Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 03:19:53 Player: puppuppit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (49) 245 Value Destroyed (2130) 2130 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (1635) 1635 TOTAL SCORE: 12770 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 236 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 34/100 System Corruption 4% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Terrain Scan Processor Weapon Mount Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Skeleton Box Matter Neutralizer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Improved Terrain Scan Processor Weapon Mount Quantum Capacitor Reaction Control System Experimental Core Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Projector > --- INVENTORY -------- Advanced Power Amplifier Matter Compressor Skeleton Box Integrated Dissipator [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Gravmag System Treads Spiked Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Experimental Targeting Computer Device Experimental Heat Sink Storage Small Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Variable Charge Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . 2 . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 179 | 6 6 . 1 . 16 . 3 7 3 42 4 1 . . 19 20 8 11 5 27 Power 19 | 1 . . . . 3 . . 1 . 5 . . . . 5 1 . 1 1 1 Engine 8 | 1 . . . . 3 . . 1 . 2 . . . . . . . . 1 . Core 10 | . . . . . . . . . . 3 . . . . 5 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 47 | 2 2 . . . 5 . . 1 . 9 1 . . . 4 6 1 3 1 12 Treads 2 | . . . . . . . . . . . . . . . . 2 . . . . Leg 7 | . . . . . 1 . . . . 1 . . . . . 1 . 3 . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 24 | . 2 . . . 1 . . . . 8 1 . . . 4 1 . . 1 6 Flight 12 | . . . . . 3 . . 1 . . . . . . . 2 1 . . 5 Utility 76 | 1 4 . 1 . 3 . 2 5 1 19 2 . . . 7 8 3 6 2 12 Device 37 | 1 1 . 1 . 2 . . 2 1 6 . . . . 5 5 . 3 1 9 Storage 5 | . 2 . . . . . . . . 2 . . . . . . . . . 1 Processor 10 | . 1 . . . 1 . . 2 . 4 1 . . . . . . . 1 . Hackware 14 | . . . . . . . 2 1 . 7 . . . . . 1 1 1 . 1 Protection 10 | . . . . . . . . . . . 1 . . . 2 2 2 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . . . 5 . 1 . 2 9 1 1 . . 3 5 4 1 1 2 Energy Gun 5 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . 1 Energy Cannon 5 | . . . . . . . . . 1 1 . . . . . 2 . . . 1 Ballistic Gun 14 | 2 . . . . 4 . . . . 2 . . . . . 1 3 1 1 . Ballistic Cannon 12 | . . . . . . . . . 1 5 1 1 . . 2 2 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . 1 2 . . . . 2 . . 4 1 1 Parts Lost 73 | . . . . . 4 . 2 . 4 7 . . . . 1 16 6 . 8 25 Power 11 | . . . . . 1 . . . . 1 . . . . 1 2 1 . 1 4 Propulsion 28 | . . . . . 1 . 2 . 3 3 . . . . . 5 3 . 1 10 Utility 27 | . . . . . . . . . 1 3 . . . . . 7 2 . 4 10 Weapon 7 | . . . . . 2 . . . . . . . . . . 2 . . 2 1 Highest Loss Streak 9 | . . . . . 3 . 2 . 4 2 . . . . 1 9 3 . 6 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 98 100 91 85 74 69 80 69 74 81 100 100 100 100 97 63 35 66 82 45 Engine 2 | . 14 14 14 14 6 7 7 1 5 1 . . . . . . . . 3 . Core 4 | . . . . . . . . . . 4 6 6 6 6 10 4 1 . . . Leg 2 | . . . . . 6 7 7 . . . . . . . . 4 1 11 17 5 Hover 14 | . 9 28 28 28 8 . . 1 5 18 26 26 26 26 22 6 . . 4 2 Flight 2 | . . . . . 9 23 21 13 11 . . . . . . 3 1 5 . 1 Device 9 | . 14 . 13 14 17 15 15 18 17 2 . . . . 7 13 11 13 16 16 Storage 1 | . 7 14 14 14 9 7 7 6 . . . . . . . . . . . . Processor 14 | . 4 14 . . 8 7 7 11 13 22 27 26 26 26 20 6 5 5 4 5 Hackware 13 | . . . . . . . 6 14 19 20 20 20 20 20 17 11 10 15 12 8 Protection 2 | . . . . . . . . . . . 3 6 6 6 4 . . 5 10 2 Ballistic Gun 2 | . 28 28 19 14 7 . . . . . 6 3 . . . . . 2 1 . Ballistic Cannon 3 | . . . . . . . . . . 6 6 8 13 13 8 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 8 18 12 13 11 13 11 14 12 11 22 27 31 31 31 39 47 11 37 40 29 Greatest Support 115 | 20 20 12 12 12 21 14 21 12 12 36 36 36 36 36 38 38 15 90 90 115 Greatest Overweight (x) 4 | . 1 . 1 . 1 . . . . 1 . . . . 1 3 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 6 6 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 2 6 6 8 7 8 8 7 4 4 4 5 5 5 4 4 4 4 4 3 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 6 6 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 60% | Hacker-Mutant 16% | Scavenger-Mutant 15% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 3749 | 256 150 . 20 20 231 . 8 . . 950 263 288 . 46 578 675 79 . 73 112 Remotely 317 | . . . . . . . . . . 63 52 . . . . 123 79 . . . Salvage Created 1828 | 36 95 . . . 267 . . . . 171 67 119 . . 407 448 177 . 41 . Parts 99 | 3 8 . . . 17 . . . . 8 . 4 . . 28 23 3 . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 6 . . . 14 3 . 3 . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 41 | 1 2 . . . 5 . . . . 5 3 2 . . 8 11 2 . 2 . Guns 19 | 1 2 . . . 5 . . . . . 1 . . . 3 3 2 . 2 . Cannons 21 | . . . . . . . . . . 4 2 2 . . 5 8 . . . . AOE 1 | . . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 13 | 1 1 . . . 3 . . . . 3 1 . . . 2 1 . . 1 . Worker 1 | . . . . . . . . . . 1 . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . . . . . . . 1 . . . . 2 . . . . . Swarmer 12 | . . . . . . . . . . . . . . . 4 5 2 . 1 . Grunt 10 | 1 2 . . . 2 . . . . 1 2 1 . . . 1 . . . . Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . Programmer 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 3 . . . 4 . . . . 2 2 1 . . 5 3 2 . 1 . Combat Bots Only 5 | 1 2 . . . 2 . . . . 1 2 1 . . 5 3 2 . 1 . Max Kills in Single Turn 2 | 1 1 . . . 1 . . . . 2 1 1 . . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 8655 | 11 117 . . 109 624 . 279 16 87 666 109 74 . . 534 1400 546 . 1041 3042 Core 2602 | . 49 . . 68 213 . 160 16 80 80 18 . . . 133 260 265 . 110 1150 Absorbed by Shields 119 | . . . . . . . . . . . . . . . 68 51 . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . 65 86 Regen/Repaired (Parts) 64 | . . . . . 21 . . . . . . . . . 43 . . . . . Core Remaining (%) 64 | 100 . . . 53 61 . 77 . . . . . . 77 . . . . 21 . Volleys Fired 258 | 1 15 . . . 59 . . . 6 54 17 7 . . 40 25 13 . 11 10 Largest 2 | 2 2 . . . 2 . . . 1 2 2 2 . . 2 2 1 . 1 1 Hottest 282 | 40 40 . . . 40 . . . 53 128 72 72 . . 282 110 50 . 28 65 Shots Fired 346 | 2 30 . . . 67 . . . 6 71 33 13 . . 60 30 13 . 11 10 Gun 198 | 2 30 . . . 67 . . . . 13 16 6 . . 19 11 13 . 11 10 Cannon 148 | . . . . . . . . . 6 58 17 7 . . 41 19 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 298 | 2 30 . . . 67 . . . 6 62 33 13 . . 41 23 10 . 11 . Thermal 34 | . . . . . . . . . . 8 . . . . 19 7 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . 1 . . . . . . 3 . . 10 Robot Hit Streak 18 | 2 8 . . . 16 . . . 6 18 11 11 . . 8 16 15 . 6 5 Robot Miss Streak 4 | . 4 . . . 4 . . . . 2 1 2 . . 2 3 2 . 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Capacitor 10 | . . . . . . . . . . . . . . . . . . . . 10 Shots Hit Robots 215 | 2 16 . . . 46 . . . 6 38 24 11 . . 27 24 9 . 7 5 Core Hits 87 | 2 6 . . . 15 . . . . 13 5 5 . . 15 14 5 . 4 3 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . Critical Strikes 13 | . 1 . . . 1 . . . . 3 1 . . . 3 3 1 . . . Destroy 5 | . 1 . . . 1 . . . . 1 . . . . . 1 1 . . . Blast 8 | . . . . . . . . . . 2 1 . . . 3 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5711 | 20 208 . . . 731 . . . 187 1378 766 219 . . 992 791 197 . 141 81 Guns 2323 | 20 208 . . . 731 . . . . 205 226 92 . . 134 318 197 . 126 66 Cannons 2872 | . . . . . . . . . 187 829 540 127 . . 716 473 . . . . Explosions 468 | . . . . . . . . . . 326 . . . . 142 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . 18 . . . . . . . . 15 15 Kinetic 4637 | 20 208 . . . 731 . . . 187 944 766 219 . . 716 573 147 . 126 . Thermal 910 | . . . . . . . . . . 416 . . . . 276 218 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 116 | . . . . . . . . . . . . . . . . . 50 . . 66 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . 7 7 3 3 3 3 3 29 25 25 25 4 Average Corruption 10 | . . . . . . . . . 7 4 3 3 3 3 1 24 25 25 25 2 Corruption Purged 8 | . . . . . . . . . . 4 . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . . . . 4 31 6 3 . 2 22 60 13 6 18 6 Message Errors 40 | . . . . . . . . . 1 3 3 . . 1 6 18 1 2 5 . Matter Fused 43 | . . . . . . . . . 1 6 3 1 . . 4 16 7 1 4 . Heat Flow Errors 25 | . . . . . . . . . 1 8 . . . . 4 7 3 . 2 . Energy Discharges 21 | . . . . . . . . . . 3 . 1 . . 4 8 . 1 2 2 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 Data Loss (minor) 23 | . . . . . . . . . 1 5 . 1 . . 3 7 1 1 2 2 Data Loss (major) 5 | . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 Misfires 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 2 . . 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 213 | . . . . . . . . . . 8 43 . . . 119 43 . . . . Projectiles 154 | . . . . . . . . . . 8 43 . . . 60 43 . . . . Explosions 59 | . . . . . . . . . . . . . . . 59 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . 8 2 . . . 5 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 8 2 . . . 5 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . 9 . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . 2 . . . . . . . . . 5 Targets Rammed 11 | . . . . . . . . . . 2 . . . . . . . . 4 5 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 7 . . . 7 . . . 205 267 152 69 . . 536 233 215 . 202 49 Average Temperature 81 | . 2 . . . 3 . . . 115 56 44 27 . . 189 58 104 . 96 33 Received Heat Transfer 1170 | 6 84 . . . 243 . . . . 204 72 54 . . 36 384 . . 27 60 Effects 13 | . . . . . . . . . . . . . . . 13 . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . 4 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1044 | . . . . . . . . . . 500 . . . . 285 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 785 | 20 104 40 . . 100 64 44 77 26 785 . . . . 177 . . . . 314 Initial 300 | . 13 40 . . . 45 44 12 26 . . . . . . . . . . 300 Average 161 | 4 66 40 . . 54 47 40 36 18 327 . . . . 53 . . . . 215 Maximum Alert Level 3 | . . . . . . . . . . 3 . . . . . . . . . 1 Low Security (%) 69 | 100 100 100 . 100 100 100 100 100 100 33 . . . . 100 . . . . 33 Level 1 16 | . . . . . . . . . . 25 . . . . . . . . . 66 Level 2 11 | . . . . . . . . . . 34 . . . . . . . . . . Level 3 2 | . . . . . . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 2 . 1 1 . 6 . . . . 3 . . . . 4 Investigation 5 | . 2 . . . . . . . . . . . . . 1 . . . . 2 Extermination 8 | . . . . . . . . 1 . 4 . . . . 2 . . . . 1 Reinforcement 6 | . 2 . . . 1 . 1 . . 1 . . . . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 1 . . . 3 . . . . 1 . . . . 1 . . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 193 | 1 5 . . 5 11 . 6 4 6 34 7 4 . 2 21 32 13 . 11 31 Peak Tracking Total 12 | 1 2 . . 9 3 . 6 4 6 6 3 3 . 2 5 12 7 . 7 12 Tactical Retreats 32 | . . . . . . . . 1 . 7 2 1 . . 3 3 4 . 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . . . . . . 1 . 1 . 2 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 14 | . . . . . . . . . . 7 1 . . . 6 . . . . . Max in Single Turn 6 | . . . . . . . . . . 6 1 . . . 6 . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 72 | . 2 . 5 . 6 3 . 5 . 18 2 . 4 . 13 . . 7 . 7 Terminals 31 | . 2 . . . 5 3 . 2 . 11 . . . . 6 . . . . 2 Fabricators 6 | . . . . . . . . 1 . 1 . . . . 3 . . . . 1 Repair Stations 8 | . . . . . 1 . . 2 . 2 . . . . 1 . . . . 2 Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 5 | . . . . . . . . . . 3 . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 350 | . 7 . 50 . 27 5 . 14 . 98 2 . 32 . 48 . . 42 . 25 Successful 230 | . 3 . 50 . 16 2 . 5 . 49 2 . 32 . 23 . . 42 . 6 Failed 120 | . 4 . . . 11 3 . 9 . 49 . . . . 25 . . . . 19 Catastrophic 32 | . 1 . . . 1 2 . 3 . 13 . . . . 6 . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . . . 1 . 11 1 . . . 21 . . . . 21 . . . . 6 Terminals 146 | . 7 . . . 24 5 . 8 . 66 . . . . 26 . . . . 10 Fabricators 16 | . . . . . . . . 2 . 1 . . . . 9 . . . . 4 Repair Stations 22 | . . . . . 3 . . 4 . 5 . . . . 3 . . . . 7 Recycling Units 5 | . . . . . . . . . . 3 . . . . . . . . . 2 Scanalyzers 29 | . . . . . . . . . . 23 . . . . 4 . . . . 2 Garrison Access 6 | . . . . . . . . . . . . . . . 6 . . . . . Terminal Hacks 187 | . 3 . 50 . 14 2 . 3 . 26 2 . 32 . 11 . . 42 . 2 Record 111 | . 1 . 49 . 7 . . . . 8 1 . 11 . . . . 34 . . Part Schematic 17 | . . . . . . . . 1 . 1 . . 11 . . . . 4 . . Robot Schematic 9 | . . . . . . . . . . . . . 7 . 2 . . . . . Prototype ID Bank 16 | . . . . . 2 . . 1 . 5 . . 3 . 1 . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 2 . . 1 . 4 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . . . 4 . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . 1 Build 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 7 | . . . . . 2 . . 1 . 1 . . . . 2 . . . . 1 Scan Component 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Refit 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 21 | . . . . . . . . . . 19 . . . . 2 . . . . . Insert Component 9 | . . . . . . . . . . 8 . . . . 1 . . . . . Analyze 12 | . . . . . . . . . . 11 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Terminals 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Assimilate 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . . . 5 2 . 3 . 16 . . . . 12 . . . . 7 Full Trace Events 4 | . 1 . . . . . . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 7 . 2 . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . 84 . . . . 84 Total Robot Build Rating 24 | . . . . . . . . . . . . . . . 12 . . . . 12 Part Schematics Acquired 26 | . . . . . . . . 1 . 9 . . 11 . 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Time 41 | . . . . . 16 . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . 8 . . . . 1 . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 8 . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . . 2 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 15 | . . . . 3 . . . . 1 3 . . . 1 4 . . . . 3 Largest Group 3 | . . . . 3 . . . . 1 3 . . . 1 2 2 . . . 2 Highest-Rated Group 108 | . . . . 40 . . . . 31 93 . . . 96 98 20 . . . 108 Highest-Rated Ally 96 | . . . . 16 . . . . 31 31 . . . 96 49 10 . . . 54 Total Orders 3 | . . . . 1 . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 3 . . . . 15 54 . . . 4 2 . . . . 2 Total Damage 1454 | . . . . 34 . . . . 248 891 . . . 117 115 . . . . 49 Kills 11 | . . . . . . . . . . 10 . . . . 1 . . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 8690 | 53 172 19 322 46 586 66 50 273 91 1794 418 318 37 195 1624 1225 283 122 314 682 Spaces Moved 9123 | 57 145 14 468 80 387 113 89 333 99 1943 754 568 77 374 1455 598 341 155 232 841 Core 542 | 15 . . . . . . . . 31 188 . . . . . 3 248 . . 57 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . Legs 698 | . . . . . 21 . 8 . . . . . . . . 182 65 60 232 130 Wheels 110 | 42 68 . . . . . . . . . . . . . . . . . . . Hover 6680 | . 77 14 468 80 202 . . 98 68 1755 754 568 77 374 1455 362 . . . 328 Flight 1092 | . . . . . 164 113 81 235 . . . . . . . 50 28 95 . 326 Fastest Speed 35 | 50 56 56 56 56 42 42 35 35 50 48 48 48 48 48 43 45 35 35 120 35 Average Speed 63 | 72 69 56 68 56 66 42 48 48 70 59 48 48 48 48 61 107 62 67 120 70 Slowest Speed 270 | 80 125 56 116 56 130 42 120 80 80 100 53 48 48 48 103 270 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 . 4 . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 33 10 91 17 33 4 82 12 85 52 93 79 73 72 39 59 58 62 44 21 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . 1 1 . . . 3 . . Known Exits Taken 6 | . 1 1 . . . 1 . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 . . 1 1 1 . . . . . 1 1 1 1 . . 1 1 1 . Scrap Searched 21 | . . . . 2 . . . . . . 5 2 . 5 . 5 1 . 1 . Spaces Dug 32 | . . . . . . . . . . 17 . . . . 15 . . . . . Terrain Destroyed 80 | . . . . . . . . . . 39 3 3 . . 25 10 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . . . . 22 3 3 . . 23 10 . . . . AOE 19 | . . . . . . . . . . 17 . . . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11630 | 63 185 24 471 81 649 130 90 448 116 2510 778 601 76 388 2131 1147 398 167 255 922 Wait 1874 | . 11 11 . . 164 . . 97 1 419 . 25 . 15 582 492 30 . 1 26 Move 9085 | 56 144 13 467 79 382 112 81 333 98 1942 753 567 76 373 1454 597 340 154 231 833 Hop 8 | . . . . . 2 . 3 . . . . . . . . . . . . 3 Pick Up 52 | . 4 . 2 1 11 . 1 4 1 10 1 . . . 10 2 . 2 . 3 Fast Attach 115 | 6 6 . . . 9 . 3 1 1 25 2 1 . . 12 14 3 8 5 19 Attach 42 | . . . . . 4 . . 4 1 9 . . . . 3 5 5 2 1 8 Detach 39 | . 2 . 1 . 2 . . 2 3 9 1 . . . 3 5 5 . . 6 Swap 25 | . . . 1 . 3 . . 2 1 8 2 . . . 5 1 . 1 . 1 Drop 89 | . 3 . . 1 13 . 2 5 4 19 2 1 . . 22 6 2 . 1 8 Fire 258 | 1 15 . . . 59 . . . 6 54 17 7 . . 40 25 13 . 11 10 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . 2 . . . . . . . . 1 5 Kick 4 | . . . . . . . . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 18 . . . 13 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 39 | -11/Junkyard | Discovered new exit (range 8) 54 | -11/Junkyard | Entered Materials 181 | -10/Materials | Met 8R-AWN 205 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 227 | -10/Mines | Followed 8R-AWN into the Mines 242 | -10/Mines | Discovered new exit (range 5) 244 | -10/Mines | Identified exit to Exiles 245 | -10/Mines | Entered Exiles 259 | -10/Exiles | Welcomed by 8R-AWN 276 | -10/Exiles | Met EX-HEX 304 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Met EX-DEC 337 | -10/Exiles | Learned location of Zion (-7) 366 | -10/Exiles | Met EX-BIN 379 | -10/Exiles | Aligned with FarCom system 380 | -10/Exiles | Given EX-Vault access code 401 | -10/Exiles | Opened EX-Vault 404 | -10/Exiles | Found Skeleton Box 417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 450 | -10/Exiles | Visited The Gauntlet 561 | -10/Exiles | Discovered new exit (range 14) 567 | -10/Exiles | Left Exiles lab with Skeleton Box 567 | -10/Exiles | Entered Mines 586 | -9/Mines | Learned Materials garrison access intel 590 | -9/Mines | Discovered new exit (range 8) 591 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 604 | -9/Mines | Assembled infested the area 613 | -9/Mines | Entered Materials 613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 614 | -8/Materials | Loaded intel: 1 garrison access location 670 | -8/Materials | Garrison activated, responded to threat 713 | -8/Materials | Lost 3 parts (1p1n1w) 1078 | -8/Materials | Repaired Weight Redist. System 1147 | -8/Materials | Discovered new exit (range 12) 1199 | -8/Materials | Entered Factory 1199 | -7/Factory | Evolved 2 slots: Utility x2 1255 | -7/Factory | Identified exit to DSF 1265 | -7/Factory | Entered DSF 1278 | -7/DSF | Additional patrols routed to DSF 1292 | -7/DSF | Discovered new exit (range 18) 1315 | -7/DSF | Entered Factory 1315 | -6/Factory | Evolved 2 slots: Utility x2 1588 | -6/Factory | Sucked down chute 1588 | -6/Factory | Entered Waste 1589 | -6/Waste | Met a frightened Derelict 1600 | -6/Waste | Spotted C-40 Crusher 1603 | -6/Waste | EMP discharged 1620 | -6/Waste | Spotted C-40 Crusher 1640 | -6/Waste | Spotted C-40 Crusher 1641 | -6/Waste | Spotted C-40 Crusher 1645 | -6/Waste | Spotted C-40 Crusher 1656 | -6/Waste | Spotted C-40 Crusher 1662 | -6/Waste | Crushed by Compactor (2 parts destroyed) 1665 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1674 | -6/Waste | Discovered new exit (range 12) 1679 | -6/Waste | Entered Factory 1696 | -6/Factory | Lost 4 parts (3n1u) 1840 | -6/Factory | Allied Derelicts emerged from ambush trap array 2027 | -6/Factory | Found Prototype Processor 2027 | -6/Factory | Identified Exp. Targeting Computer 2029 | -6/Factory | Found Exp. Targeting Computer 2033 | -6/Factory | Found Faulty Exp. Targeting Computer 2222 | -6/Factory | Garrison activated, responded to threat 2319 | -6/Factory | Build established: Hacker-Mutant 2686 | -6/Factory | Spotted B-75 Beast 2729 | -6/Factory | Search patrols dispatched 2982 | -6/Factory | Discovered new exit (range 17) 2990 | -6/Factory | Identified exit to Lower Caves 3079 | -6/Factory | Search patrols dispatched 3473 | -6/Factory | Entered Lower Caves 3627 | -6/Lower Caves | Learned Factory garrison access intel 3700 | -6/Lower Caves | Learned Factory security intel 3835 | -6/Lower Caves | Discovered new exit (range 16) 3836 | -6/Lower Caves | Encountered a Warlord checkpoint 3891 | -6/Lower Caves | Entered another Lower Caves area 3930 | -6/Lower Caves | Encountered a Warlord checkpoint 4197 | -6/Lower Caves | Discovered new exit (range 6) 4209 | -6/Lower Caves | Entered Data Miner 4209 | -6/Data Miner | Discovered new exit (range 6) 4216 | -6/Data Miner | Met Data Miner 4228 | -6/Data Miner | Learned location of Section 7 (-3) 4228 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4235 | -6/Data Miner | Received God Mode back door access code from Data Miner 4246 | -6/Data Miner | Entered Proximity Caves 4388 | -5/Proximity Caves | Escorted by Enhanced Grunt 4394 | -5/Proximity Caves | Learned location of Armory (-4) 4432 | -5/Proximity Caves | Discovered new exit (range 18) 4441 | -5/Proximity Caves | Entered Factory 4441 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4443 | -5/Factory | Loaded intel: 3 garrison access locations 4543 | -5/Factory | Discovered new exit (range 21) 4847 | -5/Factory | Repaired Imp. Gravmag System 5085 | -5/Factory | Discovered new exit (range 18) 5350 | -5/Factory | Incoming investigation squad redirected 5408 | -5/Factory | Fabricated Y-64 Sentinel? 5629 | -5/Factory | Identified exit to Upper Caves 6065 | -5/Factory | Entered Upper Caves 6065 | -5/Upper Caves | Accompanied by 2 allies 6071 | -5/Upper Caves | Attacked by a faux Warlord 6105 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6147 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6211 | -5/Upper Caves | System corruption reached 10% 6251 | -5/Upper Caves | Lost 9 parts (1p1n6u1w) 6527 | -5/Upper Caves | Build established: Scavenger-Mutant 6544 | -5/Upper Caves | Identified exit to Upper Caves 7282 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7290 | -5/Upper Caves | Entered another Upper Caves area 7290 | -5/Upper Caves | Discovered new exit (range 9) 7380 | -5/Upper Caves | Core integrity fell below 50% 7410 | -5/Upper Caves | Lost 3 parts (1p2n) 7529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7569 | -5/Upper Caves | Discovered new exit (range 8) 7573 | -5/Upper Caves | Entered Zhirov 7573 | -5/Zhirov | Discovered new exit (range 3) 7580 | -5/Zhirov | Met Zhirov 7591 | -5/Zhirov | Learned location of Quarantine (-3) 7591 | -5/Zhirov | Learned location of Testing (-2) 7591 | -5/Zhirov | Learned location of Command (-1) 7594 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7602 | -5/Zhirov | Found Alien Artifact 7648 | -5/Zhirov | Found Alien Artifact 7695 | -5/Zhirov | Entered Proximity Caves 7697 | -4/Proximity Caves | Spotter reported a threat 7750 | -4/Proximity Caves | Spotter reported a threat 7797 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7853 | -4/Proximity Caves | Spotted B-86 Titan 7969 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7969 | -4/Proximity Caves | Warped through subspace 7972 | -4/Proximity Caves | Discovered new exit (range 8) 7999 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 8009 | -4/Proximity Caves | Entered Factory 8009 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8010 | -4/Factory | Identified exit to Upper Caves 8023 | -4/Factory | Found Quantum Capacitor 8091 | -4/Factory | Incoming investigation squad redirected 8101 | -4/Factory | Build established: Hacker-Mutant 8150 | -4/Factory | Fabricated P-70 Sage (x2) 8224 | -4/Factory | Lost 6 parts (3n3u) 8323 | -4/Factory | Lost 3 parts (1p2n) 8326 | -4/Factory | Identified Integrated Dissipator 8326 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 8514 | -4/Factory | Core integrity fell below 50% 8530 | -4/Factory | Lost 4 parts (1n3u) 8632 | -4/Factory | Discovered new exit (range 16) 8649 | -4/Factory | Core integrity fell below 20% 8679 | -4/Factory | Lost 9 parts (2p4n3u) 8691 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08642_ Penetrated by Slug. 08642_ Knocked back. 08646_ Slammed into U-05 Engineer. 08646_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08648_ Penetrated by Slug. 08648_ Field Propulsion Drive destroyed. 08648_ Matter Compressor destroyed. 08648_ Critical hit (Blast). 08648_ K-01 Serf suffers critical hit (Blast). 08648_ K-01 Serf destroyed. 08648_ Acquired 6 matter. 08649_ Acquired 4 matter. 08650_ Acquired 9 matter. 08662_ Acquired Adv. Hacking Suite. 08672_ System corrupted: Energy discharge (-8). 08673_ Acquired Hrd. Heavy Armor Plating. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #??########?????? | | ????????????????????????? #? #?????? | | ??????????????????????????? ??? #?????? | | ?????????????????############+#### ! #?????? | | ?????????? w @ # #?????? | | ?????????? + ]/ #?????? | | ????????????""" p # ]/ #?????? | | ?????????????"" #####+####### # /= #?????? | | ?????????????"" /??????????????# #? #?????? | | ????????????? ?????????????????# ###############?? | | ???????????H???????????????????# ## [#?? | | ???????????????????????????????# ## """ """ #?? | | ???????????????????????????????# #? ! """ """ #?? | | ???????????????????????????????# #??? """ """ ???? | | ???????????????????????????????# #????? ?????? | | ???????????????????????????????#p########+###?#### | | ???????????????????????????????# # T | | ???????????????????????????????# # | | ???????????????????????????????+ + """ | | ???????????????????????????????# # """ | | ???????????????????????????????# """" # """ | | ????????????????????Y??????????# """" ###? | | ???????????????????????????????# """" !#???#### | | ???????????????????????????????# #??????? | | #########??????????????????????# = #??????? | | ???????????????????# ##### #??????? | | ???????????????????# ##+#####+#####??? | | ?????????????????? + #??? | | ###### ?????????????????##### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 365 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Core Shielding 40 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 32 Target Analysis 6 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Field Propulsion Drive | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Com. Matter Pod | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Imp. Remote Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Enh. Gauss Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-54 Guardian | -5/Factory | Hacked P-70 Sage | -5/Factory | Hacked Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory P-70 Sage | x2 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- 10k Club 5k Club Adventurer Alien Tech Crack Shot Everything Is Under Control Explorer First Step to Greatness GoHome() I Survived The Infestation I'm Back, Baby! Leap Before You Look Librarian Made in Tau Ceti IV Maximum Efficiency My Command Is Your Wish Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Prolific Hacker Risk Taker Serviceable Loadout Shopping List Subspace Traveler System Compromised The Oracle The Science Guy Tourist Troublemaker True Hacker Uninvited Guest Universal Adapter Use The Force root@ Challenges ------------ None Game ------ Seed TeslaExperimentalGenerator Manual? 0 Play Time 03:04:17 Cumulative 6.1 hours Start 2023.12.25 @ 23:59:38 End 2023.12.26 @ 03:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4e41d1d9-ced2-4d13-82b7-27957f00367c