Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 07:05:44 Player: Demise Result: Destroyed by as-18553 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1771) 1771 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-88) -88 TOTAL SCORE: 3478 Bonus ------- High Alert Combat Kills 179 Friendly Fire -267 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1200) Ox23 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (24) --- Improved Flight Unit Improved Flight Unit High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 4 14 1 27 8 Power 6 | . 2 . 3 1 Engine 6 | . 2 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 . 5 2 Treads 11 | 2 2 . 5 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 6 . 7 . Device 2 | . . . 2 . Storage 8 | . 6 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 24 | 2 4 1 12 5 Energy Gun . | . . . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 15 | 2 2 1 7 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 13 | . . 1 6 6 Power 1 | . . . . 1 Propulsion 6 | . . . 3 3 Utility 1 | . . . 1 . Weapon 5 | . . 1 2 2 Highest Loss Streak 6 | . . 1 3 6 Average Slot Usage (%) 98 | . 99 100 98 95 Engine 12 | . 13 14 10 9 Treads 24 | . 28 28 21 20 Device 2 | . . . 3 . Storage 26 | . 27 28 25 33 Processor 5 | . . . 8 11 Protection 2 | . . . 4 . Energy Cannon 2 | . . . 3 . Ballistic Gun 21 | . 27 28 18 19 Naked Turns . | . . . . . Heaviest Build 78 | 3 59 59 78 78 Greatest Support 46 | 3 46 46 46 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 24 | 4 18 18 24 24 Average Capacity 18 | 4 12 18 19 24 Most Carried 22 | 4 14 17 22 22 Average Carried 16 | 2 10 16 18 21 Final Capacity 24 | 4 18 18 24 24 Final Carried 22 | 4 14 17 22 17 Class Distribution -------------------- 77% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1516 | 252 259 111 870 24 Remotely . | . . . . . Salvage Created 2353 | 55 310 56 1845 87 Parts 157 | 3 26 7 121 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 61 | . 6 3 43 9 Guns 34 | . 6 3 20 5 Cannons 13 | . . . 13 . AOE 14 | . . . 10 4 Classes Destroyed 13 | 1 4 . 6 2 Worker 2 | . . . 2 . Builder 2 | . . . 2 . Hauler 5 | . 2 . 3 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 3 . 2 . Swarmer 17 | . 3 3 11 . Grunt 22 | . 3 . 19 . Brawler 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 9 | . . . 9 . Demolisher 2 | . . . . 2 Assembled 7 | . . . . 7 Best Kill Streak 10 | 1 4 2 10 6 Combat Bots Only 9 | . 3 2 9 6 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging 1 | . . . 1 1 Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3306 | . 227 76 1942 1061 Core 442 | . 26 7 279 130 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 209 | 3 34 12 139 21 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 40 136 59 Shots Fired 390 | 6 57 23 268 36 Gun 311 | 6 57 23 190 35 Cannon 71 | . . . 71 . Launcher 8 | . . . 7 1 Special . | . . . . . Kinetic 311 | 6 57 23 190 35 Thermal 71 | . . . 71 . Explosive 8 | . . . 7 1 Electromagnetic . | . . . . . Robot Hit Streak 26 | 6 14 9 26 11 Robot Miss Streak 5 | . 2 3 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 281 | 6 37 16 198 24 Core Hits 130 | 2 18 6 88 16 Critical Hits 8 | . . 1 7 . Critical Kills 3 | . . . 3 . Critical Parts Destroyed 5 | . . 1 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5178 | 64 490 128 3880 616 Guns 2946 | 64 410 128 1969 375 Cannons 1016 | . . . 1016 . Explosions 1203 | . 80 . 895 228 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 2946 | 64 410 128 1969 375 Thermal 1096 | . 80 . 1016 . Explosive 1123 | . . . 895 228 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . . 36 34 Projectiles 20 | . . . 20 . Explosions 50 | . . . 16 34 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 120 | . 72 . . 48 Shots 2 | . 1 . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 12 4 336 13 Average Temperature 44 | . 3 1 60 9 Received Heat Transfer 799 | . 75 . 684 40 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1826 | . 50 . 1776 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 655 | 5 161 137 655 280 Initial 225 | . 3 62 4 225 Average 298 | . 62 82 462 260 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 46 | 100 100 100 12 . Level 1 11 | . . . 13 100 Level 2 41 | . . . 73 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 15 4 75 13 Peak Tracking Total 10 | . 4 3 10 7 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts 33 | . 33 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 2 | . 2 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 2 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 2 . 2 . Max in Single Turn 2 | . 2 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 26 | . 9 1 16 . Terminals 18 | . 7 1 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 87 | . 35 4 48 . Successful 58 | . 19 3 36 . Failed 26 | . 15 . 11 . Catastrophic 2 | . 1 . 1 . Database Lockouts 3 | . 1 1 1 . Manual 57 | . 27 3 27 . Terminals 60 | . 28 4 28 . Fabricators . | . . . . . Repair Stations 6 | . 1 . 5 . Recycling Units 12 | . 6 . 6 . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 24 | . 10 3 11 . Part Schematic 3 | . . 2 1 . Robot Analysis 5 | . 1 . 4 . Prototype ID Bank 2 | . 2 . . . Level Access Points 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 9 | . . . 9 . Insert Component 5 | . . . 5 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 . 10 . Terminals 15 | . 7 . 8 . Track 1 | . 1 . . . Assimilate 2 | . . . 2 . Botnet 10 | . 5 . 5 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Reject 1 | . 1 . . . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 1 13 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 2 5 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 65 | . . . 65 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 9 . 11 . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 3 1 . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 10 Highest-Rated Ally 16 | . . 16 16 10 Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 62 | . . . 62 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 1 . 4 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4570 | 38 1093 670 2572 197 Spaces Moved 2142 | 40 552 353 1129 68 Core 43 | 40 3 . . . Treads 2099 | . 549 353 1129 68 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 180 180 180 Average Speed 174 | 50 168 180 180 180 Slowest Speed 180 | 50 180 180 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 96 83 96 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 78 | . 30 . 39 9 Melee . | . . . . . Projectile . | . . . . . AOE 78 | . 30 . 39 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2615 | 50 666 369 1425 105 Wait 84 | . 8 . 72 4 Move 2138 | 39 551 352 1128 68 Hop . | . . . . . Pick Up 58 | 4 16 4 33 1 Fast Attach 10 | 4 1 . 5 . Attach 19 | . 3 1 10 5 Detach . | . . . . . Swap 25 | . 10 . 12 3 Drop 37 | . 10 . 26 1 Fire 209 | 3 34 12 139 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 33 | . 33 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Central database locked down 256 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Discovered new exit (range 15) 992 | -10/Materials | Identified exit to Materials 1132 | -10/Materials | Entered Mines 1296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1300 | -10/Mines | Found Prototype Device 1371 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1538 | -10/Mines | Discovered exit to Materials (range 4) 1544 | -10/Mines | Central database locked down 1674 | -10/Mines | Discovered exit to Materials (range 7) 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Accompanied by 3 allies 1802 | -9/Materials | Evolved 2 slots: Utility x2 1803 | -9/Materials | Identified exit to Mines 1851 | -9/Materials | Identified Exp. Sensor Array 2063 | -9/Materials | Repaired Exp. Sensor Array 2173 | -9/Materials | Destroyed 9 combat bots 2273 | -9/Materials | Lost 3 parts (1n1u1w) 2517 | -9/Materials | Repaired Adv. Beam Cannon 2835 | -9/Materials | Identified exit to Materials 3022 | -9/Materials | Core integrity fell below 50% 3402 | -9/Materials | First assault squad dispatched 3844 | -9/Materials | Build established: Hauler-Mutant 4001 | -9/Materials | Central database locked down 4374 | -9/Materials | Entered Mines 4374 | -9/Mines | Accompanied by 1 ally 4383 | -9/Mines | Assembled infested the area 4398 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4549 | -9/Mines | Core integrity fell below 20% 4571 | -9/Mines | Destroyed by as-18553 with Assembled Heavy Rifle Last Messages --------------- 04548_ K-01 Serf collects debris. 04549_ U-05 Engineer lays Concrete. 04550_ The unstable cave ceiling collapses. 04551_ U-05 Engineer lays Concrete. 04552_ Hvy. Ion Engine severed. 04552_ U-05 Engineer lays Concrete. 04553_ K-01 Serf collects debris. 04553_ U-05 Engineer destroyed. 04556_ Lgt. Treads destroyed. 04556_ K-01 Serf collects debris. 04557_ Lgt. Treads severed. 04558_ Destroyed Asb. Hover Unit. 04560_ K-01 Serf collects debris. 04563_ The unstable cave ceiling collapses. 04563_ as-76030 destroyed. 04563_ Switching to secondary target: as-51096. 04563_ as-51096 destroyed. 04565_ K-01 Serf collects debris. 04569_ Lgt. Treads destroyed. 04569_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????## ##????????????????? | | ??????????## #????????????????? | | ??????????# #????????????????? | | ??????????# #?????????????????? | | ?????????## #??????????????????? | | ??????#### ##??????????????????? | | ????### ##???????????????????? | | ???## ##????????????????????? | | ???# ##?????????????????????? | | ???# ###??????????????????????? | | ??## ##????????????????????????? | | ??# #?????????????????????????? | | ### #?????????????????????????? | | # # ##????????????????????????? | | # #????????????????????????? | | #????????????????????????? | | ##????????????????????????? | | ## # #????????????????????????? | | ## # # #????????????????????????? | | ## ## #????????????????????????? | | ## #####????????????????????????? | | # ## #????????????????????????? | | ### ## ######???????????????????? | | # ### # ##??????????????????? | | # # # =# #????????????????? | | # %t =@ !%= ####=????????????? | | ### ## %%%!! * a%! #??????????? | | ? # # a %%k|% *| *| #???????????? | | ?# # # #==%*%== ##???????????? | | ??# #####=%* %#????????????? | | ##########????k% #???????????? | | # #???????????????!% ??????????? | | ##?????????????????? *??????????? | | ????????????????????? =???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Lrg. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotPhaseManipulator Manual? 0 Play Time 00:37:34 Cumulative 285.4 hours Start 2021.03.08 @ 15:32:06 End 2021.05.20 @ 07:05:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec9a5540-48e5-43a3-9047-58b98db0bc2d