Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 15:47:12 Player: darki Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1631) 1631 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 5885 Bonus ------- High Alert Combat Kills 94 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Modified TNC > --- WEAPON (4) ------- AWS/Gauss > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Modified TNC Actuator Array Actuator Array Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY -------- Light Treads Light Treads Improved Light Armor Plating AWS/Gauss Proton Missile Launcher Proton Missile Launcher Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Modified TNC Protection Improved Light Armor Plating Weapon Power Maul Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . . 2 . Parts Attached 47 | . 2 1 4 2 23 5 10 Power 4 | . . . . . 3 . 1 Engine 3 | . . . . . 2 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | . . 1 . 1 3 2 4 Treads 6 | . . . . . 3 . 3 Leg 5 | . . 1 . 1 . 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 . 1 . 8 1 1 Device 5 | . 1 . . . 3 1 . Storage . | . . . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 7 | . 1 . 1 . 4 . 1 Artifact . | . . . . . . . . Weapon 19 | . . . 3 1 9 2 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . . 3 1 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . . 6 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 11 | . . . . . . . 11 Parts Lost 22 | . . . . . 2 . 20 Power 1 | . . . . . . . 1 Propulsion 8 | . . . . . 2 . 6 Utility 6 | . . . . . . . 6 Weapon 7 | . . . . . . . 7 Highest Loss Streak 12 | . . . . . 1 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 100 91 97 87 97 74 Engine 8 | . 14 14 14 14 4 7 3 Core 1 | . . . . . 4 . . Treads 3 | . . . . . 6 5 2 Leg 16 | . 28 28 28 28 10 6 7 Device 7 | . 2 . . . 11 14 11 Storage 10 | . 14 14 14 14 9 7 5 Processor 4 | . . . . . 8 7 7 Protection 14 | . 8 14 9 14 20 15 8 Ballistic Gun 13 | . 28 28 24 25 5 . . Impact Weapon 9 | . . . . . 6 30 24 Naked Turns . | . . . . . . . . Heaviest Build 48 | 14 17 17 20 23 40 41 48 Greatest Support 40 | 20 20 20 20 20 40 28 40 Greatest Overweight (x) 8 | . . . . 1 1 2 8 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 Average Carried 7 | . 6 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 8 8 . Class Distribution -------------------- 73% | Mutant 14% | Skirmisher 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1110 | 200 258 70 131 110 223 50 68 Remotely . | . . . . . . . . Salvage Created 1822 | . 203 . . . 1188 135 296 Parts 102 | . 19 . . . 70 8 5 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 44 | . 5 . . . 28 2 9 Melee 7 | . . . . . . 2 5 Guns 27 | . 5 . . . 22 . . AOE 2 | . . . . . 2 . . Classes Destroyed 8 | . 5 . . . 3 . . Worker 3 | . 1 . . . 2 . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . . . . . 1 1 . Recycler 1 | . . . . . 1 . . Watcher 5 | . 1 . . . 4 . . Swarmer 19 | . 3 . . . 12 . 4 Grunt 17 | . 2 . . . 10 2 3 Sentry 8 | . . . . . 6 . 2 Best Kill Streak 7 | . 3 . . . 7 2 3 Combat Bots Only 5 | . 3 . . . 5 2 3 Max Kills in Single Turn 2 | . 1 . . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 4209 | . 283 . . . 916 . 3010 Core 888 | . 49 . . . 113 . 726 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 156 | . . . . . 156 . . Core Remaining (%) 86 | 100 . . . 80 79 . . Volleys Fired 29 | . 23 . . 1 1 . 4 Largest 2 | . 2 . . 2 1 . 1 Hottest 40 | . 40 . . 40 30 . 39 Shots Fired 149 | . 46 . . 2 97 . 4 Gun 144 | . 46 . . 2 96 . . Cannon . | . . . . . . . . Launcher 5 | . . . . . 1 . 4 Special . | . . . . . . . . Kinetic 144 | . 46 . . 2 96 . . Thermal . | . . . . . . . . Explosive 4 | . . . . . 1 . 3 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 22 | . 10 . . . 18 . 22 Robot Miss Streak 6 | . 6 . . . 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 97 | . . . . . 97 . . Shots Hit Robots 162 | . 28 . . . 89 3 42 Core Hits 64 | . 12 . . . 35 3 14 Critical Kills 3 | . . . . . 1 1 1 Critical Parts Destroyed 10 | . . . . . 3 . 7 Critical Strikes 13 | . . . . . 4 1 8 Destroy 2 | . . . . . 2 . . Smash 11 | . . . . . 2 1 8 Melee Attacks 69 | . . . . . 10 6 53 Impact 69 | . . . . . 10 6 53 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 21 | . . . . . 1 1 19 Damage Inflicted 5665 | . 322 10 . 6 3044 230 2053 Guns 2606 | . 322 . . . 2284 . . Cannons . | . . . . . . . . Explosions 671 | . . . . . 246 . 425 Melee 2317 | . . . . . 478 230 1609 Ramming 71 | . . 10 . 6 36 . 19 Kinetic 2606 | . 322 . . . 2284 . . Thermal 90 | . . . . . 90 . . Explosive 497 | . . . . . 156 . 341 Electromagnetic 84 | . . . . . . . 84 Impact 2317 | . . . . . 478 230 1609 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . 11 Average Corruption 2 | . 2 2 2 2 . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . 1 7 8 5 . . 2 Message Errors 5 | . . 1 2 1 . . 1 Matter Fused 4 | . 1 . 3 . . . . Heat Flow Errors 3 | . . 2 . 1 . . . Energy Discharges 6 | . . 1 2 3 . . . Data Loss (minor) 3 | . . 2 1 . . . . Data Loss (major) 1 | . . 1 . . . . . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 637 | . . . . . 199 . 438 Projectiles 7 | . . . . . 7 . . Explosions 19 | . . . . . . . 19 Melee 611 | . . . . . 192 . 419 Knockbacks 12 | . . . . . 7 . 5 Impact 10 | . . . . . 5 . 5 Kinetic . | . . . . . . . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 111 | . . . . . 39 . 72 Shots 5 | . . . . . 1 . 4 Rammed 17 | . . . . . 1 . 16 Targets Rammed 38 | . . 3 . 2 4 . 29 Kicked 21 | . . 3 . 2 3 . 13 Crushed . | . . . . . . . . Highest Temperature 159 | . 3 159 . 143 10 . 11 Average Temperature 52 | . 2 76 . 73 10 . 4 Received Heat Transfer 1521 | . 81 . . . 288 . 1152 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 5 . 1 Impact Corruptions 23 | . . . . . 8 . 15 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 678 | . 142 6 . . 678 270 288 Initial 256 | . . . . . . 256 9 Average 174 | . 57 . . . 344 168 79 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 59 | . 100 100 . 100 17 52 94 Level 1 24 | . . . . . 36 47 5 Level 2 16 | . . . . . 45 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . 3 3 . Investigation 3 | . . . . . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 14 . . . 32 2 23 Peak Tracking Total 10 | . 3 . . . 5 2 10 Tactical Retreats 11 | . . . . . 4 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 7 | . . . . . 7 . . Max in Single Turn 4 | . . . . . 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 1 1 1 . 6 2 . Terminals 7 | . 1 1 . . 5 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 37 | . 3 4 1 . 21 8 . Successful 23 | . 2 3 1 . 12 5 . Failed 13 | . 1 1 . . 8 3 . Catastrophic 2 | . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . Manual 30 | . 4 4 1 . 20 1 . Terminals 26 | . 3 4 . . 19 . . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 11 | . 1 2 1 . 7 . . Record 3 | . . . . . 3 . . Part Schematic 2 | . . 1 . . 1 . . Robot Analysis 2 | . 1 1 . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 1 1 . . 3 1 . Terminals 5 | . 1 1 . . 3 . . Track 1 | . . 1 . . . . . Botnet 4 | . 1 . . . 3 . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 . . 4 2 . Full Trace Events 5 | . . 1 . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 4510 | . 438 585 669 237 1375 838 368 Spaces Moved 2258 | 1 245 454 531 179 598 157 93 Core 4 | . . . . . . . 4 Treads 361 | . . . . . 250 92 19 Legs 1893 | 1 245 454 531 179 348 65 70 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 160 190 120 Average Speed 148 | 120 120 120 120 127 188 221 191 Slowest Speed 450 | 120 120 120 120 190 240 260 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 37 | 1 35 96 61 29 49 6 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . . . 52 . 8 Melee . | . . . . . . . . Projectile 43 | . . . . . 43 . . AOE 17 | . . . . . 9 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3249 | . 347 495 567 188 824 640 188 Wait 762 | . 63 34 19 . 163 467 16 Move 2252 | . 244 453 530 178 597 157 93 Hop . | . . . . . . . . Pick Up 28 | . 7 2 6 2 8 3 . Fast Attach 21 | . 2 . 2 . 11 3 3 Attach 22 | . . . 2 1 10 2 7 Detach 9 | . 1 . . . 6 2 . Swap 4 | . . 1 . 1 2 . . Drop 37 | . 7 2 8 3 13 3 1 Fire 29 | . 23 . . 1 1 . 4 Melee 43 | . . . . . 9 3 31 Ram 6 | . . . . . . . 6 Kick 21 | . . 3 . 2 3 . 13 Crush 10 | . . . . . 1 . 9 Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered Mines 442 | -10/Mines | Discovered new exit (range 6) 501 | -10/Mines | Discovered new exit (range 2) 998 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -10/Mines | Discovered new exit (range 5) 1024 | -10/Mines | Entered Exiles 1024 | -10/Exiles | Accompanied by 2 allies 1052 | -10/Exiles | Met 8R-AWN 1054 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1075 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-BIN 1132 | -10/Exiles | Aligned with FarCom system 1134 | -10/Exiles | Given EX-Vault access code 1162 | -10/Exiles | Opened EX-Vault 1189 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1224 | -10/Exiles | Met EX-DEC 1306 | -10/Exiles | Found Chronowheel 1354 | -10/Exiles | Found AWS/Gauss 1491 | -10/Exiles | Activated Chronowheel 1491 | -10/Exiles | Spacetime reconverged on an earlier point 1556 | -10/Exiles | Found Modified TNC 1678 | -10/Exiles | Discovered new exit (range 14) 1693 | -10/Exiles | Stole two prototypes: Modified TNC, AWS/Gauss 1693 | -10/Exiles | Entered Mines 1715 | -9/Mines | Met a Derelict bent on vengeance 1807 | -9/Mines | Assembled infested the area 1812 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1919 | -9/Mines | Discovered new exit (range 4) 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Evolved 4 slots: Utility x4 2753 | -8/Materials | Central database locked down 2847 | -8/Materials | Repaired Hrd. Medium Armor Plating 2913 | -8/Materials | Discovered new exit (range 9) 2916 | -8/Materials | Identified exit to Factory 2925 | -8/Materials | Build established: Skirmisher 3305 | -8/Materials | Entered Factory 3305 | -7/Factory | Evolved 2 slots: Weapon x2 3307 | -7/Factory | FarCom data flow suspended 3604 | -7/Factory | Build established: Mutant 3994 | -7/Factory | Fabricated Actuator Array (x1) 4143 | -7/Factory | Identified exit to Garrison 4143 | -7/Factory | Entered Garrison 4202 | -7/Garrison | Triggered checkpoint 4356 | -7/Garrison | Lost 5 parts (1p2n2u) 4413 | -7/Garrison | Lost 3 parts (2n1u) 4444 | -7/Garrison | Core integrity fell below 50% 4467 | -7/Garrison | Core integrity fell below 20% 4467 | -7/Garrison | System corruption reached 10% 4511 | -7/Garrison | Core destroyed Last Messages --------------- 04476_ Slammed into G-47 Trooper. 04480_ Critical hit (Burn: +37). 04481_ Slammed into G-47 Trooper. 04482_ Lgt. Treads destroyed. 04484_ Slammed into G-47 Trooper. 04485_ Kicked G-47 Trooper. 04487_ Kicked G-47 Trooper out of the way. 04488_ Kicked G-47 Trooper. 04500_ ALERT: Garrison interior compromised. 04500_ Critical hit (Burn: +37). 04500_ Kicked G-47 Trooper. 04501_ VCI>SL,1>H EJGAWUJ/BAZG 04502_ Carbon-fiber Leg destroyed. 04503_ Slammed into G-47 Trooper. 04504_ Acquired 2 matter. 04505_ Slammed into G-47 Trooper. 04505_ Destabilizing: System interference. 04505_ Modified TNC temporarily disabled. 04507_ Slammed into G-47 Trooper. 04511_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | ????#????# ?# "%#?????????????????????????????? | | ????# ## ## "##########????????????????????? | | ????# #????????????????????? | | ? + #????????????????????? | | ????# #??#??# #????????????????????? | | ????????##""""## ##?? ??# #????????????????????? | | ???????????????# #??? ??# #????????????????????? | | ???????????????# #??? ??# #????????????????????? | | ???????????????# #### #?# #????????????????????? | | ???????????????# %"% #?# #????????????????????? | | ???????????????# #### #?# #????????????????????? | | ???????????????# #??# #?# #????????????????????? | | ???????????????# ####+### ##############???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????####### ################ #???????? | | ?????????????????????# ####???????????# #???????? | | ?????????????????????# ## ???????????# #???????? | | ?????????????????????#%## #???????????# #???????? | | ?????????????????????#%## #???????????# #???????? | | ?????????????????????#%## ###?????????# ###?????? | | ?????????????????????#%##%# ###???????# #?????? | | ?????????????????????#%##%# ##???????# #?????? | | ?????????????????????#[##%%# ## #?????# #?????? | | ?????????????????????#!%%%%%% #?????######?????? | | ?????????????????????###g@!######????????????????? | | ???????????????????????#%%%#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Propulsion Shielding | -10/Mines | Hacked Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Actuator Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldDiametricTorch Manual? 0 Play Time 00:41:25 Cumulative 96.0 hours Start 2022.06.06 @ 15:00:13 End 2022.06.06 @ 15:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94027c14-d6ff-4a33-a031-a7f0a928a89a