Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 18:16:47 Player: Wooliertree Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1055) 1055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4665 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 31/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Salvage Targeting Computer Target Analyzer ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Drone Bay (2/2) Medium Laser Light Assault Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Transport Network Coupler Salvage Targeting Computer Improved Salvage Targeting Computer Energy Filter ECM Suite Makeshift Light Armor Plating > --- WEAPON ----------- Riot Gun High-powered Shotgun Coil Gun > --- INVENTORY -------- Medium Laser Light Assault Rifle Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Salvage Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Makeshift Light Armor Plating Weapon Coil Gun Energy Gun Riot Gun Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 . 2 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 45 | 7 . 6 17 . 8 1 6 Power 6 | 1 . 1 3 . . . 1 Engine 3 | 1 . 1 1 . . . . Core 3 | . . . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 1 4 . 1 1 1 Treads 3 | 2 . . . . . . 1 Leg 3 | . . 1 1 . . 1 . Wheel 4 | . . . 3 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 . 1 1 . 4 . 1 Device 3 | 1 . . . . 2 . . Storage 1 | 1 . . . . . . . Processor 4 | . . 1 1 . 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 . 3 9 . 3 . 3 Energy Gun 4 | 1 . . . . 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 5 . 2 . . Ballistic Cannon 4 | . . . 3 . . . 1 Launcher 4 | . . 3 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . 9 10 . 5 5 8 Power 5 | . . 1 . . 2 1 1 Propulsion 9 | . . 3 2 . 2 1 1 Utility 5 | . . 1 1 . . 1 2 Weapon 18 | . . 4 7 . 1 2 4 Highest Loss Streak 5 | . . 5 3 . 3 3 4 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 4 3 5 3 4 4 Power . | . 1 1 1 2 . . . Propulsion . | . . . . . . . . Utility . | . . . . . . 1 1 Weapon 2 | . . 3 2 3 2 3 3 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . . . . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 61 | . 100 56 53 46 56 70 45 Engine 5 | . 14 9 1 . 3 5 . Core 1 | . . . 6 7 . . 2 Treads 5 | . 28 10 . . . . . Leg 1 | . . 2 1 . . 5 2 Wheel 3 | . . . 10 15 5 . . Device 7 | . 14 3 . . 7 13 9 Storage 4 | . 14 11 2 . . . . Processor 11 | . . 4 12 15 18 15 14 Protection 2 | . . . . . 3 7 5 Energy Gun 3 | . 14 . 1 . 3 5 1 Ballistic Gun 8 | . 14 4 4 . 12 15 3 Ballistic Cannon 1 | . . . 8 . . . 3 Launcher 2 | . . 10 3 7 . . . Peak Build Rating 29 | 7 7 8 20 15 29 29 27 Average Rating 15 | 5 7 5 13 15 19 26 22 On Entrance 12 | . 7 7 2 15 15 29 21 Naked Turns . | . . . . . . . . Heaviest Build 25 | 15 15 18 24 12 25 25 23 Greatest Support 40 | 40 40 40 30 20 20 10 28 Greatest Overweight (x) 7 | 1 . 5 7 . 2 7 7 Average Overweight (x) . | . . 1 . . 1 2 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 5 Most Carried 7 | 1 2 7 7 5 5 4 5 Average Carried 3 | . 1 4 3 5 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | 1 2 7 5 5 4 4 5 Class Distribution -------------------- 68% | Mutant 19% | Tank 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1316 | 36 275 185 310 . 409 52 49 Remotely . | . . . . . . . . Salvage Created 1009 | 11 116 416 108 . 63 168 127 Parts 58 | 2 6 28 7 . 4 4 7 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 4 | . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 3 2 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 25 | . . 16 3 . 1 3 2 Guns 11 | . . 5 1 . 1 3 1 Cannons 3 | . . . 2 . . . 1 AOE 11 | . . 11 . . . . . Classes Destroyed 14 | 1 3 5 1 . 1 1 2 Worker 2 | . . 1 1 . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 2 | . 1 1 . . . . . Operator 1 | . . . . . . . 1 Watcher 2 | . 1 1 . . . . . Swarmer 6 | . . 6 . . . . . Grunt 12 | . . 8 2 . . 2 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 2 | . . 2 . . . . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . 1 . 1 Decomposer 1 | . . . . . 1 . . Best Kill Streak 6 | 1 1 6 1 . 1 3 1 Combat Bots Only 5 | . . 5 1 . 1 3 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 516 | . 3 110 150 . 50 66 137 Missed 158 | . 2 38 33 . 22 25 38 Hits 358 | . 1 72 117 . 28 41 99 Melee 5 | . . . 1 . . 2 2 Projectile 353 | . 1 72 116 . 28 39 97 Critical Strikes 15 | . . 3 4 . 3 3 2 Damage Taken 5722 | . 10 1156 1906 . 440 609 1601 Core 2052 | . . 293 531 . 296 70 862 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 100 26 3 . . 47 . Volleys Fired 108 | 4 13 40 25 . 4 10 12 Largest 3 | 2 2 2 3 . 2 3 2 Hottest 120 | 70 70 66 120 . 55 105 94 Shots Fired 209 | 8 26 66 55 . 9 30 15 Gun 143 | 8 26 30 31 . 8 30 10 Cannon 29 | . . . 24 . . . 5 Launcher 37 | . . 36 . . 1 . . Special . | . . . . . . . . Kinetic 130 | 4 13 30 50 . 8 20 5 Thermal 29 | 4 13 . 5 . . . 7 Explosive 36 | . . 36 . . . . . Electromagnetic 14 | . . . . . 1 10 3 Robot Hit Streak 11 | 2 9 8 9 . 3 11 6 Robot Miss Streak 16 | 3 1 4 3 . 1 16 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 2 | . . . . . . 2 . Shots Hit Robots 128 | 3 21 32 39 . 5 17 11 Core Hits 71 | 1 3 39 11 . 4 8 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 5 | . . 1 1 . . . 3 Burn 3 | . . . . . . . 3 Destroy 1 | . . 1 . . . . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3272 | 32 241 1672 611 . 131 316 269 Guns 1239 | 32 230 177 230 . 125 314 131 Cannons 505 | . . . 367 . . . 138 Explosions 1494 | . . 1491 . . 3 . . Melee . | . . . . . . . . Ramming 34 | . 11 4 14 . 3 2 . Kinetic 1352 | 20 105 177 558 . 125 229 138 Thermal 284 | 12 125 . 39 . . . 108 Explosive 1491 | . . 1491 . . . . . Electromagnetic 111 | . . . . . 3 85 23 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 1 . 2 4 2 Average Corruption 2 | . . 3 1 . 1 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . 5 2 . 12 2 5 Message Errors 5 | . . 2 . . 2 . 1 Matter Fused 6 | . . 1 1 . 2 . 2 Heat Flow Errors 4 | . . . 1 . 3 . . Energy Discharges 2 | . . . . . 2 . . Parts Rejected 3 | . . 1 . . . 1 1 Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . 29 . . . . . Projectiles . | . . . . . . . . Explosions 29 | . . 29 . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . 6 . . . 1 Impact . | . . . . . . . . Kinetic 6 | . . . 5 . . . 1 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 278 | . . 272 5 . 1 . . Shots 10 | . . 10 . . . . . Rammed 21 | . 2 4 12 . 3 . . Targets Rammed 23 | . 3 4 12 . 3 1 . Kicked 1 | . . . . . . 1 . Crushed 1 | . 1 . . . . . . Highest Temperature 360 | 18 54 24 205 . 256 360 115 Average Temperature 66 | 10 18 8 46 . 133 139 41 Received Heat Transfer 1356 | . 6 444 612 . . 90 204 Effects 5 | . . . . . 4 1 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1118 | 37 370 . 111 . . . 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . 2 . . . . . Low Security (%) 82 | 100 100 25 100 100 . . 100 Level 1 7 | . . 32 . . . . . Level 2 9 | . . 42 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 452 | 5 7 452 174 . . . 30 Initial 174 | . 3 . 174 . . . . Average 85 | . . 295 69 . . . 2 Influence Increases 999 | 5 19 711 98 . 30 70 66 Destroy 0b10 Robot/C 500 | . . 320 60 . 20 60 40 Destroy 0b10 Robot/NC 55 | 5 15 25 5 . . . 5 Destroy Leader 128 | . 4 74 10 . 10 10 20 Successful Hack 4 | . . 4 . . . . . Disable Machine 90 | . . 75 15 . . . . Destroy Structure 162 | . . 153 8 . . . 1 Lose Combat Pursuer 60 | . . 60 . . . . . Influence Decreases 987 | . 24 298 511 . 30 70 54 Entered New Map 241 | . 2 . 239 . . . . Time Decay 553 | . 19 208 192 . 30 60 44 Lost Part 190 | . . 90 80 . . 10 10 Purge Threat 3 | . 3 . . . . . . Squads Dispatched 3 | . . 2 1 . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 6 | . 3 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 8 28 14 . 1 8 9 Peak Tracking Total 9 | . 4 6 7 . 1 3 9 Tactical Retreats 4 | . . 3 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 2 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . 5 1 . . . . Max in Single Turn 2 | . . 2 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 3 2 2 . 2 . . Terminals 6 | . 3 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 30 | . 9 9 6 . 6 . . Successful 10 | . 2 1 1 . 6 . . Failed 20 | . 7 8 5 . . . . Catastrophic 5 | . 2 2 1 . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 8 3 . . . . Terminals 21 | . 9 9 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 9 | . 2 1 . . 6 . . Record 5 | . . . . . 5 . . Robot Analysis 1 | . . 1 . . . . . Open Door 1 | . . . . . 1 . . Unreport Threat 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 2 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2406 | 3 433 317 481 15 958 110 89 Seismic 573 | 3 433 137 . . . . . T.N.C. 1639 | . . 180 481 15 958 5 . ECM 703 | . . . . . 504 110 89 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3039 | 74 433 441 481 15 958 151 486 Spaces Moved 1970 | 34 220 176 318 19 962 46 195 Core 473 | 3 . 57 51 . 273 3 86 Treads 338 | 31 220 81 . . . . 6 Legs 227 | . . 38 43 . . 43 103 Wheels 932 | . . . 224 19 689 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 80 80 50 190 50 Average Speed 128 | 151 160 175 111 80 93 247 229 Slowest Speed 400 | 160 160 300 400 80 150 400 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 35 29 34 1 91 9 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 233 | . . 225 7 . . 1 . Melee . | . . . . . . . . Projectile 8 | . . . 7 . . 1 . AOE 225 | . . 225 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2238 | 45 273 236 381 18 1012 58 215 Wait 75 | . 37 5 3 . 30 . . Move 1963 | 33 219 175 317 18 961 45 195 Hop . | . . . . . . . . Pick Up 15 | 1 1 5 4 . 3 . 1 Fast Attach 33 | 7 . 5 6 . 6 2 7 Attach 15 | . . 1 10 . 4 . . Detach 3 | . . 1 2 . . . . Swap 3 | . . . 2 . 1 . . Drop . | . . . . . . . . Fire 108 | 4 13 40 25 . 4 10 12 Melee . | . . . . . . . . Ram 16 | . . 1 12 . 3 . . Kick 1 | . . . . . . 1 . Crush 6 | . 3 3 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Core integrity fell below 50% 763 | -9/Materials | Lost 5 parts (1p2n2w) 940 | -9/Materials | Discovered new exit (range 10) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1045 | -8/Materials | Core integrity fell below 50% 1072 | -8/Materials | Lost 3 parts (3w) 1212 | -8/Materials | Core integrity fell below 20% 1418 | -8/Materials | Discovered new exit (range 16) 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Utility x2 1440 | -7/Factory | Discovered new exit (range 6) 1445 | -7/Factory | Entered Lower Caves 1488 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1912 | -7/Lower Caves | Entered an active Warlord outpost 1917 | -7/Lower Caves | Identified exit to Lower Caves 1919 | -7/Lower Caves | Learned Factory trap positions 1968 | -7/Lower Caves | Learned location of Armory (-3) 1968 | -7/Lower Caves | Learned Extension stockpile data 1968 | -7/Lower Caves | Learned Armory security intel 1968 | -7/Lower Caves | Learned Armory garrison access intel 2225 | -7/Lower Caves | Build established: Tank 2403 | -7/Lower Caves | Entered another Lower Caves area 2524 | -7/Lower Caves | Discovered new exit (range 16) 2526 | -7/Lower Caves | Core integrity fell below 50% 2554 | -7/Lower Caves | Entered Factory 2554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2555 | -6/Factory | Loaded intel: 120 trap records 2581 | -6/Factory | Lost 3 parts (1p2w) 2814 | -6/Factory | Build established: Mutant 2964 | -6/Factory | Spotted B-75 Beast 2995 | -6/Factory | Core integrity fell below 50% 3028 | -6/Factory | Core integrity fell below 20% 3031 | -6/Factory | Lost 4 parts (1p1u2w) 3040 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- L-41 Fighter overheating. L-41 Fighter heat damages Axe. L-41 Fighter overheating. L-41 Fighter heat damages Microactuators. L-41 Fighter overheating. Slug penetrates Wall. L-41 Fighter heat damages Microactuators. Slug penetrates Wall. L-41 Fighter overheating. L-41 Fighter heat short circuits Imp. Melee Analysis Suite. Imp. Deuterium Engine melted. L-41 Fighter destroyed. U-05 Engineer builds a Wall. Thermic Laser destroyed. Slug penetrates Wall. Acquired Med. Treads. Wall collapses. System corrupted: Matter fused (-5). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????? ############???????????????????? | | ????????????# # ! #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # !!! #???????????????????? | | ????????????+ # !!! #???????????????????? | | ????????????#^ # !!! #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # % #???????????????????? | | ????????????# # R #???????????????????? | | ??????####### # h @ #???????????????????? | | ?????? # g #???????????????????? | | ????????????# + #???????????????????? | | ????????????# ; #???????????????????? | | ????????????# # #???????????????###?? | | ????????????# ########;#########+#########T ## | | ????????????# ^^ ^ | | ????????????# % | | ??????"" / | | ???? # ^^ | | ????"""" # ^ | | ??????"" ?# #####+#### ########+######+##### | | ??????"" ??# #?????? # #???# #??????? | | ??????"" ???# #?????? # #???# #??????? | | ??????? ????# ?????????# #???# #??????? | | ????????????# ?????????# #???# #??????? | | ????????????# ?????????# ##### #??????? | | ????????????# ?????????# % + #??????? | | ????????????# ?????????# ## #??????? | | ????????????# ?????????# =## #??????? | | ????????????# ?????????" %!" ##+#???? | | ???????????????? ?????????#" #"""""###### ###?? | | ?????????????????????????##] ^^ ### | | ?????????????????????????## % %^ """ | | ????????????????????? % ^ Y" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 100 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed DroneMomentumRecalibrator Manual? 0 Play Time 00:32:43 Cumulative 16.3 hours Start 2025.05.13 @ 17:46:38 End 2025.05.13 @ 18:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e286e31-03cd-412f-a549-c21db9701e5f