Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.20 @ 16:04:51 Player: Luxgile Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (916) 916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 2788 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 443/550 Matter 270/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Terrain Scanner > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Flight Unit Flight Unit Improved Flight Unit Surge Thruster Heat Sink Large Storage Unit Huge Storage Unit Small Laser Beam Rifle Hammer Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Improved Flight Unit Surge Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Terrain Scanner > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Heat Sink Large Storage Unit Huge Storage Unit Small Laser Beam Rifle Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 6 5 8 13 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 . 6 8 Treads . | . . . . Leg 3 | . . . 3 Wheel 4 | 2 . 2 . Hover . | . . . . Flight 9 | . . 4 5 Utility 7 | 1 5 . 1 Device 3 | 1 1 . 1 Storage 4 | . 4 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 97 75 76 Engine 11 | . 14 11 9 Wheel 15 | . 28 21 . Flight 10 | . . . 30 Device 12 | . 14 11 14 Storage 10 | . 11 11 9 Energy Gun 15 | . 28 20 1 Impact Weapon 3 | . . . 10 Peak Build Rating 19 | 6 7 10 19 Average Rating 9 | 3 6 7 14 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 28 | 8 28 19 17 Greatest Support 41 | 20 20 20 41 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 2 5 9 10 Average Carried 6 | . 2 6 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | . 5 8 10 Class Distribution -------------------- 72% | Mutant 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 480 | 250 60 70 100 Remotely . | . . . . Salvage Created 1086 | 47 245 409 385 Parts 56 | 3 18 26 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 9 10 8 Melee 4 | . . . 4 Guns 19 | 1 9 9 . Classes Destroyed 4 | 1 2 1 . Watcher 4 | . 1 1 2 Swarmer 10 | . 6 3 1 Grunt 14 | 1 3 6 4 Sentry 4 | . . 1 3 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 4 | 1 4 4 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 86 | 1 12 35 38 Missed 34 | 1 9 10 14 Damage Taken 564 | . 23 256 285 Core 153 | . . 46 107 Absorbed by Shields . | . . . . Ignored by Resistances 167 | . 8 78 81 Regen/Repaired (Parts) 30 | . . 30 . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 38 | 1 12 25 . Largest 2 | 2 2 2 . Hottest 96 | 80 80 96 . Shots Fired 71 | 2 24 45 . Gun 71 | 2 24 45 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 21 | . . 21 . Explosive . | . . . . Electromagnetic 50 | 2 24 24 . Robot Hit Streak 22 | 2 11 22 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 84 | 2 16 38 28 Core Hits 30 | 1 10 16 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 5 | . . . 5 Critical Strikes 8 | . . 2 6 Burn 2 | . . 2 . Smash 6 | . . . 6 Melee Attacks 32 | . . . 32 Impact 32 | . . . 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1909 | 30 252 534 1093 Guns 780 | 30 252 498 . Cannons . | . . . . Explosions 36 | . . 36 . Melee 1093 | . . . 1093 Ramming . | . . . . Kinetic . | . . . . Thermal 302 | . . 302 . Explosive . | . . . . Electromagnetic 514 | 30 252 232 . Impact 1093 | . . . 1093 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 280 | . . 1 279 Projectiles . | . . . . Explosions 1 | . . 1 . Melee 279 | . . . 279 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 123 | 18 48 123 . Average Temperature 39 | 12 20 47 . Received Heat Transfer 273 | . 12 126 135 Siege Activations . | . . . . Robots Corrupted 7 | . 1 . 6 Combat Hostiles 4 | . . . 4 Parts Fried 7 | . 3 . 4 Impact Corruptions 12 | . . . 12 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 816 | . . 816 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 550 | 20 290 487 550 Initial 175 | . 11 104 175 Average 240 | 3 112 278 334 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 35 | 100 79 14 15 Level 1 46 | . 20 73 43 Level 2 17 | . . 11 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 13 18 15 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 12 20 5 Successful 28 | . 10 13 5 Failed 9 | . 2 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 11 16 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . 1 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 20 | . 9 10 1 Record 11 | . 6 5 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . . 1 1 Repair Station Index 1 | . . 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1078 | 59 268 394 357 Spaces Moved 1074 | 62 249 321 442 Core 18 | 18 . . . Treads . | . . . . Legs 10 | . . . 10 Wheels 624 | 44 249 321 10 Hover . | . . . . Flight 422 | . . . 422 Fastest Speed 29 | 50 80 80 29 Average Speed 60 | 71 80 80 33 Slowest Speed 120 | 80 95 80 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 41 36 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1370 | 74 291 411 594 Wait 165 | . 20 50 95 Move 1071 | 61 248 320 442 Hop . | . . . . Pick Up 24 | 6 6 6 6 Fast Attach 1 | . . . 1 Attach 16 | 6 1 3 6 Detach 5 | . . 1 4 Swap 15 | . 4 5 6 Drop 5 | . . 1 4 Fire 38 | 1 12 25 . Melee 30 | . . . 30 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 423 | -9/Materials | Discovered new exit (range 7) 496 | -9/Materials | Discovered new exit (range 10) 591 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Repaired Lgt. Ion Engine? 717 | -9/Materials | Discovered new exit (range 7) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 890 | -8/Materials | Identified exit to Storage 1047 | -8/Materials | Discovered new exit (range 9) 1079 | -8/Materials | Self-destructed Last Messages --------------- >>Insert(Hammer) Scanning Hammer... Ready to analyze. >>Scanalyze Scanning: Hammer... Schematic downloaded. G-47 Trooper suffers critical hit (Smash). G-47 Trooper destroyed. Acquired 10 matter. Dropped Wheel. Acquired Aluminum Leg. EXIT=FOUND Acquired Carbon-fiber Leg. O-24 Administrator distress signal alerts nearby ally. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########????????????###############???????????? | | ! ! #????????????# [ #???????????? | | #????????????#[ #???????????? | | " """ """ #????????????# #???????????? | | " """ """ ############## #???????????? | | " """ """ + + ! #???????????? | | ########## ### #???????????? | | ###########????????# #?##+###+######## #??????? | | #???????????# ### #??????? | | ##### #???????????# g #??????? | | ###???????????????# ###@############ #??????? | | #????????????????# #??#/#??????????????????????? | | #???????????????? #?? %!??????????????????????? | | " #????????????????< #?? ??????????????????????? | | " #???????????????? ?? *?????????????????????? | | " #???????????????? ?? ?????????????????????? | | #???????????????? ? = **#????????????????????? | | #???????????????? ? *!#????????????????????? | | #???????????????? ########????????????????????? | | ##????????????????? ????????????????????????????? | | ??????????????????" ????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed AntigravNavigationClaymores Manual? 0 Play Time 00:23:23 Cumulative 3.0 hours Start 2024.10.16 @ 22:37:12 End 2024.10.20 @ 16:04:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd35e948-0dd2-4dd4-9eb0-9ddcb80710d4