Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 13:05:41 Player: Teratos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (5019) 5019 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 10211 Bonus ------- High Alert Combat Kills 522 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [NC] (22) Relay Coupler [Grunt] (31) Shock Bomb Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Shock Bomb Launcher Proton Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . 2 1 . . 2 Weapon 2 | . . . . 2 . . Parts Attached 154 | 6 6 19 43 33 41 6 Power 20 | 1 . 1 8 3 6 1 Engine 12 | 1 . 1 7 3 . . Core 8 | . . . 1 . 6 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 5 8 2 3 . Treads 10 | 2 . 5 3 . . . Leg 10 | . . . 5 2 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 1 2 7 12 13 6 2 Device 20 | . 1 3 6 7 2 1 Storage 4 | 1 . 1 1 1 . . Processor 1 | . . . 1 . . . Hackware 1 | . 1 . . . . . Protection 17 | . . 3 4 5 4 1 Artifact . | . . . . . . . Weapon 71 | 2 4 6 15 15 26 3 Energy Gun 20 | 1 4 2 3 . 10 . Energy Cannon 14 | . . 2 4 3 2 3 Ballistic Gun 12 | 1 . . 5 4 2 . Ballistic Cannon 15 | . . 2 3 5 5 . Launcher 10 | . . . . 3 7 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 61 | . . 2 19 7 15 18 Power 12 | . . . 4 1 4 3 Propulsion 7 | . . . 3 1 1 2 Utility 22 | . . 2 7 3 3 7 Weapon 20 | . . . 5 2 7 6 Highest Loss Streak 13 | . . 1 5 3 3 13 Average Slot Usage (%) 91 | . 99 92 87 93 95 67 Engine 10 | . 14 11 13 14 2 . Core 3 | . . . . . 11 8 Treads 8 | . 28 21 10 . . . Leg 8 | . . . 5 14 14 8 Device 19 | . 9 21 23 14 20 18 Storage 1 | . 4 3 1 . . . Processor 2 | . . . 8 . . . Hackware 1 | . 13 . . . . . Protection 11 | . . 11 6 17 16 7 Energy Gun 5 | . 23 5 . . 10 . Energy Cannon 5 | . . 7 1 8 5 11 Ballistic Gun 5 | . 4 . 8 7 3 5 Ballistic Cannon 6 | . . 8 6 9 4 4 Launcher 1 | . . . . 1 4 . Naked Turns 17 | . . . . . . 17 Heaviest Build 64 | 10 12 33 37 64 55 43 Greatest Support 40 | 40 40 40 40 32 32 25 Greatest Overweight (x) 9 | . . 9 1 4 2 7 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 8 | 6 6 8 8 4 4 4 Average Capacity 4 | 4 4 5 4 4 4 4 Most Carried 4 | . 1 3 4 4 4 4 Average Carried 1 | . . 1 1 2 2 4 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | . 1 2 1 2 4 4 Class Distribution -------------------- 45% | Scavenger-Tank 23% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 3934 | 201 169 330 1341 959 803 131 Remotely 134 | . . . 134 . . . Salvage Created 5739 | . 282 778 1887 1111 1520 161 Parts 300 | . 17 59 100 61 54 9 Haulers Intercepted 7 | . . 4 2 1 . . Recyclers Shooed 11 | . 1 2 5 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 105 | . 5 15 31 21 28 5 Guns 49 | . 5 4 13 7 19 1 Cannons 52 | . . 11 18 12 7 4 AOE 3 | . . . . 2 1 . Classes Destroyed 14 | . 3 5 3 3 . . Worker 7 | . . 2 3 2 . . Builder 10 | . . 2 2 6 . . Tunneler 1 | . . . . 1 . . Hauler 7 | . . 4 2 1 . . Recycler 9 | . . . 8 1 . . Operator 4 | . 2 . 1 1 . . Watcher 3 | . 1 . 2 . . . Swarmer 14 | . . 3 4 . 3 4 Grunt 66 | . 5 9 17 15 20 . Brawler 3 | . . . . 1 2 . Duelist 1 | . . . 1 . . . Sentry 16 | . . 3 6 3 3 1 Hunter 3 | . . . 3 . . . Programmer 2 | . . . . 2 . . Best Kill Streak 9 | . 3 4 9 5 6 4 Combat Bots Only 6 | . 2 4 4 3 6 4 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 9183 | . 231 649 2846 1817 1521 2119 Core 1840 | . 62 55 466 236 171 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 75 86 15 . 41 . Volleys Fired 372 | . 26 61 141 68 64 12 Largest 4 | . 2 2 2 4 4 4 Hottest 320 | . 90 136 104 237 320 242 Shots Fired 896 | . 51 122 247 211 225 40 Gun 421 | . 51 38 130 44 148 10 Cannon 448 | . . 84 117 155 62 30 Launcher 27 | . . . . 12 15 . Special . | . . . . . . . Kinetic 452 | . 20 36 209 112 57 18 Thermal 333 | . 19 67 26 63 136 22 Explosive . | . . . . . . . Electromagnetic 111 | . 12 19 12 36 32 . Robot Hit Streak 15 | . 14 15 15 10 12 5 Robot Miss Streak 9 | . 2 9 8 7 7 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . . 6 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 578 | . 41 93 193 112 117 22 Core Hits 355 | . 17 35 129 85 74 15 Critical Hits 11 | . . 1 2 2 6 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 7 | . . 1 1 2 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11328 | . 536 1289 3320 2872 2795 516 Guns 5236 | . 536 376 1735 552 1948 89 Cannons 5021 | . . 882 1544 1608 560 427 Explosions 1066 | . . 31 39 709 287 . Melee . | . . . . . . . Ramming 5 | . . . 2 3 . . Kinetic 5648 | . 206 348 2798 1518 668 110 Thermal 3921 | . 177 766 284 597 1691 406 Explosive 334 | . . . . 334 . . Electromagnetic 1420 | . 153 175 236 420 436 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 . 6 6 . Average Corruption 3 | . . 1 . 1 6 . Corruption Purged . | . . . . . . . Effects 77 | . . 5 . 4 68 . Message Errors 11 | . . 2 . . 9 . Matter Fused 18 | . . . . 1 17 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 11 | . . 2 . . 9 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 2 . Targeting Errors 23 | . . 1 . 2 20 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 64 | . . 1 4 43 . 16 Projectiles 24 | . . 1 4 3 . 16 Explosions 40 | . . . . 40 . . Melee . | . . . . . . . Knockbacks 70 | . . 8 35 21 6 . Impact . | . . . . . . . Kinetic 66 | . . 8 33 20 5 . Secondary 4 | . . . 2 1 1 . Self-Inflicted Damage 264 | . . 4 53 207 . . Shots 6 | . . 1 1 4 . . Rammed 3 | . . . 1 1 1 . Targets Rammed 3 | . . . 1 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 722 | . 108 283 303 722 587 60 Average Temperature 121 | . 52 79 90 172 145 23 Received Heat Transfer 3063 | . 123 222 1053 486 750 429 Effects 36 | . . . . 27 9 . Shutdowns 6 | . . . . 4 2 . Energy Bleed 1 | . . . . 1 . . Interference 9 | . . . . 6 3 . Matter Decay 3 | . . . . 2 1 . Short Circuit 2 | . . . . 1 1 . Damage (major) 14 | . . . . 12 2 . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 2 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 15 | . . 1 1 1 11 1 Heat Transferred 7254 | . 400 1567 568 1185 2875 659 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 1 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 1224 | . 197 209 424 454 1224 754 Average Influence 365 | . 98 90 232 258 813 677 Maximum Alert Level 4 | . . 1 2 2 4 3 Low Security (%) 37 | 100 100 92 42 17 . . Level 1 29 | . . 7 43 75 4 . Level 2 15 | . . . 13 7 29 65 Level 3 14 | . . . . . 53 34 Level 4 2 | . . . . . 11 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 2 4 8 7 . 1 Investigation 6 | . 1 1 2 2 . . Extermination 2 | . . . . 2 . . Reinforcement 10 | . 1 3 3 2 . 1 Assault . | . . . . . . . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 9 18 51 30 35 12 Peak Tracking Total 6 | . 3 3 6 4 5 5 Tactical Retreats 11 | . . 1 2 1 5 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 14 | . . 1 3 1 9 . Indirectly 3 | . . . . . 3 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 11 | . . . 2 5 4 . Max in Single Turn 2 | . . . 1 2 2 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 14 | . 3 1 4 6 . . Terminals 8 | . 3 1 2 2 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 39 | . 11 3 7 18 . . Successful 17 | . 7 . 3 7 . . Failed 22 | . 4 3 4 11 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 11 3 4 4 . . Fabricators . | . . . . . . . Repair Stations 12 | . . . 2 10 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . 1 4 . . Terminal Hacks 11 | . 7 . 3 1 . . Record 4 | . 1 . 2 1 . . Terminal Index 1 | . . . 1 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 1 2 6 . . Full Trace Events 6 | . 2 1 1 2 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 82 | . . . . 82 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 6934 | 79 477 1156 1588 1621 1670 343 Spaces Moved 3195 | 49 238 543 651 716 843 155 Core 10 | 7 . 1 . . . 2 Treads 1207 | 42 238 542 385 . . . Legs 1978 | . . . 266 716 843 153 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 150 125 150 Average Speed 158 | 144 160 165 158 162 151 162 Slowest Speed 500 | 160 160 500 190 240 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 39 33 37 16 68 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . 3 6 65 . 2 Melee . | . . . . . . . Projectile 14 | . . . 4 8 . 2 AOE 62 | . . 3 2 57 . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 4274 | 54 282 678 948 1021 1074 217 Wait 456 | . 8 42 91 187 85 43 Move 3188 | 48 237 542 650 715 841 155 Hop . | . . . . . . . Pick Up 6 | . 1 . 1 1 3 . Fast Attach 112 | 6 5 16 35 23 22 5 Attach 11 | . . . 3 4 4 . Detach 6 | . . . . 3 3 . Swap 31 | . 1 3 5 6 15 1 Drop 64 | . 4 14 21 13 11 1 Fire 372 | . 26 61 141 68 64 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 1 1 . Crush 1 | . . . 1 . . . Escape Stasis 25 | . . . . . 25 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 1026 | -9/Materials | Build established: Scavenger-Mutant 1538 | -9/Materials | Build established: Mutant 1661 | -9/Materials | Discovered new exit (range 13) 1713 | -9/Materials | Entered another Materials area 1713 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2371 | -8/Materials | Build established: Scavenger-Skirmisher 2588 | -8/Materials | Lost 3 parts (1p1n1w) 2655 | -8/Materials | Garrison activated, responded to threat 2789 | -8/Materials | Core integrity fell below 50% 2825 | -8/Materials | Lost 5 parts (1p3u1w) 2855 | -8/Materials | Discovered new exit (range 17) 3067 | -8/Materials | Core integrity fell below 20% 3129 | -8/Materials | Build established: Scavenger-Mutant 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Weapon x2 3600 | -7/Factory | Build established: Scavenger-Tank 3736 | -7/Factory | Discovered new exit (range 13) 3812 | -7/Factory | Lost 3 parts (1p2u) 4412 | -7/Factory | Repaired Carbon-fiber Leg 4917 | -7/Factory | Identified exit to Garrison 4917 | -7/Factory | Garrison activated, responded to threat 4922 | -7/Factory | Entered Garrison 4969 | -7/Garrison | Triggered checkpoint 5255 | -7/Garrison | Triggered checkpoint 5507 | -7/Garrison | Triggered checkpoint 5524 | -7/Garrison | Core integrity fell below 50% 5580 | -7/Garrison | Triggered checkpoint 5617 | -7/Garrison | Lost 3 parts (1n2w) 5783 | -7/Garrison | Discovered new exit (range 14) 5834 | -7/Garrison | Triggered checkpoint 6340 | -7/Garrison | Discovered new exit (range 10) 6384 | -7/Garrison | Triggered checkpoint 6501 | -7/Garrison | Installed Relay Interface Framework 6592 | -7/Garrison | Entered Factory 6592 | -6/Factory | Evolved 2 slots: Utility x2 6661 | -6/Factory | Spotted B-75 Beast 6816 | -6/Factory | Lost 5 parts (2p1n2u) 6921 | -6/Factory | Core integrity fell below 50% 6931 | -6/Factory | Core integrity fell below 20% 6935 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06870_ Y-54 Guardian destroyed. 06873_ Acquired 34 matter. 06876_ Acquired Imp. Light Armor Plating. 06877_ K-01 Serf cleans the Nuclear Reactor. 06879_ Plasma Cannon destroyed. 06881_ Acquired Imp. Heat Sink. 06884_ Imp. Heat Sink destroyed. 06888_ Aluminum Leg destroyed. 06891_ Acquired Plasma Cannon. 06893_ Lgt. Nuclear Core destroyed. 06896_ Acquired Plasma Cannon. 06897_ R-10 Processor collects Flak Gun. 06899_ Flak Gun destroyed. 06906_ Imp. Heat Sink destroyed. 06911_ Plasma Cannon destroyed. 06914_ Imp. Light Armor Plating destroyed. 06916_ Imp. Heat Sink destroyed. 06919_ S-27 Virus destroyed. 06927_ K-01 Serf collects debris. 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"""""""?????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: EX 25 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed IntegrityOmegaLog Manual? 0 Play Time 01:02:41 Cumulative 44.7 hours Start 2020.06.28 @ 10:57:27 End 2020.06.28 @ 13:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74c27183-4c99-4d67-9f79-5f009add8fe2