3 . 2 . . 2 . Record 1 | . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . 2 . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 107 | . . . . . . . . 107 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Turns Passed 2250 | . 440 137 108 330 304 525 286 120 Spaces Moved 1168 | 1 148 83 88 273 216 183 122 54 Core . | . . . . . . . . . Treads 106 | . . . . . . . 52 54 Legs 1062 | 1 148 83 88 273 216 183 70 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 190 160 Average Speed 143 | 120 120 120 120 120 120 189 213 186 Slowest Speed 330 | 120 120 120 120 120 120 190 330 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 26 9 19 61 41 19 6 57 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . . . . 35 . 6 9 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 50 | . . . . . 35 . 6 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total 1628 | . 410 102 91 276 234 312 137 66 Wait 328 | . 252 . . . . 76 . . Move 1161 | . 147 82 87 272 215 182 122 54 Hop . | . . . . . . . . . Pick Up 18 | . 4 3 2 2 . 5 2 . Fast Attach 11 | . 2 . . . . 6 2 1 Attach 5 | . . 2 . . . 3 . . Detach 4 | . 1 . . . . 3 . . Swap 16 | . . 3 . . 5 4 3 1 Drop 29 | . 3 3 2 2 1 9 3 6 Fire 45 | . 1 9 . . 11 17 4 3 Melee 9 | . . . . . . 7 1 1 Ram . | . . . . . . . . . Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Materials 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 442 | -9/Materials | Discovered new exit (range 7) 567 | -9/Materials | Discovered new exit (range 7) 577 | -9/Materials | Identified exit to Mines 578 | -9/Materials | Entered Mines 667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 668 | -9/Mines | Discovered new exit (range 5) 671 | -9/Mines | Identified exit to Exiles 686 | -9/Mines | Entered Exiles 724 | -9/Exiles | Met 8R-AWN 744 | -9/Exiles | Build established: Gunner 744 | -9/Exiles | Met EX-HEX 782 | -9/Exiles | Met EX-BIN 798 | -9/Exiles | Aligned with FarCom system 800 | -9/Exiles | Given EX-Vault access code 828 | -9/Exiles | Opened EX-Vault 845 | -9/Exiles | Found Trap Reconfigurator 871 | -9/Exiles | Warned to stay clear of 0b10 Research branches 909 | -9/Exiles | Met EX-DEC 965 | -9/Exiles | Learned location of Zion (-6) 999 | -9/Exiles | Discovered new exit (range 14) 1013 | -9/Exiles | Identified exit to Mines 1016 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1016 | -9/Exiles | Entered Mines 1313 | -8/Mines | Build established: Skirmisher 1314 | -8/Mines | Discovered new exit (range 5) 1319 | -8/Mines | Identified exit to Materials 1320 | -8/Mines | Entered Materials 1320 | -8/Materials | Evolved 2 slots: Weapon x2 1676 | -8/Materials | Discovered new exit (range 16) 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -7/Factory | Sucked down chute 2131 | -7/Factory | Entered Waste 2132 | -7/Waste | Met a frightened Derelict 2146 | -7/Waste | EMP discharged 2171 | -7/Waste | Spotted C-40 Crusher 2173 | -7/Waste | Spotted C-40 Crusher 2190 | -7/Waste | Spotted C-40 Crusher 2216 | -7/Waste | Spotted C-40 Crusher 2236 | -7/Waste | Spotted C-40 Crusher 2240 | -7/Waste | Spotted C-40 Crusher 2246 | -7/Waste | EMP discharged 2246 | -7/Waste | System corruption reached 10% 2250 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2251 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2251 | -7/Waste | Self-destructed Last Messages --------------- 02187_ 7S-XUE(g) Carbon-fiber Leg crushed. 02187_ 7S-XUE(g) Beamcaster crushed. 02187_ 7S-XUE(g) Imp. Heat Sink crushed. 02187_ 7S-XUE(g) suffers critical hit (Destroy). 02189_ System corrupted: Gauss Cannon jammed. 02189_ C-40 Crusher suffers critical hit (Burn). 02189_ 7S-XUE(g) destroyed. 02190_ Acquired 43 matter. 02194_ The unstable cave ceiling collapses. 02212_ Corrupted Coil Gun crushed. 02236_ ALERT: Foreign system detected. Charging EMP. 02246_ System corrupted (+10). 02250_ Hvy. Particle Gun crushed. 02250_ Gauss Cannon crushed. 02250_ Mni. Grenade Launcher crushed. 02250_ Aluminum Leg destroyed. 02251_ System corrupted: Heat flow error (+231). 02251_ Med. Treads crushed. 02251_ Deuterium Engine crushed. 02251_ Hvy. Mace crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??????######???????###?????????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ######## #???????????????????? | | /[ #???????????????????? | | ]! #???????????????????? | | ! CC #???????????????????? | | [ CC #???????????????????? | | ###### ######## #???????????????????? | | # ###????# #??????#CC #???????????????????? | | #??????# #??????#CC #???????????????????? | | #??????# #??????#@] #???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | ?????? #??????#CCCC ?????????????????? | | ???? ???????# ??????????????? | | ?? ???????# ????????????? | | ? ???????# ??????????? | | # ######## ???????# ######## ??????????? | | ? #??????? ???????# #???????????????????? | | ? ?????????? ????????#| #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Remote Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperGodBooster Manual? 0 Play Time 00:12:18 Cumulative 601.1 hours Start 2024.01.17 @ 14:20:48 End 2024.01.17 @ 14:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 266 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 804aa6ed-0359-4de3-9c8e-c777232b9d0e