Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 02:19:49 Player: Pitt Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2844) 2844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1828) 1828 TOTAL SCORE: 8087 Bonus ------- High Alert Combat Kills 428 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 35/275 System Corruption 1% Temperature Cool (12) Movement Core (500) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Coolant Injector Medium Storage Unit Advanced ECM Suite System Shield Relay Coupler [NC] (33) > --- WEAPON (2) ------- Remote Datajack Axe > --- INVENTORY (10) --- Gravity Neutralizer Gravity Neutralizer Relay Coupler [NC] (27) Relay Coupler [NC] (28) Relay Coupler [Sentry] (20) PD Laser Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved Heavy Treads Carbon-fiber Leg VTOL Module VTOL Module VTOL Module Advanced Heat Sink Small Storage Unit Medium Storage Unit Gravity Neutralizer Gravity Neutralizer Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Particle Gun PD Laser Autogun Autogun High-powered Shotgun Gauss Rifle Flak Gun Remote Datajack Axe [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Cargo Storage Unit Device Coolant Injector Storage Cargo Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 3 | . . . . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 83 | 8 6 2 1 10 7 41 4 4 Power 8 | 1 . . . 1 1 4 . 1 Engine 4 | 1 . . . . . 2 . 1 Core 4 | . . . . 1 1 2 . . Reactor . | . . . . . . . . . Propulsion 24 | 2 4 2 . 3 . 13 . . Treads 7 | . . . . . . 7 . . Leg . | . . . . . . . . . Wheel 4 | 2 2 . . . . . . . Hover 3 | . . . . . . 3 . . Flight 10 | . 2 2 . 3 . 3 . . Utility 29 | 3 . . . 5 5 11 2 3 Device 10 | 2 . . . 2 1 4 . 1 Storage 3 | 1 . . . . . 2 . . Processor 6 | . . . . 3 2 1 . . Hackware 5 | . . . . . 1 . 2 2 Protection 5 | . . . . . 1 4 . . Artifact . | . . . . . . . . . Weapon 22 | 2 2 . 1 1 1 13 2 . Energy Gun 5 | . 1 . . . . 4 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . . . . 1 8 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 21 | . . . . 5 . 10 . 6 Power 1 | . . . . . . . . 1 Propulsion 7 | . . . . 2 . 2 . 3 Utility 7 | . . . . 3 . 3 . 1 Weapon 6 | . . . . . . 5 . 1 Highest Loss Streak 5 | . . . . 3 . 3 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 2 6 7 8 7 7 18 7 7 Power 2 | 1 1 1 1 1 1 2 1 . Propulsion 2 | . 1 1 . . . 4 . . Utility 5 | . 2 3 4 2 4 7 3 4 Weapon 3 | . 1 2 2 2 2 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | 2 1 . . 2 . 10 . 5 Power 6 | 2 . . . 1 . 3 . . Propulsion 1 | . . . . . . 1 . . Utility 11 | . 1 . . 1 . 5 . 4 Weapon 2 | . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 71 | . 99 92 88 88 75 62 84 62 Engine 3 | . 14 11 11 1 . 2 . 4 Core 4 | . . . . 6 7 4 7 1 Treads 9 | . . . . . . 14 . . Wheel 3 | . 25 . . . . . . . Hover 3 | . . . . . . 1 23 10 Flight 5 | . 1 36 39 34 28 1 . . Device 7 | . 19 11 11 9 2 3 15 15 Storage 7 | . 8 11 11 9 7 7 7 7 Processor 2 | . . . . 10 12 . . . Hackware 2 | . . . . . . 3 6 9 Protection 5 | . . . . . 1 7 7 1 Energy Gun 4 | . 11 11 11 8 3 1 7 1 Ballistic Gun 6 | . 10 11 2 1 6 8 . . Special Weapon 1 | . 6 . . 2 . . 1 . Slashing Weapon 2 | . . . . 4 . 2 . 7 Peak Build Rating 62 | 9 12 15 15 23 30 62 46 45 Average Rating 37 | 7 9 13 14 18 23 47 45 30 On Entrance 21 | . 9 12 14 15 19 30 45 45 Avg Prop Armor Cover (%) 4 | . . 3 4 3 . 15 . . Naked Turns . | . . . . . . . . . Heaviest Build 186 | 12 11 11 11 18 16 186 27 29 Greatest Support 151 | 26 26 12 16 16 16 151 39 39 Greatest Overweight (x) 3 | . 3 . . 1 . 3 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 10 10 Average Capacity 20 | 5 6 8 8 8 8 26 10 10 Most Carried 30 | 5 8 8 8 8 8 30 10 10 Average Carried 15 | 2 6 7 7 7 7 20 9 9 Final Capacity 10 | 5 8 8 8 8 8 10 10 10 Final Carried 10 | 5 8 8 8 8 8 10 10 9 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Hauler-Mutant 19% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 2080 | 352 136 . 2 164 77 1349 . . Remotely . | . . . . . . . . . Salvage Created 2641 | 213 236 . 8 262 . 1922 . . Parts 146 | 20 12 . 2 16 . 96 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 45 | . 4 . 3 5 . 32 . 1 Melee 7 | . . . . 5 . 1 . 1 Guns 28 | . 4 . . . . 24 . . AOE 10 | . . . 3 . . 7 . . Classes Destroyed 14 | 3 3 . 1 1 . 6 . . Worker 2 | 2 . . . . . . . . Builder 2 | . 2 . . . . . . . Tunneler 5 | 5 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . Watcher 2 | . 1 . . 1 . . . . Swarmer 16 | . . . 3 3 . 10 . . Cutter 3 | . . . . . . 3 . . Grunt 8 | . 4 . . . . 4 . . Brawler 2 | . . . . . . 2 . . Sentry 9 | . . . . 2 . 7 . . Demolisher 2 | . . . . . . 1 . 1 Hunter 3 | . . . . . . 3 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 5 | 4 2 . 3 3 . 5 . 1 Combat Bots Only 5 | . 2 . 3 2 . 5 . 1 Max Kills in Single Turn 2 | 1 1 . 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . . 2 . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Hostile Shots Fired 652 | . 18 . 7 66 3 517 14 27 Missed 227 | . 3 . 5 23 1 181 4 10 Hits 425 | . 15 . 2 43 2 336 10 17 Melee 22 | . . . . . . 22 . . Projectile 403 | . 15 . 2 43 2 314 10 17 AOE 21 | . . . 1 . . 11 . 9 Critical Strikes 13 | . 1 . . . . 12 . . Damage Taken 5322 | . 197 . 44 517 27 3942 155 440 Core 931 | . 59 . 20 151 . 514 39 148 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 280 | . . . . . . 280 . . Redirected to Shielding 103 | . . . . . . . 33 70 Regen/Repaired (Parts) 185 | . . . . 168 17 . . . Core Remaining (%) 85 | 100 76 . 95 72 . . . . Volleys Fired 176 | 18 25 . 3 20 7 101 1 1 Largest 2 | 2 2 . 1 2 2 2 1 1 Hottest 115 | 40 100 . 30 100 60 115 5 5 Shots Fired 273 | 36 44 . 3 24 13 151 1 1 Gun 235 | 36 40 . . 10 13 136 . . Cannon . | . . . . . . . . . Launcher 18 | . . . 3 . . 15 . . Special 20 | . 4 . . 14 . . 1 1 Kinetic 196 | 36 26 . . 6 7 121 . . Thermal 49 | . 18 . . 18 6 7 . . Explosive 18 | . . . 3 . . 15 . . Electromagnetic 8 | . . . . . . 8 . . Robot Hit Streak 20 | 9 10 . 4 2 1 20 7 8 Robot Miss Streak 5 | 1 1 . . 2 4 5 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 231 | 24 28 . 2 22 1 135 11 8 Core Hits 137 | 12 14 . 3 9 1 96 . 2 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 10 | 1 . . . . . 8 1 . Destroy 2 | 1 . . . . . 1 . . Sever 8 | . . . . . . 7 1 . Melee Attacks 91 | . . . . 23 . 47 11 10 Impact . | . . . . . . . . . Slashing 82 | . . . . 23 . 47 2 10 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . 7 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6477 | 244 280 . 229 673 26 4754 36 235 Guns 2369 | 244 280 . . 45 26 1774 . . Cannons . | . . . . . . . . . Explosions 975 | . . . 229 . . 746 . . Melee 3133 | . . . . 628 . 2234 36 235 Ramming . | . . . . . . . . . Kinetic 2039 | 244 166 . . 23 16 1590 . . Thermal 224 | . 114 . . 22 10 78 . . Explosive 975 | . . . 229 . . 746 . . Electromagnetic 106 | . . . . . . 106 . . Impact . | . . . . . . . . . Slashing 3133 | . . . . 628 . 2234 36 235 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . . . 30 5 1 Message Errors 10 | . . . . . . 9 1 . Matter Fused 8 | . . . . . . 6 1 1 Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 7 | . . . . . . 6 1 . Data Loss (minor) 7 | . . . . . . 5 2 . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 160 | . . . 4 38 . 114 . 4 Projectiles . | . . . . . . . . . Explosions 4 | . . . 4 . . . . . Melee 156 | . . . . 38 . 114 . 4 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 121 . . 112 28 263 . . Average Temperature 51 | . 36 . . 40 14 71 . . Received Heat Transfer 1062 | . 132 . . 135 18 657 90 30 Siege Activations 4 | . . . . . . 4 . . Total Turns 139 | . . . . . . 139 . . Longest Duration 55 | . . . . . . 55 . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 510 | . 250 . . 50 25 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . . 5 4 3 Low Security (%) 36 | 100 100 100 100 100 100 13 . . Level 1 6 | . . . . . . 10 . . Level 2 11 | . . . . . . 17 . . Level 3 13 | . . . . . . 17 . 100 Level 4 15 | . . . . . . 13 100 . Level 5 17 | . . . . . . 27 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2694 | 15 50 11 95 185 66 2694 1414 858 Initial 1414 | . . 11 4 29 66 . 1414 838 Average 783 | 2 6 11 79 72 35 1052 1308 834 Influence Increases 3645 | 40 134 . 91 461 15 2834 . 70 Destroy 0b10 Robot/C 900 | . 80 . 60 100 . 640 . 20 Destroy 0b10 Robot/NC 105 | 40 15 . . 10 . 40 . . Destroy Leader 94 | . 22 . 10 32 . 30 . . Successful Hack 23 | . . . . 23 . . . . Disable Machine 45 | . 15 . . 15 . 15 . . Anti-Garrison Action 2100 | . . . . . . 2050 . 50 Destroy Structure 63 | . 2 . 21 11 . 29 . . Partial Spotted 45 | . . . . 30 15 . . . Lose Combat Pursuer 270 | . . . . 240 . 30 . . Influence Decreases 2797 | 40 106 17 27 389 162 140 1496 420 Entered New Map 1791 | . . 17 7 46 81 . 1280 360 Time Decay 746 | 40 106 . 20 293 81 . 206 . Lost Part 210 | . . . . 50 . 100 . 60 Lost Ally 50 | . . . . . . 40 10 . Squads Dispatched 6 | . . . . 2 1 . 3 . Investigation 2 | . . . . 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . Assault 2 | . . . . . . . 2 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 6 . 18 25 4 32 4 7 Peak Tracking Total 20 | . 2 . 20 8 3 6 3 10 Tactical Retreats 11 | . . . 1 8 . 1 . 1 ECM-based Alert Blocks 4 | . . . . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 15 | . . . . . . 12 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled 8 | . 1 . . 1 . 5 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 . 1 Garrison Relay 5 | . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 14 | . 1 . . 5 2 2 4 . Terminals 10 | . 1 . . 4 . 2 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 51 | . 6 . . 27 7 4 7 . Successful 25 | . 2 . . 16 3 1 3 . Failed 26 | . 4 . . 11 4 3 4 . Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 15 | . 7 . . 8 . . . . Terminals 27 | . 6 . . 12 . 4 5 . Fabricators . | . . . . . . . . . Repair Stations 20 | . . . . 15 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 6 | . 1 . . 3 . 1 1 . Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 1 | . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . . 12 2 . . . Scan Component 7 | . . . . 6 1 . . . Repair 7 | . . . . 6 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . . . . Terminals 2 | . 1 . . 1 . . . . Botnet 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 5 . 2 3 . Full Trace Events 3 | . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 7 | . . . . 6 1 . . . Time 212 | . . . . 186 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 Robot Detection 1 | . . . . . . . . 1 Robots Hacked 4 | . . . . . . . 4 . Non-combat 4 | . . . . . . . 4 . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 . map_walls 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . link_fov 2 | . . . . . . . 2 . formatsys_low 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 19 | . . . . . . 15 . 4 Machine Destruction 19 | . . . . . . 15 . 4 Attached 3 | . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total Allies 4 | . . . . . . 2 2 . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 50 | . . . . . . 50 27 . Highest-Rated Ally 25 | . . . . . . 25 14 . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 116 | . . . . . . 116 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Active Infowar (turns) 2039 | 115 805 15 45 441 87 472 27 32 Optics 194 | . . . . . 66 128 . . Sensors 392 | . . . . 251 87 54 . . Terrain 1112 | 115 759 15 39 184 . . . . Seismic 718 | 112 344 . 6 256 . . . . T.N.C. 371 | . . . . . . 344 27 . ECM 32 | . . . . . . . . 32 Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 6833 | 172 805 15 45 668 181 4367 438 142 Spaces Moved 4112 | 115 211 40 120 621 386 2163 369 87 Core 11 | 3 1 . . . . 7 . . Treads 1367 | . . . . . . 1367 . . Legs . | . . . . . . . . . Wheels 280 | 112 168 . . . . . . . Hover 1107 | . . . . . . 651 369 87 Flight 1347 | . 42 40 120 621 386 138 . . Fastest Speed 26 | 50 80 29 26 26 27 27 52 52 Average Speed 113 | 88 93 29 26 33 27 172 52 114 Slowest Speed 320 | 90 200 29 29 109 27 320 120 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . 1 1 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 30 7 24 53 10 91 10 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . 2 . . 14 . 1 . . Terrain Destroyed 68 | . 2 . 22 14 . 30 . . Melee . | . . . . . . . . . Projectile 19 | . 2 . . 14 . 3 . . AOE 48 | . . . 22 . . 26 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total 5802 | 149 768 43 127 983 449 2562 608 113 Wait 1156 | . 507 . . 285 40 104 213 7 Move 4100 | 114 210 39 117 618 384 2162 369 87 Hop 3 | . . . 1 1 1 . . . Pick Up 50 | 7 6 1 1 8 2 20 3 2 Fast Attach 63 | 7 5 . . 8 5 34 3 1 Attach 25 | . . 2 1 6 2 9 2 3 Detach 28 | . . 1 . 3 2 19 2 1 Swap 37 | 1 7 . 3 6 2 14 3 1 Drop 44 | 2 8 . 1 5 4 23 1 . Fire 176 | 18 25 . 3 20 7 101 1 1 Melee 91 | . . . . 23 . 47 11 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . Rewire 7 | . . . . . . 7 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 946 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Entered another Materials area 978 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Discovered new exit (range 16) 993 | -9/Materials | Entered Mines 1012 | -9/Mines | Assembled infested the area 1037 | -9/Mines | Discovered new exit (range 4) 1038 | -9/Mines | Entered Materials 1038 | -8/Materials | Evolved 2 slots: Utility x2 1282 | -8/Materials | Repaired VTOL Module 1315 | -8/Materials | Repaired VTOL Module 1355 | -8/Materials | Repaired Nuclear Core 1388 | -8/Materials | Repaired VTOL Module 1416 | -8/Materials | Repaired Sml. Laser 1443 | -8/Materials | Repaired Lgt. Assault Rifle 1621 | -8/Materials | Discovered new exit (range 7) 1660 | -8/Materials | Discovered new exit (range 13) 1706 | -8/Materials | Identified exit to Factory 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -7/Factory | Lost 3 parts (1n2u) 1864 | -7/Factory | Repaired Flight Unit 1878 | -7/Factory | Garrison activated, responded to threat 1887 | -7/Factory | Identified exit to Garrison 1887 | -7/Factory | Entered Garrison 2195 | -7/Garrison | Triggered checkpoint 2220 | -7/Garrison | Build established: Hauler-Mutant 2661 | -7/Garrison | Triggered checkpoint 2700 | -7/Garrison | Triggered checkpoint 2721 | -7/Garrison | Triggered checkpoint 3979 | -7/Garrison | Triggered checkpoint 4022 | -7/Garrison | Core integrity fell below 50% 4052 | -7/Garrison | Lost 3 parts (1n1u1w) 4251 | -7/Garrison | Discovered new exit (range 8) 4356 | -7/Garrison | Build established: Scavenger-Mutant 4464 | -7/Garrison | Triggered checkpoint 4606 | -7/Garrison | Installed Relay Interface Framework 4639 | -7/Garrison | Discovered new exit (range 10) 5049 | -7/Garrison | Triggered checkpoint 5063 | -7/Garrison | Discovered new exit (range 15) 5100 | -7/Garrison | Rescued a captive Derelict 5101 | -7/Garrison | Rescued a captive Derelict 5384 | -7/Garrison | Triggered checkpoint 6085 | -7/Garrison | Garrison Relay disabled 6135 | -7/Garrison | Garrison Relay disabled 6182 | -7/Garrison | Garrison Relay disabled 6230 | -7/Garrison | Garrison Relay disabled 6254 | -7/Garrison | Entered Factory 6654 | -7/Factory | First assault squad dispatched 6692 | -7/Factory | Identified exit to Garrison 6692 | -7/Factory | Entered Garrison 6706 | -7/Garrison | Triggered checkpoint 6707 | -7/Garrison | Core integrity fell below 20% 6734 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6754 | -7/Garrison | Lost 5 parts (1p2n1u1w) 6771 | -7/Garrison | Garrison Relay disabled 6834 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06723_ Quantum Rifle destroyed. 06723_ Gravmag System destroyed. 06724_ D-53 Grenadier destroyed. 06726_ The unstable cave ceiling collapses. Initiating installation procedure... 06734_ Expanded RIF knowledge: Robot Detection. [Achievement: You Will Be Upgraded] 06749_ System corrupted: Matter fused (-5). 06756_ The unstable cave ceiling collapses. 06771_ Garrison Relay disabled. 06771_ Relay Coupler [Sentry] tumbles out of relay unit. 06771_ Relay Coupler [NC] tumbles out of relay unit. 06777_ Acquired Relay Coupler [Sentry]. 06778_ Discarded Relay Coupler [NC]. 06782_ Acquired Relay Coupler [NC]. 06791_ The unstable cave ceiling collapses. 06816_ Triggered Alarm Trap. 06816_ An alarm sounds. 06830_ Jacked Y-54 Guardian... 06834_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ############# | | ??????????????????????????????????# # | | ?????????????????????????????###### # | | ?????????????????????????????# ######### # | | ???????????????????????????### #######???????# # | | ??????????????????????????## # #???# #???????##### | | ??????????????????????????# # ###?# #???????????? | | ????????????????????###+### ### #???????????? | | ????????????????????# Y@ #???????????? | | ????????????????????#Y#### ##Y ### #???????????? | | ???????????????????#! !## ### ###?# #???????????? | | ???????????????????#! !##### # ##?# #???????????? | | ???????????????????#! !#?# # ### ##??????????? | | ???????????????????#! !#?### # #### #??????????? | | ???????????????????## ##??#### #??#" "#??????????? | | ????????????????????# #????#"# #??#" "#??????????? | | ???????????????????? ????#" #??#" "#??????????? | | ???????????????????? ????# #??#"""#??????????? | | ???????????????????? ????#"! #??#####??????????? | | ???????????????????? ????#"###?????????????????? | | ????????????????????###????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 160 ECM Strength 2 Additional Mass Support 12 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 5 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 4% | -8/Materials VTOL Module | 16% | -8/Materials Nuclear Core | 26% | -8/Materials VTOL Module | 44% | -8/Materials Sml. Laser | 64% | -8/Materials Lgt. Assault Rifle | 63% | -8/Materials Flight Unit | 15% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It You Will Be Upgraded Challenges ------------ None Game ------ Seed BurstClaymoresBotcube Manual? 0 Play Time 01:20:40 Cumulative 260.2 hours Start 2026.06.27 @ 21:20:03 End 2026.06.28 @ 02:19:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7119abff-4220-4a02-938f-95d7c870ef92