Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.06 @ 21:37:25 Player: archydragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (988) 988 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3218 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Matter Pod (100) Structural Scanner Structural Scanner Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Shotgun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Medium Matter Pod Structural Scanner Structural Scanner Improved Targeting Computer Advanced Targeting Computer Recoil Stabilizer Shotgun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 58 | 7 9 13 2 19 8 Power 8 | 1 1 1 . 2 3 Engine 7 | 1 1 1 . 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 2 4 . 6 . Treads 7 | . . 4 . 3 . Leg 5 | 2 . . . 3 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 5 . 7 2 Device 11 | . 1 4 . 5 1 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 19 | 3 4 3 2 4 3 Energy Gun 6 | 2 . 2 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 4 . 2 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 9 | . . 9 . . . Parts Lost 21 | . 2 2 1 4 12 Power 5 | . . . . 1 4 Propulsion 6 | . 2 1 . 1 2 Utility 6 | . . . 1 2 3 Weapon 4 | . . 1 . . 3 Highest Loss Streak 10 | . 1 1 1 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 90 88 95 71 Engine 7 | . 14 11 11 1 8 Core 2 | . . . . 7 . Treads 9 | . . 18 22 12 . Leg 9 | . 19 . . 11 9 Wheel 1 | . 6 1 . . . Device 22 | . 12 26 11 25 25 Storage 10 | . 14 11 11 9 9 Processor 3 | . . 3 11 1 9 Protection 2 | . . . . 8 . Energy Gun 2 | . 2 10 . . . Ballistic Gun 13 | . 25 1 22 17 8 Special Weapon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 42 | 13 29 32 34 42 37 Greatest Support 69 | 20 26 52 43 69 34 Greatest Overweight (x) 7 | 1 2 1 . 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 6 14 15 14 15 11 Average Carried 11 | 3 10 12 13 12 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 4 10 14 13 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Matter Collected 1083 | 229 74 151 53 417 159 Remotely . | . . . . . . Salvage Created 1129 | . 186 280 53 417 193 Parts 63 | . 12 20 7 16 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 4 9 4 11 4 Melee 1 | . 1 . . . . Guns 31 | . 3 9 4 11 4 Classes Destroyed 9 | . 4 2 . 2 1 Worker 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 3 | . 1 1 . 1 . Swarmer 16 | . 3 7 4 2 . Grunt 10 | . 1 . . 6 3 Brawler 1 | . . . . 1 . Sentry 4 | . . 2 . 1 1 Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 3 4 4 2 4 Combat Bots Only 4 | . 1 3 4 2 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Damage Taken 3629 | . 556 580 128 1021 1344 Core 798 | . 173 56 19 69 481 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 30 . 81 . . Volleys Fired 142 | . 16 52 4 42 28 Largest 2 | . 2 1 2 2 2 Hottest 63 | . 40 56 46 63 46 Shots Fired 201 | . 32 52 9 76 32 Gun 195 | . 32 46 9 76 32 Cannon . | . . . . . . Launcher . | . . . . . . Special 6 | . . 6 . . . Kinetic 142 | . 32 . 9 69 32 Thermal 49 | . . 42 . 7 . Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 10 | . 4 9 10 10 9 Robot Miss Streak 6 | . 3 5 2 6 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 142 | . 13 30 8 60 31 Core Hits 77 | . 11 14 4 33 15 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 2 . Burn 2 | . . 1 . 1 . Destroy 1 | . . . . 1 . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2381 | . 312 434 116 964 555 Guns 2068 | . 92 433 116 941 486 Cannons . | . . . . . . Explosions 158 | . 158 . . . . Melee . | . . . . . . Ramming 155 | . 62 1 . 23 69 Kinetic 1567 | . 92 . 116 873 486 Thermal 388 | . . 320 . 68 . Explosive 158 | . 158 . . . . Electromagnetic 113 | . . 113 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 2 4 Average Corruption 2 | . . 9 9 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 2 5 10 8 Message Errors 11 | . . 1 1 5 4 Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 4 | . . 1 . 1 2 Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 79 | . 79 . . . . Projectiles . | . . . . . . Explosions 79 | . 79 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . 2 . . . 8 Shots . | . . . . . . Rammed 27 | . 1 1 . . 25 Targets Rammed 69 | . 30 1 . 6 32 Kicked 42 | . 29 . . 6 7 Crushed . | . . . . . . Highest Temperature 393 | . 12 181 . 393 238 Average Temperature 64 | . 6 47 . 83 88 Received Heat Transfer 1212 | . 42 45 . 324 801 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1110 | . . 888 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Peak Influence 230 | . 120 192 174 230 174 Initial 74 | . . 29 72 67 74 Average 86 | . 38 65 165 114 93 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 100 88 100 Level 1 3 | . . . . 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 1 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Distress Signals 6 | . 1 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 12 18 4 29 9 Peak Tracking Total 8 | . 4 4 4 8 3 Tactical Retreats 8 | . 2 4 . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Machines Accessed 10 | . 1 3 1 4 1 Terminals 10 | . 1 3 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 1 6 4 12 2 Successful 8 | . . 3 2 3 . Failed 17 | . 1 3 2 9 2 Catastrophic 4 | . . 1 1 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 1 6 4 12 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 3 2 3 . Emergency Access Points 2 | . . 1 . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . . 2 . 3 . Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . . 3 parse_system 2 | . . . . . 2 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Turns Passed 2916 | 62 512 656 122 1004 560 Spaces Moved 1446 | 42 250 340 68 539 207 Core 13 | 12 . . . . 1 Treads 555 | . . 264 68 223 . Legs 706 | 30 154 . . 316 206 Wheels 172 | . 96 76 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 115 160 120 190 Average Speed 156 | 106 154 150 160 151 191 Slowest Speed 400 | 190 260 240 160 250 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 26 24 19 30 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Total 1843 | 59 324 440 73 661 286 Wait 2 | . . . . 2 . Move 1441 | 41 249 339 67 538 207 Hop . | . . . . . . Pick Up 69 | 10 12 18 . 25 4 Fast Attach . | . . . . . . Attach 48 | 7 6 12 1 15 7 Detach 20 | 1 4 7 . 7 1 Swap 10 | . 3 1 1 4 1 Drop 36 | . 4 10 . 22 . Fire 142 | . 16 52 4 42 28 Melee 6 | . . . . . 6 Ram 26 | . 1 . . . 25 Kick 42 | . 29 . . 6 7 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Core integrity fell below 50% 564 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Entered Mines 1236 | -9/Mines | Met a Derelict bent on vengeance 1339 | -9/Mines | Discovered new exit (range 6) 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -8/Materials | Discovered new exit (range 8) 2254 | -8/Materials | Discovered new exit (range 11) 2357 | -8/Materials | Entered Storage 2596 | -8/Storage | Learned location of Armory (-4) 2832 | -8/Storage | Core integrity fell below 50% 2884 | -8/Storage | Core integrity fell below 20% 2917 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02875_ Destabilizing: System interference. 02875_ Adv. Targeting Computer temporarily disabled. 02875_ K-01 Serf collects debris. 02876_ Acquired 60 matter. 02879_ K-01 Serf destroyed. 02879_ Acquired Lgt. Ion Engine. 02880_ R-06 Scavenger collects Med. Matter Pod. 02881_ Slammed into R-06 Scavenger. 02885_ Slammed into G-47 Trooper. 02890_ System corrupted: Heat flow error (+264). 02893_ Slammed into G-47 Trooper. 02895_ Critical hit (Burn: +37). 02897_ Slammed into G-47 Trooper. 02898_ Acquired 5 matter. 02899_ Lgt. Ion Engine destroyed. 02901_ Slammed into G-47 Trooper. 02904_ Destabilizing: System corrupted (+2). 02908_ Slammed into G-47 Trooper. 02911_ Slammed into A-02 Transporter. 02915_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###############################????????????? | | ??????## # ##????????????? | | ??????## # """"" """ ##????????????? | | ??????## # """"" """ ####??????????? | | ??????## # """"" """ ###???????????? | | ??#???## # ##???????????? | | ??????## # ###########???? | | ??????########+###+#########+#################???? | | ??????######## a %%% ##???? | | ????????????## %@g ##???? | | ????????????## am% ##???? | | ????????????## ###########+############ ####???? | | ?????? ?????## ######## ######## ####???? | | ?????????? ?## ####??## """ ##????## ##?????? | | ?? ????"????## ##?#?### "T" ###?#### ######## | | ????????????## ##????## ##??##T# ######## | | ????????????## ##????## ##?# " + | | ????????????## ##?##?## """"" ##??#### | | ????????????## ##????## """"" ######## | | ????????????## ##?#??## """"" ######## | | ????????????## ##?##### + | | ????????????# #?############## ^ | | ????????????? T" ??## ######## ^ ####+##### | | ????????????? " ??## + ^ # ### | | ????????????? ?? ??## # ######## #### ### | | ????????????? ? ??## # ######## #### """ ### | | ????????????????????## + ##???### #### """ ### | | ???????????????????? # # ##????## #### """ ### | | ???????????? ??????? # # ##????## #### + | | ???????????????????? # # ##??#?## ############# | | ???????????????????? # # ####??## ############# | | ???????????????????? ###### ######## ####??? ???## | | ???????????????????? ###### ######## ##???? ?### | | ?????????????????????????## #### # / ?? ????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 362 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed DecoySwordImmobilizer Manual? 0 Play Time 00:48:22 Cumulative 8.4 hours Start 2024.01.06 @ 20:50:05 End 2024.01.06 @ 21:37:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ffd6053-2616-4b28-965e-8dc123f211fc