Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 19:40:43 Player: pakman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2572) 2572 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 7891 Bonus ------- Follower Combat Kills 492 Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Antimatter Reactor Improved Hover Unit Antigrav System Particle Charger Recalibrator Gauss Cannon Remote Datajack Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer Transmission Jammer Advanced ECM Suite Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Heavy Antimatter Reactor Gravmag System Improved Gravmag System Thermal Generator Improved Heat Sink Terrain Scan Processor Particle Charger Reaction Control System Reaction Control System Recalibrator Mini Assault Cannon [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 . Utility 6 | . . 1 . 2 1 . 1 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 103 | 9 1 2 12 14 9 14 40 1 1 Power 14 | 3 . . 1 . . 3 7 . . Engine 10 | 3 . . 1 . . 2 4 . . Core 3 | . . . . . . . 3 . . Reactor 1 | . . . . . . 1 . . . Propulsion 25 | 2 . 1 3 6 1 2 10 . . Treads 11 | 2 . 1 . 4 1 2 1 . . Leg 2 | . . . . . . . 2 . . Wheel 5 | . . . 3 2 . . . . . Hover 7 | . . . . . . . 7 . . Flight . | . . . . . . . . . . Utility 32 | 2 1 1 1 5 3 5 12 1 1 Device 24 | 1 . . 1 2 3 5 11 1 . Storage 3 | 1 1 . . . . . . . 1 Processor 2 | . . 1 . . . . 1 . . Hackware 2 | . . . . 2 . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 . . 7 3 5 4 11 . . Energy Gun 5 | . . . . 1 2 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 . . 2 . 2 1 6 . . Ballistic Cannon 11 | . . . 3 1 1 2 4 . . Launcher 3 | . . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 45 | . . 1 5 5 5 6 22 1 . Power 6 | . . . 1 . 1 . 3 1 . Propulsion 11 | . . . 2 1 . 2 6 . . Utility 12 | . . 1 1 1 1 2 6 . . Weapon 16 | . . . 1 3 3 2 7 . . Highest Loss Streak 6 | . . 1 3 3 2 3 6 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 86 82 95 98 95 89 48 3 Engine 7 | . 14 11 11 9 7 6 4 . . Core 2 | . . . . . . . 7 4 . Treads 16 | . 28 32 21 17 23 22 1 . . Wheel 1 | . . . 3 8 . . . . . Hover 2 | . . . . . . . 10 . . Device 14 | . 14 7 2 7 12 19 23 17 . Storage 7 | . 14 11 11 9 7 7 6 4 3 Processor 8 | . . 3 11 9 7 7 12 9 . Hackware 4 | . . . . 8 15 8 . . . Protection 1 | . . . . 7 1 . . . . Energy Gun 2 | . . . . 7 6 1 1 . . Ballistic Gun 9 | . 28 22 11 1 . 9 10 . . Ballistic Cannon 6 | . . . 7 8 13 9 6 4 . Naked Turns 97 | . . . . . . . . 31 66 Heaviest Build 65 | 15 28 28 31 33 38 55 65 46 10 Greatest Support 62 | 40 40 60 60 62 62 62 60 20 3 Greatest Overweight (x) 3 | . . . 2 . . . 2 2 3 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 13 8 Most Carried 15 | 2 5 6 6 11 10 15 15 11 8 Average Carried 8 | 1 3 4 4 7 7 11 11 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 10 Final Carried 15 | 2 5 5 6 9 8 15 10 5 8 Class Distribution -------------------- 33% | Mutant 13% | Infiltrator-Skirmisher 13% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Infiltrator-Mutant 5% | Hacker-Skirmisher 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Infiltrator-Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Matter Collected 3007 | 332 106 129 296 372 77 1061 609 2 23 Remotely . | . . . . . . . . . . Salvage Created 3097 | 149 156 208 278 475 163 981 687 . . Parts 178 | 9 9 12 28 26 5 50 39 . . Haulers Intercepted 6 | . 1 . . . . 3 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled 38 | . . . . . . . 38 . . Retrieved Matter 471 | . . . . . . . 471 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Combat Hostiles Destroyed 57 | . 2 5 7 14 3 13 13 . . Guns 27 | . 2 5 1 4 1 5 9 . . Cannons 21 | . . . 1 6 2 8 4 . . AOE 9 | . . . 5 4 . . . . . Classes Destroyed 14 | 3 3 1 2 1 . 2 2 . . Worker 9 | 1 . . 3 . . 4 1 . . Builder 3 | . . . 2 . . . 1 . . Tunneler 3 | 1 . . 2 . . . . . . Hauler 6 | . 1 . . . . 3 2 . . Recycler 8 | 1 . . 2 1 1 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . Watcher 4 | . 1 . . 2 . 1 . . . Swarmer 17 | . . . 4 7 . 2 4 . . Grunt 25 | . 2 4 3 5 3 7 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . . . 2 . 2 4 . . Hunter 3 | . . . . . . . 3 . . Programmer 3 | . . . . . . 2 1 . . Best Kill Streak 6 | 1 1 2 4 6 2 4 4 . . Combat Bots Only 6 | . 1 2 4 6 1 4 4 . . Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 2 . . Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . 2 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Hostile Shots Fired 708 | . 13 21 56 92 46 106 270 51 53 Missed 190 | . 1 2 13 23 5 32 83 14 17 Damage Taken 7295 | . 199 248 432 791 771 1342 2239 748 525 Core 2009 | . . 10 46 154 240 255 301 576 427 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 100 | . . . . 90 10 . . . . Regen/Repaired (Parts) 20 | . . . . . . 20 . . . Core Remaining (%) 75 | 100 100 . 86 72 . 29 64 . . Volleys Fired 256 | 7 22 13 27 50 20 56 58 3 . Largest 3 | 2 2 2 2 2 3 3 3 1 . Hottest 148 | 40 40 40 78 79 148 146 146 48 . Shots Fired 593 | 14 44 26 47 98 57 150 154 3 . Gun 349 | 14 44 26 18 45 26 73 103 . . Cannon 230 | . . . 18 50 31 77 51 3 . Launcher 14 | . . . 11 3 . . . . . Special . | . . . . . . . . . . Kinetic 477 | 14 44 26 36 52 40 136 126 3 . Thermal 30 | . . . . . 11 . 19 . . Explosive 14 | . . . 11 3 . . . . . Electromagnetic 72 | . . . . 43 6 14 9 . . Robot Hit Streak 18 | 3 7 10 4 17 11 9 18 1 . Robot Miss Streak 6 | 2 3 2 3 4 6 5 4 1 . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 2 | . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . Shots Hit Robots 368 | 9 29 21 24 57 25 93 109 1 . Core Hits 180 | 4 9 11 21 29 9 59 38 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . Critical Strikes 11 | . . . . 2 . 3 5 1 . Burn 1 | . . . . . . . 1 . . Destroy 3 | . . . . . . 1 2 . . Blast 6 | . . . . 1 . 2 2 1 . Corrupt 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7868 | 100 370 265 982 1253 493 1995 2386 24 . Guns 3876 | 100 370 265 108 361 188 993 1491 . . Cannons 3056 | . . . 225 612 305 995 895 24 . Explosions 916 | . . . 649 267 . . . . . Melee . | . . . . . . . . . . Ramming 20 | . . . . 13 . 7 . . . Kinetic 5953 | 100 370 265 333 612 363 1871 2015 24 . Thermal 466 | . . . . 129 64 . 273 . . Explosive 787 | . . . 649 138 . . . . . Electromagnetic 642 | . . . . 361 66 117 98 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 1 . . Average Corruption 4 | . . . . . . 5 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . 34 3 . . Message Errors 7 | . . . . . . 7 . . . Matter Fused 10 | . . . . . . 8 2 . . Heat Flow Errors 6 | . . . . . . 6 . . . Energy Discharges 5 | . . . . . . 4 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . 3 . . . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . . . 18 30 . 3 75 2 . Projectiles 63 | . . . 6 30 . 3 22 2 . Explosions 65 | . . . 12 . . . 53 . . Melee . | . . . . . . . . . . Knockbacks 23 | . . . 4 6 4 4 4 1 . Impact . | . . . . . . . . . . Kinetic 22 | . . . 3 6 4 4 4 1 . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 79 | . . . 10 6 . . 63 . . Shots 2 | . . . 1 . . . 1 . . Rammed 2 | . . . . 1 . 1 . . . Targets Rammed 2 | . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 544 | . 9 . 36 81 544 222 247 . . Average Temperature 82 | . 2 . 15 40 220 43 91 . . Received Heat Transfer 2034 | . 126 102 69 225 387 357 471 297 . Effects 6 | . . . . . 5 1 . . . Energy Bleed 2 | . . . . . 1 1 . . . Interference 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred 914 | . . . . 100 148 . 666 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Peak Influence 486 | 15 123 126 164 200 166 486 330 87 . Initial 181 | . 9 . 48 38 91 2 181 50 . Average 144 | 5 64 46 75 97 108 301 129 65 . Maximum Alert Level 2 | . . . . 1 . 2 1 . . Low Security (%) 73 | 100 100 100 100 93 100 17 77 100 . Level 1 23 | . . . . 6 . 71 22 . . Level 2 2 | . . . . . . 10 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . 2 7 4 1 . Investigation 7 | . . . . . 1 4 1 1 . Extermination 3 | . . . . . . 2 1 . . Reinforcement 5 | . 1 1 . . 1 1 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Distress Signals 2 | . . . . 1 . 1 . . . Communications Jammed 6 | . . . . . . 3 3 . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 127 | . 8 7 7 34 4 37 19 6 5 Peak Tracking Total 6 | . 2 3 4 6 2 4 4 5 5 Tactical Retreats 10 | . . . . 7 . 1 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Traps Triggered 8 | . . . . . . 2 6 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Machines Disabled 12 | . . . 1 3 . 4 4 . . Max in Single Turn 2 | . . . 1 1 . 1 2 . . Garrison Access 3 | . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Machines Accessed 30 | . 3 3 . 5 2 8 7 2 . Terminals 19 | . 2 3 . 4 . 5 4 1 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . 1 1 . . Recycling Units 3 | . . . . 1 . 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . Total Hacks 74 | . 9 7 . 18 3 17 17 3 . Successful 33 | . 2 3 . 8 2 10 8 . . Failed 41 | . 7 4 . 10 1 7 9 3 . Catastrophic 5 | . 1 . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 4 . 10 1 6 5 2 . Terminals 53 | . 7 7 . 13 . 12 12 2 . Fabricators 3 | . . . . . 3 . . . . Repair Stations 7 | . 2 . . . . 2 3 . . Recycling Units 8 | . . . . 5 . 2 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . Terminal Hacks 11 | . 2 . . 2 . 4 3 . . Record 5 | . . . . 1 . 2 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 2 1 . . Scan Component 2 | . . . . . . 1 1 . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . . Process 1 | . . . . . . 1 . . . Report Inventory 2 | . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks 13 | . . 3 . 5 1 2 2 . . Terminals 11 | . . 3 . 5 . 1 2 . . Assimilate 3 | . . 1 . 2 . . . . . Botnet 8 | . . 2 . 3 . 1 2 . . Fabricators 1 | . . . . . 1 . . . . Download 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . 2 . . . Used 2 | . . . . . . 2 . . . Hacking Detections 22 | . 3 2 . 5 1 5 4 2 . Full Trace Events 8 | . 3 . . . . 3 1 1 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 62 | . . . . . 62 . . . . Total Part Build Rating 7 | . . . . . 7 . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 50 | . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 222 | . . . . . . 222 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Total Allies 4 | . . 1 . . . 3 . . . Largest Group 2 | . . 1 . . . 2 . . . Highest-Rated Group 132 | . . 10 . . . 132 . . . Highest-Rated Ally 100 | . . 10 . . . 100 . . . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . . . 62 . . . Total Damage 2043 | . . . . . . 2043 . . . Kills 16 | . . . . . . 16 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Turns Passed 7912 | 126 451 619 783 1099 517 1854 1983 286 194 Spaces Moved 4254 | 59 219 353 465 573 223 953 1072 145 192 Core 260 | 4 . . . . . . . 64 192 Treads 2576 | 55 219 353 371 329 223 953 73 . . Legs 221 | . . . . . . . 140 81 . Wheels 338 | . . . 94 244 . . . . . Hover 859 | . . . . . . . 859 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 86 86 157 158 110 50 50 Average Speed 152 | 152 160 160 147 130 158 161 160 167 99 Slowest Speed 330 | 160 160 160 240 161 161 165 330 260 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 33 | 4 34 19 85 43 6 94 20 5 29 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 3 | . . . 2 . . . . . 1 Spaces Dug 9 | . . . . . . 9 . . . Terrain Destroyed 175 | . . . 61 29 1 39 45 . . Melee . | . . . . . . . . . . Projectile 55 | . . . 2 4 1 39 9 . . AOE 119 | . . . 59 25 . . 35 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Total 5144 | 77 276 381 509 827 344 1142 1206 184 198 Wait 450 | . 31 12 3 172 83 98 16 35 . Move 4244 | 58 218 352 464 572 222 951 1071 144 192 Hop . | . . . . . . . . . . Pick Up 60 | 2 3 2 2 11 5 16 14 1 4 Fast Attach 30 | 7 . . 4 2 1 2 12 1 1 Attach 47 | . . 2 2 9 7 8 19 . . Detach 12 | . . . 1 3 3 2 3 . . Swap 26 | 2 1 . 6 3 1 4 9 . . Drop 16 | 1 1 . . 4 2 3 4 . 1 Fire 256 | 7 22 13 27 50 20 56 58 3 . Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 14) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 5) 1163 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Entered Mines 1255 | -9/Mines | Discovered new exit (range 6) 1265 | -9/Mines | Identified exit to Materials 1298 | -9/Mines | Discovered exit to Materials (range 11) 1723 | -9/Mines | Learned location of Zion (-6) 1863 | -9/Mines | Lost 3 parts (1n1u1w) 1980 | -9/Mines | Entered Materials 1980 | -8/Materials | Evolved 2 slots: Utility x2 2162 | -8/Materials | Lost 3 parts (3w) 2185 | -8/Materials | Build established: Scavenger-Mutant 2646 | -8/Materials | Build established: Mutant 2744 | -8/Materials | Discovered new exit (range 13) 2809 | -8/Materials | Identified exit to Factory 3079 | -8/Materials | Entered Factory 3079 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3322 | -7/Factory | Discovered new exit (range 15) 3458 | -7/Factory | Fabricated Hvy. Antimatter Reactor (x1) 3503 | -7/Factory | Identified exit to Storage 3579 | -7/Factory | Build established: Hacker-Skirmisher 3596 | -7/Factory | Entered Storage 3606 | -7/Storage | Met 01-MTF 4052 | -7/Storage | Discovered new exit (range 10) 4065 | -7/Storage | Identified exit to Factory 4395 | -7/Storage | Build established: Infiltrator-Skirmisher 4692 | -7/Storage | Lost 3 parts (2n1w) 4887 | -7/Storage | Repaired Adv. Sensor Array 4944 | -7/Storage | Core integrity fell below 50% 5114 | -7/Storage | Crushed by falling debris 5115 | -7/Storage | System corruption reached 10% 5276 | -7/Storage | Build established: Scavenger-Skirmisher 5450 | -7/Storage | Entered Factory 5450 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5516 | -6/Factory | Garrison activated, responded to threat 5573 | -6/Factory | Lost 6 parts (3n2u1w) 5689 | -6/Factory | Lost 3 parts (2u1w) 6447 | -6/Factory | Build established: Scavenger-Gunner 6813 | -6/Factory | Discovered new exit (range 4) 6816 | -6/Factory | Identified exit to Lower Caves 6864 | -6/Factory | Build established: Infiltrator-Skirmisher 7111 | -6/Factory | Lost 4 parts (1n1u2w) 7357 | -6/Factory | Build established: Scavenger-Gunner 7415 | -6/Factory | Discovered new exit (range 8) 7431 | -6/Factory | Identified exit to Factory 7433 | -6/Factory | Entered another Factory area 7433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7462 | -5/Factory | Lost 4 parts (1p1n2w) 7688 | -5/Factory | Released all parts (9) 7702 | -5/Factory | Discovered new exit (range 9) 7716 | -5/Factory | Core integrity fell below 50% 7719 | -5/Factory | Entered Upper Caves 7901 | -5/Upper Caves | Core integrity fell below 20% 7913 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07702_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 07772_ Acquired derelict log, extracted data. World map updated: -5/Factory. 07778_ 1H-ESM(k) breaks down the debris. 07781_ Searching scrap... 07781_ Found Gauss Cannon. 07781_ Found Med. Storage Unit. 07781_ Found Unknown Piercing Weapon. 07781_ Found Antigrav System. 07781_ Found 23 Matter. 07782_ Dropped Imp. Hover Unit. 07782_ Acquired Antigrav System. 07784_ Acquired 23 matter. 07785_ Acquired Med. Storage Unit. 07792_ Acquired Imp. Hover Unit. 07797_ Acquired Unknown Piercing Weapon. 07802_ Acquired Gauss Cannon. 07907_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????? # ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????? ??? | | ??????????????????????# ############????# #?? | | ???????????????????# ## ##?? #?? | | ??????????????????# ## #??# | | ????????????????# #####[% #?# | | ???????????????#" #????# ##?# | | ??????????????"" #????## ##?? | | ?????????????? ?????# ### #??? | | ?????????????##" ??????# ##??? ###### | | ??????????????##### ???????# ##???#### | | ??????????????????#????????#s ##????# ## | | ??????????????????????######ss ##???### #?# | | ??????????????????????# s ##???? #?# | | ??????????????????????## ###### #??# # | | ???????????????????????# @ ### ## ##### # | | ???????????????????????# ### ## | | ???????????????????????# #### ## | | ???????????????????????# ##### ### | | ???????????????????????# #### #?## | | ???????????????????????# ### #####??## | | ???????????????????????# #?####???????# | | ???????????????????????######### ##????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 80 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hvy. Antimatter Reactor | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed SpacefoldSegregatorRefractor Manual? 0 Play Time 01:31:28 Cumulative 25.6 hours Start 2024.05.27 @ 16:27:11 End 2024.05.28 @ 19:40:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba94183-1a25-41ee-8168-1336c96c05ee