Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 14:06:46 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (452) 2260 Value Destroyed (25583) 25583 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (32895) 32895 TOTAL SCORE: 71378 Bonus ------- Gauntlet 13696 High Alert Combat Kills 4614 Follower Combat Kills 1297 Entered Garrisons 1400 Used RIF Installer 3500 Win 3000 Challenge Win 7000 Friendly Fire -1612 Cogmind --------- Core Integrity 1570/1600 Matter 50/300 Energy 188/190 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Centrium Wheel Centrium Wheel > --- UTILITY (20) ----- Improved Fusion Compressor Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Quantum Shading Machine Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Utility Shielding Layered Heavy Armor Plating Advanced Force Field Improved Hacking Suite Relay Coupler [NC] (1) Relay Coupler [Sentry] (17) > --- WEAPON (2) ------- HERF Cannon Advanced Remote Datajack > --- INVENTORY (44) --- Advanced Heavy Siege Treads Experimental Thermal Generator Energy Well (500) Matter Compressor (250) Advanced Core Analyzer Advanced Particle Charger Improved Weapon Cycler Experimental Utility Shielding Centrium Heavy Armor Plating Damper Plating Advanced Focal Shield Advanced Force Field Relay Coupler [NC] (37) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (25) Relay Coupler [Hunter] (14) Improved System Restoration Module Long-range Proton Cannon HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Mass Driver Improved Proton Missile Launcher Improved Proton Missile Launcher Gamma Bomb Array Mini Smartbomb Launcher Point Singularity Launcher Advanced Remote Datajack Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Quantum Shading Machine Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Utility Shielding Layered Heavy Armor Plating Centrium Heavy Armor Plating Advanced Force Field Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Thermal Generator Advanced Coolant Injector Energy Well Matter Compressor Experimental Terrain Scanner Advanced Core Analyzer Advanced Particle Charger Improved Weapon Cycler Experimental Utility Shielding Damper Plating Advanced Focal Shield Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Improved System Restoration Module Long-range Proton Cannon HERF Cannon HERF Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Mass Driver Improved Proton Missile Launcher Improved Proton Missile Launcher Gamma Bomb Array Mini Smartbomb Launcher Point Singularity Launcher Advanced Remote Datajack Improved Plasma Cutter Force Lance [Rating: 164] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Experimental Utility Shielding Weapon Advanced Remote Datajack Energy Gun High-powered Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . 2 . . 2 . . 2 . . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 . . 2 . . 2 . . 2 . . 2 . . . . 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 815 | 6 9 8 5 11 16 12 7 33 4 13 54 20 19 50 . 4 116 25 108 7 25 99 2 29 96 37 Power 32 | 1 1 1 . 2 1 . 1 3 1 . 6 1 1 . . . 2 1 2 . . 4 . 1 3 . Engine 7 | 1 1 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . Core 14 | . . . . . 1 . 1 2 1 . 1 1 1 . . . 2 1 1 . . 1 . . 1 . Reactor 11 | . . . . . . . . . . . 4 . . . . . . . 1 . . 3 . 1 2 . Propulsion 51 | 2 2 3 1 4 3 . 3 2 . . 6 . . 1 . . 3 1 11 . 2 5 . . 2 . Treads 16 | . 2 1 1 . 3 . . . . . . . . . . . 1 1 5 . 1 1 . . . . Leg 8 | . . . . 2 . . 3 . . . 3 . . . . . . . . . . . . . . . Wheel 27 | 2 . 2 . 2 . . . 2 . . 3 . . 1 . . 2 . 6 . 1 4 . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 503 | 1 3 2 2 3 10 7 1 12 2 6 17 14 11 35 . 2 87 14 74 5 12 63 1 20 70 29 Device 306 | . . . 1 . 2 4 . . . . . 5 7 24 . 2 61 10 50 4 9 40 1 14 54 18 Storage 39 | 1 3 . . 1 5 2 . 2 . . 3 1 1 4 . . . . 2 1 . 4 . 2 . 7 Processor 6 | . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . Hackware 43 | . . 1 . . . . . 4 . 3 8 5 1 3 . . 2 2 1 . 3 5 . 1 4 . Protection 109 | . . 1 1 2 3 . 1 5 2 3 6 2 2 3 . . 24 2 20 . . 14 . 3 11 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 229 | 2 3 2 2 2 2 5 2 16 1 7 25 5 7 14 . 2 24 9 21 2 11 27 1 8 21 8 Energy Gun 15 | 1 . 1 . . . 1 1 8 . 2 . . . . . . . . . . . 1 . . . . Energy Cannon 95 | . 1 . . . 1 2 . 2 1 . 8 2 3 7 . . 15 2 9 . 5 16 1 5 11 4 Ballistic Gun 24 | 1 1 1 2 . . 2 1 . . . 3 . . . . . . 3 2 . 1 2 . 1 4 . Ballistic Cannon 27 | . 1 . . 2 1 . . 1 . . 7 . 1 3 . . 2 . 3 . 2 . . 1 1 2 Launcher 35 | . . . . . . . . 2 . 2 4 2 . 3 . . 4 1 5 2 2 3 . 1 2 2 Special Weapon 33 | . . . . . . . . 3 . 3 3 1 3 1 . 2 3 3 2 . 1 5 . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 1 . . . . 3 . . . . . 1 . . . 1 3 . 1 7 . Parts Lost 59 | . 6 6 . 6 . 2 2 4 . 1 11 2 2 7 . . 4 1 1 . 2 . . 1 1 . Power 10 | . 1 1 . . . . 1 3 . . 2 1 . . . . . . 1 . . . . . . . Propulsion 10 | . 2 3 . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . Utility 20 | . . . . 3 . 2 . 1 . . 3 . 1 4 . . 1 1 . . 2 . . 1 1 . Weapon 19 | . 3 2 . 1 . . . . . 1 4 1 1 3 . . 3 . . . . . . . . . Highest Loss Streak 4 | . 3 2 . 4 . 2 1 1 . 1 3 1 2 3 . . 2 1 1 . 1 . . 1 1 . Average Slot Usage (%) 92 | . 95 82 83 93 100 95 94 95 91 93 88 87 88 89 84 90 91 92 90 86 88 96 95 94 95 92 Core 3 | . . . . . 5 7 7 6 6 6 2 4 5 5 5 5 5 5 1 4 4 3 . . . . Reactor 1 | . . . . . . . . . . . 2 . . . . . . . 3 . . . 4 3 3 4 Treads 1 | . 10 11 7 2 15 15 6 . . . . . . . . . . 2 2 . 3 . . . . . Leg 1 | . . . . 13 2 . 7 8 . . 1 . . . . . . . . . . . . . . . Wheel 5 | . 17 7 10 1 . . . 3 6 6 4 5 5 4 5 5 4 2 2 4 . 8 8 8 7 8 Device 9 | . . . 1 9 . 11 9 2 . . . 3 4 11 10 16 12 12 10 14 13 13 17 13 20 21 Storage 25 | . 25 22 18 22 35 30 30 32 26 26 26 23 23 23 26 26 26 26 26 24 26 23 21 25 22 21 Processor 6 | . . . . . . 1 2 5 . . . 4 5 11 10 10 10 10 10 9 9 9 8 8 8 8 Hackware 16 | . . 7 9 9 9 7 7 9 20 25 29 25 25 14 15 15 14 14 15 14 14 23 21 17 15 12 Protection 5 | . . . 10 7 8 4 4 8 18 13 5 4 3 3 . . 5 6 5 4 4 2 4 7 6 9 Energy Gun 1 | . 7 4 . . . . 2 5 5 5 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . . . 3 4 6 2 . . 1 2 3 3 5 . 5 2 4 2 5 4 4 5 4 3 Ballistic Gun 1 | . 10 14 18 6 . 3 5 2 . . . . . . . . . 1 2 . . . . . . . Ballistic Cannon 2 | . 5 2 . 11 14 6 . 1 . . 3 2 1 2 5 2 . 2 . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . 4 2 5 4 2 . 7 2 2 1 . 1 2 4 2 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 262 | 10 58 65 74 83 98 90 93 103 121 121 111 103 100 121 121 121 173 154 204 195 203 217 148 210 220 262 Greatest Support 70 | 26 26 40 20 22 42 42 42 36 28 28 28 28 28 28 28 28 70 70 70 28 70 32 32 32 52 52 Greatest Overweight (x) 33 | . 3 19 7 7 4 2 4 3 4 4 33 3 3 4 4 4 6 5 7 6 7 7 4 6 6 6 Average Overweight (x) 3 | . 1 2 5 4 1 1 2 2 3 3 4 2 3 2 4 3 3 2 3 6 2 4 4 5 3 3 Largest Inventory Capacity 44 | 6 18 18 18 24 30 28 28 28 28 28 34 28 28 36 36 36 36 36 38 38 38 38 38 38 38 44 Average Capacity 32 | 5 14 18 18 21 28 28 28 28 28 28 28 28 28 28 36 36 36 36 37 38 38 38 38 38 38 38 Most Carried 43 | 4 10 14 18 24 28 28 28 28 28 28 28 28 28 30 30 36 36 36 38 38 38 38 38 38 38 43 Average Carried 31 | 2 7 10 16 20 26 27 27 27 27 27 26 25 26 27 30 31 35 35 36 37 37 37 36 37 37 36 Final Capacity 44 | 6 18 18 18 24 28 28 28 28 28 28 28 28 28 36 36 36 36 36 38 38 38 38 38 38 38 44 Final Carried 38 | 4 10 11 18 24 28 28 28 28 28 28 28 22 28 30 30 36 35 35 38 37 36 38 37 38 37 38 Class Distribution -------------------- 57% | Bothacker-Mutant 28% | Botlord-Mutant 4% | Hacker-Mutant 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Waste Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Matter Collected 16252 | 225 442 314 111 338 452 133 320 520 93 263 1599 412 332 714 . 234 1829 1105 1759 289 442 1649 100 640 1310 627 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22491 | . 583 543 153 423 502 251 395 1210 . 585 1867 326 851 1258 . 39 2867 903 2883 410 592 2555 100 725 1778 692 Parts 1085 | . 49 34 10 36 22 16 25 52 . 33 92 16 48 46 . . 123 35 104 15 20 118 4 39 105 43 Haulers Intercepted 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . 2 . . 2 1 . . . . 3 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Combat Hostiles Destroyed 388 | . 13 14 3 18 10 7 8 26 . 13 34 5 15 19 . . 40 18 49 5 12 31 1 13 22 12 Melee 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Guns 60 | . 7 14 3 5 . 1 3 10 . 5 1 . . . . . . 2 5 . . 3 . . 1 . Cannons 173 | . 6 . . 13 10 5 5 6 . . 13 3 7 7 . . 28 8 16 1 2 14 . 6 15 8 AOE 86 | . . . . . . 1 . 5 . 6 18 . 4 7 . . 3 6 14 3 7 5 . 3 . 4 Classes Destroyed 21 | . 7 2 . . 1 1 1 1 . . 3 . 1 1 . 1 1 . 1 . . . . . . . Worker 18 | . 2 . . . 1 1 . 2 . . 9 . . . . . . . 2 1 . . . . . . Builder 12 | . 1 1 . . . . . 1 . . 4 . . 1 . . . . 1 . . 1 . . . 2 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Recycler 5 | . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . 2 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 13 | . 1 2 . . . . . . . . 3 . . . . . 2 1 . . . 2 . . 1 1 Swarmer 71 | . 3 6 . 10 . 3 . 8 . 6 3 . 8 . . . . 4 4 . 3 . . 8 . 5 Saboteur 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . Grunt 148 | . 10 3 3 5 7 1 5 12 . 4 17 1 2 11 . . 11 10 20 5 5 12 . 2 1 1 Brawler 6 | . . 1 . . . . . . . . 1 . . 1 . . . 1 2 . . . . . . . Duelist 10 | . . . . . . . . . . . 1 . . . . . 3 . 4 . 2 . . . . . Protector 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Sentry 45 | . . 4 . 3 2 1 . 3 . 2 4 1 1 4 . . 5 2 . . . 2 1 1 8 1 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . 1 1 . . . 2 1 3 . . . . 5 . 2 . 2 2 . . . 2 Programmer 77 | . . . . . . 1 2 3 . . 6 . 2 2 . . 16 1 13 . . 14 . 1 13 3 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 19 | . 5 9 3 8 2 3 5 5 . 3 19 2 5 5 . . 5 4 10 5 5 7 1 5 3 9 Combat Bots Only 10 | . 4 6 3 8 2 3 5 4 . 3 8 2 5 5 . . 5 4 10 4 5 5 1 5 3 7 Max Kills in Single Turn 6 | . 2 2 1 1 1 2 1 2 . 2 6 1 2 2 . 1 3 3 4 3 2 3 1 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 . 2 2 . 2 2 . . 3 3 4 3 2 1 . 2 . 3 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Damage Taken 23026 | . 784 818 145 1013 496 464 600 1366 . 515 3195 780 934 1669 . 24 2903 964 2530 375 390 1803 . 594 188 476 Core 2551 | . 164 137 16 44 78 15 32 171 . 48 384 115 51 205 . . 298 79 360 . 7 255 . 60 2 30 Absorbed by Shields 2923 | . . . . . . 60 67 . . 5 . . 39 . . . . 686 136 275 311 263 . 571 160 350 Reduced by Siege Mode 34 | . . . . . . . . . . . . . . . . . . . 21 . . 13 . . . . Core Remaining (%) 69 | 100 34 65 . . 74 . . 68 . . 49 . . 62 . . . . 35 . . 79 . . 95 98 Volleys Fired 1715 | . 59 47 7 43 48 23 21 101 1 91 151 42 72 89 . 24 186 69 163 8 37 188 6 50 145 44 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 1 2 2 . 1 2 2 2 2 2 2 1 2 2 1 Hottest 220 | . 95 85 46 78 102 102 130 145 65 85 105 81 133 143 . 40 220 106 198 110 169 169 113 176 120 120 Shots Fired 2097 | . 113 93 14 86 93 46 40 141 1 92 164 42 77 91 . 24 189 82 184 12 46 203 6 65 149 44 Gun 534 | . 75 83 14 48 . 17 23 82 . 72 13 . . . . . . 24 28 . . 43 . . 12 . Cannon 1294 | . 38 10 . 38 93 29 17 41 1 4 117 29 65 69 . 16 172 47 132 4 35 134 5 59 103 36 Launcher 103 | . . . . . . . . 6 . 4 22 . . 13 . . 10 7 14 8 5 9 . 2 . 3 Special 166 | . . . . . . . . 12 . 12 12 13 12 9 . 8 7 4 10 . 6 17 1 4 34 5 Kinetic 716 | . 69 80 14 86 68 40 13 29 . . 75 1 6 24 . 16 26 51 51 3 . 43 . 4 12 5 Thermal 543 | . 44 13 . . . . 17 33 1 4 15 . 14 27 . 2 92 . 74 1 6 92 2 4 72 30 Explosive 58 | . . . . . . . . 6 . 4 22 . . . . . . 7 8 . 5 1 . 2 . 3 Electromagnetic 622 | . . . . . 25 6 10 61 . 72 40 28 50 31 . . 64 20 42 8 29 50 3 51 31 1 Robot Hit Streak 27 | . 11 14 15 19 7 8 12 27 . 19 14 8 11 15 . 4 12 13 13 5 8 16 7 17 13 7 Robot Miss Streak 9 | . 5 7 . 4 6 2 6 4 . 3 4 5 9 6 . 3 5 3 3 1 2 3 . 4 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1295 | . 69 60 12 45 54 29 27 109 . 50 107 27 44 61 . 5 114 50 126 9 22 124 4 46 84 17 Core Hits 768 | . 31 26 7 23 22 13 14 45 . 30 104 7 20 55 . 5 74 38 78 19 23 69 1 20 28 16 Critical Hits 93 | . 2 . . . 1 . 1 . . 1 1 . 3 . . 2 15 18 25 2 . 13 1 2 2 4 Critical Kills 39 | . . . . . 1 . . . . 1 . . 2 . . . 8 7 8 1 . 4 . 1 2 4 Critical Parts Destroyed 49 | . 2 . . . . . 1 . . . 1 . 1 . . 1 7 11 13 1 . 9 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50370 | . 1007 863 183 890 1284 693 754 2717 . 1232 6698 759 1343 2120 . 452 5583 2577 8018 801 1564 5623 95 1590 2337 1187 Guns 5486 | . 587 748 183 325 . 236 367 1454 . 831 161 . . . . . . 166 177 . . 203 . . 48 . Cannons 26729 | . 420 115 . 565 1284 368 387 629 . . 2571 642 1041 1216 . 418 4087 876 3709 67 585 3764 95 1151 2289 450 Explosions 18000 | . . . . . . 89 . 634 . 401 3958 117 249 904 . . 1448 1535 4132 722 979 1656 . 439 . 737 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 68 | . . . . . . . . . . . 8 . . . . . 48 . . 12 . . . . . . Kinetic 8493 | . 680 700 183 890 703 462 219 343 . . 1366 . 158 549 . 418 381 526 477 67 . 203 . 51 48 69 Thermal 15143 | . 327 163 . . . 89 387 747 . . 841 117 430 410 . 34 2864 . 3518 173 . 3130 . 150 1382 381 Explosive 9854 | . . . . . . . . 484 . 401 3443 . . . . . . 1535 1614 . 979 222 . 439 . 737 Electromagnetic 16812 | . . . . . 581 142 148 1143 . 831 1040 642 755 1161 . . 2290 516 2409 549 585 2068 95 950 907 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . . 2 2 4 . . 2 . 7 3 . 16 15 3 3 2 2 3 . 1 3 . Average Corruption 2 | . 1 . . . . 1 2 2 . . 1 . 3 1 . 10 4 2 2 2 1 1 . 1 1 . Corruption Purged 48 | . . . . . . . . . . . . . 7 2 . 1 19 . 7 . 2 5 . . 5 . Effects 183 | . 4 . . . . 7 4 23 . . 21 . 20 7 . 8 47 15 12 . 1 2 . 3 9 . Message Errors 53 | . 2 . . . . 4 1 5 . . 9 . 4 1 . 1 10 6 5 . . 2 . . 3 . Matter Fused 23 | . . . . . . . . 2 . . . . 5 3 . . 10 2 . . . . . . 1 . Heat Flow Errors 23 | . . . . . . . 1 4 . . 4 . 3 1 . 4 2 2 2 . . . . . . . Energy Discharges 26 | . . . . . . 1 1 2 . . 2 . 3 . . . 9 3 . . 1 . . 1 3 . Parts Rejected 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . 1 . . . . 1 . . . . 4 . 2 1 . . 2 . 3 . . . . 2 1 . Data Loss (major) 4 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Targeting Errors 24 | . 1 . . . . 1 1 8 . . 1 . 1 1 . 3 4 1 2 . . . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1395 | . 2 . . . 7 . . 58 . . 264 19 1 23 . 11 212 97 285 6 8 247 . 39 73 43 Projectiles 834 | . 2 . . . 7 . . 37 . . 89 . . 23 . 11 123 25 221 . 8 204 . 11 73 . Explosions 543 | . . . . . . . . 21 . . 175 19 1 . . . 71 72 64 6 . 43 . 28 . 43 Melee 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Knockbacks 74 | . 2 2 . 4 6 2 . 3 . . 13 . 1 14 . 14 9 3 . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 62 | . 2 2 . 4 5 2 . 3 . . 10 . 1 13 . 9 7 3 . . . . . 1 . . Secondary 11 | . . . . . 1 . . . . . 3 . . 1 . 5 1 . . . . . . . . . Self-Inflicted Damage 1326 | . . . . . . . . 171 . 39 473 . 86 82 . . 144 1 108 34 47 25 . . . 116 Shots 48 | . . . . . . . . 4 . 2 14 . 2 6 . . 6 1 6 2 1 2 . . . 2 Rammed 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Targets Rammed 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 165 112 1 5 309 . 196 302 26 108 243 337 290 228 . 212 352 280 345 190 197 300 . 368 312 221 Average Temperature 84 | . 43 46 1 5 82 . 102 86 15 22 53 88 130 58 . 82 89 77 88 72 82 100 . 123 89 82 Received Heat Transfer 4348 | . 315 216 81 216 189 80 249 318 . 120 732 96 6 534 . . 267 206 292 80 8 254 . 65 24 . Effects 12 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . 3 . 2 3 . Energy Bleed 7 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . Total Turns 211 | . . . . . . . . . . . . . . . . . . . 147 . . 64 . . . . Longest Duration 64 | . . . . . . . . . . . . . . . . . . . 64 . . 64 . . . . Robots Corrupted 68 | . . . . . . . . 5 . 2 2 2 3 5 . . 10 2 13 1 3 9 1 4 6 . Combat Hostiles 65 | . . . . . . . . 5 . 2 1 2 3 5 . . 9 2 13 1 3 8 1 4 6 . Parts Fried 167 | . . . . . . 1 . 10 . 9 14 6 . 8 . . 21 7 41 4 7 23 1 8 7 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Melted 28 | . . . . . . . 1 . . . 1 . . 1 . . 4 . 1 . . 12 . 1 6 1 Heat Transferred 13402 | . 721 370 . . . . 481 1094 . . 872 150 585 500 . 74 2600 . 2025 100 . 2387 . 111 1036 296 Parts Sabotaged 6 | . . . . . . . . . . . 2 3 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . . 1 . 1 . . 4 1 4 3 . . 4 . 1 1 . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Peak Influence 1360 | . 195 288 143 732 472 344 243 341 167 1081 953 544 848 659 302 180 1100 1177 1360 822 1027 855 531 847 497 350 Average Influence 446 | . 111 188 81 510 346 201 143 111 166 667 510 449 615 494 302 147 323 944 682 740 824 488 488 648 169 153 Maximum Alert Level 4 | . . 1 . 3 2 1 1 1 . 3 3 2 3 2 1 . 4 4 4 3 3 3 2 3 2 1 Low Security (%) 26 | 100 100 51 100 8 . 66 68 83 100 4 17 . . . . 100 49 . . . . . . . 62 63 Level 1 20 | . . 48 . 14 71 33 31 16 . 23 17 7 1 3 100 . 26 . 27 . . 25 . 1 27 36 Level 2 31 | . . . . 49 28 . . . . 21 43 92 76 96 . . 3 25 16 . 21 70 100 44 9 . Level 3 19 | . . . . 27 . . . . . 50 21 . 21 . . . 17 38 46 100 78 4 . 53 . . Level 4 2 | . . . . . . . . . . . . . . . . . 2 35 9 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 4 2 1 . 4 2 . 7 . . 18 7 . 9 . . 13 . 14 5 . 14 . . 8 2 Investigation 23 | . 1 . . . 2 . . 2 . . 3 3 . 3 . . 4 . 1 . . 2 . . 2 . Extermination 34 | . . . . . . 1 . 2 . . 4 1 . 1 . . 6 . 6 . . 6 . . 6 1 Reinforcement 27 | . 3 2 1 . 2 1 . 3 . . 3 2 . . . . 2 . 1 3 . 3 . . . 1 Assault 15 | . . . . . . . . . . . 2 1 . 2 . . 1 . 6 1 . 2 . . . . Garrison 11 | . . . . . . . . . . . 6 . . 3 . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 . . 2 . . . . . 2 . 1 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Distress Signals 31 | . 2 4 . . . . . 1 . 2 3 7 . . . . 5 . 2 2 . 2 . . . 1 Communications Jammed 38 | . . . . . . . . . . . . . . 32 . . . . 5 . . 1 . . . . Distress Signals 38 | . . . . . . . . . . . . . . 32 . . . . 5 . . 1 . . . . Times Spotted 625 | . 21 24 8 19 20 13 13 44 . 41 57 16 19 29 . 3 68 18 71 16 11 50 1 16 30 17 Peak Tracking Total 11 | . 4 7 4 6 3 4 4 7 . 5 6 5 5 5 . 1 6 7 11 6 4 6 1 5 5 10 Tactical Retreats 43 | . 2 2 . . 3 . . 8 . 5 5 . 2 1 . . 2 3 2 . . 3 . 2 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Traps Triggered 54 | . 1 . . 4 2 . 2 5 . 6 2 . 5 4 1 . 2 2 4 . 7 3 1 1 2 . Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Machines Disabled 72 | . . . . 2 . . 1 2 . 4 24 3 3 1 . . 7 2 8 1 3 6 . 2 2 1 Max in Single Turn 9 | . . . . 1 . . 1 2 . 1 9 1 1 1 . . 3 1 4 1 1 2 . 1 1 1 Garrison Access 7 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 2 Garrison Relay 14 | . . . . 2 . . 1 . . 4 . . 2 . . . . 1 . . 2 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Machines Accessed 120 | . 4 3 1 . 2 3 . 6 2 . 13 6 . 15 . . 14 . 15 2 . 9 1 . 17 7 Terminals 70 | . 4 3 . . 2 1 . 2 . . 6 4 . 7 . . 10 . 10 . . 7 . . 9 5 Fabricators 8 | . . . . . . 1 . . . . 2 . . 1 . . 2 . 1 . . . . . 1 . Repair Stations 16 | . . . . . . . . 3 . . 1 . . 4 . . . . 2 . . 2 . . 4 . Recycling Units 5 | . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . 2 . Garrison Access 15 | . . . 1 . . 1 . 1 1 . 1 1 . 2 . . 1 . 1 1 . . 1 . 1 2 Total Hacks 426 | . 12 15 2 . 6 4 . 15 3 . 54 19 . 58 . . 68 . 62 6 . 33 2 . 53 14 Successful 234 | . 3 6 1 . 2 4 . 11 2 . 39 6 . 30 . . 34 . 34 6 . 18 2 . 26 10 Failed 189 | . 9 9 1 . 4 . . 4 1 . 15 13 . 27 . . 33 . 27 . . 15 . . 27 4 Catastrophic 28 | . 2 1 . . 2 . . 1 . . 1 3 . 3 . . 6 . 3 . . 2 . . 4 . Database Lockouts 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Manual 194 | . 11 10 . . 6 1 . 6 . . 21 12 . 21 . . 36 . 30 . . 14 . . 20 6 Terminals 272 | . 12 15 . . 6 2 . 5 . . 33 14 . 25 . . 51 . 42 . . 23 . . 33 11 Fabricators 28 | . . . . . . 1 . . . . 5 . . 2 . . 13 . 5 . . . . . 2 . Repair Stations 63 | . . . . . . . . 7 . . 2 . . 21 . . . . 12 . . 10 . . 11 . Recycling Units 14 | . . . . . . . . . 2 . 3 2 . 6 . . . . 1 . . . . . . . Scanalyzers 22 | . . . . . . . . . . . 9 . . . . . 3 . . 5 . . . . 5 . Garrison Access 27 | . . . 2 . . 1 . 3 1 . 2 3 . 4 . . 1 . 2 1 . . 2 . 2 3 Terminal Hacks 79 | . . 3 . . 1 1 . 1 . . 17 2 . 7 . . 17 . 14 . . 4 . . 9 3 Part Schematic 11 | . . . . . . . . . . . 3 1 . 1 . . 3 . 3 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 7 | . . . . . . . . . . . 1 . . . . . 1 . 4 . . . . . 1 . Level Access Points 7 | . . 1 . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Unreport Threat 18 | . . 1 . . . . . . . . 5 . . 2 . . 3 . 3 . . 1 . . 3 . Locate Traps 4 | . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . 1 . . 1 . . 2 . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Hauler Manifests 5 | . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 1 . . . . 3 . . 2 . . 7 . 4 . . . . . 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 2 . . 1 . . 3 . 2 . . . . . 1 . Build 8 | . . . . . . . . . . . 1 . . 1 . . 3 . 2 . . . . . 1 . Repair Station Hacks 42 | . . . . . . . . 5 . . 2 . . 11 . . . . 7 . . 8 . . 9 . Scan Component 25 | . . . . . . . . 3 . . 1 . . 7 . . . . 4 . . 5 . . 5 . Repair 17 | . . . . . . . . 2 . . 1 . . 4 . . . . 3 . . 3 . . 4 . Recycling Unit Hacks 4 | . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 9 . . . . . 2 . . 5 . . . . . . Insert Component 8 | . . . . . . . . . . . 4 . . . . . 2 . . 2 . . . . . . Analyze 8 | . . . . . . . . . . . 5 . . . . . . . . 3 . . . . . . Garrison Access Hacks 23 | . . . 1 . . 1 . 2 1 . 1 2 . 4 . . 1 . 2 1 . . 2 . 2 3 Unlock Access 7 | . . . 1 . . 1 . . 1 . . 1 . . . . 1 . . 1 . . 1 . . . Seal Access 7 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 2 Coupler Status 9 | . . . . . . . . 1 . . 1 1 . 2 . . . . 1 . . . 1 . 1 1 Unauthorized Hacks 132 | . 10 7 . . 2 2 . 6 . . 13 6 . 15 . . 18 . 18 . . 14 . . 11 10 Terminals 45 | . 3 3 . . 1 1 . 2 . . 5 1 . 4 . . 4 . 7 . . 6 . . 4 4 Track 7 | . . 1 . . . . . . . . 2 . . . . . . . 2 . . . . . 1 1 Assimilate 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Botnet 31 | . 3 2 . . 1 1 . 2 . . 2 1 . 3 . . 4 . 3 . . 3 . . 3 3 Operators 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Restock 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 4 3 1 . 2 2 . 5 1 . 11 6 . 15 . . 12 . 11 1 . 9 1 . 17 5 Full Trace Events 14 | . 1 . . . 1 . . 2 . . 1 1 . 2 . . 2 . . . . 2 . . 2 . Feedback Events 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 7 1 . 1 . . 3 . 3 2 . . . . . . Parts Built 8 | . . . . . . . . . . . 1 . . 1 . . 3 . 2 . . . . . 1 . Matter 1994 | . . . . . . . . . . . 190 . . 285 . . 664 . 570 . . . . . 285 . Time 846 | . . . . . . . . . . . 95 . . 76 . . 473 . 152 . . . . . 50 . Total Part Build Rating 41 | . . . . . . . . . . . 5 . . 5 . . 16 . 10 . . . . . 5 . Parts Repaired 17 | . . . . . . . . 2 . . 1 . . 4 . . . . 3 . . 3 . . 4 . Time 620 | . . . . . . . . 41 . . 44 . . 130 . . . . 86 . . 216 . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 184 | . . . . . . . . . . . . . . 184 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Used RIF Installer 7 | . . . . 1 . . 1 . . 1 . . 1 . . . . 1 . . 1 . . 1 . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 108 | . . . . . . . . 8 . 11 10 9 5 6 . 5 6 3 2 . 5 14 1 3 16 4 Non-combat 37 | . . . . . . . . 5 . . 7 1 . 2 . . 1 . 2 . . 7 . . 9 3 Combat 71 | . . . . . . . . 3 . 11 3 8 5 4 . 5 5 3 . . 5 7 1 3 7 1 Robot Hacks Applied 126 | . . . . . . . . 9 . 11 11 11 5 6 . 5 6 3 6 . 6 15 1 3 24 4 parse_system 4 | . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . generate_echo 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . start_evac 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_repairs 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_earth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 11 | . . . . . . . . 1 . . 2 . . 1 . . 1 . . . . 4 . . 2 . ignore_parts 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . purge_threat 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 1 find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . summon_haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . ignore_targets 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . reboot_system 52 | . . . . . . . . 3 . 6 3 4 3 3 . . 5 2 . . 4 7 1 2 8 1 go_dormant 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . overwrite_iff 10 | . . . . . . . . . . 2 . 5 2 . . . . . . . . 1 . . . . streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_low 6 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . 2 . formatsys_high 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Relay Couplers Released 68 | . . . . 8 . . 5 . . 16 5 . 7 2 . . . 5 2 . 10 . . 7 . 1 Ejected 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machine Destruction 63 | . . . . 8 . . 5 . . 16 . . 7 2 . . . 5 2 . 10 . . 7 . 1 Programmers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Attached 31 | . . . . . . . . 4 . 3 3 4 1 2 . . 1 2 1 . 3 2 . 1 4 . Robots Rewired 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Total Allies 58 | . . . . . . . . 2 . 8 7 5 2 1 . 19 . . 2 . . 7 . 1 4 . Largest Group 20 | . . . . . . . . 1 1 7 3 3 1 1 1 20 6 . 2 1 . 3 . 1 3 1 Highest-Rated Group 740 | . . . . . . . . 10 10 202 93 105 29 26 26 740 209 . 20 10 . 138 . 69 102 26 Highest-Rated Ally 69 | . . . . . . . . 10 10 32 32 47 29 26 26 50 46 . 10 10 . 47 . 69 58 26 Total Orders 134 | . . . . . . . . 4 . 4 6 7 . 4 . . 22 . 28 5 . 10 . . 31 13 STAY 23 | . . . . . . . . 1 . 2 . . . . . . 3 . 8 . . 1 . . 6 2 GOTO 53 | . . . . . . . . 1 . . 3 4 . 2 . . 9 . 10 3 . 5 . . 11 5 FOLLOW 52 | . . . . . . . . 2 . 2 3 1 . 2 . . 9 . 10 1 . 3 . . 13 6 AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . . . . Ally Attacks 323 | . . . . . . . . . . 54 30 20 8 . . 127 32 . . . . 40 . 5 7 . Total Damage 9786 | . . . . . . . . . . 1862 682 452 135 . . 4665 548 . . . . 902 . 254 286 . Kills 47 | . . . . . . . . . . 18 8 3 1 . . 9 5 . . . . 3 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . 8 . . . . 2 . 8 . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Turns Passed 32066 | 45 671 489 151 1027 1015 842 453 1802 182 1550 2765 511 1636 2168 16 167 3231 885 3165 360 1244 3060 172 761 2731 967 Spaces Moved 14927 | 37 400 185 79 411 420 390 166 722 123 916 1399 296 392 1259 12 84 1578 320 1198 170 377 1503 110 369 1452 559 Core 3 | 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Treads 1950 | . . 48 . 1 366 390 111 . . . . . . . . . 148 162 398 . 326 . . . . . Legs 959 | . . . . 317 54 . 55 343 . . 190 . . . . . . . . . . . . . . . Wheels 12015 | 36 400 136 79 93 . . . 379 123 916 1208 296 392 1259 12 84 1430 158 800 170 51 1503 110 369 1452 559 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 140 172 172 180 120 120 130 120 120 130 120 140 130 130 140 140 160 160 130 130 130 120 120 Average Speed 146 | 87 116 144 132 204 197 183 199 151 138 130 154 129 130 129 140 133 143 167 164 160 195 137 130 142 125 129 Slowest Speed 1700 | 90 130 1000 150 300 240 192 225 180 140 140 1700 130 130 140 140 140 200 200 200 160 200 170 130 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 60 29 9 55 44 17 40 21 6 89 39 36 48 35 1 70 37 45 34 18 65 38 7 54 42 18 Regions Visited 26 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . 1 1 . 1 1 . 1 1 . 1 . . 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 157 | . . . . . . . . . 1 8 8 1 . 11 . 1 16 . 15 1 4 23 2 . 31 35 Terrain Destroyed 895 | . . . . . 2 2 . 55 1 27 234 3 35 41 . 3 97 36 97 4 68 74 2 21 41 52 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 225 | . . . . . 2 . . 8 1 . 23 1 . 19 . 3 37 . 24 1 4 37 2 1 41 21 AOE 670 | . . . . . . 2 . 47 . 27 211 2 35 22 . . 60 36 73 3 64 37 . 20 . 31 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Fac Was Fac Gar Fac Res Gar Res Res Gar Res Acc Total 23102 | 46 492 312 111 511 512 473 249 1288 133 1182 1845 387 1438 1711 12 117 2391 601 2223 242 840 2314 134 540 2236 762 Wait 4552 | . 12 65 10 1 8 27 37 378 . 77 172 13 892 261 . 1 355 130 631 54 369 424 14 56 460 105 Move 14906 | 36 399 184 79 410 419 390 165 721 123 915 1398 295 391 1258 12 83 1578 319 1197 169 376 1502 110 368 1451 558 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 364 | 4 11 8 8 13 9 9 4 14 3 11 27 7 15 31 . 4 43 20 35 2 10 33 1 12 24 6 Fast Attach 107 | 6 2 1 1 3 . 3 3 10 . . 11 1 2 1 . . 16 1 14 . . 14 . 3 14 1 Attach 254 | . 5 7 1 5 1 4 1 6 2 3 15 11 3 15 . 2 44 8 38 2 8 30 1 8 29 5 Detach 173 | . . . . 2 1 2 3 2 . 1 12 2 1 2 . . 39 4 36 . 3 27 . 6 27 3 Swap 455 | . 2 . 3 3 15 5 3 17 2 10 28 8 14 34 . 2 56 16 56 5 17 55 1 19 53 31 Drop 330 | . 2 . 2 5 11 10 5 13 2 8 22 4 10 20 . 1 56 18 40 1 8 40 1 9 33 9 Fire 1715 | . 59 47 7 43 48 23 21 101 1 91 151 42 72 89 . 24 186 69 163 8 37 188 6 50 145 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 188 | . . . . 26 . . 7 26 . 24 8 . 37 . . . 16 16 8 . 12 . . 8 . . Rewire 45 | . . . . . . . . . . 42 . . 1 . . . . . 1 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . 4 . . . . 1 . 4 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Garrison -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Lost 3 parts (1p2w) 564 | -10/Materials | Core integrity fell below 50% 693 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Discovered new exit (range 12) 872 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Utility x2 1357 | -8/Materials | Identified exit to Garrison 1357 | -8/Materials | Entered Garrison 1398 | -8/Garrison | Triggered checkpoint 1445 | -8/Garrison | Garrison Relay disabled 1627 | -8/Garrison | Destroyed 8 combat bots 1635 | -8/Garrison | Lost 4 parts (2n2u) 1700 | -8/Garrison | Triggered checkpoint 1746 | -8/Garrison | Triggered checkpoint 1757 | -8/Garrison | Build established: Scavenger-Mutant 1828 | -8/Garrison | Garrison Relay disabled 1895 | -8/Garrison | Discovered new exit (range 10) 2010 | -8/Garrison | Triggered checkpoint 2336 | -8/Garrison | Discovered new exit (range 9) 2372 | -8/Garrison | Installed Relay Interface Framework 2384 | -8/Garrison | Entered Materials 2680 | -8/Materials | Build established: Bothacker-Mutant 2833 | -8/Materials | Discovered new exit (range 15) 3175 | -8/Materials | Identified exit to Factory 3399 | -8/Materials | Entered Factory 3399 | -7/Factory | Evolved 2 slots: Utility x2 3842 | -7/Factory | Discovered new exit (range 15) 4241 | -7/Factory | Identified exit to Garrison 4241 | -7/Factory | Entered Garrison 4251 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4298 | -7/Garrison | Triggered checkpoint 4382 | -7/Garrison | Garrison Relay disabled 4551 | -7/Garrison | Triggered checkpoint 4558 | -7/Garrison | Triggered checkpoint 4674 | -7/Garrison | Discovered new exit (range 10) 4694 | -7/Garrison | Entered Factory 5630 | -7/Factory | Discovered new exit (range 10) 5697 | -7/Factory | Identified exit to Factory 6185 | -7/Factory | Repaired Imp. Utility Shielding 6458 | -7/Factory | Repaired Arm. Huge Wheel 6496 | -7/Factory | Entered another Factory area 6496 | -6/Factory | Accompanied by 1 ally 6496 | -6/Factory | Evolved 2 slots: Utility x2 6678 | -6/Factory | Identified exit to Garrison 6678 | -6/Factory | Entered Garrison 6678 | -6/Garrison | Accompanied by 1 ally 6712 | -6/Garrison | Garrison Relay disabled 6736 | -6/Garrison | Triggered checkpoint 7006 | -6/Garrison | Triggered checkpoint 7039 | -6/Garrison | Triggered checkpoint 7199 | -6/Garrison | Garrison Relay disabled 7284 | -6/Garrison | Triggered checkpoint 7304 | -6/Garrison | Triggered checkpoint 7332 | -6/Garrison | Triggered checkpoint 7430 | -6/Garrison | Discovered new exit (range 15) 7613 | -6/Garrison | Discovered new exit (range 14) 7674 | -6/Garrison | Triggered checkpoint 7712 | -6/Garrison | Garrison Relay disabled 7728 | -6/Garrison | Triggered checkpoint 7768 | -6/Garrison | Triggered checkpoint 7812 | -6/Garrison | Triggered checkpoint 7857 | -6/Garrison | Garrison Relay disabled 7926 | -6/Garrison | Discovered new exit (range 12) 7950 | -6/Garrison | Expanded RIF knowledge: Program Shield 8038 | -6/Garrison | Triggered checkpoint 8228 | -6/Garrison | Entered Factory 8228 | -6/Factory | Accompanied by 2 allies 8610 | -6/Factory | P-60 Hacker assimilated allied Technician 4a 8795 | -6/Factory | Lost 3 parts (1p2w) 8992 | -6/Factory | Garrison activated, responded to threat 9019 | -6/Factory | Lost 3 parts (1p2u) 9050 | -6/Factory | Build established: Hacker-Mutant 9213 | -6/Factory | Identified exit to Factory 9596 | -6/Factory | Destroyed 8 combat bots 9598 | -6/Factory | Lost 3 parts (1u2w) 9783 | -6/Factory | Allied Derelicts emerged from ambush trap array 9978 | -6/Factory | First assault squad dispatched 10141 | -6/Factory | Build established: Bothacker-Mutant 10297 | -6/Factory | Repaired Arm. Huge Wheel? 10624 | -6/Factory | Core integrity fell below 50% 10816 | -6/Factory | Spotted B-75 Beast 10892 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 10993 | -6/Factory | Entered another Factory area 10993 | -5/Factory | Evolved 2 slots: Utility x2 11239 | -5/Factory | Spotted B-75 Beast 11293 | -5/Factory | First assault squad dispatched 11501 | -5/Factory | Identified exit to Garrison 11504 | -5/Factory | Entered Garrison 11511 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 11624 | -5/Garrison | Triggered checkpoint 11681 | -5/Garrison | Build established: Hacker-Mutant 11682 | -5/Garrison | Garrison Relay disabled 11986 | -5/Garrison | Build established: Bothacker-Mutant 12722 | -5/Garrison | Triggered checkpoint 12930 | -5/Garrison | Spotted B-75 Beast 12960 | -5/Garrison | Destroyed B-75 Beast 13039 | -5/Garrison | Discovered new exit (range 15) 13052 | -5/Garrison | Triggered checkpoint 13078 | -5/Garrison | Garrison Relay disabled 13139 | -5/Garrison | Identified exit to Factory 13140 | -5/Garrison | Entered Factory 13270 | -5/Factory | Repaired Lrn. Sensor Array? 13317 | -5/Factory | Garrison activated, responded to threat 13478 | -5/Factory | Hacking Suite fried by hacking feedback 13939 | -5/Factory | Build established: Botlord-Mutant 13983 | -5/Factory | Discovered new exit (range 11) 14250 | -5/Factory | Discovered new exit (range 13) 14514 | -5/Factory | Repaired Imp. Heavy Armor Plating 14540 | -5/Factory | Repaired Arm. Huge Wheel 14613 | -5/Factory | Discovered new exit (range 3) 14616 | -5/Factory | Identified exit to Factory 14623 | -5/Factory | Build established: Bothacker-Mutant 14640 | -5/Factory | First assault squad dispatched 14901 | -5/Factory | Repaired Lrn. Sensor Array? 14906 | -5/Factory | Lost 3 parts (1u2w) 14995 | -5/Factory | Central database locked down 15026 | -5/Factory | Local fabrication network quarantined 15083 | -5/Factory | Fabricated Exp. Sensor Array? 15201 | -5/Factory | Discovered new exit (range 17) 15308 | -5/Factory | Entered another Factory area 15308 | -4/Factory | Accompanied by 1 ally 15308 | -4/Factory | Evolved 2 slots: Utility x2 15324 | -4/Factory | Sucked down chute 15324 | -4/Factory | Entered Waste 15335 | -4/Waste | 1 allies followed down the chute 15339 | -4/Waste | EMP discharged 15346 | -4/Waste | Met Warlord forces unprepared to attack 15347 | -4/Waste | Spotted C-40 Crusher 15365 | -4/Waste | Allies destroyed C-40 Crusher 15392 | -4/Waste | Spotted C-40 Crusher 15405 | -4/Waste | Allies destroyed C-40 Crusher 15408 | -4/Waste | Spotted C-40 Crusher 15415 | -4/Waste | Spotted C-40 Crusher 15415 | -4/Waste | Allies destroyed C-40 Crusher 15425 | -4/Waste | Found Damper Plating 15429 | -4/Waste | Allies destroyed C-40 Crusher 15438 | -4/Waste | Found Damper Plating 15439 | -4/Waste | EMP discharged 15439 | -4/Waste | System corruption reached 10% 15443 | -4/Waste | Spotted C-40 Crusher 15455 | -4/Waste | Allies destroyed C-40 Crusher 15480 | -4/Waste | Discovered new exit (range 10) 15490 | -4/Waste | Identified exit to Factory 15491 | -4/Waste | Entered Factory 15491 | -4/Factory | Accompanied by 6 allies 15848 | -4/Factory | Discovered new exit (range 37) 16067 | -4/Factory | Discovered new exit (range 21) 16158 | -4/Factory | Discovered new exit (range 18) 16920 | -4/Factory | Found Prototype Processor 17080 | -4/Factory | Identified Exp. Melee Analysis Suite 17829 | -4/Factory | Fabricated Exp. Terrain Scanner? 17908 | -4/Factory | Fabricated Exp. Utility Shielding? 18030 | -4/Factory | First assault squad dispatched 18056 | -4/Factory | Local fabrication network quarantined 18135 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 18384 | -4/Factory | Central database locked down 18722 | -4/Factory | Identified exit to Garrison 18722 | -4/Factory | Entered Garrison 18815 | -4/Garrison | Discovered new exit (range 29) 18946 | -4/Garrison | Triggered checkpoint 18964 | -4/Garrison | Spotted B-86 Titan 18979 | -4/Garrison | Triggered checkpoint 19284 | -4/Garrison | Triggered checkpoint 19295 | -4/Garrison | Garrison Relay disabled 19394 | -4/Garrison | Discovered new exit (range 21) 19505 | -4/Garrison | Identified exit to Factory 19515 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 19607 | -4/Garrison | Entered Factory 20198 | -4/Factory | Discovered new exit (range 28) 20884 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 20906 | -4/Factory | Local fabrication network quarantined 20970 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21053 | -4/Factory | Repaired Hvy. Treads 21321 | -4/Factory | Discovered new exit (range 25) 21322 | -4/Factory | Repaired Arm. Huge Wheel 21362 | -4/Factory | Repaired Imp. Proton Missile Launcher 21437 | -4/Factory | Discovered new exit (range 30) 21607 | -4/Factory | First assault squad dispatched 21639 | -4/Factory | Identified exit to Upper Caves 22064 | -4/Factory | Central database locked down 22196 | -4/Factory | Core integrity fell below 50% 22228 | -4/Factory | Destroyed 10 combat bots 22623 | -4/Factory | Discovered new exit (range 10) 22770 | -4/Factory | Identified exit to Research 22772 | -4/Factory | Entered Research 22772 | -3/Research | Accompanied by 4 allies 22772 | -3/Research | Evolved 2 slots: Utility x2 22909 | -3/Research | Discovered new exit (range 28) 23022 | -3/Research | First assault squad dispatched 23046 | -3/Research | Garrison activated, responded to threat 23121 | -3/Research | Identified exit to Garrison 23132 | -3/Research | Entered Garrison 23296 | -3/Garrison | Triggered checkpoint 23360 | -3/Garrison | Garrison Relay disabled 23580 | -3/Garrison | Triggered checkpoint 23590 | -3/Garrison | Discovered new exit (range 17) 23658 | -3/Garrison | Identified exit to Research 23701 | -3/Garrison | Build established: Botlord-Mutant 23979 | -3/Garrison | Spotted B-86 Titan 24050 | -3/Garrison | Discovered exit to Research (range 28) 24229 | -3/Garrison | Spotted B-86 Titan 24248 | -3/Garrison | Triggered checkpoint 24355 | -3/Garrison | Expanded RIF knowledge: Structural Interface 24376 | -3/Garrison | Entered Research 25039 | -3/Research | Allied Derelicts emerged from ambush trap array 25046 | -3/Research | Discovered new exit (range 50) 25546 | -3/Research | Identified exit to Research 25729 | -3/Research | Discovered exit to Research (range 27) 25766 | -3/Research | Found Fusion Bomb Launcher 25792 | -3/Research | Identified exit to Testing 26319 | -3/Research | Repaired Exp. Utility Shielding 26403 | -3/Research | Repaired Exp. Utility Shielding? 26614 | -3/Research | Repaired Lyr. Heavy Armor Plating? 26876 | -3/Research | First assault squad dispatched 26904 | -3/Research | Found Gamma Bomb Array 27228 | -3/Research | Discovered exit to Research (range 30) 27296 | -3/Research | Garrison activated, responded to threat 27436 | -3/Research | Entered another Research area 27436 | -2/Research | Evolved 2 slots: Utility x2 27608 | -2/Research | Identified exit to Garrison 27608 | -2/Research | Entered Garrison 27716 | -2/Garrison | Triggered checkpoint 27751 | -2/Garrison | Garrison Relay disabled 27830 | -2/Garrison | Triggered checkpoint 27830 | -2/Garrison | Spotted B-90 Cyclops 28052 | -2/Garrison | Destroyed B-90 Cyclops 28135 | -2/Garrison | Discovered new exit (range 17) 28165 | -2/Garrison | Identified exit to Research 28174 | -2/Garrison | Expanded RIF knowledge: Autooverride 28236 | -2/Garrison | Triggered checkpoint 28284 | -2/Garrison | Garrison Relay disabled 28369 | -2/Garrison | Entered Research 28462 | -2/Research | Discovered new exit (range 24) 28655 | -2/Research | Found Prototype Launcher 28881 | -2/Research | Found Prototype Protection 28929 | -2/Research | Repaired Exp. Utility Shielding? 28972 | -2/Research | Repaired Imp. Weapon Cycler? 29005 | -2/Research | Identified Centrium Heavy Armor Plating 29153 | -2/Research | Discovered new exit (range 19) 29771 | -2/Research | Identified exit to Access 29812 | -2/Research | Repaired Centrium Wheel 29874 | -2/Research | Discovered new exit (range 29) 30009 | -2/Research | Identified Point Singularity Launcher 30011 | -2/Research | Found Prototype Launcher 30013 | -2/Research | Identified Hellfire Missile Launcher 30367 | -2/Research | Fabricated Exp. Terrain Scan Processor? 30861 | -2/Research | System Shield fried by hacking feedback 31041 | -2/Research | Repaired Hyp. Mass Driver 31100 | -2/Research | Entered Access 31100 | -1/Access | Accompanied by 1 ally 31100 | -1/Access | Evolved 2 slots: Utility x2 31224 | -1/Access | Destroyed 7 combat bots 31551 | -1/Access | Discovered new exit (range 18) 31732 | -1/Access | Identified exit to Surface 32067 | *** | Escaped! Last Messages --------------- 31768_ Acquired 36 matter. 31773_ K-01 Serf collects debris. 31864_ RIF reveals location of hidden door. 31879_ Connecting with Terminal... >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. 31888_ RIF reveals location of hidden door. 31900_ Dropped Hcp. Storage Unit. 31908_ Dropped Lrg. Storage Unit. 32012_ K-01 Serf cleans the Sealed Freight Elevator. 32019_ Administrator 9a reveals location of Alarm Trap. 32019_ K-01 Serf cleans the Sealed Freight Elevator. 32060_ The unstable cave ceiling collapses. 32060_ Administrator 9a crushed by falling debris. 32060_ Administrator 9a system corrupted by crushing effect. 32061_ Administrator 9a system terminally corrupted. 32061_ Main Access Shell breached. 32066_ The unstable cave ceiling collapses. 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" # ######### ##! | | ??##? ? ################## ## | | ???# # #### ## | | ????? # #### ####### | | ???#? + #### ####### | | ????? # #### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 25 Energy Capacity 840 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Centrium Wheel | -3/Research | Scanalyzed Imp. Weapon Cycler | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Unstoppable Challenges ------------ Gauntlet Game ------ Seed DiametricAlphaLauncher Manual? 0 Play Time 07:50:52 Cumulative 735.1 hours Start 2019.11.17 @ 13:25:10 End 2019.11.19 @ 14:06:46 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type 0 Total 36 Types 27/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e15f69d-9617-46d4-8303-b99a1cdbc738