Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 13:50:01 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1592) 1592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5237 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 75/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Layered Light Armor Plating Arc Projector Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Machine Analyzer Seismic Detector Hacking Suite > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Chainsword > --- INVENTORY -------- Carbon-fiber Leg Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 4 | . . . 2 . 2 . . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 74 | 6 . . 7 15 19 23 4 Power 15 | 1 . . 2 3 4 5 . Engine 10 | 1 . . 2 3 3 1 . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 28 | 2 . . . 7 9 10 . Treads 7 | . . . . 4 1 2 . Leg 7 | 2 . . . . 3 2 . Wheel 7 | . . . . 3 2 2 . Hover 5 | . . . . . 3 2 . Flight 2 | . . . . . . 2 . Utility 8 | 1 . . 1 2 . 3 1 Device 3 | . . . 1 . . 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . 1 . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 23 | 2 . . 4 3 6 5 3 Energy Gun 8 | 2 . . 3 1 2 . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 7 | . . . . . 4 2 1 Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . Parts Lost 43 | . . 1 2 5 9 23 3 Power 7 | . . . 1 . 2 4 . Propulsion 18 | . . . . 3 5 10 . Utility 6 | . . . . . . 4 2 Weapon 12 | . . 1 1 2 2 5 1 Highest Loss Streak 9 | . . 1 2 2 4 9 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 85 84 70 94 79 60 12 Engine 8 | . 14 14 10 18 6 1 . Core 2 | . . . . . 4 4 . Treads 7 | . . . . 23 8 1 . Leg 9 | . 28 28 22 1 8 3 . Wheel 4 | . . . . 6 6 6 . Hover 2 | . . . . . 8 4 . Device 4 | . . . 9 6 . 6 6 Storage 7 | . 14 14 11 9 7 2 . Processor 3 | . . . . 2 7 5 . Hackware 4 | . . . . 8 7 5 . Energy Gun 7 | . 28 27 16 6 2 1 . Ballistic Gun 1 | . . . . . 5 2 . Ballistic Cannon 1 | . . . . 5 2 . . Slashing Weapon 1 | . . . . . . 4 4 Peak Build Rating 50 | 6 6 6 13 23 36 50 13 Average Rating 21 | 4 6 5 11 19 25 36 8 On Entrance 11 | . 6 6 5 13 21 36 5 Naked Turns . | . . . . . . . . Heaviest Build 30 | 14 14 14 19 29 30 30 4 Greatest Support 80 | 20 20 20 20 80 60 56 3 Greatest Overweight (x) 3 | 2 . . . . 2 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 8 8 8 5 Average Carried 6 | 4 7 8 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 5 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 1129 | 239 . . 66 97 279 384 64 Remotely . | . . . . . . . . Salvage Created 1666 | . . 50 170 558 396 492 . Parts 82 | . . 6 10 30 20 16 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 33 | . . 3 3 12 7 8 . Melee 1 | . . . . . . 1 . Guns 15 | . . 3 3 1 4 4 . Cannons 11 | . . . . 6 3 2 . AOE 4 | . . . . 4 . . . Classes Destroyed 8 | . . 1 2 2 1 2 . Worker 1 | . . . . 1 . . . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . 2 . . Swarmer 3 | . . 3 . . . . . Grunt 16 | . . . 1 6 4 5 . Sentry 12 | . . . 2 5 3 2 . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . . 3 2 6 3 4 . Combat Bots Only 5 | . . 3 2 5 3 4 . Max Kills in Single Turn 2 | . . 1 1 2 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 617 | . 20 20 22 73 144 317 21 Missed 199 | . 5 6 5 18 58 101 6 Damage Taken 5843 | . 141 139 286 977 781 3233 286 Core 1173 | . 27 22 60 107 105 640 212 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 80 85 80 85 . . Volleys Fired 126 | . . 5 9 31 39 39 3 Largest 2 | . . 2 2 2 2 2 1 Hottest 106 | . . 90 95 106 99 83 30 Shots Fired 190 | . . 10 13 49 56 59 3 Gun 118 | . . 10 13 14 41 39 1 Cannon 66 | . . . . 31 15 20 . Launcher 6 | . . . . 4 . . 2 Special . | . . . . . . . . Kinetic 106 | . . . . 22 43 40 1 Thermal 11 | . . 5 . . . 6 . Explosive 6 | . . . . 4 . . 2 Electromagnetic 67 | . . 5 13 23 13 13 . Robot Hit Streak 15 | . . 2 6 7 15 11 2 Robot Miss Streak 9 | . . 1 1 3 3 3 9 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 145 | . . 6 11 32 41 51 4 Core Hits 93 | . . 3 5 28 31 26 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 1 . . . 5 1 Burn 1 | . . 1 . . . . . Blast 3 | . . . . . . 3 . Corrupt 1 | . . . . . . 1 . Sever 2 | . . . . . . 1 1 Melee Attacks 22 | . . . . . . 18 4 Impact . | . . . . . . . . Slashing 22 | . . . . . . 18 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3548 | . . 67 217 1076 757 1276 155 Guns 1540 | . . 67 167 225 509 572 . Cannons 1143 | . . . . 459 248 436 . Explosions 537 | . . . 50 392 . . 95 Melee 321 | . . . . . . 261 60 Ramming 7 | . . . . . . 7 . Kinetic 1645 | . . . . 303 645 697 . Thermal 263 | . . 24 50 63 . 126 . Explosive 424 | . . . . 329 . . 95 Electromagnetic 888 | . . 43 167 381 112 185 . Impact . | . . . . . . . . Slashing 321 | . . . . . . 261 60 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . 22 7 . . . Projectiles . | . . . . . . . . Explosions 29 | . . . 22 7 . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 3 1 4 . Impact . | . . . . . . . . Kinetic 8 | . . . . 3 1 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . . 37 . . 3 42 Shots 2 | . . . 1 . . . 1 Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . . 150 57 195 267 106 . Average Temperature 65 | . . 75 22 76 94 33 . Received Heat Transfer 2002 | . 18 30 75 342 336 1201 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Fried 6 | . . . 1 3 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 448 | . . 148 50 50 . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Peak Influence 310 | . 15 75 140 310 286 211 . Initial 140 | . . 5 25 59 140 73 . Average 114 | . 2 22 54 190 169 73 . Maximum Alert Level 1 | . . . . 1 1 1 . Low Security (%) 77 | 100 100 100 100 44 65 96 . Level 1 22 | . . . . 55 34 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 1 . 4 2 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 1 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 2 | . . . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 6 5 4 16 14 18 9 Peak Tracking Total 9 | . 6 2 2 4 3 7 9 Tactical Retreats 7 | . . . . 1 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 3 | . . . 1 . 2 . . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . 1 . 3 . . Successful 1 | . . . 1 . . . . Failed 3 | . . . . . 3 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 2603 | 63 102 151 364 586 615 591 131 Spaces Moved 1895 | 40 77 89 275 334 449 508 123 Core 248 | 11 . . . . . 114 123 Treads 248 | . . . . 207 36 5 . Legs 510 | 29 77 89 275 . 24 16 . Wheels 475 | . . . . 127 177 171 . Hover 252 | . . . . . 212 40 . Flight 162 | . . . . . . 162 . Fastest Speed 44 | 50 120 120 120 90 61 44 50 Average Speed 105 | 113 120 120 120 133 104 77 87 Slowest Speed 260 | 150 120 120 120 160 260 215 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 21 29 27 33 16 15 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 69 | . . . . 39 1 5 24 Melee 2 | . . . . . . 2 . Projectile 10 | . . . . 6 1 3 . AOE 57 | . . . . 33 . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 2289 | 57 87 123 295 425 537 627 138 Wait 96 | . 7 30 1 29 13 14 2 Move 1888 | 39 76 88 274 333 448 507 123 Hop . | . . . . . . . . Pick Up 54 | 12 3 . 1 12 11 13 2 Fast Attach 18 | . . . 5 1 6 6 . Attach 48 | 6 . . 1 10 12 15 4 Detach 6 | . . . . . 3 3 . Swap 8 | . . . 1 4 1 2 . Drop 21 | . 1 . 3 5 4 8 . Fire 126 | . . 5 9 31 39 39 3 Melee 22 | . . . . . . 18 4 Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 166 | -10/Materials | Entered Mines 185 | -10/Mines | Met a Derelict bent on vengeance 297 | -10/Mines | Discovered new exit (range 7) 308 | -10/Mines | Build established: Mutant 309 | -10/Mines | Learned 4 Materials zone layouts 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Identified exit to Mines 645 | -9/Materials | Discovered new exit (range 3) 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1221 | -8/Materials | Discovered new exit (range 15) 1253 | -8/Materials | Discovered new exit (range 9) 1267 | -8/Materials | Entered Factory 1267 | -7/Factory | Evolved 2 slots: Propulsion x2 1430 | -7/Factory | Lost 4 parts (1p2n1w) 1632 | -7/Factory | Garrison activated, responded to threat 1791 | -7/Factory | Discovered new exit (range 15) 1882 | -7/Factory | Entered another Factory area 1882 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2115 | -6/Factory | Lost 8 parts (2p3n1u2w) 2278 | -6/Factory | Lost 3 parts (1p1n1u) 2327 | -6/Factory | Lost 3 parts (1n2w) 2381 | -6/Factory | Core integrity fell below 50% 2448 | -6/Factory | Lost 9 parts (1p5n2u1w) 2468 | -6/Factory | Discovered new exit (range 6) 2473 | -6/Factory | Entered Lower Caves 2586 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2592 | -6/Lower Caves | Core integrity fell below 20% 2604 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02486_ Flak Gun ripped off. 02562_ Searching scrap... 02562_ Found Corruption Screen. 02562_ Found Mak. Light Armor Plating. 02562_ Found Arc Projector. 02562_ Found 64 Matter. 02563_ Acquired 64 matter. 02566_ Acquired Corruption Screen. 02568_ Acquired Arc Projector. 02585_ Penetrated by Slug. 02585_ Corruption Screen destroyed. 02586_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02590_ Y-64 Sentinel: "REQUESTING BACKUP." 02594_ B-48 Gladiator Imp. Light Armor Plating severed. 02597_ Chainsword destroyed. 02597_ System corrupted by crushing effect (+5). 02599_ System corrupted: Energy discharge (-28). 02601_ Destroyed VTOL Module. 02603_ Coolant Injector destroyed. 02603_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????#######?????? ??????# | | ????????????????????????????# ?????? #????? | | ????????????????????????????# ??????? #????? | | ????????????????????????????# #####???? # ???? | | ????????????????????????????? #????? ???? | | ??????????????????????????#### ???????? #??# | | ??????????????????????????# #?????????? ### | | ??????????????????????????# #???????????? | | ???????????????????????????# #??????????### | | ???????????????????????????#### !#?????????## | | ???????????????????????????#### ########??# | | ??????????????????????????## #?## # | | ??????????????????????????# ### | | ??????????????????????????# ### # | | ??????????????????????????# ### # | | ????????????????????????### ### ## | | ????????????????????????# ### ### | | ???????????????????????? #?###?# | | ??????????????????????#? s ####### #????# # | | ??????????????????????# ""gg""# ??# %# # | | ??????????????????????# # " "# #### | | ???????????????????????# " "# ### #??? | | ???????????????????????# @ " "# #?# #??? | | ??????????????????????# b ## ### ## #?# #??# | | ??????????????????????# # ####?##?# ???# | | ??????????????????????## ! $ #???????# ????? | | ???????????????????????## l #????????? | | ????????????????????????## ####### ???????? | | ??????????????????????????##??????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 5 Armor Coverage 150 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilThiefGravjet Manual? 0 Play Time 00:37:43 Cumulative 120.7 hours Start 2024.08.08 @ 03:07:29 End 2024.08.08 @ 13:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dd82aae-1a20-4db5-91e3-eaaaf38db7c2