Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 12:55:10 Player: morimori Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (185) 925 Value Destroyed (5053) 5053 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 13293 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 217 Met Data Miner 300 Friendly Fire -316 Cogmind --------- Core Integrity 0/1000 Matter 97/300 Energy 35/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Improved Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tiamat Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Antigrav System Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Improved Transmission Jammer Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Long-range Proton Cannon Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 95] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Cooled Airjet Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 12 5 . 1 39 27 6 2 1 1 32 . 12 2 1 3 . 2 . 15 Power 22 | 1 3 1 . 1 7 1 1 . . . 3 . . 1 . . . . . 3 Engine 11 | 1 3 1 . 1 2 1 1 . . . 1 . . . . . . . . . Core 11 | . . . . . 5 . . . . . 2 . . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 4 1 . . 9 10 4 . . 1 10 . 6 . . . . 1 . 3 Treads 2 | . . . . . . . 2 . . . . . . . . . . . . . Leg 2 | . . . . . . 1 1 . . . . . . . . . . . . . Wheel 20 | 2 4 1 . . 9 . 1 . . 1 2 . . . . . . . . . Hover 27 | . . . . . . 9 . . . . 8 . 6 . . . . 1 . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 3 1 . . 12 10 . . . . 16 . 5 1 1 2 . 1 . 5 Device 31 | 1 2 1 . . 6 5 . . . . 9 . 2 . 1 2 . . . 2 Storage 4 | 1 1 . . . . 1 . . . . . . . 1 . . . . . . Processor 6 | . . . . . . 3 . . . . 1 . . . . . . . . 2 Hackware 11 | . . . . . . 1 . . . . 5 . 3 . . . . 1 . 1 Protection 7 | . . . . . 6 . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 2 . . 11 6 1 2 1 . 3 . 1 . . 1 . . . 4 Energy Gun 4 | . . . . . 1 . 1 1 . . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . 2 . . . . 1 . . . . . . . . 1 Ballistic Gun 11 | 2 2 1 . . 5 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . 2 2 . . 1 . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 2 . 2 . . . . . . 1 Parts Lost 51 | . 7 1 . . 5 9 . . . . 8 . . . . . . . . 21 Power 9 | . 1 . . . 1 1 . . . . 2 . . . . . . . . 4 Propulsion 26 | . 4 . . . 4 6 . . . . 3 . . . . . . . . 9 Utility 7 | . 1 . . . . 1 . . . . 2 . . . . . . . . 3 Weapon 9 | . 1 1 . . . 1 . . . . 1 . . . . . . . . 5 Highest Loss Streak 12 | . 3 1 . . 1 5 . . . . 3 . . . . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 13 24 24 25 24 14 15 14 15 15 14 15 14 16 15 14 14 15 18 19 Power 1 | . 2 2 3 4 4 1 1 1 1 1 . . . . . . . . 1 1 Propulsion 2 | . 3 5 6 6 5 . . . . . . 2 2 2 2 . 1 . 1 . Utility 10 | . 3 8 8 8 9 9 11 11 12 12 10 11 11 12 12 13 13 12 13 14 Weapon 3 | . 5 8 7 7 5 2 3 2 2 2 2 1 1 1 1 . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 6 2 1 3 18 4 . 3 . . 6 . 4 2 . 5 . . . 12 Power 8 | . 1 1 . . 3 2 . . . . . . 1 . . . . . . . Propulsion 10 | . 2 . . . 7 . . . . . . . . . . . . . . 1 Utility 28 | . 1 1 . 1 3 . . 3 . . 1 . 3 2 . 5 . . . 8 Weapon 18 | . 2 . 1 2 5 2 . . . . 5 . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 91 100 100 100 98 91 85 100 92 100 92 93 96 100 100 99 100 99 100 88 Engine 4 | . 13 14 14 14 1 . 4 7 7 7 3 . . . . . . . . . Core 3 | . . . . . 7 5 . . . . 2 6 6 6 6 6 6 5 5 4 Treads 2 | . . . . . . . 10 15 15 15 . . . . . . . . . . Leg 1 | . . . . . . . 4 7 7 4 . . . . . . . . . . Wheel 10 | . 26 28 28 28 34 . 4 7 7 9 5 . . . . . . . . . Hover 16 | . . . . . . 32 7 7 7 7 20 26 30 33 33 33 33 35 35 28 Device 8 | . 7 14 14 14 17 7 7 7 7 7 5 6 5 5 6 6 6 5 5 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 Processor 9 | . . . . . . 14 15 15 15 15 13 13 13 13 13 13 13 11 11 11 Hackware 10 | . . . . . . 6 7 7 7 7 19 20 20 20 20 20 20 22 23 23 Protection 1 | . . . . . 9 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . 6 4 6 5 5 5 5 5 5 5 1 Ballistic Gun 6 | . 28 27 28 28 10 2 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 5 7 7 7 7 5 6 6 6 6 5 . . . . Peak Build Rating 95 | 7 10 13 13 14 32 49 43 45 45 45 71 70 76 78 76 78 76 89 90 95 Average Rating 46 | 5 8 12 12 13 27 42 38 44 40 44 61 69 70 76 75 76 75 87 89 83 On Entrance 46 | . 7 10 12 13 14 30 30 43 45 45 44 69 70 73 73 76 76 76 89 90 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 95 91 89 91 109 41 32 37 37 37 56 39 39 78 39 39 39 59 59 62 Greatest Support 71 | 20 26 26 26 26 46 46 48 10 10 20 55 49 60 40 40 44 60 59 71 59 Greatest Overweight (x) 17 | . 9 3 3 3 3 2 3 3 3 3 3 . 1 1 . . . . . 17 Average Overweight (x) . | . 2 3 3 3 2 . 2 3 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 20 15 15 15 20 20 20 Average Capacity 17 | 7 18 25 25 25 25 15 15 15 15 15 14 15 15 18 15 15 15 17 20 19 Most Carried 25 | 5 21 25 25 25 25 25 15 15 15 15 15 15 15 18 15 15 15 18 19 20 Average Carried 17 | 1 13 24 24 24 24 14 15 14 15 15 14 14 14 16 15 14 14 15 18 19 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 25 | 5 21 25 25 25 25 14 15 15 15 15 15 15 15 15 15 15 15 18 19 5 Class Distribution -------------------- 35% | Hacker-Mutant 23% | Scavenger-Mutant 18% | Derelict-Assassin 7% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Derelict-Assassin | -7/Lower Caves Derelict-Assassin | -7/Lower Caves Derelict-Assassin | -7/Data Miner Derelict-Assassin | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 5793 | 298 617 115 . 13 1398 610 244 117 . 218 1035 61 234 338 86 70 40 40 . 259 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7116 | 66 899 96 . . 1531 711 182 . . 305 1324 68 571 481 . . . 147 . 735 Parts 282 | 4 56 11 . . 63 21 1 . . 6 47 2 11 12 . . . 4 . 44 Haulers Intercepted 9 | . 1 . . . 3 2 . . . . . . 1 1 . . . . . 1 Recyclers Shooed 11 | . 2 . . . 1 . . . . . 6 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 1 11 . 7 . . . 9 6 . 1 . . . Prevented 16 | . . . . . . . . 1 . . . . . 6 5 . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 96 | . 15 3 . . 28 8 . . . 4 24 . . 5 . . . . . 9 Melee 6 | . . . . . 3 . . . . . . . . . . . . . . 3 Guns 28 | . 15 1 . . 11 . . . . . 1 . . . . . . . . . Cannons 14 | . . . . . 10 1 . . . . 1 . . 2 . . . . . . AOE 41 | . . 2 . . 4 6 . . . 4 20 . . 2 . . . . . 3 Classes Destroyed 15 | 2 6 . . . 4 2 1 . . . . . . . . . . . . . Worker 26 | . 3 . . . 3 3 . . . . 6 . 5 . . . . . . 6 Builder 7 | . . . . . 2 2 . . . . 2 . . . . . . . . 1 Tunneler 5 | 1 . 1 . . . . . . . . . . 1 . . . . . . 2 Hauler 9 | . 1 . . . 3 2 . . . . . . 1 1 . . . . . 1 Recycler 18 | 1 2 . . . 3 2 . . . . 5 . 3 . . . . 1 . 1 Operator 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . Watcher 18 | . 3 . . . 5 3 . . . . 3 . 2 . . . . . . 2 Swarmer 28 | . 3 2 . . 4 1 . . . 3 13 . . 2 . . . . . . Grunt 37 | . 12 1 . . 13 3 . . . . 5 . . 2 . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . . . . 8 1 . . . 1 . . . . . . . . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . 2 . . . . . 1 . . . . . . . . 2 Programmer 14 | . . . . . . 3 . . . . 5 . . 1 . . . . . 5 Samaritan 4 | . . . . . . . 4 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 7 2 . . 6 4 . . . 3 11 . 2 2 . . . 1 . 8 Combat Bots Only 6 | . 6 2 . . 4 4 . . . 3 6 . . 2 . . . . . 2 Max Kills in Single Turn 6 | 1 2 2 . . 3 2 1 . . 2 6 1 1 1 . . . 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 2 . . . 2 3 . . 1 . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 711 | . 101 7 . . 133 145 . 1 . 20 90 . 8 11 2 . 7 1 . 185 Missed 241 | . 27 2 . . 34 57 . . . 10 36 . 2 7 2 . 3 . . 61 Hits 470 | . 74 5 . . 99 88 . 1 . 10 54 . 6 4 . . 4 1 . 124 Projectile 470 | . 74 5 . . 99 88 . 1 . 10 54 . 6 4 . . 4 1 . 124 AOE 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Critical Strikes 20 | . 1 . . . 5 3 . . . . 3 . . . . . . . . 8 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Damage Taken 7897 | . 891 79 . . 1241 1159 . 17 . 148 1031 . 94 72 . . 42 75 . 3048 Core 2040 | . 140 18 . . 185 262 . . . 18 357 . 16 18 . . 15 . . 1011 Absorbed by Shields 328 | . . . . . 210 64 . . . . 54 . . . . . . . . . Ignored by Resistances 93 | . . . . . . . . . . . 93 . . . . . . . . . Regen/Repaired (Parts) 533 | . 145 . . . 48 34 . . . . 37 12 90 . . . . . . 167 Core Remaining (%) 62 | 100 . . . 36 66 . . . . 60 . . . . . . 52 . . . Volleys Fired 508 | 7 82 6 . . 123 35 3 4 . 13 90 15 36 43 12 1 8 5 . 25 Largest 2 | 2 2 2 . . 2 2 1 1 . 1 1 1 1 1 1 1 1 1 . 1 Hottest 85 | 40 43 43 . . 74 85 63 85 . 85 85 35 35 39 35 35 35 35 . 81 Shots Fired 720 | 14 163 10 . 1 225 40 5 7 . 13 92 15 36 46 13 1 8 5 . 26 Gun 364 | 14 163 8 . 1 153 11 5 4 . . 5 . . . . . . . . . Cannon 291 | . . . . . 68 16 . 3 . 7 61 15 36 41 13 1 8 5 . 17 Launcher 65 | . . 2 . . 4 13 . . . 6 26 . . 5 . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 418 | 14 163 8 . 1 221 11 . . . . . . . . . . . . . . Thermal 232 | . . . . . . 16 5 7 . 7 66 15 36 41 13 1 8 5 . 12 Explosive 61 | . . 2 . . 4 13 . . . 6 26 . . 5 . . . . . 5 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 17 | 7 9 10 . 1 11 14 1 . . 8 12 6 6 13 . . . . . 17 Robot Miss Streak 8 | 1 3 2 . . 8 2 . . . 1 4 1 1 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 473 | 11 109 4 . 1 182 34 5 . . 9 39 12 17 16 . . . 1 . 33 Core Hits 303 | 4 41 6 . . 115 21 1 . . 9 49 4 5 11 . . . 1 . 36 Critical Kills 4 | . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 12 | . . . . . 3 2 1 . . . 3 . 2 1 . . . . . . Critical Strikes 21 | . 1 . . . 5 2 1 . . . 4 . 3 1 . . . . . 4 Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 14 | . . . . . 4 2 1 . . . 3 . 3 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 246 | . . . . . 17 64 5 5 . . 56 . 19 4 . . . 4 . 72 Impact 170 | . . . . . 17 64 5 5 . . 56 . 19 4 . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . . . 16 Piercing 60 | . . . . . . . . . . . . . . . . . . 4 . 56 Sneak Attacks 32 | . . . . . 2 7 4 . . . 8 . 7 1 . . . 1 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17748 | 108 1448 111 . 15 3657 1904 425 . . 530 4675 376 1100 883 . . . 70 . 2446 Guns 3579 | 108 1448 49 . 15 1621 168 18 . . . 152 . . . . . . . . . Cannons 2979 | . . . . . 1104 127 . . . 183 351 376 226 467 . . . . . 145 Explosions 6194 | . . 62 . . 474 498 . . . 347 2986 . . 275 . . . . . 1552 Melee 4996 | . . . . . 458 1111 407 . . . 1186 . 874 141 . . . 70 . 749 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4513 | 108 1448 49 . 15 2725 168 . . . . . . . . . . . . . . Thermal 2554 | . . . . . . 127 18 . . 183 589 376 226 467 . . . . . 568 Explosive 5290 | . . 62 . . 474 498 . . . 347 2900 . . 275 . . . . . 734 Electromagnetic 395 | . . . . . . . . . . . . . . . . . . . . 395 Impact 4177 | . . . . . 458 1111 407 . . . 1186 . 874 141 . . . . . . Slashing 228 | . . . . . . . . . . . . . . . . . . . . 228 Piercing 591 | . . . . . . . . . . . . . . . . . . 70 . 521 Highest Corruption 23 | . 1 1 1 1 . 6 6 6 6 6 5 4 6 6 6 6 . . 8 23 Average Corruption 5 | . 1 1 1 1 . 5 6 6 6 6 3 4 5 6 6 6 . . 8 10 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 281 | . . 4 2 5 . 8 43 44 3 19 41 4 29 27 9 1 . . 2 40 Message Errors 66 | . . 2 . 1 . 3 14 15 1 1 9 . 7 6 1 1 . . 1 4 Matter Fused 75 | . . . . 1 . 2 10 9 . 6 8 2 7 12 4 . . . . 14 Heat Flow Errors 33 | . . . . . . 2 4 4 1 3 6 . 5 2 1 . . . . 5 Energy Discharges 27 | . . 1 1 . . 1 6 5 1 2 5 . 2 . . . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 Parts Fused 6 | . . . . 1 . . . 2 . 1 . 1 1 . . . . . . . Data Loss (minor) 31 | . . . 1 . . . 5 4 . 3 6 . 4 2 1 . . . . 5 Data Loss (major) 15 | . . 1 . 1 . . 1 1 . 1 4 . 2 2 1 . . . . 1 Misfires 15 | . . . . 1 . . 2 3 . 1 2 . . 3 1 . . . . 2 Alerts 5 | . . . . . . . 1 1 . . 1 . 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2749 | . . . . . 159 545 391 . . 52 773 6 476 157 . . . . . 190 Projectiles 118 | . . . . . . 25 . . . 11 47 6 . 29 . . . . . . Explosions 320 | . . . . . 11 25 . . . 41 59 . . 27 . . . . . 157 Melee 2311 | . . . . . 148 495 391 . . . 667 . 476 101 . . . . . 33 Knockbacks 33 | . . . . . 19 2 . . . . 8 . 4 . . . . . . . Impact 14 | . . . . . 1 2 . . . . 7 . 4 . . . . . . . Kinetic 18 | . . . . . 18 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 901 | . . . . . 4 108 . . . . 253 . . . . . . . . 536 Shots 16 | . . . . . 1 4 . . . . 5 . . . . . . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 48 . . . 140 265 184 271 141 357 248 . 228 175 170 . . 2 . 220 Average Temperature 59 | . 9 . . . 51 67 59 84 71 92 53 . 91 87 97 . . 2 . 72 Received Heat Transfer 1807 | . 483 42 . . 537 352 . 9 . 12 93 . . 27 . . . . . 252 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . 1 7 3 . . . 5 . 5 1 . . . . . 3 Combat Hostiles 6 | . . . . . . 1 . . . . 1 . . 1 . . . . . 3 Parts Fried 33 | . . . . . 1 10 4 . . . 10 . 5 1 . . . . . 2 Impact Corruptions 90 | . . . . . 5 19 25 . . . 23 . 14 4 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 4 . . 1 . . . . . . Heat Transferred 3242 | . . . . . . 148 37 . . 222 835 600 350 700 . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 3 | . . . . . 1 1 . . . . 3 1 . . . . . . . . Low Security (%) 81 | 100 100 100 . 100 90 85 . . . . 41 35 100 . . . . 100 100 100 Level 1 6 | . . . . . 9 14 . . . . 3 64 . . . . . . . . Level 2 9 | . . . . . . . . . . . 44 . . . . . . . . . Level 3 2 | . . . . . . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 781 | 5 117 142 . . 230 262 . . . . 781 272 111 . . . . 26 3 145 Initial 272 | . . . . . . 81 . . . . . 272 111 . . . . . 3 . Average 118 | 1 44 46 . . 111 61 . . . . 315 215 32 . . . . 8 . 41 Influence Increases 5360 | 10 468 312 . . 960 716 5 60 . 100 1326 37 253 375 45 . . 49 . 644 Destroy 0b10 Robot/C 1980 | . 300 120 . . 560 160 . . . 80 480 . . 100 . . . . . 180 Destroy 0b10 Robot/NC 470 | 10 55 5 . . 95 60 5 . . 10 85 . 60 15 . . . 5 . 65 Destroy Leader 552 | . 68 30 . . 176 50 . . . 10 126 . 6 20 . . . . . 66 Allied During Kill 23 | . . 19 . . 4 . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 246 | . 44 7 . . 31 59 . . . . 40 . 47 . . . . . . 18 Disable Machine 345 | . . 60 . . . 60 . . . . 150 . . . . . . 15 . 60 Destroy Structure 654 | . 1 1 . . 34 117 . . . . 265 37 35 . . . . 14 . 150 Partial Spotted 105 | . . . . . . 15 . . . . 15 . 15 . . . . . . 60 Lose Combat Pursuer 975 | . . 60 . . 60 195 . 60 . . 165 . 90 240 45 . . 15 . 45 Influence Decreases 5267 | 10 465 247 68 . 780 652 249 60 . 100 548 656 345 406 81 . . 39 10 551 Entered New Map 856 | . . 3 68 . . 99 91 . . . . 506 48 26 8 . . . 7 . Time Decay 3651 | 10 353 234 . . 546 453 158 60 . 100 470 130 297 380 73 . . 39 3 345 Lost Part 474 | . 50 10 . . 50 90 . . . . 68 . . . . . . . . 206 Lost Ally 74 | . . . . . 34 10 . . . . 10 20 . . . . . . . . Purge Threat 212 | . 62 . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 10 7 . . . . 14 . 5 . . . . 1 . 7 Investigation 15 | . 1 . . . . 3 . . . . 7 . 3 . . . . 1 . . Extermination 14 | . . . . . . 4 . . . . 6 . 2 . . . . . . 2 Reinforcement 11 | . 2 . . . 3 . . . . . 1 . . . . . . . . 5 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 7 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 12 | . 2 . . . 1 3 . . . . 1 . 1 . . . . . . 4 Communications Jammed 29 | . . . . . . 4 . . . . . . . . . . . . . 25 Distress Signals 29 | . . . . . . 4 . . . . . . . . . . . . . 25 Times Spotted 248 | . 24 10 . . 44 43 . 4 . 2 46 8 10 20 4 . 2 . 6 25 Peak Tracking Total 8 | . 4 2 . . 8 8 . 3 . 3 7 6 3 5 3 . 1 1 6 4 Tactical Retreats 37 | . . 3 . . 2 6 . 2 . . 5 2 4 9 1 . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 9 | . 2 . . . . . . . . 1 4 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 1 . . . . . 5 . 4 . . . . . . 1 . . . Triggered 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 23 | . . 4 . . . 4 . . . . 10 . . . . . . 1 . 4 Max in Single Turn 3 | . . 2 . . . 1 . . . . 2 . . . . . . 1 . 3 Garrison Access 8 | . . . . . 1 1 . . . . 3 . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 105 | . 9 1 . . 14 18 3 3 4 . 23 . 14 2 . . . 5 . 9 Terminals 45 | . 6 1 . . 8 6 1 . . . 9 . 7 . . . . 1 . 6 Fabricators 11 | . . . . . . 3 . . . . 3 . 4 . . . . 1 . . Repair Stations 12 | . 1 . . . 2 2 . . . . 4 . 1 . . . . . . 2 Recycling Units 14 | . 2 . . . 2 4 . . . . 3 . 1 . . . . 2 . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . 3 . 1 . . . . 1 . 1 Total Hacks 287 | . 29 2 . . 40 45 9 6 27 . 53 . 41 7 . . . 8 . 20 Successful 191 | . 14 1 . . 20 23 9 6 27 . 33 . 30 7 . . . 7 . 14 Failed 95 | . 15 . . . 20 22 . . . . 20 . 11 . . . . 1 . 6 Catastrophic 12 | . 2 . . . 5 1 . . . . 1 . 2 . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 107 | . 16 2 . . 17 16 . . . . 21 . 25 . . . . 2 . 8 Terminals 129 | . 21 2 . . 23 17 1 . . . 27 . 23 . . . . 1 . 14 Fabricators 31 | . . . . . . 10 . . . . 5 . 13 . . . . 3 . . Repair Stations 33 | . 6 . . . 6 4 . . . . 10 . 3 . . . . . . 4 Recycling Units 19 | . 2 . . . 5 5 . . . . 3 . 1 . . . . 3 . . Scanalyzers 7 | . . . . . 2 3 . . . . 2 . . . . . . . . . Garrison Access 20 | . . . . . 4 6 . . . . 6 . 1 . . . . 1 . 2 Terminal Hacks 98 | . 4 1 . . 8 7 9 6 27 . 12 . 10 7 . . . . . 7 Record 29 | . . . . . . . 8 4 11 . . . . 6 . . . . . . Part Schematic 16 | . . 1 . . 1 1 . . 9 . 1 . 1 . . . . . . 2 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . . . 1 . 1 . . . . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . . 1 2 . . . . 3 . 2 . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 Registered Components 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Zone Layout 10 | . 1 . . . 3 1 . . . . 3 . . . . . . . . 2 Fabricator Hacks 14 | . . . . . . 2 . . . . 2 . 8 . . . . 2 . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 10 | . . . . . . 2 . . . . 2 . 5 . . . . 1 . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 23 | . 5 . . . 4 3 . . . . 5 . 2 . . . . . . 4 Scan Component 14 | . 3 . . . 2 2 . . . . 4 . 1 . . . . . . 2 Repair 9 | . 2 . . . 2 1 . . . . 1 . 1 . . . . . . 2 Recycling Unit Hacks 12 | . 2 . . . 2 2 . . . . 3 . 1 . . . . 2 . . Retrieve Components 12 | . 2 . . . 2 2 . . . . 3 . 1 . . . . 2 . . Scanalyzer 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . Insert Component 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . . . . 3 . 1 . . . . 1 . 1 Seal Access 8 | . . . . . 1 1 . . . . 3 . 1 . . . . 1 . 1 Unauthorized Hacks 31 | . 3 . . . 3 6 . . . . 7 . 8 . . . . 2 . 2 Terminals 21 | . 3 . . . 3 4 . . . . 4 . 4 . . . . 1 . 2 Assimilate 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . Botnet 11 | . 2 . . . 1 2 . . . . 2 . 2 . . . . 1 . 1 Operators 7 | . 1 . . . 2 1 . . . . 1 . 1 . . . . . . 1 Fabricators 10 | . . . . . . 2 . . . . 3 . 4 . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 9 | . . . . . . 2 . . . . 3 . 3 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 8 1 . . 13 17 1 . . . 18 . 10 . . . . 1 . 7 Full Trace Events 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 1 . . 1 2 . . 9 . 1 . 1 . . 13 . . . 2 Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . Time 79 | . . . . . . . . . . . . . 79 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . Parts Repaired 9 | . 2 . . . 2 1 . . . . 1 . 1 . . . . . . 2 Time 317 | . 58 . . . 66 25 . . . . 28 . 25 . . . . . . 115 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 2 . . . 2 4 . . . . 4 . 3 . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 26 | . . 3 . . . 2 . . . . 1 19 1 . . . . . . . Largest Group 19 | . . 3 3 2 2 1 . . . . 1 19 1 . . . . . . . Highest-Rated Group 684 | . . 40 40 32 32 34 . . . . 26 684 26 . . . . . . . Highest-Rated Ally 50 | . . 16 16 16 16 34 . . . . 26 50 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 106 | . . 15 . . 10 . . . . . . 81 . . . . . . . . Total Damage 5575 | . . 143 . . 126 . . . . . . 5306 . . . . . . . . Kills 18 | . . 3 . . . . . . . . . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 12985 | 33 151 . . . 861 1917 1503 1543 108 606 2301 262 710 991 336 310 289 130 71 863 Optics 6599 | . . . . . . 1917 1503 1543 108 606 915 . . . . . . . . 7 Sensors 11407 | . . . . . . 1650 1503 1543 103 579 2161 262 708 991 336 304 287 130 71 779 IFF 80 | . . . . . . . . . . . 80 . . . . . . . . . Terrain 6 | . . . . . . . . . . . . . . . . 4 2 . . . Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . Seismic 1109 | 33 151 . . . 861 64 . . . . . . . . . . . . . . Jamming 245 | . . . . . . 109 . . 2 27 30 . . . . . . . . 77 ECM 39 | . . . . . . 11 . . . . 26 . 2 . . . . . . . Robot Analysis Total 3 | . . . . . . . . . . . . . 3 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 1 3 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 18036 | 85 1129 865 318 649 2066 1928 1503 1543 108 606 2605 262 841 1060 336 578 289 130 71 1064 Spaces Moved 17003 | 59 654 564 234 457 1196 2466 1104 1130 93 449 2516 377 1084 1233 705 809 554 230 130 959 Core 5 | 2 . . . . . . . . . . . . . . . . . . . 3 Treads 10 | . . . . . . . 10 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 6042 | 57 654 564 234 457 1196 . 816 1130 93 449 392 . . . . . . . . . Hover 10946 | . . . . . . 2466 278 . . . 2124 377 1084 1233 705 809 554 230 130 956 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 80 135 135 135 100 44 125 125 110 95 48 48 15 34 34 34 21 41 27 42 Average Speed 77 | 78 115 135 135 135 115 54 131 125 111 112 67 48 37 62 34 35 39 42 43 55 Slowest Speed 900 | 80 215 135 135 135 131 230 250 125 125 125 131 48 100 94 34 40 40 44 44 900 Overloaded Moves 21 | . . . . . . . . . . . . . 8 . . . 9 . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 97 93 64 96 86 55 95 95 72 59 53 95 30 98 84 82 68 6 93 30 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . . . . 1 . . . 2 1 . . . . 2 . 1 . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 2 . . 2 10 . 1 . . . 2 2 5 4 . . . Spaces Dug 257 | . . . . . 7 51 1 5 . . 93 . 25 31 5 . 4 5 . 30 Terrain Destroyed 823 | . . 1 . . 31 150 1 7 . 69 318 3 37 89 13 . 8 7 . 89 Melee 122 | . . . . . 7 36 1 4 . . 33 . 9 2 . . . 3 . 27 Projectile 152 | . . . . . . 11 . 3 . . 45 3 28 26 13 . 8 4 . 11 AOE 549 | . . 1 . . 24 103 . . . 69 240 . . 61 . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total 20682 | 82 883 662 237 491 1679 2879 1137 1248 96 533 3199 442 1436 1467 788 1099 614 248 143 1319 Wait 2285 | 3 102 68 . 27 223 219 19 93 . 62 412 48 252 169 68 252 46 . 12 210 Move 16985 | 58 653 563 233 456 1195 2465 1103 1129 92 448 2516 376 1083 1232 704 808 553 230 129 959 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 7 22 9 2 3 30 13 . 4 . . 31 1 10 3 . 14 2 5 1 6 Fast Attach 45 | 5 4 . . . 4 2 6 . 1 1 7 1 4 . . 1 . . 1 8 Attach 45 | 2 4 1 . . 4 13 . . . . 6 . 3 . . . . 2 . 10 Detach 15 | . 1 . . . . 7 1 . . . 2 . 1 . . . . . . 3 Swap 217 | . 7 6 . 1 42 38 . 4 2 4 56 . 17 14 3 8 2 2 . 11 Drop 160 | . 8 8 2 4 41 21 . 4 1 1 23 1 11 2 1 15 2 . . 15 Fire 508 | 7 82 6 . . 123 35 3 4 . 13 90 15 36 43 12 1 8 5 . 25 Melee 246 | . . . . . 17 64 5 5 . . 56 . 19 4 . . . 4 . 72 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . . Trap 11 | . . 1 . . . . . 5 . 4 . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Repaired Autogun 329 | -10/Materials | Build established: Mutant 336 | -10/Materials | Repaired Assault Rifle 440 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Discovered new exit (range 7) 793 | -10/Materials | Core integrity fell below 50% 836 | -10/Materials | Lost 3 parts (2n1w) 941 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Build established: Scavenger-Mutant 1215 | -10/Materials | Entered Mines 1288 | -10/Mines | Central database locked down 1393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1496 | -10/Mines | Found a hidden stash of uninstalled traps 1523 | -10/Mines | Learned Materials emergency access door positions 1622 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1660 | -10/Mines | Learned Materials emergency access door positions 1958 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1958 | -10/Mines | Discovered new exit (range 5) 2080 | -10/Mines | Entered Exiles 2080 | -10/Exiles | Accompanied by 3 allies 2117 | -10/Exiles | Met 8R-AWN 2136 | -10/Exiles | Met EX-HEX 2190 | -10/Exiles | Met EX-DEC 2276 | -10/Exiles | Visited The Gauntlet 2386 | -10/Exiles | Discovered new exit (range 11) 2398 | -10/Exiles | Entered Mines 2398 | -9/Mines | Accompanied by 2 allies 2631 | -9/Mines | Discovered new exit (range 9) 2749 | -9/Mines | Learned location of Recycling (-7) 2841 | -9/Mines | Discovered new exit (range 14) 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Accompanied by 2 allies 3047 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3541 | -8/Materials | Garrison activated, responded to threat 3591 | -8/Materials | Discovered new exit (range 8) 3681 | -8/Materials | Repaired Imp. Hover Unit 3879 | -8/Materials | Garrison activated, responded to threat 4184 | -8/Materials | Discovered new exit (range 15) 4329 | -8/Materials | Discovered new exit (range 16) 4454 | -8/Materials | Garrison activated, responded to threat 4890 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5113 | -8/Materials | Entered Factory 5113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5228 | -7/Factory | Discovered new exit (range 6) 5230 | -7/Factory | Identified exit to Factory 5540 | -7/Factory | Build established: Scout 5566 | -7/Factory | Repaired Cmb. Airjet 5969 | -7/Factory | Discovered new exit (range 17) 5977 | -7/Factory | Identified exit to Lower Caves 6525 | -7/Factory | Build established: Scavenger-Scout 6774 | -7/Factory | Lost 5 parts (1p4n) 6930 | -7/Factory | Lost 3 parts (1n1u1w) 7041 | -7/Factory | Entered Lower Caves 7309 | -7/Lower Caves | Build established: Assassin 7364 | -7/Lower Caves | Entered an active Warlord outpost 7387 | -7/Lower Caves | Learned location of 1 exit from Research 7387 | -7/Lower Caves | Learned 8 Research zone layouts 7387 | -7/Lower Caves | Learned Factory garrison access intel 7387 | -7/Lower Caves | Learned Armory garrison access intel 7471 | -7/Lower Caves | Found DCF Scrap (11 items) 7717 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7720 | -7/Lower Caves | Identified exit to Data Miner 7767 | -7/Lower Caves | Build established: Derelict-Assassin 8141 | -7/Lower Caves | Identified exit to Lower Caves 8544 | -7/Lower Caves | Entered another Lower Caves area 8559 | -7/Lower Caves | Discovered exit to Factory (range 11) 8797 | -7/Lower Caves | Entered an active Warlord outpost 8809 | -7/Lower Caves | Learned Armory terminal intel 8809 | -7/Lower Caves | Learned Factory garrison access intel 9331 | -7/Lower Caves | Encountered a Warlord checkpoint 9790 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 10087 | -7/Lower Caves | Entered Data Miner 10088 | -7/Data Miner | Discovered new exit (range 6) 10104 | -7/Data Miner | Met Data Miner 10129 | -7/Data Miner | Learned location of Section 7 (-3) 10129 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10150 | -7/Data Miner | Received God Mode back door access code from Data Miner 10189 | -7/Data Miner | Identified exit to Proximity Caves 10195 | -7/Data Miner | Entered Proximity Caves 10197 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10796 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10801 | -6/Proximity Caves | Entered Factory 10801 | -6/Factory | Evolved 2 slots: Utility x2 10802 | -6/Factory | Identified exit to Lower Caves 10803 | -6/Factory | Loaded intel: 4 garrison access locations 11318 | -6/Factory | Discovered new exit (range 15) 11328 | -6/Factory | Identified exit to Factory 11485 | -6/Factory | Build established: Hacker-Scout 11528 | -6/Factory | Identified exit to Extension 11715 | -6/Factory | Found Prototype Processor 11715 | -6/Factory | Identified Exp. Targeting Computer 11999 | -6/Factory | Lost 3 parts (2p1n) 12022 | -6/Factory | Build established: Hacker-Mutant 12542 | -6/Factory | Spotted B-75 Beast 12641 | -6/Factory | Hacking Suite fried by hacking feedback 12810 | -6/Factory | Discovered exit to Factory (range 12) 12982 | -6/Factory | Discovered exit to Factory (range 8) 13023 | -6/Factory | Allied Derelicts emerged from ambush trap array 13305 | -6/Factory | Repaired Antigrav System 13406 | -6/Factory | Manually triggered Chute Trap 13406 | -6/Factory | Sucked down chute 13406 | -6/Factory | Entered Waste 13410 | -6/Waste | Spotted C-40 Crusher 13414 | -6/Waste | Spotted C-40 Crusher 13437 | -6/Waste | Spotted C-40 Crusher 13466 | -6/Waste | Spotted C-40 Crusher 13468 | -6/Waste | Spotted C-40 Crusher 13513 | -6/Waste | Spotted C-40 Crusher 13578 | -6/Waste | Discovered new exit (range 12) 13583 | -6/Waste | Warlord forces began an assault 13612 | -6/Waste | Allies destroyed C-40 Crusher 13619 | -6/Waste | Allies destroyed C-40 Crusher 13621 | -6/Waste | Allies destroyed C-40 Crusher 13625 | -6/Waste | Allies destroyed C-40 Crusher 13641 | -6/Waste | Lost 6 allies 13668 | -6/Waste | Identified exit to Factory 13668 | -6/Waste | Entered Factory 13669 | -6/Factory | Loaded intel: 4 garrison access locations 13697 | -6/Factory | Spotted B-75 Beast 13774 | -6/Factory | Repaired Gravmag Array 14345 | -6/Factory | Fabricated Adv. Hacking Suite? 14378 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14509 | -6/Factory | Entered Lower Caves 14541 | -6/Lower Caves | Entered an active Warlord outpost 14544 | -6/Lower Caves | Learned 8 Research zone layouts 14544 | -6/Lower Caves | Learned Armory terminal intel 14544 | -6/Lower Caves | Learned Research garrison access intel 14544 | -6/Lower Caves | Learned Armory garrison access intel 14685 | -6/Lower Caves | Lost 3 allies 14750 | -6/Lower Caves | Learned location of Zion (-6) 15538 | -6/Lower Caves | Discovered new exit (range 11) 15541 | -6/Lower Caves | Identified exit to Lower Caves 15569 | -6/Lower Caves | Entered another Lower Caves area 15599 | -6/Lower Caves | Discovered exit to Factory (range 8) 15606 | -6/Lower Caves | Learned Factory terminal intel 15852 | -6/Lower Caves | Discovered new exit (range 3) 15857 | -6/Lower Caves | Identified exit to Zion 15905 | -6/Lower Caves | Entered Zion 15921 | -6/Zion | System corruption cleaned by Quarantine Array 15930 | -6/Zion | Given the Hacking Drone Bay 15936 | -6/Zion | Discovered new exit (range 13) 16003 | -6/Zion | Learned location of Armory (-4) 16111 | -6/Zion | Found Prototype Processor 16112 | -6/Zion | Found Prototype Processor 16113 | -6/Zion | Found Prototype Processor 16121 | -6/Zion | Identified Exp. Core Analyzer 16131 | -6/Zion | Identified Exp. Armor Integrity Analyzer 16159 | -6/Zion | Identified Spectral Analyzer 16174 | -6/Zion | Found Prototype Processor 16247 | -6/Zion | Found Prototype Processor 16251 | -6/Zion | Found Prototype Processor 16253 | -6/Zion | Found Prototype Processor 16262 | -6/Zion | Identified Exp. Target Analyzer 16330 | -6/Zion | Identified Exp. Melee Analysis Suite (x2) 16353 | -6/Zion | Identified Exp. Terrain Scan Processor 16394 | -6/Zion | Found CR-A16's Pointy Stick 16431 | -6/Zion | Given A8's code to call for help 16478 | -6/Zion | Identified exit to Proximity Caves 16483 | -6/Zion | Entered Proximity Caves 16721 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16729 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16759 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16772 | -5/Proximity Caves | Entered Factory 16772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16773 | -5/Factory | Loaded intel: 26 terminal locations 16902 | -5/Factory | Sucked down chute 16902 | -5/Factory | Entered Waste 16911 | -5/Waste | Spotted C-40 Crusher 16913 | -5/Waste | Spotted C-40 Crusher 16917 | -5/Waste | EMP discharged 16949 | -5/Waste | Spotted C-40 Crusher 16952 | -5/Waste | Spotted C-40 Crusher 16954 | -5/Waste | Spotted C-40 Crusher 16957 | -5/Waste | Spotted C-40 Crusher 16969 | -5/Waste | Discovered new exit (range 10) 16973 | -5/Waste | Identified exit to Factory 16973 | -5/Waste | Entered Factory 17027 | -5/Factory | Spotted B-75 Beast 17146 | -5/Factory | Discovered new exit (range 16) 17152 | -5/Factory | Identified exit to Factory 17313 | -5/Factory | Repaired Cld. Plasma Cannon 17597 | -5/Factory | Repaired Cld. Airjet 17664 | -5/Factory | System corruption reached 10% 17751 | -5/Factory | Lost 5 parts (5n) 17979 | -5/Factory | Core integrity fell below 50% 18005 | -5/Factory | Core integrity fell below 20% 18037 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 18031_ U-05 Engineer builds a Wall. 18031_ K-01 Serf collects debris. 18032_ Dropped Imp. Remote Datajack. 18033_ Dropped Hvy. Shock Bomb Launcher. 18033_ Dropped Authchip [Armor]. 18034_ Axe destroyed. 18034_ R-10 Processor collects Corrupted Adv. Heat Sink. 18034_ K-01 Serf collects debris. 18034_ Slug penetrates O-24 Administrator. 18034_ O-24 Administrator destroyed. 18034_ Dropped Authchip [Processor]. 18034_ K-01 Serf collects debris. 18035_ Dropped Authchip [Processor]. 18035_ K-01 Serf collects debris. 18035_ Dropped Authchip [Device]. 18036_ K-01 Serf collects debris. 18036_ Dropped Authchip [Device]. 18036_ Dropped Hcp. Storage Unit. 18037_ The unstable cave ceiling collapses. 18037_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????? ????????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????? ??? ???????????????????????? | | ??????????????? ??# #??????????????????????? | | ??????????????? ??+ #??????????????????????? | | ??????????????? ?# #??????????????????????? | | ??????????????? ?#k #??????????????????????? | | ??????????????? ?# #??????????????????????? | | ???????????????? # #??????????????????????? | | ???????????????? # #??????????????????????? | | ????????????????? # k ? ????????????????????? | | ????????????????? # ?????????????????????? | | ?????????????????? % R!# ?????????????????????? | | ?????????????????? % ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? h #??????????????????????? | | ???????????????????? ########???????????????? | | ??????????????????#?#g #???????????????? | | ????????????????### # ############????? | | ????????????????## # / # ???? | | ????????????????# # !%= # "" " ???? | | ?????????????##?# # t! # "" "" #??? | | ?????????????#### # !!! ## # """ """ #??? | | ??????????????# % |!] # # """ """ #??? | | ?????????????##= !!! m# # """ """ #??? | | ?????????????## @ + # #??? | | ??????????????# # + #??? | | ??????????????#! # # % #??? | | ??????????????# # #??? | | ??????????????# # # #??? | | ??????????????# # %! #??? | | ??????????????#""" # ###+############? | | ??????????????#"T % # # ? | | ??????????????#""" k = # # | | ??????????????# k # # # | | ??????????###############A## # # | | ????????# # t# # | | ????????# ! # # # | | ????????# """ """ """ # # # | | ????????# """ """ """o # # # | | ????????# "" """ """ """ # # # | | ????????# "Y # # # | | ????????# "" o # # # | | ????????? # % # #? | | ???????????###+#########+### % ###+############# | | ????????????????????# | | ????????????????????# | | ????????????????????# !! | | ???????????????????## !!/ | | ???????????????????# !!/ **! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Evasion (%) 59 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 53 Authchip Count 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Thermal Shield | -7/Factory | Hacked Fission Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Reactive Plating | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Coil Gun | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Power Sword | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Exp. Targeting Computer | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Autogun | 33% | -10/Materials Assault Rifle | 31% | -10/Materials Imp. Hover Unit | 40% | -8/Materials Lgt. Angular Momentum Engine | 55% | -8/Materials Cmb. Airjet | 73% | -7/Factory Antigrav System | 32% | -6/Factory Gravmag Array | 50% | -6/Factory Cld. Plasma Cannon | 42% | -5/Factory Cld. Airjet | 11% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedWeaponsEdition Manual? 0 Play Time 03:41:21 Cumulative 413.4 hours Start 2025.06.12 @ 00:23:26 End 2025.06.13 @ 12:55:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dd59037-246d-4ee5-add8-8f09c9f06662