Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 14:05:33 Player: PoggyBison Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (67) 335 Value Destroyed (2737) 2737 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10012 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 61/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Myomer Leg Myomer Leg > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Light Particle Reactor Improved Thermal Shield Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Thermal Shield > --- WEAPON ----------- Cooled Plasma Rifle Advanced Plasma Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Advanced Targeting Computer Greatsword [Rating: 102] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Improved Arc Projector Energy Gun Improved Arc Projector Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 . . 2 . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . . 1 . 1 . . . . 1 . . 1 . . 1 Utility 5 | . . . . . 1 . 2 . . 1 . . 1 . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Parts Attached 115 | 7 2 1 6 4 16 14 9 1 . 21 6 . 7 6 4 11 Power 16 | 1 . . 1 . 2 2 1 . . 2 1 . 1 2 1 2 Engine 9 | 1 . . 1 . 1 2 . . . 1 . . 1 1 . 1 Core 5 | . . . . . 1 . 1 . . 1 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 27 | 2 . . 3 3 5 1 1 . . 4 2 . 1 . 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 18 | . . . . . 4 1 1 . . 4 2 . 1 . 1 4 Wheel 9 | 2 . . 3 3 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 32 | 2 1 . . . 4 4 4 1 . 7 . . 4 2 1 2 Device 12 | 1 . . . . 1 2 1 . . 4 . . 3 . . . Storage 4 | 1 . . . . . . . 1 . 1 . . . . . 1 Processor 6 | . . . . . . 2 2 . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . 1 . . . 3 . 1 . . 1 . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 2 1 5 7 3 . . 8 3 . 1 2 1 3 Energy Gun 10 | 1 1 . . . . 2 . . . 4 . . . . . 2 Energy Cannon 9 | . . . 2 . 1 2 . . . 2 . . . 1 1 . Ballistic Gun 8 | 1 . . . . 3 1 2 . . . . . . 1 . . Ballistic Cannon 5 | . . . . . . 1 . . . 2 2 . . . . . Launcher 3 | . . 1 . . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 . . . . . 2 Parts Lost 45 | . . . . . 4 . 1 . . 11 7 . . 2 6 14 Power 10 | . . . . . 1 . . . . 2 1 . . 1 1 4 Propulsion 12 | . . . . . . . 1 . . 2 2 . . 1 1 5 Utility 11 | . . . . . 1 . . . . 4 2 . . . 2 2 Weapon 12 | . . . . . 2 . . . . 3 2 . . . 2 3 Highest Loss Streak 9 | . . . . . 2 . 1 . . 4 5 . . 2 4 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 Average Backups 7 | 4 7 8 7 7 7 6 6 12 14 13 7 4 2 2 3 4 Power . | . 1 1 1 2 1 . . 1 2 . . . . . 2 1 Propulsion 2 | 2 4 6 4 3 2 2 1 1 2 3 1 1 . . . . Utility 1 | . . . . . 1 3 1 4 5 3 2 2 1 . . 2 Weapon 2 | . 1 1 1 2 2 1 3 5 5 5 4 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 . 1 . 4 7 1 2 . 4 3 . . 2 . 6 Power 7 | . 1 . 1 . 2 . . . . . . . . . . 3 Propulsion 9 | . 4 . . . . 2 1 . . 1 1 . . . . . Utility 10 | . . . . . 2 4 . . . 1 . . . . . 3 Weapon 9 | . . . . . . 1 . 2 . 2 2 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 96 98 98 100 100 97 67 64 75 94 77 49 Engine 7 | . 14 14 11 11 6 14 12 6 6 4 . . . 4 1 2 Core 1 | . . . . . 2 . . 6 6 4 2 5 5 1 4 1 Reactor 1 | . . . . . . . . . . . . . . 3 3 1 Leg 22 | . . . . . 29 29 25 26 26 27 28 29 31 27 23 13 Wheel 5 | . 28 28 33 33 6 . . . . . . . . . . . Device 7 | . 4 . . . 4 2 3 6 6 10 5 5 11 19 7 2 Storage 5 | . 14 14 11 11 9 6 6 6 6 5 1 . . . . 1 Processor 8 | . . . . . . 4 15 13 13 11 15 11 10 10 10 8 Protection 7 | . 10 14 11 11 11 7 5 6 6 4 1 . 1 6 12 6 Energy Gun 6 | . 21 25 1 . . 9 12 6 6 17 . . . . . 4 Energy Cannon 3 | . . . 19 16 9 4 . . . . 1 . . . 4 1 Ballistic Gun 4 | . 7 . . . 8 9 9 20 20 . . . . 4 . . Ballistic Cannon 1 | . . . . . . . . . . 3 7 5 5 5 2 . Launcher 2 | . . 2 11 11 . 4 2 . . . . . 4 4 . . Impact Weapon 1 | . . . . . . . . . . . . 5 5 5 5 . Peak Build Rating 102 | 9 9 7 15 17 34 44 54 56 56 76 73 52 85 98 85 102 Average Rating 53 | 5 7 7 13 15 29 41 51 55 56 71 51 52 70 89 76 57 On Entrance 41 | . 9 7 7 15 17 31 44 53 56 56 67 52 52 85 83 79 Avg Prop Armor Cover (%) 8 | . . . . 3 4 3 3 . . 4 36 20 13 3 3 2 Naked Turns 114 | . . . . . . . . . . . . . . . . 114 Heaviest Build 151 | 14 17 18 30 30 33 45 43 54 54 73 65 27 52 67 65 151 Greatest Support 89 | 32 32 32 42 36 63 66 64 64 64 80 77 28 64 68 68 89 Greatest Overweight (x) 4 | . . . . 1 1 . . . . . 4 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 15 15 15 15 5 5 5 5 25 Average Capacity 9 | 7 8 8 8 8 8 7 8 14 15 15 8 5 5 5 5 14 Most Carried 15 | 8 8 8 8 8 8 8 8 15 15 15 14 4 5 5 5 8 Average Carried 7 | 4 7 8 7 7 7 7 7 13 15 13 7 4 2 3 3 5 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 8 8 8 8 8 7 8 7 15 15 14 4 4 4 5 2 5 Class Distribution -------------------- 35% | Tank 21% | Gunner 19% | Mutant 14% | Scavenger-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Tank | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 2469 | 268 . 33 167 62 360 151 252 97 . 508 233 7 . 208 58 65 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3022 | 111 . 43 177 134 568 151 425 171 . 703 40 49 11 134 171 134 Parts 138 | 5 . 3 6 1 31 6 24 12 . 29 4 . 4 3 5 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 10 . . 5 . . 3 2 . Prevented 7 | . . . . . . . . 1 . . . . . . 6 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 69 | . . 2 4 17 16 2 4 3 . 10 2 . . 4 2 3 Melee 3 | . . . . . 1 . . . . . . . . . . 2 Guns 17 | . . 1 . . 3 2 3 3 . 3 . . . 1 . 1 Cannons 21 | . . . 4 7 6 . . . . 1 2 . . 1 . . AOE 19 | . . 1 . 9 4 . 1 . . 2 . . . 2 . . Classes Destroyed 16 | 2 . 1 2 3 2 2 1 . . 1 . 1 . 1 . . Builder 3 | . . . . . 1 . 1 . . 1 . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . 1 . . 1 1 . . 1 . . . . . . Swarmer 13 | . . . . . 6 . . . . . 2 . . 3 . 2 Grunt 19 | . . 2 3 1 5 . . 3 . 3 . . . 1 . 1 Brawler 3 | . . . . 1 2 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 7 | . . . 1 . 3 . 1 . . 1 . . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 8 | . . . . . . 2 2 . . 3 . . . . 1 . Programmer 3 | . . . . . . . 1 . . 2 . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Assembled 14 | . . . . 14 . . . . . . . . . . . . Best Kill Streak 13 | 2 . 2 2 13 4 1 6 3 . 2 2 . 1 4 1 1 Combat Bots Only 13 | . . 2 2 13 4 1 2 3 . 2 2 . . 4 1 1 Max Kills in Single Turn 6 | 1 . 1 1 6 2 1 2 1 . 2 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 5 2 . 1 . . 2 . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 859 | . 13 14 7 16 94 14 41 12 . 96 76 2 2 87 114 271 Missed 297 | . 6 3 4 5 29 3 10 5 . 31 16 1 . 37 43 104 Hits 562 | . 7 11 3 11 65 11 31 7 . 65 60 1 2 50 71 167 Melee 4 | . . . . 2 2 . . . . . . . . . . . Projectile 558 | . 7 11 3 9 63 11 31 7 . 65 60 1 2 50 71 167 AOE 2 | . . . . 2 . . . . . . . . . . . . Critical Strikes 31 | . . 2 . . 2 . . . . 4 3 1 . 4 4 11 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . Damage Taken 10468 | . 59 167 35 209 999 172 659 130 . 1581 1103 19 45 647 1374 3269 Core 1986 | . . 43 . 18 116 18 78 18 . 58 105 . 24 56 138 1314 Absorbed by Shields 174 | . . . . . . . . . . . . . . 174 . . Redirected to Shielding 122 | . . . . . 13 . . . . 28 81 . . . . . Ignored by Resistances 513 | . . . . . . . . . . . . . . 174 76 263 Regen/Repaired (Parts) 242 | . . . . . . 190 . . . 52 . . . . . . Core Remaining (%) 88 | 100 . 82 . 95 78 97 . . 88 . . 83 . . 81 . Volleys Fired 160 | 8 . 10 9 20 31 8 9 4 . 31 6 . . 6 11 7 Largest 4 | 2 . 2 2 3 3 4 4 4 . 4 4 . . 3 2 2 Hottest 260 | 70 . 100 120 160 185 179 202 166 . 260 219 . . 128 128 112 Shots Fired 416 | 16 . 20 16 38 68 28 31 16 . 123 18 . . 14 14 14 Gun 248 | 16 . 13 . . 29 19 28 16 . 108 . . . 5 . 14 Cannon 119 | . . . 14 22 20 9 . . . 15 18 . . 7 14 . Launcher 21 | . . 7 2 6 1 . 3 . . . . . . 2 . . Special 28 | . . . . 10 18 . . . . . . . . . . . Kinetic 117 | 8 . . . . 29 14 10 12 . 15 15 . . 11 3 . Thermal 138 | 8 . 13 14 32 38 6 9 4 . . . . . . . 14 Explosive 18 | . . 7 2 6 1 . . . . . . . . 2 . . Electromagnetic 143 | . . . . . . 8 12 . . 108 3 . . 1 11 . Robot Hit Streak 19 | 3 . 4 8 10 8 3 18 10 . 19 7 . . 8 10 3 Robot Miss Streak 7 | 1 . 2 1 3 7 4 3 1 . 5 4 . . 2 1 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . . Secondary Targets 3 | . . . . . . . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . 1 Shots Hit Robots 314 | 11 . 13 12 21 34 15 24 16 . 99 10 3 1 16 17 22 Core Hits 168 | 3 . 6 7 21 26 9 19 9 . 40 10 . 1 6 4 7 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . 1 . . Critical Strikes 17 | 1 . 2 . 2 3 . 2 1 . . . 1 . 2 . 3 Burn 9 | 1 . 2 . 2 3 . . . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . 1 . 1 . . Sever 4 | . . . . . . . 2 . . . . . . . . 2 Melee Attacks 44 | . . . . . 2 . 4 . . . . 3 1 8 6 20 Impact 18 | . . . . . . . . . . . . 3 1 8 6 . Slashing 26 | . . . . . 2 . 4 . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 3 1 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8482 | 122 . 322 333 786 988 307 621 365 . 1644 421 208 107 604 619 1035 Guns 2732 | 122 . 112 . . 265 171 443 365 . 918 . . . 104 . 232 Cannons 1930 | . . . 232 230 205 85 . . . 334 421 . . 92 331 . Explosions 1793 | . . 210 101 453 313 51 97 . . 379 . . . 189 . . Melee 1738 | . . . . . 32 . 81 . . . . 208 107 219 288 803 Ramming 40 | . . . . . 27 . . . . 13 . . . . . . Kinetic 1829 | 33 . . . . 265 151 114 266 . 334 390 . . 196 80 . Thermal 2219 | 89 . 112 232 333 351 97 213 99 . 379 . . . 82 . 232 Explosive 973 | . . 210 101 453 102 . . . . . . . . 107 . . Electromagnetic 1683 | . . . . . 211 59 213 . . 918 31 . . . 251 . Impact 822 | . . . . . . . . . . . . 208 107 219 288 . Slashing 916 | . . . . . 32 . 81 . . . . . . . . 803 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . 6 . 2 2 2 6 6 6 . . . 4 Average Corruption 3 | . 2 2 . . 5 . 1 2 2 4 6 6 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . 8 . . 6 . 8 10 2 . . . 4 Message Errors 6 | . . . . . 1 . . 2 . 1 1 . . . . 1 Matter Fused 13 | . . . . . 4 . . 1 . 3 3 1 . . . 1 Heat Flow Errors 4 | . . . . . 1 . . . . . 2 1 . . . . Energy Discharges 6 | . . . . . . . . 2 . 2 2 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 502 | . . . 3 . 7 . . . . 53 . 198 . 102 37 102 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 63 | . . . 3 . 7 . . . . 53 . . . . . . Melee 439 | . . . . . . . . . . . . 198 . 102 37 102 Knockbacks 18 | . . . . . . . . . . 12 3 . . 1 2 . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 17 | . . . . . . . . . . 12 3 . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . 4 . . 59 . . . . 337 . . . . . . Shots 7 | . . 1 . . 2 . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 4 . . . . 1 . . . . . . Kicked 5 | . . . . . 4 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | 100 . 394 180 422 335 360 274 173 . 348 260 168 . 111 327 336 Average Temperature 121 | 40 . 227 76 176 109 134 138 101 . 102 105 98 . 49 162 92 Received Heat Transfer 2296 | . . 129 6 30 423 . 18 54 . 225 486 27 9 196 126 567 Effects 16 | . . 1 . 5 3 4 1 . . 1 . . . . 1 . Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . Energy Bleed 4 | . . 1 . 1 1 . 1 . . . . . . . . . Interference 5 | . . . . 1 2 1 . . . . . . . . 1 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . 2 . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . 2 . . . . 2 . Robots Corrupted 7 | . . . . . . . . . . 4 . . . 1 2 . Combat Hostiles 6 | . . . . . . . . . . 4 . . . . 2 . Parts Fried 10 | . . . . . . 1 . . . 6 . . . 1 2 . Impact Corruptions 10 | . . . . . . . . . . . . 5 . 4 1 . Robots Melted 3 | . . . . 1 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . . . . . Parts Melted 10 | 1 . 1 . 2 5 . . . . . . . . . . 1 Heat Transferred 5991 | 333 . 481 370 1330 1693 124 475 225 . 250 . . . 160 . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . . . . Low Security (%) 93 | 100 100 100 100 100 72 100 100 . . 86 . . 100 . . 100 Level 1 6 | . . . . . 27 . . . . 13 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 349 | 10 . 65 122 46 349 147 105 . . 302 . . 66 . . 170 Initial 147 | . . . 25 39 5 147 . . . 2 . . 66 . . 3 Average 63 | . . 8 31 31 122 53 42 . . 125 . . 35 . . 28 Influence Increases 2963 | 10 . 75 174 117 617 105 238 70 . 670 205 . 5 230 95 352 Destroy 0b10 Robot/C 1100 | . . 40 80 60 320 40 80 60 . 200 40 . . 80 40 60 Destroy 0b10 Robot/NC 60 | 10 . . 5 . 5 10 15 . . 10 . . 5 . . . Destroy Leader 258 | . . 10 32 10 80 22 32 10 . 42 . . . . 10 10 Successful Hack 92 | . . . 2 . . 28 36 . . 14 . . . . . 12 Disable Machine 150 | . . . 15 . 45 . 15 . . 75 . . . . . . Destroy Structure 208 | . . 25 10 47 17 5 . . . 104 . . . . . . Lose Combat Pursuer 1095 | . . . 30 . 150 . 60 . . 225 165 . . 150 45 270 Influence Decreases 2803 | 10 . 10 137 203 308 430 230 48 26 420 315 38 110 153 168 197 Entered New Map 485 | . . . 40 63 11 178 . 4 6 2 95 28 40 1 15 2 Time Decay 1941 | 10 . 10 97 140 257 252 220 44 20 308 150 10 70 132 93 128 Lost Part 377 | . . . . . 40 . 10 . . 110 70 . . 20 60 67 Squads Dispatched 18 | . . . 2 . . 2 6 . . 3 . . . . . 5 Investigation 8 | . . . 2 . . 1 3 . . 1 . . . . . 1 Extermination 6 | . . . . . . 1 1 . . 2 . . . . . 2 Reinforcement 4 | . . . . . . . 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 15 | . . . 3 . 2 . 1 . . 2 . . . . . 7 Communications Jammed 1 | . . . . . . 1 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 197 | . 5 2 10 24 32 4 12 3 . 28 17 4 2 16 6 32 Peak Tracking Total 14 | . 7 2 6 14 5 1 4 3 . 5 6 4 2 4 3 14 Tactical Retreats 42 | . . . 1 . 6 . 1 . . 9 7 . . 6 3 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 4 | . 1 . 1 . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 12 | . . . 1 . 3 . 1 . . 5 . . . 2 . . Max in Single Turn 4 | . . . 1 . 3 . 1 . . 4 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 16 | . 1 . 2 . 1 3 4 . . 3 . . . 1 . 1 Terminals 8 | . . . 1 . 1 2 2 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 41 | . 2 . 4 . 3 7 11 . . 10 . . . 1 . 3 Successful 23 | . 1 . 4 . 1 7 3 . . 4 . . . 1 . 2 Failed 18 | . 1 . . . 2 . 8 . . 6 . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 16 | . . . 1 . 3 3 5 . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . 4 3 . . 6 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 . . . 3 . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . 1 . 1 3 1 . . 1 . . . 1 . . Record 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 1 . . 3 . . . . . . Scan Component 5 | . . . . . . 2 1 . . 2 . . . . . . Repair 3 | . . . . . . 2 . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . 1 . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Retrieve Study 5 | . . . 3 . . . 1 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . . 2 4 . . 3 . . . . . 1 Full Trace Events 7 | . . . 1 . . 1 3 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 1 . . . . . . . . 1 Parts Repaired 3 | . . . . . . 2 . . . 1 . . . . . . Time 134 | . . . . . . 64 . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 1276 | 5 32 . . . . 165 . . . . . . 95 979 . . Sensors 18 | . . . . . . 18 . . . . . . . . . . Terrain 37 | 5 32 . . . . . . . . . . . . . . . Jamming 1221 | . . . . . . 147 . . . . . . 95 979 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 6389 | 96 127 176 300 283 573 718 529 306 40 825 317 33 141 1173 213 539 Spaces Moved 4824 | 57 114 145 254 271 352 498 384 245 37 441 371 24 115 940 124 452 Core 509 | 2 . . . . . . . . . . 252 . . . . 255 Treads . | . . . . . . . . . . . . . . . . . Legs 3409 | . . . . . 285 498 384 245 37 441 119 24 115 940 124 197 Wheels 906 | 55 114 145 254 271 67 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 80 70 70 116 108 111 111 111 50 105 110 112 120 50 Average Speed 106 | 98 100 100 88 73 114 121 114 111 111 112 72 105 110 118 128 94 Slowest Speed 330 | 100 100 100 93 85 200 130 126 111 111 113 250 105 112 187 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 36 39 25 54 43 19 13 46 10 9 59 6 3 95 21 18 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . . 5 . . 2 . . 3 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 238 | . . 50 8 50 18 3 . . . 67 4 . . 38 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 20 | . . . . 6 3 . . . . . 4 . . 7 . . AOE 218 | . . 50 8 44 15 3 . . . 67 . . . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 5670 | 79 131 155 312 314 452 596 444 268 36 696 406 26 126 971 152 506 Wait 336 | . . . 33 15 29 41 17 9 . 168 11 . . 2 6 5 Move 4808 | 56 113 144 253 270 351 497 383 244 36 440 370 23 114 939 123 452 Hop . | . . . . . . . . . . . . . . . . . Pick Up 88 | 8 8 . 5 1 6 11 8 8 . 17 3 . 3 3 . 7 Fast Attach 63 | 7 . . . 1 8 12 3 . . 11 2 . 4 3 2 10 Attach 39 | . 1 . 2 1 3 1 6 . . 12 5 . 3 2 2 1 Detach 6 | . . . . . 2 2 1 . . 1 . . . . . . Swap 28 | . 1 1 5 2 6 5 4 1 . . . . . 2 1 . Drop 87 | . 8 . 5 4 10 19 9 2 . 15 3 . 1 6 1 4 Fire 160 | 8 . 10 9 20 31 8 9 4 . 31 6 . . 6 11 7 Melee 44 | . . . . . 2 . 4 . . . . 3 1 8 6 20 Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 4 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Mines 294 | -10/Mines | Found a hidden stash of uninstalled traps 307 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 10) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 401 | -9/Materials | Identified exit to Mines 687 | -9/Materials | Build established: Tank 700 | -9/Materials | Entered Mines 708 | -9/Mines | Assembled infested the area 713 | -9/Mines | Assisted by a Guerilla fighting off Assembled 800 | -9/Mines | Destroyed 13 combat bots 800 | -9/Mines | Learned Materials terminal intel 841 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 968 | -9/Mines | Discovered new exit (range 10) 983 | -9/Mines | Entered Materials 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -8/Materials | Loaded intel: 12 terminal locations 1540 | -8/Materials | Discovered new exit (range 14) 1556 | -8/Materials | Entered Factory 1556 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1927 | -7/Factory | Repaired Sml. Storage Unit 1968 | -7/Factory | Repaired VSS Leg 2081 | -7/Factory | Build established: Gunner 2254 | -7/Factory | Discovered new exit (range 10) 2274 | -7/Factory | Entered another Factory area 2274 | -6/Factory | Evolved 2 slots: Utility x2 2797 | -6/Factory | Discovered new exit (range 5) 2803 | -6/Factory | Entered Lower Caves 2899 | -6/Lower Caves | Learned Factory stockpile data 2953 | -6/Lower Caves | Build established: Scavenger-Gunner 3098 | -6/Lower Caves | Discovered new exit (range 11) 3109 | -6/Lower Caves | Entered another Lower Caves area 3138 | -6/Lower Caves | Discovered new exit (range 12) 3149 | -6/Lower Caves | Entered Factory 3149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -5/Factory | Repaired Broken Lgt. Fission Core 3858 | -5/Factory | Build established: Gunner 3897 | -5/Factory | Discovered new exit (range 14) 3928 | -5/Factory | Lost 4 parts (1n2u1w) 3974 | -5/Factory | Entered Upper Caves 4028 | -5/Upper Caves | Attracted the attention of an 0b10 base 4104 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 4129 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4155 | -5/Upper Caves | Encountered a Warlord checkpoint 4159 | -5/Upper Caves | Learned 8 Factory zone layouts 4284 | -5/Upper Caves | Discovered new exit (range 9) 4291 | -5/Upper Caves | Entered another Upper Caves area 4311 | -5/Upper Caves | Discovered new exit (range 13) 4323 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4324 | -5/Upper Caves | Entered Factory 4324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -4/Factory | Identified exit to Research 4365 | -4/Factory | Build established: Mutant 4425 | -4/Factory | Discovered new exit (range 5) 4465 | -4/Factory | Entered Upper Caves 4761 | -4/Upper Caves | Attracted the attention of an 0b10 base 4767 | -4/Upper Caves | Build established: Tank 4782 | -4/Upper Caves | Spotted B-86 Titan 5217 | -4/Upper Caves | Learned Research emergency access door positions 5627 | -4/Upper Caves | Discovered new exit (range 10) 5638 | -4/Upper Caves | Entered another Upper Caves area 5702 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5763 | -4/Upper Caves | Build established: Derelict-Mutant 5764 | -4/Upper Caves | Lost 4 parts (2u2w) 5835 | -4/Upper Caves | Discovered exit to Research (range 15) 5851 | -4/Upper Caves | Entered Research 5851 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6177 | -3/Research | Spotted B-86 Titan 6194 | -3/Research | Released all parts (6) 6224 | -3/Research | Lost 9 parts (2p2n2u3w) 6277 | -3/Research | Core integrity fell below 50% 6351 | -3/Research | Core integrity fell below 20% 6358 | -3/Research | Build established: Mutant 6390 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06301_ System corrupted: IFF burst signal emitted. 06310_ K-01 Serf cleans the Garrison Access. 06311_ U-05 Engineer works on Quantum Separator. 06319_ SNPIU>:F#RMBNKD2NMLWT/%5TVP5JOZ=ZBHZ 06337_ Dropped Imp. Medium Armor Plating. 06337_ Acquired Lgt. Particle Reactor. 06359_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7R. 06362_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06366_ O-24 Administrator uses terminal to summon reinforcements. 06366_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 06366_ O-24 Administrator locks terminal. 06372_ System corrupted: Matter fused (-7). 06382_ Acquired Myomer Leg. 06389_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?+##?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " +?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #????????###??????????????????????????????????? | | #??????? +???????###########????????????????? | | ???????? #???????# #????????????????? | | ########## #???????# #????????????????? | | #???????# ]! #????????????????? | | #???????# @! #????????????????? | | +???????# ]! #????????????????? | | #???????# s #????????????????? | | ### ########???????# s #????????????????? | | ??# #??????????????# ss #????????????????? | | ??# ####################s#######??????????????? | | ??# ???????? | | ??# R ???????? | | ??# ???????? | | ??# ????????? | | ??##"T############################+######????????? | | ???#""#??????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ????????????????????????????????????????+????????+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 47 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 8 Armor Coverage 425 Resistance: TH 25 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 18% | -7/Factory VSS Leg | 24% | -7/Factory Lgt. Fission Core | 13% | -5/Factory | Broken Studied --------- Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Titanium Leg | -6/Factory | Hacked Greatsword | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory I Survived The Infestation Tank Challenges ------------ None Game ------ Seed SpikedWeaponsModule Manual? 0 Play Time 02:47:03 Cumulative 53.5 hours Start 2026.01.19 @ 17:21:34 End 2026.01.28 @ 14:05:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112fc521-16ba-4a4e-ad71-10950d59c4fe