Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.02 @ 16:38:36 // AFD2020/Player2 Player: Quiddy Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1154) 1154 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 5093 Bonus ------- Follower Combat Kills 1474 Friendly Fire -150 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Targeting Computer Utility Shielding Reactive Plating > --- WEAPON (3) ------- Assault Rifle Shotgun > --- INVENTORY (10) --- Light Treads Aluminum Leg Heat Sink Targeting Computer Propulsion Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Targeting Computer Utility Shielding Reactive Plating > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Aluminum Leg Heat Sink Targeting Computer Propulsion Shielding Improved Light Armor Plating [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . 1 . . . Parts Attached 16 | . 2 3 9 2 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 2 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 2 2 1 Device 2 | . . 1 1 . Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | . 1 1 4 . Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . . 8 . Power 2 | . . . 2 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 5 | . . . 5 . Highest Loss Streak 2 | . . . 2 . Average Slot Usage (%) 87 | . 100 92 85 70 Engine 8 | . 12 10 9 . Treads 6 | . . . 9 18 Leg 11 | . 25 20 6 . Device 6 | . . 6 7 7 Storage 8 | . 12 10 8 7 Processor 7 | . . 6 8 9 Protection 12 | . 12 10 13 14 Energy Gun 9 | . 12 9 9 . Ballistic Gun 15 | . 25 20 10 14 Naked Turns . | . . . . . Heaviest Build 41 | 17 27 32 41 32 Greatest Support 69 | 20 20 20 49 69 Greatest Overweight (x) 3 | . 1 1 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 7 | . 7 6 7 7 Average Carried 5 | . 6 5 5 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 7 6 5 7 6 Class Distribution -------------------- 71% | Hacker-Tank 26% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 584 | 200 36 78 256 14 Remotely . | . . . . . Salvage Created 1331 | . 60 238 733 300 Parts 68 | . 1 12 40 15 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 1 5 13 6 Guns 21 | . 1 5 9 6 AOE 4 | . . . 4 . Classes Destroyed 8 | . 1 1 6 . Worker 1 | . . . 1 . Builder 2 | . . . 1 1 Hauler 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 2 | . . . 2 . Grunt 19 | . 1 5 7 6 Sentry 3 | . . . 3 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 1 2 3 4 Combat Bots Only 3 | . 1 2 2 3 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1216 | . 58 133 691 334 Core 113 | . . 16 46 51 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 25 85 82 . Volleys Fired 105 | . 4 12 62 27 Largest 3 | . 3 3 3 2 Hottest 123 | . 80 80 123 43 Shots Fired 238 | . 12 36 138 52 Gun 238 | . 12 36 138 52 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 174 | . 8 24 90 52 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 64 | . 4 12 48 . Robot Hit Streak 28 | . 7 15 27 28 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 192 | . 10 22 115 45 Core Hits 91 | . 4 12 48 27 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2691 | . 125 246 1641 679 Guns 2375 | . 125 246 1325 679 Cannons . | . . . . . Explosions 316 | . . . 316 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1541 | . 71 96 695 679 Thermal 316 | . . . 316 . Explosive . | . . . . . Electromagnetic 834 | . 54 150 630 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 6 | . . . 6 . Message Errors 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 4 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | . 97 60 138 3 Average Temperature 46 | . 51 23 51 3 Received Heat Transfer 837 | . 54 63 396 324 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 400 | . . . 400 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 282 | . 121 282 258 248 Average Influence 53 | . 37 33 59 123 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 96 | . 100 98 98 65 Level 1 3 | . . 1 1 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 3 5 5 Investigation 6 | . . 3 3 . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 4 17 45 23 Peak Tracking Total 9 | . 2 4 5 9 Tactical Retreats 7 | . 1 1 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 4 6 5 1 Terminals 11 | . 3 4 4 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 13 24 26 1 Successful 49 | . 11 19 18 1 Failed 15 | . 2 5 8 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 53 | . 12 18 23 . Fabricators 1 | . . . . 1 Repair Stations 3 | . . 3 . . Recycling Units 7 | . 1 3 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 10 15 18 . Record 14 | . 4 3 7 . Prototype ID Bank 3 | . . 2 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 4 | . 1 2 1 . Maintenance Status 1 | . . . 1 . Patrol Status 2 | . 1 . 1 . Transport Status 1 | . . 1 . . Investigation Status 1 | . . . 1 . Assault Status 2 | . . 2 . . Recall Assault 2 | . . 2 . . Hauler Manifests 3 | . 2 . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 5 5 1 Full Trace Events 8 | . 1 3 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Matter 318 | . . . . 318 Time 84 | . . . . 84 Total Part Build Rating 6 | . . . . 6 Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 3 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 98 | . 57 69 91 98 Highest-Rated Ally 98 | . 57 69 91 98 Total Orders . | . . . . . Ally Attacks 171 | . 16 24 82 49 Total Damage 5104 | . 288 917 2362 1537 Kills 75 | . 3 21 37 14 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 8145 | . 437 2860 4238 610 Spaces Moved 2049 | 1 134 706 1120 88 Core 2 | . . . 2 . Treads 810 | . . . 722 88 Legs 1237 | 1 134 706 396 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 120 160 Average Speed 151 | 120 147 150 152 160 Slowest Speed 200 | 120 150 150 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 26 54 70 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 21 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . 21 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 6887 | . 365 2481 3536 505 Wait 4714 | . 225 1761 2340 388 Move 2045 | . 133 705 1119 88 Hop . | . . . . . Pick Up 4 | . . . 4 . Fast Attach 10 | . . 2 7 1 Attach 5 | . 1 1 2 1 Detach . | . . . . . Swap 1 | . 1 . . . Drop 3 | . 1 . 2 . Fire 105 | . 4 12 62 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 148 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Hacker-Tank 425 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Discovered exit to Materials (range 9) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Accompanied by 1 ally 438 | -9/Materials | Evolved 2 slots: Utility x2 2093 | -9/Materials | Identified exit to Materials 2093 | -9/Materials | Discovered exit to Materials (range 4) 2191 | -9/Materials | Repaired EM Pulse Gun 3234 | -9/Materials | Discovered exit to Materials (range 13) 3298 | -9/Materials | Entered another Materials area 3298 | -8/Materials | Accompanied by 1 ally 3298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4079 | -8/Materials | Build established: Hacker-Mutant 5071 | -8/Materials | Build established: Hacker-Tank 6816 | -8/Materials | Identified exit to Factory 7244 | -8/Materials | Build established: Hacker-Mutant 7536 | -8/Materials | Entered Factory 7536 | -7/Factory | Accompanied by 1 ally 7536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7669 | -7/Factory | Identified exit to Lower Caves 7669 | -7/Factory | Discovered exit to Lower Caves (range 15) 7960 | -7/Factory | Fabricated Exp. Optical Array (x1) 7999 | -7/Factory | Garrison activated, responded to threat 8136 | -7/Factory | Core integrity fell below 50% 8146 | -7/Factory | Core integrity fell below 20% 8146 | -7/Factory | Core destroyed Last Messages --------------- K-01 Serf collects debris. M-28 Smith fits Backup Laser III on G-47 Trooper. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Welding Torch. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. 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Optical Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticThrusterAutogun Manual? 0 Play Time 00:39:23 Cumulative 88.5 hours Start 2020.04.02 @ 16:02:58 End 2020.04.02 @ 16:38:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 144 Rogue 89 Adventurer 0 Explorer 55 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca0af070-e4d0-4870-a9c3-20dcc88d12b5