Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 02:57:54 Player: w0rldd3str0y3r Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (4116) 4116 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 14540 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 168 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Advanced Actuator Array Improved Transmission Jammer Improved Utility Shielding Latent Energy Streamer Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Reaction Control System Advanced Reaction Control System Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Phasing Sabre Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array Microactuators Advanced Actuator Array Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Latent Energy Streamer Micro-nuke Launcher [Rating: 150] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 1 1 1 . . . 1 . . 1 Utility 10 | . . . 1 . . . 1 1 1 1 . . 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 219 | . 21 1 24 3 . 1 27 28 24 4 9 . 32 18 2 . 25 Power 28 | . 1 . 4 . . 1 1 6 5 . 1 . 3 . . . 6 Engine 10 | . 1 . 4 . . 1 1 3 . . . . . . . . . Core 12 | . . . . . . . . 3 5 . 1 . 3 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 6 Propulsion 60 | . 4 . 7 . . . 10 11 5 2 3 . 4 4 . . 10 Treads 10 | . . . 3 . . . 5 2 . . . . . . . . . Leg 6 | . 2 . 1 . . . 3 . . . . . . . . . . Wheel 4 | . 1 . 3 . . . . . . . . . . . . . . Hover 3 | . 1 . . . . . 1 . 1 . . . . . . . . Flight 37 | . . . . . . . 1 9 4 2 3 . 4 4 . . 10 Utility 74 | . 5 . 6 . . . 10 4 4 2 3 . 23 10 2 . 5 Device 40 | . 1 . 1 . . . 4 2 3 1 3 . 17 6 . . 2 Storage 4 | . 2 . . . . . 2 . . . . . . . . . . Processor 9 | . 1 . . . . . . . . 1 . . 4 3 . . . Hackware 9 | . . . . . . . 2 2 1 . . . 2 1 . . 1 Protection 12 | . 1 . 5 . . . 2 . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | . 11 1 7 3 . . 6 7 10 . 2 . 2 4 . . 4 Energy Gun 15 | . 4 . 2 . . . . 1 6 . . . . . . . 2 Energy Cannon 7 | . . . 1 1 . . 4 . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 6 | . 2 1 2 . . . 1 . . . . . . . . . . Launcher 16 | . 4 . 2 2 . . 1 1 2 . 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . . . . Slashing Weapon 6 | . 1 . . . . . . . 1 . 1 . 1 2 . . . Piercing Weapon 3 | . . . . . . . . 1 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 2 1 . . . . . . . . Parts Lost 57 | . . . 3 . . . 3 1 1 . 6 1 8 3 . . 31 Power 6 | . . . . . . . . . . . . . 1 . . . 5 Propulsion 24 | . . . 2 . . . 1 1 1 . 3 . 3 1 . . 12 Utility 24 | . . . 1 . . . 2 . . . 3 1 4 2 . . 11 Weapon 3 | . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 20 | . . . 1 . . . 1 1 1 . 6 1 4 2 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 79 100 99 100 100 100 99 88 98 94 82 75 82 82 86 95 76 Engine 4 | . 3 14 10 11 11 11 9 3 . . . . . . . . . Core 3 | . . . . . . . . 3 6 5 5 5 9 9 8 8 4 Treads 4 | . . . 12 11 11 11 13 . . . . . . . . . . Leg 3 | . 20 14 4 . . . 7 . . . . . . . . . . Wheel 7 | . 2 14 15 22 22 22 15 . . . . . . . . . . Flight 16 | . . . . . . . . 37 39 35 30 29 25 24 30 30 22 Device 10 | . 11 . 11 11 11 11 13 7 6 5 12 16 11 18 13 13 13 Storage 7 | . 7 14 11 11 11 11 8 7 6 5 5 5 5 4 4 4 3 Processor 3 | . 3 . . . . . . . . 5 5 5 16 5 8 8 6 Hackware 8 | . . . . . . . 4 23 25 23 12 5 4 9 13 13 12 Protection 4 | . 2 14 10 11 11 11 9 . . . . . . . . 8 3 Energy Gun 1 | . 6 5 2 . . . . . 5 5 1 . . . . . . Energy Cannon 2 | . . . 4 . . . 10 . . . . . . . . . . Ballistic Cannon 1 | . 3 8 3 . . . 1 . . . . . . . . . . Launcher 1 | . 3 . . 10 11 11 2 . . . . . . . . . . Slashing Weapon 5 | . 11 14 11 11 11 11 3 . 2 5 5 5 4 3 4 4 2 Piercing Weapon 1 | . . . . . . . . . 3 . . . 2 4 4 4 3 Peak Build Rating 150 | . 8 9 18 18 19 19 30 45 59 71 80 75 108 119 123 124 150 Average Rating 49 | . 6 8 15 18 18 18 25 39 55 70 74 74 92 113 120 123 116 On Entrance 50 | . . 8 9 18 18 19 18 30 44 57 71 75 72 103 117 123 124 Naked Turns 11 | . 11 . . . . . . . . . . . . . . . . Heaviest Build 61 | . 30 31 39 39 39 39 50 35 38 35 40 36 48 52 48 48 61 Greatest Support 66 | 3 20 10 40 26 26 26 40 29 35 42 44 42 46 53 53 53 66 Greatest Overweight (x) 3 | . 2 3 2 1 1 1 2 2 1 . 1 . 1 . . . 3 Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 11 15 15 14 14 15 Average Carried 13 | . 8 14 14 15 14 15 14 14 14 14 12 11 13 14 12 12 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 15 15 15 15 15 15 15 15 14 15 11 11 13 14 12 14 5 Class Distribution -------------------- 36% | Mutant 19% | Hacker-Sprinter 10% | Scavenger-Mutant 9% | Hacker-Ninja 5% | Infiltrator-Ninja 4% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Matter Collected 3190 | 98 327 58 681 121 . 18 234 181 300 22 144 27 455 164 . . 360 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4591 | . 470 55 1234 164 . 23 497 41 300 22 . 25 922 243 . . 595 Parts 264 | . 38 1 70 10 . 4 35 3 11 2 . 1 43 10 . . 36 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . 3 . . 1 . . 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 89 | . 13 . 25 8 . 3 12 1 1 . . . 8 7 . . 11 Melee 11 | . . . . . . . . . . . . . 8 1 . . 2 Guns 4 | . . . 2 . . . . 1 . . . . . . . . 1 Cannons 19 | . . . 14 1 . . 4 . . . . . . . . . . AOE 53 | . 13 . 8 7 . 3 7 . 1 . . . . 6 . . 8 Classes Destroyed 11 | . 8 . 1 . . . 1 1 . . . . . . . . . Worker 6 | . 1 . 1 . . . 1 . . . . . . 2 . . 1 Builder 6 | . 1 . 3 . . . 1 . . . . . . . . . 1 Hauler 4 | . 1 . 2 . . . . . . . . . 1 . . . . Recycler 10 | . 2 1 2 . . . . . 2 . . . 2 1 . . . Operator 6 | . 1 . 3 . . . 1 . . . . . 1 . . . . Watcher 9 | . 2 . 2 . . . 2 . . 1 . . 2 . . . . Swarmer 30 | . 6 . 6 3 . 3 3 . . . . . . 7 . . 2 Grunt 37 | . 7 . 13 5 . . 6 . . . . . . . . . 6 Sentry 8 | . . . 6 . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 13 | . . . . . . . . 1 1 . . . 8 . . . 3 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 6 1 6 6 . 3 7 1 1 1 . . 3 5 . . 5 Combat Bots Only 6 | . 4 . 4 6 . 3 6 1 1 . . . 2 3 . . 4 Max Kills in Single Turn 3 | . 3 1 3 3 . 3 3 1 1 1 . 1 1 2 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 . 3 2 . 1 . . . . 2 . . 2 Melee 1 | . . . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 630 | . 26 . 92 20 . 3 30 2 41 2 17 8 43 58 . 1 287 Missed 295 | . 9 . 36 13 . . 10 2 21 2 11 4 15 43 . 1 128 Damage Taken 7935 | . 325 . 827 145 . 23 397 69 220 . 663 74 831 338 . . 4023 Core 2342 | . 108 . 154 28 . 16 30 . 65 . 133 . 152 54 . . 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . 217 Regen/Repaired (Parts) 61 | . . . . . . . . . . . . . 61 . . . . Core Remaining (%) 85 | 100 . 56 . . . 50 94 100 92 . . 86 86 95 . 100 . Volleys Fired 254 | . 50 4 113 13 . 1 33 3 10 . 3 . . 5 . . 19 Largest 2 | . 1 1 1 1 . 1 2 2 2 . 1 . . 1 . . 1 Hottest 126 | . 40 39 63 63 . 36 126 105 110 . 43 . . 49 . . 75 Shots Fired 273 | . 50 4 113 13 . 1 45 5 15 . 3 . . 5 . . 19 Gun 85 | . 20 . 38 . . . . 4 13 . . . . . . . 10 Cannon 137 | . 21 4 70 6 . . 34 . . . . . . . . . 2 Launcher 51 | . 9 . 5 7 . 1 11 1 2 . 3 . . 5 . . 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 79 | . 21 4 51 . . . 1 2 . . . . . . . . . Thermal 11 | . . . . . . . . 2 . . . . . . . . 9 Explosive 51 | . 9 . 5 7 . 1 11 1 2 . 3 . . 5 . . 7 Electromagnetic 132 | . 20 . 57 6 . . 33 . 13 . . . . . . . 3 Robot Hit Streak 10 | . 10 5 7 4 . 1 8 6 2 . . . . . . . 5 Robot Miss Streak 5 | . 3 1 3 2 . . 3 1 2 . . . . 2 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 226 | . 34 2 81 7 . 1 32 6 12 3 . 1 23 5 . . 19 Core Hits 191 | . 32 1 42 10 . 3 27 3 4 1 . . 16 13 . . 39 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 5 . . . . . . . . . 3 . . . 2 Blast 4 | . 1 . 3 . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 3 . . . 2 Melee Attacks 242 | . 4 . 15 . . . 5 20 41 13 . 1 76 45 . . 22 Impact 20 | . . . . . . . . 20 . . . . . . . . . Slashing 177 | . 4 . 15 . . . 5 . 18 13 . 1 67 37 . . 17 Piercing 45 | . . . . . . . . . 23 . . . 9 8 . . 5 Sneak Attacks 19 | . 1 . 7 . . . 1 . 2 1 . 1 4 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 2 . . . Damage Inflicted 12181 | . 1332 43 2503 729 . 221 1570 157 416 182 . 76 1194 1124 . . 2634 Guns 963 | . 222 . 330 . . . . 107 36 . . . . . . . 268 Cannons 2148 | . 270 43 1125 134 . . 574 . . . . . . . . . 2 Explosions 6110 | . 794 . 706 595 . 221 996 . 83 . . . . 856 . . 1859 Melee 2902 | . 46 . 342 . . . . 50 297 182 . 76 1167 268 . . 474 Ramming 58 | . . . . . . . . . . . . . 27 . . . 31 Kinetic 1161 | . 270 43 793 . . . 12 43 . . . . . . . . . Thermal 872 | . . . 364 . . . 99 64 83 . . . . . . . 262 Explosive 5091 | . 794 . 342 595 . 221 897 . . . . . . 856 . . 1386 Electromagnetic 2097 | . 222 . 662 134 . . 562 . 36 . . . . . . . 481 Impact 50 | . . . . . . . . 50 . . . . . . . . . Slashing 2555 | . 46 . 342 . . . . . 114 182 . 76 1125 196 . . 474 Piercing 297 | . . . . . . . . . 183 . . . 42 72 . . . Highest Corruption 24 | . . . . . . . . . . . 23 23 10 . . . 24 Average Corruption 12 | . . . . . . . . . . . 21 23 9 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . . 6 7 5 . . . 19 Message Errors 8 | . . . . . . . . . . . 1 2 1 . . . 4 Matter Fused 6 | . . . . . . . . . . . 1 . 2 . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . . . . Energy Discharges 5 | . . . . . . . . . . . 1 1 . . . . 3 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 3 Misdirections 10 | . . . . . . . . . . . 3 1 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 731 | . 16 . 85 112 . 9 11 . 61 67 . 61 59 212 . . 38 Projectiles 23 | . . . 3 20 . . . . . . . . . . . . . Explosions 308 | . 10 . 42 92 . 9 11 . . . . . . 106 . . 38 Melee 400 | . 6 . 40 . . . . . 61 67 . 61 59 106 . . . Knockbacks 11 | . 1 . 8 . . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . . . . 1 . . . 1 Kinetic 9 | . 1 . 8 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 578 | . 155 . 94 56 . . 98 . . . . . 13 36 . . 126 Shots 13 | . 3 . 3 1 . . 3 . . . . . . 1 . . 2 Rammed 14 | . . . . . . . . . . . . . 1 . . . 13 Targets Rammed 14 | . . . . . . . . . . . . . 1 . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 16 12 122 119 . . 225 72 192 44 48 293 321 348 54 . 319 Average Temperature 40 | . 9 6 26 45 . . 58 4 54 12 16 100 34 99 32 . 72 Received Heat Transfer 960 | . 72 . 432 45 . . 126 . 45 . 21 9 12 . . . 198 Effects 4 | . . . . . . . . . . . . . 1 3 . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Fried 9 | . 3 . 2 . . . 3 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 1034 | . . . 500 . . . 100 125 50 . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 6 . . . 2 . 1 . . . . . . . . Latent Energy Used 320 | . . . . . . . . . . . . . . . . . 320 LE Corruption 6 | . . . . . . . . . . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Peak Influence 653 | . 338 136 653 526 . 89 365 171 174 127 . . 125 498 279 209 558 Initial 279 | . . 131 52 241 . . 34 132 79 37 . . 29 54 279 209 124 Average 177 | . 144 133 406 419 . 60 107 106 79 75 . . 49 190 279 209 201 Maximum Alert Level 2 | . 1 . 2 2 . . 1 . . . . . . 2 1 1 2 Low Security (%) 70 | 100 68 100 17 . . 100 83 100 100 100 . . 100 65 . . 68 Level 1 14 | . 31 . 28 51 . . 16 . . . . . . 7 100 100 11 Level 2 14 | . . . 54 48 . . . . . . . . . 26 . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 5 . . . 2 2 4 2 . . 8 3 . . 4 Investigation 10 | . 1 . 2 . . . 1 1 1 1 . . 3 . . . . Extermination 9 | . . . . . . . . 1 2 . . . 4 . . . 2 Reinforcement 13 | . 1 . 3 . . . 1 . 1 1 . . 1 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Distress Signals 8 | . . . 3 . . . 2 1 . . . . . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 23 . 36 9 . 3 22 10 7 4 10 4 21 21 . 1 59 Peak Tracking Total 21 | . 5 . 7 4 . 3 4 7 3 2 10 3 4 8 . 1 21 Tactical Retreats 25 | . . . 3 . . . 1 3 1 1 1 1 2 3 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 8 | . 1 . 5 . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 7 | . 1 . 2 3 . . . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 55 | . 4 . 2 . 3 . 6 13 9 3 . . 11 1 1 . 2 Terminals 41 | . 4 . 2 . . . 4 11 6 2 . . 8 1 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . 1 1 2 . . . 2 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 138 | . 6 . 4 . 3 . 11 38 31 8 . . 31 1 2 . 3 Successful 55 | . 3 . 1 . 3 . 5 19 13 2 . . 6 1 1 . 1 Failed 83 | . 3 . 3 . . . 6 19 18 6 . . 25 . 1 . 2 Catastrophic 12 | . 1 . 1 . . . 2 3 . 1 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 3 . 4 . 1 . 8 16 14 1 . . 14 . . . 1 Terminals 112 | . 6 . 4 . . . 9 35 23 5 . . 24 1 2 . 3 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzers 11 | . . . . . . . 1 2 5 . . . 3 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Terminal Hacks 34 | . 2 . . . 3 . 4 11 7 . . . 4 1 1 . 1 Record 2 | . . . . . 2 . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . 5 . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . 1 1 2 . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 9 | . 1 . . . . . 1 3 2 . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . . . . 2 4 . . . . . . . . Insert Component 3 | . . . . . . . . 1 2 . . . . . . . . Analyze 3 | . . . . . . . . 1 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . . 5 . 1 . . . . . . . Terminals 8 | . 1 . 1 . . . . 5 . 1 . . . . . . . Assimilate 3 | . . . . . . . . 2 . 1 . . . . . . . Operators 5 | . 1 . 1 . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . Used 2 | . . . . . . . 1 . . . . . 1 . . . . Hacking Detections 38 | . 2 . 1 . . . 3 9 8 2 . . 10 1 . . 2 Full Trace Events 7 | . . . . . . . 1 1 1 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 6 2 . . . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 2 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Total Allies 9 | . . . . 3 . . . 2 . 1 . . . . . . 3 Largest Group 3 | . . . . 3 3 3 3 1 1 1 . . . . . . 3 Highest-Rated Group 138 | . . . . 40 40 40 40 10 10 5 . . . . . . 138 Highest-Rated Ally 46 | . . . . 16 16 16 16 10 10 5 . . . . . . 46 Total Orders 2 | . . . . . . . . . 1 1 . . . . . . . ROAM 2 | . . . . . . . . . 1 1 . . . . . . . Ally Attacks 46 | . . . . . . . 35 . . . . . . . . . 11 Total Damage 500 | . . . . . . . 331 . . . . . . . . . 169 Kills 7 | . . . . . . . 6 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Turns Passed 10211 | 15 791 74 1447 760 285 101 1407 1033 1057 242 119 81 1559 464 12 17 747 Spaces Moved 12313 | 30 486 53 901 678 267 87 842 1990 1811 561 377 300 1990 787 25 66 1062 Core 204 | 30 39 . . . . . . . . . . . . . . . 135 Treads 22 | . . . 6 . . . 16 . . . . . . . . . . Legs 341 | . 293 . . . . . 48 . . . . . . . . . . Wheels 2878 | . 120 53 895 678 267 87 778 . . . . . . . . . . Hover 34 | . 34 . . . . . . . . . . . . . . . . Flight 8834 | . . . . . . . . 1990 1811 561 377 300 1990 787 25 66 927 Fastest Speed 19 | 50 50 110 105 105 105 105 90 26 24 24 24 26 26 22 22 22 19 Average Speed 51 | 50 127 119 113 105 105 105 122 29 24 24 25 26 29 26 22 22 27 Slowest Speed 330 | 50 190 125 160 105 105 105 330 232 107 25 111 26 98 28 22 22 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . 18 3 4 1 . 10 2 . . 17 Cave-ins Triggered 4 | . . . . . . . . . . . 2 . 1 . . . 1 Exploration Rate (%) 42 | 3 66 14 71 98 61 38 61 40 26 16 55 31 53 20 1 76 34 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 . 1 . . . Scrap Searched 3 | . . . . 2 . . . . . . 1 . . . . . . Spaces Dug 223 | . 3 . 8 . . . 3 13 50 9 44 . 37 46 . . 10 Terrain Destroyed 704 | . 75 . 70 83 . 9 69 18 71 9 62 . 37 91 . . 110 Melee 142 | . 3 . 8 . . . 3 13 30 9 . . 37 29 . . 10 Projectile 6 | . . . 6 . . . . . . . . . . . . . . AOE 556 | . 72 . 56 83 . 9 66 5 41 . 62 . . 62 . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res DSF Acc Total 15529 | 29 595 59 1181 710 272 95 1164 2379 2335 641 392 300 2847 978 30 67 1455 Wait 2286 | . 10 . 86 17 4 6 203 315 428 62 2 . 722 120 4 . 307 Move 12195 | 29 485 52 900 677 266 86 841 1955 1804 554 372 299 1971 782 24 65 1033 Hop 44 | . . . . . . . . 16 3 2 1 . 8 2 . . 12 Pick Up 136 | . 17 1 20 . 1 . 26 15 9 2 . . 24 8 . 2 11 Fast Attach 75 | . 11 . 12 . . 1 14 7 8 1 1 . 8 5 . . 7 Attach 67 | . . . 5 . . . 8 9 4 2 4 . 12 7 2 . 14 Detach 26 | . 2 . 1 . . . 3 6 1 1 1 . 4 3 . . 4 Swap 77 | . 10 1 7 3 . . 5 12 12 1 4 . 12 6 . . 4 Drop 129 | . 6 1 22 . 1 1 26 21 15 3 2 . 17 3 . . 11 Fire 254 | . 50 4 113 13 . 1 33 3 10 . 3 . . 5 . . 19 Melee 224 | . 4 . 15 . . . 5 20 41 13 . 1 68 37 . . 20 Ram 14 | . . . . . . . . . . . . . 1 . . . 13 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / [*Upp x2] / [*Ext]) -3/Research (discovered 3 exits: *Res / [*Qua x2]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Entered Mines 818 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 851 | -10/Mines | Discovered new exit (range 13) 881 | -10/Mines | Entered Materials 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Discovered new exit (range 8) 1493 | -9/Materials | Build established: Scavenger-Mutant 2009 | -9/Materials | Build established: Mutant 2090 | -9/Materials | Discovered new exit (range 6) 2321 | -9/Materials | Discovered new exit (range 7) 2328 | -9/Materials | Entered Mines 2351 | -9/Mines | Met a Derelict bent on vengeance 2426 | -9/Mines | Learned Materials stockpile data 2426 | -9/Mines | Discovered new exit (range 5) 2461 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2497 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2781 | -9/Mines | Learned location of Storage (-7) 2782 | -9/Mines | Discovered new exit (range 5) 3081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3082 | -9/Mines | Discovered new exit (range 5) 3088 | -9/Mines | Entered Exiles 3088 | -9/Exiles | Accompanied by 3 allies 3117 | -9/Exiles | Met 8R-AWN 3132 | -9/Exiles | Met EX-HEX 3163 | -9/Exiles | Met EX-BIN 3182 | -9/Exiles | Aligned with FarCom system 3183 | -9/Exiles | Given EX-Vault access code 3208 | -9/Exiles | Opened EX-Vault 3216 | -9/Exiles | Found Latent Energy Streamer 3239 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3317 | -9/Exiles | Met EX-DEC 3322 | -9/Exiles | Learned location of Zion (-6) 3361 | -9/Exiles | Discovered new exit (range 10) 3373 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3373 | -9/Exiles | Entered Mines 3373 | -8/Mines | Accompanied by 3 allies 3462 | -8/Mines | Discovered new exit (range 4) 3474 | -8/Mines | Entered Materials 3474 | -8/Materials | Accompanied by 3 allies 3474 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4062 | -8/Materials | Build established: Scavenger-Mutant 4487 | -8/Materials | Discovered new exit (range 10) 4495 | -8/Materials | Identified exit to Factory 4525 | -8/Materials | Build established: Mutant 4881 | -8/Materials | Entered Factory 4881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5018 | -7/Factory | Discovered new exit (range 3) 5237 | -7/Factory | Build established: Hacker-Sprinter 5655 | -7/Factory | Identified exit to Factory 5914 | -7/Factory | Entered another Factory area 5914 | -6/Factory | Accompanied by 1 ally 5914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6089 | -6/Factory | Identified exit to Factory 6172 | -6/Factory | Fabricated Nuclear Pulse Thruster? 6534 | -6/Factory | Discovered new exit (range 13) 6971 | -6/Factory | Entered another Factory area 6971 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7204 | -5/Factory | Discovered new exit (range 21) 7210 | -5/Factory | Discovered new exit (range 21) 7213 | -5/Factory | Entered Upper Caves 7223 | -5/Upper Caves | Found DCF Scrap (12 items) 7247 | -5/Upper Caves | Spotted B-75 Beast 7259 | -5/Upper Caves | Crushed by falling debris 7260 | -5/Upper Caves | System corruption reached 10% 7261 | -5/Upper Caves | Crushed by falling debris 7292 | -5/Upper Caves | Lost 6 parts (3n3u) 7309 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7324 | -5/Upper Caves | Learned Factory trap positions 7330 | -5/Upper Caves | Discovered new exit (range 7) 7332 | -5/Upper Caves | Entered another Upper Caves area 7371 | -5/Upper Caves | Discovered new exit (range 3) 7390 | -5/Upper Caves | Spotted B-75 Beast 7393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7413 | -5/Upper Caves | Entered Factory 7413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7414 | -4/Factory | Loaded intel: 87 trap records 7448 | -4/Factory | Spotted B-86 Titan 7673 | -4/Factory | Discovered new exit (range 21) 7739 | -4/Factory | Repaired Phasing Sabre 7786 | -4/Factory | Lost 3 parts (1p2n) 8025 | -4/Factory | Discovered new exit (range 22) 8063 | -4/Factory | Build established: Infiltrator-Ninja 8624 | -4/Factory | Identified exit to Research 8636 | -4/Factory | Discovered new exit (range 15) 8817 | -4/Factory | Crushed by falling debris 8846 | -4/Factory | Discovered new exit (range 10) 8848 | -4/Factory | Lost 4 parts (4u) 8952 | -4/Factory | System corruption reached 10% 8972 | -4/Factory | Entered Research 8972 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9419 | -3/Research | Discovered new exit (range 21) 9433 | -3/Research | Discovered new exit (range 16) 9436 | -3/Research | Discovered new exit (range 10) 9436 | -3/Research | Entered another Research area 9436 | -2/Research | Evolved 2 slots: Utility x2 9444 | -2/Research | Identified exit to DSF 9448 | -2/Research | Entered DSF 9458 | -2/DSF | Discovered new exit (range 21) 9465 | -2/DSF | Entered Access 9465 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9965 | -1/Access | Crushed by falling debris 9981 | -1/Access | Spotted B-99 Colossus 9996 | -1/Access | Lost 4 parts (1p2u1w) 10004 | -1/Access | System corruption reached 10% 10048 | -1/Access | Allied Derelicts emerged from ambush trap array 10120 | -1/Access | Lost 20 parts (3p10n7u) 10130 | -1/Access | Core integrity fell below 50% 10167 | -1/Access | Core integrity fell below 20% 10192 | -1/Access | Lost 5 parts (1p2u2w) 10212 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10176_ System corrupted: Substantial component data lost. 10177_ H-88 Terminator retrieves Drone. 10178_ U-05 Engineer lays Concrete. 10179_ R-10 Processor collects Quantum Reactor. 10179_ K-01 Serf collects debris. 10179_ U-05 Engineer lays Concrete. 10182_ K-01 Serf collects debris. 10182_ U-05 Engineer lays Concrete. 10183_ Slug penetrates Wall. 10183_ U-05 Engineer lays Concrete. 10185_ R-10 Processor collects Micro-nuke Launcher. 10185_ U-05 Engineer lays Concrete. 10186_ K-01 Serf collects debris. 10186_ U-05 Engineer builds a Wall. 10188_ U-05 Engineer lays Concrete. 10190_ U-05 Engineer builds a Wall. 10198_ 81Y6WOWO,HHYM%1QI#7VV 10200_ R-10 Processor inserts Corrupted Hvy. Machine Gun into recycling unit. 10203_ R-10 Processor inserts Lgt. Antimatter Reactor into recycling unit. Map ----- +----------------------------------------------------+ | ##############??? #????????????????????? | | #?????????"?????? #????????????????????? | | #???######""Y"?# #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #???# "" +????????????????????? | | #???# "" #????????????????????? | | #???# """""" #????????????????????? | | #???# """""" #?????????????????????? | | #???# "" #?????????????????????? | | #???# "" #?????????????????????? | | #???# #?????????????????????? | | ##### #?????????????????????? | | #?????????????????????? | | p "" #?????????????????????? | | p "" #?????????????????????? | | """""" ###???????????????????? | | p"""""" #???????????????????? | | "" #???????????????????? | | #####+######### "" #???????????????????? | | #????????????# #???????????????????? | | #???????????## +???????????????????? | | #????????+ #???????????????????? | | #?????????#### ##### #???????????????????? | | #????????????# #???# @ #???????????????????? | | #????????????#+#???## ##???????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #?????????o??????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | ##???????????????????+ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ? #??????????????????# #????????????????????? | | #??????????????????###### #????????????????????? | | #???????????????????????? #????????????????????? | | #???????????????????????? #????????????????????? | | #???????????????????????? ?????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #/#??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 20 Core Shielding 30 Utility Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Mic. Fission Core | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Scanalyzed Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Rockin' Loadout Challenges ------------ None Game ------ Seed WarpBeamNetwork Manual? 0 Play Time 02:55:48 Cumulative 64.4 hours Start 2025.03.08 @ 22:58:09 End 2025.03.09 @ 02:57:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a691ccd-38ba-4815-815e-0892ddb8a052